Building on survivalist and horror themes, players in 7 Days to Die can scavenge the abandoned cities of the buildable and destructible voxel world for supplies or explore the wilderness to gather raw materials to build their own tools, weapons, traps, fortifications and shelters.
Évaluations des utilisateurs : Très positive (13,977 évaluation(s))
Date de parution: 13 déc 2013

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Ce que les développeurs ont à dire :

7 Days to Die thrusts players into the aftermath of the fall of civilization with only their wits and bare hands to survive. In this continually evolving title currently in alpha stage development, players must explore the open world alone or with friends to build tools, weapons and shelter against the dangers of the reanimated dead, infected wildlife and the world itself.”
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19 décembre

10.4 hotfix is under the tree

Bah Humbug Survivalists,
Sorry for the greeting but our 10.4 woes have hampered our Christmas spirit a bit. But not so much that we couldn’t muster up a gift in the form of a 10.4 b9 hotfix.

With the 10.4 b9 hotfix we should have compatibility with old saved games from 10.3 and 10.4 b8 with the only side effect being named storage crates built before 10.4 will not open.

Here’s what we fixed!

Fixed
• Fixed KeyNotFoundException error for bald players when wearing headgear. Also known as the game hates bald guys in hats bug.
• Fixed server spamming "Can't send RPC function" and the resulting performance drops
• Fixed new player built named storage crates crashing old save games with already built storage crates
• Fixed a problem with the Unity NAT facilitator so peer to peer connections work again. We’re looking into a longer term solution for this.
• PersistentPlayerProfiles changed to default to false for dedicated servers. Persistent player profiles: TRUE means that when you log into a server for the first time, whatever character you are playing as (a big black woman with long hair) will always be what you look like, even if you change it to another profile (to a bald, fat white guy). FALSE means that you will change looks depending on what your current character looks like each time you log in.

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18 décembre

Merry Christmas 10-4 Good Buddy!

Ho Ho Ho Survivalists,
We have a nice little present for you under the snowy pine tree of Navezgane. It’s better than a zombie crawler breaking your leg. It’s better than dysentery with no goldenrod tea in sight. It’s even better than running from a nighttime horde in the desert sand with a whopping 30 wellness.

What could it be? It’s a brand new, shiny 10.4 build good buddy and it's ready to unwrap with a simple click of the download 7 Days to Die Steam button. The build contains many fixes, gameplay tuning, balancing, and a Christmas secret. Stay tuned for an upcoming 7DTD Holiday contest!

Read on little Navezgane Elfs to find out more!

A10.4 Offcial Relase Notes

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Articles

“7 Days to Die achieves exactly what it sets out to be. It’s a fun and intense post-apocalyptic sandbox with all the right mix of base-defense, scavenging, and exploration.”
8.3 – Shoost

“7 Days to Die is like Minecraft with Gravity. Building defenses with friends and huddling in the corner hoping no zombies get through can be great fun. But what keeps me coming back to the game is the TNT.”
Kotaku

“7 Days to Die looks genuinely impressive, and I can’t see this not making a huge impact when it arrives.”
Rock, Paper, Shotgun

À propos de ce jeu


Building on survivalist and horror themes, players in 7 Days to Die can scavenge the abandoned cities of the buildable and destructible voxel world for supplies or explore the wilderness to gather raw materials to build their own tools, weapons, traps, fortifications and shelters. In coming updates these features will be expanded upon with even more depth and a wider variety of choices to survive the increasing dangers of the world. Play alone or with friends, run your own server or join others.

7 Days to Die development was launched following a successful Kickstarter campaign in August 2013, demonstrating the initial prototype. Joining us in early access now will help support the cause and ensure continued expansion of the development team, their efforts and the planning and addition of even more features and depth eagerly awaited by fans.

Many of our fans have commented in these early stages that they feel we are building the survival\zombie game they have always wanted. Our goal is to live up to this as much as we can and build a customizable, moddable game that allows users to fine tune their survival and zombie experience to create the experience players and their friends want.



  • Random World Generation - Play Navezgane or roll the dice and dive back into the game with friends in a randomized world with huge cities, towns, rivers, lakes, mountains, valleys, roads and wilderness locations.
  • Create and Destroy - The world terrain, structures and items can be destroyed or scrapped for resources. Re-purpose collected materials to build custom structures and fortification by hand, placing building pieces into the world in real time.
  • Terrain Enhancement - The terrain is now both smooth and natural but can still be destroyed and mined.
  • Upgradable Fort Building - Player built structures are assembled from framework which can be upgraded supporting wood, cobblestone and concrete upgrade paths. Hammer away just like real building and use Land Claim blocks to protect your fort in PvP.
  • Structural Integrity - Buildings and terrain formations which are too unstable can fall apart if proper supports are not built. Some building materials are stronger than others and pieces which break off and fall can be dangerous or deadly if they fall on you or enemies.
  • Item Crafting & Degradation - With a continually growing list of over 250 recipes, gather resources such as plant fibers, wood and metal to create weapons and tools such as hand made crossbows, knives and hammers. As your tools wear out over time, use your crafting skills to repair them.
  • Plants and Animals - Locate seeds to plant and grow vegetables, and head out into the wilderness to hunt animals once the cabinets in abandoned buildings are already plundered.
  • Stealth System - Sneak past zombies who can see, hear and smell you and smelly items in your inventory and throw rocks to distract them.
  • Buff/Debuff System – Enjoy or deal with a multitude of buffs or debuffs like a caffeine buzz or a broken leg in our rapidly growing Buff/Debuff System with over a dozen boosts or ailments.
  • Cooperative Mode - Tired of zombie apocalypses that are more about fighting humans than zombies? Team up with your friends to work with other survivors rather than against them, using group efforts to build settlements and safety.
  • Character Customization - Full Character creation system with face/body morphing, custom skin, eye, hair color, facial hair and a multitude of visible clothing and armor.



(Features in various stages of development, which will be added as the project progresses)

  • World Building Tools and Mod Support - Greatly expanded creation tools for players to create their own apocalypse for them and their friends, including Steam Workshop support.
  • Skill Trees - Choose unique character skills and perks to enhance your characters abilities.
  • Drivable Vehicles - The cars in the world have long since decayed, but you may find enough raw parts to build a custom ride.
  • Skills System – Earn XP and upgrade your skills to become the ultimate Bruiser, Gun Nut, Gadget Man, Chemist or Stealth Agent.
  • Missions & Story Points- Do favors for NPC characters in return for experience and rewards, and learn more about what has happened in the world.
  • Infected Wildlife - Wildlife can become infected. There will be bears. Zombie bears.
  • Virtual Reality Headset Support - For the times when wandering through the woods at night isn't quite scary enough.
  • Environmental Temperature - Find shelter or build a campfire. Cold nights or long days in the desert will make a difference.
  • Weather Effects - The weather will change, and it may influence your survival.
  • NPC Characters - Stumble upon the occasional computer controlled character. Talk, trade or engage them. Locate safe houses controlled by them.
  • Professional Soundtrack & Voices - For those who prefer mood setting music to go with their game, and professional screaming.

Configuration requise

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: WindowsXP (Service Pack 3)
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: 512MB Dedicated Memory
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: Sound Card: DirectX® Compatible
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Recommended:
    • OS: Windows 7 or higher
    • Processor: 3.0 Ghz Quad Core CPU or faster
    • Memory: 6 GB RAM
    • Graphics: 2 GB Dedicated Memory
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: Sound Card: DirectX® Compatible
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Minimum:
    • OS: 10.6
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: 512MB Dedicated Memory
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Recommended:
    • OS: 10.9
    • Processor: 3.0 Ghz Quad Core CPU or faster
    • Memory: 6 GB RAM
    • Graphics: 2 GB Dedicated Memory
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: 512MB Dedicated Memory
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Recommended:
    • OS: Ubuntu 14.04
    • Processor: 3.0 Ghz Quad Core CPU or faster
    • Memory: 6 GB RAM
    • Graphics: 2 GB Dedicated Memory
    • Network: Broadband Internet connection
    • Hard Drive: 3 MB available space
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
Évaluations intéressantes des utilisateurs
18 personne(s) sur 19 (95%) ont trouvé cette évaluation utile
171.1 heures en tout
Posté le : 24 novembre
Avis donné pendant l'accès anticipé
J'attendais la sortie de la version linux pour donner mon avis. Comme promis, nous avons donc eu droit au client natif pour linux. Passons maintenant au jeu.


Il s'agit ni plus ni moins d'un minecraft "like" mais en beaucoup plus beau. Vouloir profiter de des effets 100 % des effets graphiques demande un PC de course. Mais les options sur moyen sont amplement suffisantes, et le jeu reste joli.


Qu'est-ce qu'il me plaît dans ce jeu ? On n'est pas obligés de jouer sur un serveur, en solo on s'éclate bien. Survivre est un véritable challenge, et si l'on ne connait pas les crafts de base pour s'en sortir (hache en pierre, arbalète, flèches) la survie sera tout bonnement impossible.

Le jour, point besoin d'être discret, les zombies sont lents. Mais dès la nuit tombée, il faudra se faire tout petit, et gagner un abri en hauteur, car la nuit les zombies courrent... On ne peut les tuer qu'en leur tirant ou leur tapant sur la tête.

Pour ceux qui trouvent la difficulté de base trop élevée, on peut jouer sur pas mal de paramètres lors de la création de la partie. Cela permet de découvrir les ficelles du jeu, et donc les crafts à son rythme, sans risquer de se faire bouffer sans cesse.

Si l'on meurt, le sac à dos contenant les objets si durement acquis reste sur place, et l'on renait quelque part plus loin, d'autres fois assez près. Un indicateur sur la boussole montre l'emplacement du sac à dos.

C'est un jeu à la rejouabilité quasi infinie, car les cartes sont générées aléatoirement, et sont sensées être infinies. Les hameaux, simples maisons ou villes sont placées au hasard. Pour survivre il faudra voyager, beaucoup même, pour trouver de l'eau, des médicaments, de la nourriture, de quoi fabriquer des ustensiles de cuisson, etc...

Beaucoup de choses sont gérées, et qui augmentent la difficulté du titre. La santé, l'eau, la nourriture causeront pas mal de souci. Il sera parfois nécessaire de boire de l'eau contaminée, mais il faudra alors dénicher des antibiotiques, si du moins la chance est avec nous...

Le jeu est tellement riche, et pas encore terminé (en alpha), que malgré mes nombreuses heures de jeu, je n'ai pas encore pu en faire le tour.

Ne l'ayant pas testé en multijoueur, je ne pourrai donc rien dire à ce sujet. Cependant, si comme moi vous n'aimez pas trop vous confronter à d'autres joueurs autre que votre entourage (souvent frustrant à cause de personnes indélicates sur le web), ce jeu vous fera passer de nombreuses heures d'exploration, de crafting, de doutes, de peurs même, et chaque séance s'avère être une véritable aventure.

En regard du potentiel énorme de ce jeu, le prix est ridiculement bas. Bien qu'en alpha, ce titre s'en sort très bien en comparaison d'autres jeux sensés être terminés. Comme vous le constatez je n'en dis que du bien, et pour cause !
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
116.0 heures en tout
Posté le : 10 décembre
Avis donné pendant l'accès anticipé
Si toi aussi tu aimes te faire démolir par des hordes de zombies qui veulent te manger le cerveau. Si t'aimes crapahuter dans un monde ouvert, creuser des trous, couper des arbres, te faire à manger, trouver de l'eau, en gros survivre, alors ce jeu est pour toi.
Il est génial. Les possibilités sont quasi illimitées et il n'y a pas de temps mort.
Les graphismes sont bruts mais joli.
Quelques bugs mais pas violent. Les mises-à-jour sont régulières.

Bref, je conseille autant pour une partie solo que pour un multi avec des potes.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
198.3 heures en tout
Posté le : 11 décembre
Avis donné pendant l'accès anticipé
Très bonne surprise, je recommande fortement ce jeu, ça faisais un moment que j'avais pas pris autant de plaisir à jouer a un survival.
Après de nombreuse déception 7 days to die me fais renouer avec le style ;)
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
138.0 heures en tout
Posté le : 19 décembre
Avis donné pendant l'accès anticipé
Voila un autre jeu de Zombie pour ne pas changer, mais celui qui est en Alpha figure parmis mes coups de coeurs. Je ne peux que recommander ce jeu. En ce qui concerne, le coté graphique qui n'est pas exceptionnel, l'interet du jeu est addictif et passionnant en communauté. La survie prends tout son sens. Ce jeu est riche en Tag, exploration, divers biomes, divers zombies (Chiens, classiques, bourdons, cracheur, infirmiere..) crafting et j'en passe. N'hésitez pas à le prendre vous en serez pas decu !!! Entourez vous d'une bonne communauté car seul vous ne survivrez pas !!!
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1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
169.4 heures en tout
Posté le : 22 novembre
Avis donné pendant l'accès anticipé
addictif !
Cette évaluation vous a-t-elle été utile ? Oui Non
2 personne(s) sur 4 (50%) ont trouvé cette évaluation utile
2.3 heures en tout
Posté le : 14 décembre
Avis donné pendant l'accès anticipé
7 Days to Die et un jeu de survie ou tout peut être collecté et craftable il est pour le moment en alpha, mais vous pouvez-vous amuser quelques heures dessus sans vous ennuyer...Après, seul les passionnés ou les gens possédant des serveurs peuvent trouver leur compte, mais le jeu et toujours en alpha, malgré cela il reste super jouable et amusant.
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94 personne(s) sur 98 (96%) ont trouvé cette évaluation utile
112.3 heures en tout
Posté le : 3 décembre
Avis donné pendant l'accès anticipé
First time playing when it turned night I had no choice but to burry myself in the dirt....

Sitting in the pitch black hole just listening to the insane sounds of the zombies outside.

I felt a real rush and fear not knowing what would happen.....


Its rare a game can do that to you.

Pros:
Great extensive crafting mechanic
Looting
Zombies present an actual challenege especially at night when they run
Mining for resources feels like you actually acomplished something

Cons:
DOGS, $^#@ them
Still in alpha so some glitches may occur
Performance can be rough on older systems unless you turn graphics all the way down


All in all though i give this game a strong 8/10
-The Fun Pimps seem to care about the game and are quick with fixes
-It can be insanely addicting to play
-I love the mining and crafting mechanics
-The fun to be had in this game is only limited to your own creativity
-LOTS OF REPLAY VALUE

I am not good at writing reviews but I hope this helps at least one person

FINAL VERDICT: BUY THE GAME
Cette évaluation vous a-t-elle été utile ? Oui Non
52 personne(s) sur 74 (70%) ont trouvé cette évaluation utile
358.9 heures en tout
Posté le : 17 décembre
Avis donné pendant l'accès anticipé
This game is great for LAN or private play as PVE with friends. Positive review from me here.

This is my first review on steam for a game and is because I am very angry at the whole way they are dealing with the cheating issues with the basic attitude of the developers who basically are saying theres no way to stop it so stop asking us to fix it.

IF you play on any server your base will get hacked, basical the server is open to client map files allowing modification and checking map to see where player bases are, where players are (while not on your friends list.) They can change the damage given, the damage they recieve, where they spawn (without a bed). Even tunnel through bedrock to escape easily after they have filled in your base.

Basically raids on bases are legal in PVP where your base is protected by landclaim blocks.
In a hack - land claim blocks do nothing to stop hackers because they change their damage to a rediculous amounts.

My friends and I on our third server we have lost everything decided to make a base hidden in a mountain, no forges would ever be running and all our stuff was at bedrock with a small tunnel as only means of entering. And about 10 minutes run from the main starting area.

Took the guy 5 minutes to completely fill in our base and tunnel out the bedrock leaving a hole into nothing where you fall, then log out and come back in to be on the surface. We have taken screen shots of this.
Usually you can spot a hacker when their ping is over 250 and they have the ability to set all pings to 0 there by disquising themselves. The steam ban does nothing for hacks as players can simply use family library sharing to get back on the servers they are banned from and keep playing the game.

If you want this game to play with a friend and PVE its a really good game.
If you want to play with other people, dont bother. Save your money cause all the work you do will be lost within minutes by hackers.
If you buy the game to play with others on an open server enjoy - 7 ways to be Hacked!
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28 personne(s) sur 36 (78%) ont trouvé cette évaluation utile
715.1 heures en tout
Posté le : 20 novembre
Avis donné pendant l'accès anticipé
In the midst of all these crafting/zombie games the Fun Pimps have pulled off an impressively honest development. 7DTD may not be the flashiest or prettiest game of the bunch but the game mechanics are reliable and the crafting is deep but enjoyable. You can already find servers with one click hosting ofthe game (even in alpha). They still have work to do. There are some glitches in the voxel building system. As of 9.3 there are areas and certain heights the physics glitch and blocks for no rhyme or reason fall apart when they should not. Their one static map Navegane have buildings and bridges that where built before one of their patches but now fall apart when you traverse them since the current physics mechanics no longer hold them up. Despite all that I can (and have) easily setup an instance of the game that my friends can jump on any time and enjoy a couple of hours crafting and battling hordes of zombies. I hope these guys keep going with their development road map and more casual players give this title a try.
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13 personne(s) sur 17 (76%) ont trouvé cette évaluation utile
10.0 heures en tout
Posté le : 30 novembre
Avis donné pendant l'accès anticipé
This game takes on a lot of features from Mincraft, but manages to not feel like a minecraft clone. The graphics aren't amazing but at the same time it manages to pull off some beautiful procedurally generated worldscapes. There are lots of settings to customize difficulty and gameplay to suit your style. If you aren't tired of zombies, like survival, scavenging, crafting and exploring, this is a nice game. This is not an ideal game for people who want to go on zombie killing rampages (at least not until you've played a while).

This is one of those gems from the alpha funding gold rush. The developers have continued to improve greatly on the game and meet development goals.
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13 personne(s) sur 18 (72%) ont trouvé cette évaluation utile
251.0 heures en tout
Posté le : 30 novembre
Avis donné pendant l'accès anticipé
7 Days to Die is a zombie survival, post apocalypse game, where you can build almost anything and destroy everything.

I got this game and a few copies for guildies thinking it would be a nice distraction from our main games. Little did I know this would become one of our guilds main games. Our guild leader is now thouroughly addicted and plays almost nothing else. While I have played some on public servers, our guild has our own server, so this review and my experience will be based mostly on the private server side of the game. I have found this game to be really addicting in the building aspect you can make almost amything you can think of and that is a major part of how addicting the game can be, you tend to keep saying to yourself "ill just finish this little area up and log next thing you know you have built an underground comples, hollowed out a mountian for your mine and build towers and fortifications everywhere, while forgetting to eat and sleep. Another good aspect "atleast on the private server is we can mod the world and setup game types form group survival to pvp which is very nice. The only issue I have seen so far is the new lighting system in update 10 while it looks very nice it really drops your frame rate (I was running game on max settings and now have turned shadows and anti-aliasing off for better preformance and some of our guildies with older computers and graphics cards are only hitting 3-10 FPS, after the update). So in short wonderful game but having a better comp will help alot especially on pvp servers.

Pros
*Nice graphics
*fun building mechanics
*fun multi-player (having a server is really nice)
*Zombies are well done and alot better AI since last update
*Easy to spend hours playing the game
*Development team is doing a good job of updating and informing public

Negatives
*FPS drop since new update
*Limited on the differant types of zombies (afew more types would be nice
*some of the stuff in the world you are not able to build (mostly cosmetic stuff like beds, fridges and things like that)
*really wanted vehicles in this last update (guess it was just a rumor)

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7 personne(s) sur 7 (100%) ont trouvé cette évaluation utile
66.2 heures en tout
Posté le : 13 décembre
Avis donné pendant l'accès anticipé
Remarkable and Outstanding.
I have played many sandbox games, and this one sets itself from the rest. I feel like I am in "The Walking Dead" when I'm playing. The new 10.3 has just arrived and gives me more of a reason to post this.
Give It a shot, it is worth it.
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6 personne(s) sur 6 (100%) ont trouvé cette évaluation utile
787.4 heures en tout
Posté le : 30 novembre
Avis donné pendant l'accès anticipé
OK this is my first review ever so bear with me please :)

7D2D is a highly immersive (& addictive), horror themed, sandbox survival game that is set in fully destructible voxel landscape.

You are one of a small number of survivors remaining after a virus left most people mindless, savage and hungry hungry (for flesh ) roaming the landscape of Navezgane looking for their next meal.

OK, that’s the general gist of the game now for my thoughts!
If you like building things, finding loot, fighting monsters, exploring and enjoying yourself then this game will not disappoint!

I have had this game since about Alpha 8 and I can’t rave about it enough. It has incorporated almost everything you could want in this style of game and has done it with a great deal of quality and attention to detail. The devs seems to really listen to suggestions and are very active in the forums as well as regularly putting out bug fixes, version and alpha updates. I have a heap of alpha games and 7D2D is by far the best managed and most inclusive development team I have yet seen. There is an almost touchable excitement when the next Alpha is ready to be released.

The one and only down side to the game (apart the hours spent in a 7D2D playing coma :)) is the issue with hackers on the multiplayer servers but as far as I can tell this too is being taken seriously and steps are constantly being taken to safeguard against this (actively).

When the game comes to completion it is going to be the Horror Survivalist voxel type sandbox game by which all others are going to be measured by! (IMHO :))
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6 personne(s) sur 6 (100%) ont trouvé cette évaluation utile
39.0 heures en tout
Posté le : 30 novembre
Avis donné pendant l'accès anticipé
The following is my thoughts and experiences of the game after 22.8 hours of playing alpha 8 through 10.1. (November 30, 2014)


I like it.



The reason I had any interest to pick up this game was because of the Game Society Pimps and their videos. If not for them I might of just passed on this game.
This is a very fun open world sandbox zombie survival game. It's fun playing with your friends.
There are bugs and it's not optimized but as it's still in alpha and these problems should be resolve by the time the game is done.

PS - I have a pretty sweet underground base.
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6 personne(s) sur 6 (100%) ont trouvé cette évaluation utile
24.6 heures en tout
Posté le : 17 décembre
Avis donné pendant l'accès anticipé
I cried, hid in an attic and ate cat food.
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
25.6 heures en tout
Posté le : 6 décembre
Avis donné pendant l'accès anticipé
getting better and better :D
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
55.9 heures en tout
Posté le : 30 novembre
Avis donné pendant l'accès anticipé
I couldn't get why minecraft is such a fazinating experience for most gamers till i played 7days to die.
And now i love this kind of game! 7days is one of the most finished early acces games i've ever played.
Some cool features are missing and there are some bugs, but hey, it is still an alpha version so nothing to complain about.
The developer team is anxious to release freqeunt updates and hot fixes.
Great game!

For those of you who don't like it... Maybe you played on a buggy server!? Give it another try with friends in LAN mode.
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6 personne(s) sur 7 (86%) ont trouvé cette évaluation utile
34.2 heures en tout
Posté le : 14 décembre
Avis donné pendant l'accès anticipé
After having spent over a day total on 7DtD, I must say it is my favorite game as of now. It combines all of the best aspects of The Forest, Minecraft and DayZ with few bugs that are hardly noticable and it lets you take the game into your own hands. Build a massive corn field? Sure. Keep a cage full of living dead? Go for it you sicko! Build a giant statue of Shrek? I have 3 already! You can do what you want and more whenever you'd like, and it doesn't require internet, which is an important aspect for me because I live in a rural community and thats why I never really got into Rust. Overall I say it is completely worth the money

10/10 would build shrek again
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8 personne(s) sur 11 (73%) ont trouvé cette évaluation utile
193.1 heures en tout
Posté le : 5 décembre
Avis donné pendant l'accès anticipé
This odd little game is an amalgamation of just about every survival mmo you can think of yet delivered with smart design choices and hilarious character. It is not a rip-off, infact it's probably one of the most feature-rich games out there in this genre. Zombies are finally a viable threat and with accessibility to construction this is not just another random death match.

There is far more playability in it's current state than there is in other mainstream titles such as DayZ. Don't let the lower-quality graphics or cheesy UI put you off - great fun is to be had here, which is what the core of so many others lack. This game has a promising future ahead of it.
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8 personne(s) sur 11 (73%) ont trouvé cette évaluation utile
196.2 heures en tout
Posté le : 27 novembre
Avis donné pendant l'accès anticipé
7 Days to Die is a Zombie survival game that also can be played as a building sandbox as it is currently constantly being updated.
7 Days to die offers hours of fun I highly recomend it and it is only £20.
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