The adventure plunges you into the tortured and hidden past of five humans. Delve into their darkest fears. Outwit the Master Computer AM in a game of psychological warfare. Disturbing, compelling. An adventure you won't easily forget !!
Análisis de usuarios: Muy positivos (466 análisis)
Fecha de lanzamiento: 31 oct. 1996

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"This is unquestionably one of the grimmest games ever made, but it forces us to stare deep at issues that we have a hard time addressing in games."
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Actualizaciones recientes Ver todos (6)

18 de marzo

New Update Out Now

Hello Everyone. A new update is out now for IHNMAIMS which contains the following changes and fixes:

  • Added a new launch option. People will non 100% OpenGL supported hardware can use it and should now be able to play the game without experiencing a black screen on start-up. The Steam Overlay will not function in this mode.
  • Updated ScummVM ( http://www.scummvm.org ) to 1.8.0Git (Released on March 16th 2015, source code provided) which contains a fix for Ellen disappearing from the screen when loading a save game. Saves that are affected by this bug will not be retroactively fixed and a previous save will have to be loaded.
Enjoy the update.

Saleck,
Night Dive Studios

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Acerca de este juego

  • Assume the roles of five different characters, each in a unique environment
  • Challenging dilemmas dealing with powerfully charged emotional issues
  • Provocative psychological and adult-oriented themes
  • Based on Harlan Ellison's short story "I Have No Mouth, and I Must Scream", one of the ten most reprinted stories in the English language
  • Full digitized speech with over 40 different characters and state of the art animation
  • Harlan Ellison as the voice of the insane master computer, AM.

FIVE DAMNED SOULS: Buried deep within the center of the earth, trapped in the bowels of an insane computer for the past hundred and nine years. Gorrister the suicidal loner, Benny the mutilated brute, Ellen the hysterical phobic, Nimdok the secretive sadist, Ted the cynical paranoid.

ONE CHALLENGE: The adventure plunges you into the tortured and hidden past of the five humans. Delve into their darkest fears. Outwit the Master Computer AM in a game of psychological warfare. Disturbing, compelling. An adventure you won't easily forget !!

BONUS CONTENT INCLUDED: The Making of I Have No Mouth, and I Must Scream and a full 54 track Soundtrack composed by Legendary composer John Ottman (Check your Steamapps/common/IHNMAIMS/ folder after downloading the game)

This product uses ScummVM across Windows, Mac and Linux which is released under the GNU GPL v2.
For more information, please visit - http://www.scummvm.org
The GNU GPL can be viewed here - https://www.gnu.org/licenses/gpl-2.0.html

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP / Vista / 7
    • Processor: IBM PC Compatible computer with a 233Mhz 486 processor
    • Memory: 8 MB RAM
    • Graphics: A VESA compatible Super VGA card
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    Recommended:
    • OS: Windows 7
    • Processor: IBM PC Compatible computer with a 486 DX2/ 66Mhz (or faster) processor
    • Memory: 8 MB RAM
    • Graphics: A VESA compatible Super VGA card
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: Sound Blaster AWE32 sound card
    Minimum:
    • OS: Mac OS X 10.6.8
    • Processor: 233Mhz 486 processor
    • Memory: 8 MB RAM
    • Graphics: A VESA compatible Super VGA card
    • Hard Drive: 2 GB available space
    Recommended:
    • OS: Mac OS X 10.7 or newer
    • Processor: 486 DX2/ 66Mhz (or faster) processor
    • Memory: 8 MB RAM
    • Sound Card: Sound Blaster AWE32 sound card
    Minimum:
    • OS: Ubuntu 14.04 LTS
    • Processor: IBM PC Compatible computer with a 233Mhz 486 processor
    • Memory: 8 MB RAM
    • Graphics: A VESA compatible Super VGA card
    • Hard Drive: 2 GB available space
    Recommended:
    • OS: Ubuntu 14.04 LTS
    • Processor: IBM PC Compatible computer with a 486 DX2/ 66Mhz (or faster) processor
    • Memory: 8 MB RAM
    • Hard Drive: 2 GB available space
    • Sound Card: Sound Blaster AWE32 sound card
Análisis útiles de usuarios
A 8 de 8 personas (100%) les ha sido útil este análisis
20.0 h registradas
Publicado el 31 de mayo
Este point and click está basado en el relato del escritor Harlan Ellison que lleva por título el mismo nombre, "I Have no Mouth, and I Must Scream", o, en español, "No Tengo Boca, y Debo Gritar". Se trata de uno de los más ingeniosos y perturbadores relatos que se hayan escrito, y más aún por tratarse de un relato de género ciencia ficción.

Primero un poco de historia:
I Have no Mouth, and I Must Scream se ambienta en un futuro pos-apocalíptico dominado por una súper computadora llamada "AM". Con el estallido de la guerra fría , la cual más tarde se convirtió en la tercera guerra mundial, las superpotencias del mundo veían la necesidad de combatir utilizando tecnología avanzada, por lo que se crearon tres súper computadoras que extendían sus circuitos por todo el planeta. Poco a poco la llamada, en principio, Allied Mastercomputer comenzó a tomar conciencia de sí misma y estudiar minuciosamente a la especie humana. Llegando a un punto irreversible, AM aniquila a la raza humana dejando solo a cinco humanos con vida, cuatro hombres y una mujer, con quienes desquita su odio infinito por los seres que lo crearon. Durante 109 años Benny, Gorrister, Numdok, Ted y Ellie fueron las desafortunadas personas que sufrieron la ira de AM a través de maquiavélicos juegos y numerosas torturas que van más allá de lo físico. Sus "vidas", se resumen a un sin fin de agonías y todo se debe a que AM a experimentado con ellos y los ha dotado de una semi inmortalidad, por lo que la muerte se les niega. 109 años de tormentos y cada uno de los humanos ha intentado suicidarse millones de veces, pero aún sigue en pie la esperanza, el sueño, de que algún día podrán burlar a AM y librarse de ella de una vez por todas.

Para que un videojuego sea considerado por específicos grupos de personas como un "título de culto", tiene que tener una característica muy importante a la que se conoce como "historia". El gran peso que tiene la misma hizo que este videojuego se salvara de críticas negativas, las cuales de todas maneras le llovieron de a miles y te voy a resumir el por qué.

La jugabilidad y maniobrabilidad de los personajes es muy tosca, resulta difícil prestar atención a los acertijos para resolver determinados puzzles, pueden llegar a parecer muy rebuscados pero tienen cierta lógica que podría volvernos locos. La música peca por ser repetitiva al punto de enfermarnos y sacar el sonido. Pero los efectos especiales están bastante bien. Los gráficos no estaban nada mal para la época. Las mecánicas de juego pueden llegar a confundir al jugador y si llegaras a cometer el crimen de olvidar guardar la partida... te darán ganas de suicidarte.

Ahora bien, entre tantas características y puntos malos... -¿Qué mie$%# tiene de bueno este juego?. - Estarás pensando. Bueno querido lector, como dije antes, lo interesante que rescata a este título es su HISTORIA, si sos jugador de FPS, TPS, MOBAS, ETC. no lo vas a poder apreciar a menos que seas una persona a la que le atrae mucho leer libros. Este videojuego te va a dar mucho a nivel argumento, tanto que podrás complementarlo con el relato, -el cual no es una novela de 700 páginas, tiene menos de 15 páginas-, te va a captar por mas tosca que sea la jugabilidad.
Si te atraen los relatos perturbadores psicológicamente y/o los de ciencia ficción, te lo recomiendo. Si se te hace difícil siempre contas con guías detalladísimas en internet (más que nada por tratarse de un point and click).

Lo Bueno:
- Argumento
- Dirigido por el autor del relato (Harlan Ellison)

Lo Malo:
- Jugabilidad
- Apartado sonoro
- Algunos puzzles
- Velocidad de juego: lenta

Puntuación Final: 8/10 -No es un juego para cualquiera
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A 28 de 32 personas (88%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
2.6 h registradas
Publicado el 5 de abril
IHNM&IMS is one of the more interesting point and click adventure games. It is an adaptation of a Harlan Ellison short story... kind of. It doesn't follow the plot of the original story but moreso elaborates on it's characters and the setting.

The premise of the game features a super computer called A.M. that has destroyed all of humanity. The characters of the game are the last remaining human beings who have been tortured for 109 years. Each character has a unique backstory and a notable fatal flaw. And they each have a different scenario A.M. puts them through. A.M. was also voiced by Harlan Ellison which is an interesting bit of trivia.

What's notable about the game is how it has numerous multiple endings for each character and the actual "end" of the game based on how you acted throughout. Harlan Ellison went on record as stating the game was designed in such a way so that you could not exactly "win" but you would have "A variety of moral and ethical ways to lose". It's a very interesting game in this regard and doubly so since the original writer was so involved in it's production. It's not written like a traditional video game plot at all, and ends up being a very interesting companion to the original short story.

The game runs on ScummVM so it runs pretty well on whatever machine you throw it on. And it ends up being very replayable due to the multiple endings and choices. For it's price, aesthetic and writing there's little wonder why it's so highly regarded as a Point and Click adventure game.
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A 8 de 9 personas (89%) les ha sido útil este análisis
7.8 h registradas
Publicado el 3 de mayo
Okay I love IHNMAIMS. The story was great, the scenarios had a wide rage of challenge to them, and over all the different scenery was great. I do have a few criticisms of the game although...

The Save Game Glitch: When I was on my second scenario (I went Ellen then Gorrister) I kept one saved game because I didn't think I'd need another. The problem with that was I had to quit the game for a minute. When I went back to my saved game, Gorrister wasn't on screen. I could not advance through the story and I had to restart my game. The solution? Keep like a butt load of saved games on you I mean really save save save!!

Nimdok's Scenario: The story was fantastic but...it is EASY to advance through this scenario to the point of no return without specific items you will need. You have to do it a SPECIFIC way to advance in the story. The solution for this one is to read up on his story before hand or you definitely won't know what you're doing. I mean unless you are hardcore willing to go through the scenario a billion times I will reccomend you do this.

Endgame Strobe: During the endgame portion (no spoilers) at points the screen will start to flicker, possibly due to the graphics. This is easily remedied by going to another screen.

Otherwise the game is very playable, it's fun, and it's easy to get invested into the story. Just make sure to read up if you experience problems, there are others out there who have the solutions!
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A 9 de 11 personas (82%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
9.9 h registradas
Publicado el 23 de abril
Steamy Adventurer #1
Just a series of short opinions that aspire to be reviews with the noble goals of examining every more or less "adventurous" game on steam and keeping my engrish a little less "r".


IHNMAIMS is a respected albeit flawed classic which I'm not really sure to whom exactly I'd like to recommend to as it really has a considerable cons and pros for pretty much anyone.

Those who want unusual dark story with a healthy amount of despair will indeed find it here but the game still kinda fails to capture the whole charm and atmosphere of the short story. The characters are too watered down (especially Ellen and Ted, no way they have been tortured for 109 years) and the ending feels a bit too light and disjointed, trading Harlan's signature hopelessness for more trivial heroic tropes. While it's understandble and probably makes a game more "playable" with a clear goal of coping with your past mistakes in sight, the ones who are familiar with the source material might feel a little dissapointed. Not to say that you won't find enough disturbing stuff to entertain you, especially compared to the more light-hearted examples that this genre usually offered back then. The char stories' length is also balanced pretty poorly, so you should really hope that Gorrister will be your favorite plaything.

Gameplay-wise IHNMAIMS is a solid point-and-click adventure that runs on SAGA (which is really not all that different from the familiar SCUMM interface, though in this case I do wonder whether they seriously needed that separate "push" button) with a mix of logical reasoning, occasionally irritating re-checking of the same places as things sometimes like to pop out of nowhere and several cases of intense pixelhunting. Nothing too major but the game likes to add extra constraints so you very well may just have to restart everything in the character's story from the beginning if you spend too much time wondering why is that crucial magnifying glass only materialises after you have that drink with an oldman.

And, of course, bugs. The game enjoys freezing on you if you dare to do things in the unusual order. As a result I had to restart Benny's scenario 3 times simply because he never woke up from that horrible dream...

But even despite all this and at times incomprehensible ending sequence (the spiritual [moral] barometer is a cool idea until it becomes a healthbar analog), in the end it's a decent adventure that has aged rather well and can easily quench an oldschool thirst. Just don't expect it to be polished even by the 90-s standarts.

3/5
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A 7 de 9 personas (78%) les ha sido útil este análisis
3.9 h registradas
Publicado el 7 de agosto
A game about facing your fears, and being tortured for an eternity in figurative hell.
Slightly archaeic but this classic still offers a good story with fairly decent functionality. Has a few minor issues and some story lines can be ruined by not making the correct decisions, worth consulting a guide if you get completely stuck.
7.5/10 would bang.
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