The adventure plunges you into the tortured and hidden past of five humans. Delve into their darkest fears. Outwit the Master Computer AM in a game of psychological warfare. Disturbing, compelling. An adventure you won't easily forget !!
Data de lançamento: 31 Out 1996
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$5.99

Atualizações recentes Ver todos (4)

New Update Out Now

2 maio 2014

Hello Everyone,

A new update is out now. It includes the following:

  • New Bonus Content! - Read the original short story by Harlan Ellison that inspired the game itself. You will find the content in your 'Bonus Content' folder inside your IHNMAIMS installation.
  • All users now have access to both the MP3 AND the OGG versions of the Soundtrack.
  • More effecient depot management! - Backing up and restoring backups on a different OS should go much smoother now. It also allows us to put out updates much more effeciently.
  • The original SDL.DLL has been restored for Windows. This should fix reported mouse stuttering issues on some computers.

Enjoy the new content :)

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New Update Out Now

19 fevereiro 2014

Hello Everyone,

An update is out now for IHNMAIMS which includes the following changes:

  • Engine Change for Windows, Linux and Mac OS X - DOSBox has been replaced with ScummVM 1.6.0. This also comes with the following bugfixes (spoilers ahead):

  • When loading a save game, the music played is still the music which was playing in the previous scene before the save game is loaded
  • When picking up or using objects in a scene, sometimes a "ghost" object is created in the top left corner of the screen
  • Chapter 1 (Gorrister): After reading the note in the starting room, the hotspot for the note moves to the upper-left corner, so you can read it again and again
  • Chapter 1 (Gorrister): Gorrister's heart is not supposed to have a "use" phrase attached to it (it's not used anywhere, it's only given), but when "used", an incorrect reply is given to the player ("It's too narrow for me to pass", said when Gorrister tries to pick up the heart without a rope)
  • Chapter 1 (Gorrister): Using the knife to cut out Edna's heart can lead to unexpected behavior the second time this is performed. The player is either able to talk again to the dead Edna, or get her heart again and be stuck
  • Chapter 1 (Gorrister): the left graffitti in the restroom can't be examined. Gorrister just walks back to the bar instead
  • Chapter 1 (Gorrister): When Edna drops her key in the freezer room, the user can hover over 2 items with the cursor ("The key" and "Edna's key")
  • Chapter 3 (Benny): After talking to the child via the monitor, Benny walks backwards
  • Chapter 3 (Benny): Putting the lottery bag into the hole and retrieving it back from there summons another Psychic Profile book in the inventory (instead of the bag icon)

This engine change unfortunately means that any saved games made previously will no longer work with this new update.

Enjoy!

27 comentários Leia mais

Sobre o jogo

  • Assume the roles of five different characters, each in a unique environment
  • Challenging dilemmas dealing with powerfully charged emotional issues
  • Provocative psychological and adult-oriented themes
  • Based on Harlan Ellison's short story "I Have No Mouth, and I Must Scream", one of the ten most reprinted stories in the English language
  • Full digitized speech with over 40 different characters and state of the art animation
  • Harlan Ellison as the voice of the insane master computer, AM.

FIVE DAMNED SOULS: Buried deep within the center of the earth, trapped in the bowels of an insane computer for the past hundred and nine years. Gorrister the suicidal loner, Benny the mutilated brute, Ellen the hysterical phobic, Nimdok the secretive sadist, Ted the cynical paranoid.

ONE CHALLENGE: The adventure plunges you into the tortured and hidden past of the five humans. Delve into their darkest fears. Outwit the Master Computer AM in a game of psychological warfare. Disturbing, compelling. An adventure you won't easily forget !!

BONUS CONTENT INCLUDED: The Making of I Have No Mouth, and I Must Scream and a full 54 track Soundtrack composed by Legendary composer John Ottman (Check your Steamapps/common/IHNMAIMS/ folder after downloading the game)

This product uses ScummVM across Windows, Mac and Linux which is released under the GNU GPL v2.
For more information, please visit - www.scummvm.org
The GNU GPL can be viewed here - https://www.gnu.org/licenses/gpl-2.0.html

Requisitos do sistema – PC

    Minimum:
    • OS: Windows XP / Vista / 7
    • Processor: IBM PC Compatible computer with a 233Mhz 486 processor
    • Memory: 8 MB RAM
    • Graphics: A VESA compatible Super VGA card
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    Recommended:
    • OS: Windows 7
    • Processor: IBM PC Compatible computer with a 486 DX2/ 66Mhz (or faster) processor
    • Memory: 8 MB RAM
    • Graphics: A VESA compatible Super VGA card
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: Sound Blaster AWE32 sound card

Requisitos do sistema – Mac

    Minimum:
    • OS: Mac OS X 10.6.8
    • Processor: 233Mhz 486 processor
    • Memory: 8 MB RAM
    • Graphics: A VESA compatible Super VGA card
    • Hard Drive: 2 GB available space
    Recommended:
    • OS: Mac OS X 10.7 or newer
    • Processor: 486 DX2/ 66Mhz (or faster) processor
    • Memory: 8 MB RAM
    • Sound Card: Sound Blaster AWE32 sound card

Requisitos do sistema - Linux

    Minimum:
    • OS: Ubuntu 14.04 LTS
    • Processor: IBM PC Compatible computer with a 233Mhz 486 processor
    • Memory: 8 MB RAM
    • Graphics: A VESA compatible Super VGA card
    • Hard Drive: 2 GB available space
    Recommended:
    • OS: Ubuntu 14.04 LTS
    • Processor: IBM PC Compatible computer with a 486 DX2/ 66Mhz (or faster) processor
    • Memory: 8 MB RAM
    • Hard Drive: 2 GB available space
    • Sound Card: Sound Blaster AWE32 sound card
Análises úteis de usuários
41 de 43 pessoas (95%) acharam esta análise útil
175 produtos na conta
3 análises
6.9 hrs registradas
I just finished this game, it truely is a unique but terrifying game. Not in the sense that you get scared but rather that you get slightly disturbed by its event.

The game features 5 stories, each per character and a final act that ends the game. Each character has a mayor flaw and fear which they have to conquer. Make sure to save frequently! I had the pleasure to replay 20 minutes of gameplay after i clicked the wrong option...

Oh and, what a WONDERFUL voice cast. I truely enjoyed every voice work done in the game, especially Benny, Ellen and Nimdok have a wonderful voice.
Publicada: 10 março 2014
Você achou esta análise útil? Sim Não
47 de 57 pessoas (82%) acharam esta análise útil
146 produtos na conta
16 análises
14.5 hrs registradas
Depressing and disturbing - as it is supposed to be. Be thankful that Benny is not depicted as he is described in the short story.
Publicada: 6 fevereiro 2014
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36 de 51 pessoas (71%) acharam esta análise útil
83 produtos na conta
18 análises
9.2 hrs registradas
Ripped out a small child's spine for science. 10/10 would Nimdok again
Publicada: 2 fevereiro 2014
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19 de 29 pessoas (66%) acharam esta análise útil
94 produtos na conta
7 análises
5.4 hrs registradas
in this whacky teen comedy, you get to play as five ordinary middle school students that go to a local best buy and meet a computer named AM, voiced by gilbert gottfried. the computer peer pressures the youngsters into doing bad things such as time traveling to a 1945 concentration camp. it's up to you to help the kids pull through by doing the right thing
Publicada: 13 março 2014
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4 de 4 pessoas (100%) acharam esta análise útil
414 produtos na conta
1 análise
10.4 hrs registradas
This point and click adventure from the 90s carries with it, all the pros and cons that made the genre both worthy of love and hatred. The atmosphere, the music, the voice acting, the environment, the story and the darkness are all quite compelling; sadly you'll only enjoy this once you get past the sometimes illogical puzzles (which only make sense from the design perspective), and specific to this game is the semi-permadeath possibility.

This semi-permadeath possibility happens if you make one of many possible mistakes in one of the characters story, perhaps accidently killing them, you basically alter the entire outcome and story of the game. Not a problem in theory, the problem is that what might accidently result in the characters death happened via an illogical circumstance that you could not have possibly predicted. Similar to a diceroll.

You will probably play it in one of two ways. You will either play it without the support of walkthroughs and become annoyed at the puzzles and the results that failing them brings, or you will play with a walkthrough in an attempt to make sure you are getting the end story (out of the few possible) which you want. Chances are you will start off doing the first approach, and finish the game following the second. As I did, as did I'm sure most people that play point and click adventures.

So play it for the story, the voice acting, the dark themes. It entertained and made me use my brain for the few hours I played it for, which is a lot more than what most games do these days and is certainly better than a poke in the eye with a stick.
Publicada: 10 março 2014
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Prêmios

  • "Best Dark Game of 1996" - Digital Hollywood
  • "Best Game Adapted from Linear Media" - Computer Game Developers Conference
  • "Adventure Game of the Year" - Computer Gaming World