This point and click adventure from the 90s carries with it, all the pros and cons that made the genre both worthy of love and hatred. The atmosphere, the music, the voice acting, the environment, the story and the darkness are all quite compelling; sadly you'll only enjoy this once you get past the sometimes illogical puzzles (which only make sense from the design perspective), and specific to this game is the semi-permadeath possibility.
This semi-permadeath possibility happens if you make one of many possible mistakes in one of the characters story, perhaps accidently killing them, you basically alter the entire outcome and story of the game. Not a problem in theory, the problem is that what might accidently result in the characters death happened via an illogical circumstance that you could not have possibly predicted. Similar to a diceroll.
You will probably play it in one of two ways. You will either play it without the support of walkthroughs and become annoyed at the puzzles and the results that failing them brings, or you will play with a walkthrough in an attempt to make sure you are getting the end story (out of the few possible) which you want. Chances are you will start off doing the first approach, and finish the game following the second. As I did, as did I'm sure most people that play point and click adventures.
So play it for the story, the voice acting, the dark themes. It entertained and made me use my brain for the few hours I played it for, which is a lot more than what most games do these days and is certainly better than a poke in the eye with a stick.
Közzétéve: 10 március 2014