The adventure plunges you into the tortured and hidden past of five humans. Delve into their darkest fears. Outwit the Master Computer AM in a game of psychological warfare. Disturbing, compelling. An adventure you won't easily forget !!
Uživatelské recenze: Velmi kladné (450 recenzí)
Datum vydání: 31. říj. 1996

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Koupit I Have No Mouth and I Must Scream

 

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"This is unquestionably one of the grimmest games ever made, but it forces us to stare deep at issues that we have a hard time addressing in games."
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18. března

New Update Out Now

Hello Everyone. A new update is out now for IHNMAIMS which contains the following changes and fixes:

  • Added a new launch option. People will non 100% OpenGL supported hardware can use it and should now be able to play the game without experiencing a black screen on start-up. The Steam Overlay will not function in this mode.
  • Updated ScummVM ( http://www.scummvm.org ) to 1.8.0Git (Released on March 16th 2015, source code provided) which contains a fix for Ellen disappearing from the screen when loading a save game. Saves that are affected by this bug will not be retroactively fixed and a previous save will have to be loaded.
Enjoy the update.

Saleck,
Night Dive Studios

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Informace o hře

  • Assume the roles of five different characters, each in a unique environment
  • Challenging dilemmas dealing with powerfully charged emotional issues
  • Provocative psychological and adult-oriented themes
  • Based on Harlan Ellison's short story "I Have No Mouth, and I Must Scream", one of the ten most reprinted stories in the English language
  • Full digitized speech with over 40 different characters and state of the art animation
  • Harlan Ellison as the voice of the insane master computer, AM.

FIVE DAMNED SOULS: Buried deep within the center of the earth, trapped in the bowels of an insane computer for the past hundred and nine years. Gorrister the suicidal loner, Benny the mutilated brute, Ellen the hysterical phobic, Nimdok the secretive sadist, Ted the cynical paranoid.

ONE CHALLENGE: The adventure plunges you into the tortured and hidden past of the five humans. Delve into their darkest fears. Outwit the Master Computer AM in a game of psychological warfare. Disturbing, compelling. An adventure you won't easily forget !!

BONUS CONTENT INCLUDED: The Making of I Have No Mouth, and I Must Scream and a full 54 track Soundtrack composed by Legendary composer John Ottman (Check your Steamapps/common/IHNMAIMS/ folder after downloading the game)

This product uses ScummVM across Windows, Mac and Linux which is released under the GNU GPL v2.
For more information, please visit - http://www.scummvm.org
The GNU GPL can be viewed here - https://www.gnu.org/licenses/gpl-2.0.html

Systémové požadavky

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP / Vista / 7
    • Processor: IBM PC Compatible computer with a 233Mhz 486 processor
    • Memory: 8 MB RAM
    • Graphics: A VESA compatible Super VGA card
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    Recommended:
    • OS: Windows 7
    • Processor: IBM PC Compatible computer with a 486 DX2/ 66Mhz (or faster) processor
    • Memory: 8 MB RAM
    • Graphics: A VESA compatible Super VGA card
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: Sound Blaster AWE32 sound card
    Minimum:
    • OS: Mac OS X 10.6.8
    • Processor: 233Mhz 486 processor
    • Memory: 8 MB RAM
    • Graphics: A VESA compatible Super VGA card
    • Hard Drive: 2 GB available space
    Recommended:
    • OS: Mac OS X 10.7 or newer
    • Processor: 486 DX2/ 66Mhz (or faster) processor
    • Memory: 8 MB RAM
    • Sound Card: Sound Blaster AWE32 sound card
    Minimum:
    • OS: Ubuntu 14.04 LTS
    • Processor: IBM PC Compatible computer with a 233Mhz 486 processor
    • Memory: 8 MB RAM
    • Graphics: A VESA compatible Super VGA card
    • Hard Drive: 2 GB available space
    Recommended:
    • OS: Ubuntu 14.04 LTS
    • Processor: IBM PC Compatible computer with a 486 DX2/ 66Mhz (or faster) processor
    • Memory: 8 MB RAM
    • Hard Drive: 2 GB available space
    • Sound Card: Sound Blaster AWE32 sound card
Užitečné recenze od zákazníků
15 z 17 osob (88%) ohodnotilo tuto recenzi jako užitečnou
2.6 hodin celkem
Přidáno: 5. dubna
IHNM&IMS is one of the more interesting point and click adventure games. It is an adaptation of a Harlan Ellison short story... kind of. It doesn't follow the plot of the original story but moreso elaborates on it's characters and the setting.

The premise of the game features a super computer called A.M. that has destroyed all of humanity. The characters of the game are the last remaining human beings who have been tortured for 109 years. Each character has a unique backstory and a notable fatal flaw. And they each have a different scenario A.M. puts them through. A.M. was also voiced by Harlan Ellison which is an interesting bit of trivia.

What's notable about the game is how it has numerous multiple endings for each character and the actual "end" of the game based on how you acted throughout. Harlan Ellison went on record as stating the game was designed in such a way so that you could not exactly "win" but you would have "A variety of moral and ethical ways to lose". It's a very interesting game in this regard and doubly so since the original writer was so involved in it's production. It's not written like a traditional video game plot at all, and ends up being a very interesting companion to the original short story.

The game runs on ScummVM so it runs pretty well on whatever machine you throw it on. And it ends up being very replayable due to the multiple endings and choices. For it's price, aesthetic and writing there's little wonder why it's so highly regarded as a Point and Click adventure game.
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36 z 62 osob (58%) ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
7.0 hodin celkem
Přidáno: 8. února
Warning wall of text ahead:

This review will be based on the game only as I haven't read the short story the game is based of.
It kind of makes me sad that I have to give this game a negative review. But there are some things in this game that just didn't cut it for me, seeing how hyped this game has been over the years, always being mentioned in "best point and click/adventure games of all time" threads all over the internet, I don't really see why. Sure the story is very unique (and the short story is probably 10 times better) but I really couldn't feel that dark and twisted feeling that most people did.

Ok on to the parts that made me give this game a thumbs down. Oh and like many others who have played this game, I live and breathe point and click/adventure games. I grew up during the 80's with the big 3 on the NES (Deja Vu, Shadowgate, Uninvited) and I played my fair share of the Sierra/Lucas arts games during the years. So no "trolling" here. This review will probably get down rated anyway :)

The first big turnoff in the game is "trial and error" part, don't get me wrong I love a hard adventure game (took me months to beat Myst without a walkthrough). But this game forces you to either pick up a walkthrough (which I dislike) or save your game every time you interact with something. Why? Because if you screw up even the slightest you can't complete the game. And the worst part is that the game doesn't even tell you that you screwed up. So either spam that save/load button or stick to your walkthrough as soon as you pick it up, because you will need it more than once if you don't want to go mad. In the end I think I were suffering more than the characters in the game due to this mechanic.

The second thing that really killed it for me was the overall atmosphere over the characters. I saw some other comments like this under the reviews and it feels good that I'm not the only one noticing this. But these characters (without spoiling too much) have been tortured for over 100 years, and they just seem so... full of spirit.. At least some of them, some characters even joke around when your play them (Ellen). This is why I didn't feel the "horror" and darkness in the game. I really didn't feel like these characters were suffering or anything. You might think that these people were walking disasters after 100 years of mental and physical torture, but nope! I didn't care for any of the characters, I just wanted to skip to the next one all the time and sadly it never got better, only worse. And the ending was a HUGE meh, giving me a feeling like I have been doing everything for nothing (yes I got the best endings).

One other small problem I had with the game is the amount of bugs, stuff disappearing and multiplying (you pick up a key only for it to reappear when you reenter the room). Doors you can walk through sometimes and sometimes not because you have to "use" the door. But hey it's an old game, I can let that one slide.

TL;DR There are plenty of other horror adventure games out there with a more twisted and darker story (yes I said it) than this one. So save your money or buy a game like The Cat Lady instead and watch a complete walkthrough of this game on youtube.
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5 z 5 osob (100%) ohodnotilo tuto recenzi jako užitečnou
7.8 hodin celkem
Přidáno: 3. května
Okay I love IHNMAIMS. The story was great, the scenarios had a wide rage of challenge to them, and over all the different scenery was great. I do have a few criticisms of the game although...

The Save Game Glitch: When I was on my second scenario (I went Ellen then Gorrister) I kept one saved game because I didn't think I'd need another. The problem with that was I had to quit the game for a minute. When I went back to my saved game, Gorrister wasn't on screen. I could not advance through the story and I had to restart my game. The solution? Keep like a butt load of saved games on you I mean really save save save!!

Nimdok's Scenario: The story was fantastic but...it is EASY to advance through this scenario to the point of no return without specific items you will need. You have to do it a SPECIFIC way to advance in the story. The solution for this one is to read up on his story before hand or you definitely won't know what you're doing. I mean unless you are hardcore willing to go through the scenario a billion times I will reccomend you do this.

Endgame Strobe: During the endgame portion (no spoilers) at points the screen will start to flicker, possibly due to the graphics. This is easily remedied by going to another screen.

Otherwise the game is very playable, it's fun, and it's easy to get invested into the story. Just make sure to read up if you experience problems, there are others out there who have the solutions!
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7 z 9 osob (78%) ohodnotilo tuto recenzi jako užitečnou
9.9 hodin celkem
Přidáno: 23. dubna
Steamy Adventurer #1
Just a series of short opinions that aspire to be reviews with the noble goals of examining every more or less "adventurous" game on steam and keeping my engrish a little less "r".


IHNMAIMS is a respected albeit flawed classic which I'm not really sure to whom exactly I'd like to recommend to as it really has a considerable cons and pros for pretty much anyone.

Those who want unusual dark story with a healthy amount of despair will indeed find it here but the game still kinda fails to capture the whole charm and atmosphere of the short story. The characters are too watered down (especially Ellen and Ted, no way they have been tortured for 109 years) and the ending feels a bit too light and disjointed, trading Harlan's signature hopelessness for more trivial heroic tropes. While it's understandble and probably makes a game more "playable" with a clear goal of coping with your past mistakes in sight, the ones who are familiar with the source material might feel a little dissapointed. Not to say that you won't find enough disturbing stuff to entertain you, especially compared to the more light-hearted examples that this genre usually offered back then. The char stories' length is also balanced pretty poorly, so you should really hope that Gorrister will be your favorite plaything.

Gameplay-wise IHNMAIMS is a solid point-and-click adventure that runs on SAGA (which is really not all that different from the familiar SCUMM interface, though in this case I do wonder whether they seriously needed that separate "push" button) with a mix of logical reasoning, occasionally irritating re-checking of the same places as things sometimes like to pop out of nowhere and several cases of intense pixelhunting. Nothing too major but the game likes to add extra constraints so you very well may just have to restart everything in the character's story from the beginning if you spend too much time wondering why is that crucial magnifying glass only materialises after you have that drink with an oldman.

And, of course, bugs. The game enjoys freezing on you if you dare to do things in the unusual order. As a result I had to restart Benny's scenario 3 times simply because he never woke up from that horrible dream...

But even despite all this and at times incomprehensible ending sequence (the spiritual [moral] barometer is a cool idea until it becomes a healthbar analog), in the end it's a decent adventure that has aged rather well and can easily quench an oldschool thirst. Just don't expect it to be polished even by the 90-s standarts.

3/5
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3 z 3 osob (100%) ohodnotilo tuto recenzi jako užitečnou
5.8 hodin celkem
Přidáno: 1. března
Even with the bugs from hell I still highly recommend playing this game. If you're someone that needs to 100% games though, you may be wary.

Pros:

* Story line is great, still unique and interesting

* Addresses things that games barely do anymore and gives tangible character development

* Graphics aged well. For a game released in '95 the graphics are quite tolerable and don't detract from the experience

* Full voice acting (even the story author is a voice actor)


Cons:

* I believe that the six person in AM's hell is the player, because the Bugs in the game are near intolerable at certain places. Several areas have game breaking/story stopping bugs which require reloads, and I found one that can cause a potential full backtrack if you overwrite saves(don't overwrite saves).

* Since there are so many bugs the game is hard to complete w/o a walkthrough which takes a bit of the fun out of it.
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