The adventure plunges you into the tortured and hidden past of five humans. Delve into their darkest fears. Outwit the Master Computer AM in a game of psychological warfare. Disturbing, compelling. An adventure you won't easily forget !!
用户评测: 特别好评 (450 篇评测)
发行日期: 1996年10月31日

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购买 I Have No Mouth and I Must Scream

 

由鉴赏家推荐

"This is unquestionably one of the grimmest games ever made, but it forces us to stare deep at issues that we have a hard time addressing in games."
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最近更新 查看所有(6)

3月18日

New Update Out Now

Hello Everyone. A new update is out now for IHNMAIMS which contains the following changes and fixes:

  • Added a new launch option. People will non 100% OpenGL supported hardware can use it and should now be able to play the game without experiencing a black screen on start-up. The Steam Overlay will not function in this mode.
  • Updated ScummVM ( http://www.scummvm.org ) to 1.8.0Git (Released on March 16th 2015, source code provided) which contains a fix for Ellen disappearing from the screen when loading a save game. Saves that are affected by this bug will not be retroactively fixed and a previous save will have to be loaded.
Enjoy the update.

Saleck,
Night Dive Studios

17 条留言 了解更多

关于这款游戏

  • Assume the roles of five different characters, each in a unique environment
  • Challenging dilemmas dealing with powerfully charged emotional issues
  • Provocative psychological and adult-oriented themes
  • Based on Harlan Ellison's short story "I Have No Mouth, and I Must Scream", one of the ten most reprinted stories in the English language
  • Full digitized speech with over 40 different characters and state of the art animation
  • Harlan Ellison as the voice of the insane master computer, AM.

FIVE DAMNED SOULS: Buried deep within the center of the earth, trapped in the bowels of an insane computer for the past hundred and nine years. Gorrister the suicidal loner, Benny the mutilated brute, Ellen the hysterical phobic, Nimdok the secretive sadist, Ted the cynical paranoid.

ONE CHALLENGE: The adventure plunges you into the tortured and hidden past of the five humans. Delve into their darkest fears. Outwit the Master Computer AM in a game of psychological warfare. Disturbing, compelling. An adventure you won't easily forget !!

BONUS CONTENT INCLUDED: The Making of I Have No Mouth, and I Must Scream and a full 54 track Soundtrack composed by Legendary composer John Ottman (Check your Steamapps/common/IHNMAIMS/ folder after downloading the game)

This product uses ScummVM across Windows, Mac and Linux which is released under the GNU GPL v2.
For more information, please visit - http://www.scummvm.org
The GNU GPL can be viewed here - https://www.gnu.org/licenses/gpl-2.0.html

系统需求

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP / Vista / 7
    • Processor: IBM PC Compatible computer with a 233Mhz 486 processor
    • Memory: 8 MB RAM
    • Graphics: A VESA compatible Super VGA card
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    Recommended:
    • OS: Windows 7
    • Processor: IBM PC Compatible computer with a 486 DX2/ 66Mhz (or faster) processor
    • Memory: 8 MB RAM
    • Graphics: A VESA compatible Super VGA card
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: Sound Blaster AWE32 sound card
    Minimum:
    • OS: Mac OS X 10.6.8
    • Processor: 233Mhz 486 processor
    • Memory: 8 MB RAM
    • Graphics: A VESA compatible Super VGA card
    • Hard Drive: 2 GB available space
    Recommended:
    • OS: Mac OS X 10.7 or newer
    • Processor: 486 DX2/ 66Mhz (or faster) processor
    • Memory: 8 MB RAM
    • Sound Card: Sound Blaster AWE32 sound card
    Minimum:
    • OS: Ubuntu 14.04 LTS
    • Processor: IBM PC Compatible computer with a 233Mhz 486 processor
    • Memory: 8 MB RAM
    • Graphics: A VESA compatible Super VGA card
    • Hard Drive: 2 GB available space
    Recommended:
    • OS: Ubuntu 14.04 LTS
    • Processor: IBM PC Compatible computer with a 486 DX2/ 66Mhz (or faster) processor
    • Memory: 8 MB RAM
    • Hard Drive: 2 GB available space
    • Sound Card: Sound Blaster AWE32 sound card
有价值的用户评测
9 人中有 9 人(100%)觉得这篇评测有价值
0.9 小时(记录在案的)
发布于:3月20日
同Cyberdreams开发的《黑暗之蛊》一样,保持了其极端诡异且变态画风,略显肮脏的画面格调,浓浓的蒸汽朋克风扑面而来。
游戏诞生于1995年,有幸的是台湾的松岗科技代理并且中文化了这款游戏,使得这款神作有中文补丁可以使用,我也有幸能更深入的体会这款游戏。传统的AVG点触式解谜,剧情占据着同类游戏举足轻重的地位。

改编自哈兰·艾里森的同名短篇小说《无声狂啸》,虽然我没有看过原作,但是我也体会到个故事宏大复杂的世界观,涉及了人性,宗教,战争等带有一系列人文主义的的故事。(我就不剧透了)
游戏最有趣的就是在左下方有主角自己的头像,后面的背景颜色代表了主角当前的心理状态,黑色是抑郁,绿色是开心,会随着游戏的进行不断变化,但这个设定并不是摆设,玩家要避免触及一些敏感事物,因为整个游戏就是主角战胜心魔的过程,如果太过于放肆,会让主角发疯。
游戏一共有5个可供操纵的角色,他们分别是:
GORRISTER,ELLEN,BENNY,NIMDOK,TED,他们性格各异,细心的话可以发现,他们的性格分别代表了人性的虚伪,狡诈,贪婪,颓废。但是他们却都拥有一个共同的目标,这仅仅也是利益驱动的...

由于发行年份古老,画面抛开不提。游戏的菜单界面略大,占据了半个屏幕,操作有些地方也很不便,游戏的兼容性也有些问题,有些时间会突然花屏。但是作为一个老游戏来看待,这也是可以谅解的.总之喜欢剧情AVG的玩家千万不要错过这款神作!
P.S. 汉化补丁地址:http://stougame.com/article-15-1.html (内附说明)
这篇评测是否有价值? 欢乐
24 人中有 21 人(88%)觉得这篇评测有价值
21.6 小时(记录在案的)
发布于:1月31日
This is a game I bought a minute after I saw a 9 second review clip. I have just rushed to the end of this game, and now I'll be rushing a review. I'll be spending the next few hours bumrushing plot summaries or looking at additional content, endings, and at some point I'd like to read the original short story pdf included in the game files. Okay this is stressful because I feel there's a lot to talk about. Holy ♥♥♥♥. More recently, I've become a big fan of point-and-click games and I've never touched anything like this. This game is GRIM, I could go on and on about how I've never encountered anything like this in any capacity (this includes all media, I'm willing to say that now). The story is insane, comprehensive, believable, well-researched, and covers a lot of controversial material. This game doesn't ♥♥♥♥ around. Here's where it's going to get a little spoiler-heavy. In this game, there is a ♥♥♥♥ scene, and it is story-serving. I know the area is gray but I would be shocked to learn if anyone was under the impression that such a scene was included to pander to deviant males or something along those lines (I'm talking now about criticism for Hotline Miami). This is by far the most mature game I've ever played. The villain, a supercomputer named AM, is almost comically evil in that he tortures five people profoundly for 109 years, keeping them artificially alive. While we're on the subject of AM, I want to get this out of the way because it's still fresh in my mind: the final level is by far the best in terms of story and visuals, the entire thing comes full circle without any enormous monologue or contrived adlib about the relationship between man and machine. It will not pull that ♥♥♥♥. I LOVE that the Russian and Chinese counterparts of AM and AM himself appear physically as god figures. I am fascinated in all things "ultimate" especially those types of metaphors which appear in very immaculate or, at least not in this case, formless designs. Let the pacing of this review so far be a reflection of how the game has impacted my mind in the time to follow. I'm this far in the review and I'm sensing the package is wrapping up nicely. How much more can I say? Do you need me to address every theme in this game at once, to put into poor grammar the peace I am at? I wouldn't be able to do it justice. I can't review the game properly. I have no mouth and I must scream, so to speak. 10/10 game, VERY annoying programming errors set me back a few hours. The story managed to trounce these negatives, it's that good. You'll sleep on this one for years.
这篇评测是否有价值? 欢乐
17 人中有 15 人(88%)觉得这篇评测有价值
2.6 小时(记录在案的)
发布于:4月5日
IHNM&IMS is one of the more interesting point and click adventure games. It is an adaptation of a Harlan Ellison short story... kind of. It doesn't follow the plot of the original story but moreso elaborates on it's characters and the setting.

The premise of the game features a super computer called A.M. that has destroyed all of humanity. The characters of the game are the last remaining human beings who have been tortured for 109 years. Each character has a unique backstory and a notable fatal flaw. And they each have a different scenario A.M. puts them through. A.M. was also voiced by Harlan Ellison which is an interesting bit of trivia.

What's notable about the game is how it has numerous multiple endings for each character and the actual "end" of the game based on how you acted throughout. Harlan Ellison went on record as stating the game was designed in such a way so that you could not exactly "win" but you would have "A variety of moral and ethical ways to lose". It's a very interesting game in this regard and doubly so since the original writer was so involved in it's production. It's not written like a traditional video game plot at all, and ends up being a very interesting companion to the original short story.

The game runs on ScummVM so it runs pretty well on whatever machine you throw it on. And it ends up being very replayable due to the multiple endings and choices. For it's price, aesthetic and writing there's little wonder why it's so highly regarded as a Point and Click adventure game.
这篇评测是否有价值? 欢乐
61 人中有 35 人(57%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
7.0 小时(记录在案的)
发布于:2月8日
Warning wall of text ahead:

This review will be based on the game only as I haven't read the short story the game is based of.
It kind of makes me sad that I have to give this game a negative review. But there are some things in this game that just didn't cut it for me, seeing how hyped this game has been over the years, always being mentioned in "best point and click/adventure games of all time" threads all over the internet, I don't really see why. Sure the story is very unique (and the short story is probably 10 times better) but I really couldn't feel that dark and twisted feeling that most people did.

Ok on to the parts that made me give this game a thumbs down. Oh and like many others who have played this game, I live and breathe point and click/adventure games. I grew up during the 80's with the big 3 on the NES (Deja Vu, Shadowgate, Uninvited) and I played my fair share of the Sierra/Lucas arts games during the years. So no "trolling" here. This review will probably get down rated anyway :)

The first big turnoff in the game is "trial and error" part, don't get me wrong I love a hard adventure game (took me months to beat Myst without a walkthrough). But this game forces you to either pick up a walkthrough (which I dislike) or save your game every time you interact with something. Why? Because if you screw up even the slightest you can't complete the game. And the worst part is that the game doesn't even tell you that you screwed up. So either spam that save/load button or stick to your walkthrough as soon as you pick it up, because you will need it more than once if you don't want to go mad. In the end I think I were suffering more than the characters in the game due to this mechanic.

The second thing that really killed it for me was the overall atmosphere over the characters. I saw some other comments like this under the reviews and it feels good that I'm not the only one noticing this. But these characters (without spoiling too much) have been tortured for over 100 years, and they just seem so... full of spirit.. At least some of them, some characters even joke around when your play them (Ellen). This is why I didn't feel the "horror" and darkness in the game. I really didn't feel like these characters were suffering or anything. You might think that these people were walking disasters after 100 years of mental and physical torture, but nope! I didn't care for any of the characters, I just wanted to skip to the next one all the time and sadly it never got better, only worse. And the ending was a HUGE meh, giving me a feeling like I have been doing everything for nothing (yes I got the best endings).

One other small problem I had with the game is the amount of bugs, stuff disappearing and multiplying (you pick up a key only for it to reappear when you reenter the room). Doors you can walk through sometimes and sometimes not because you have to "use" the door. But hey it's an old game, I can let that one slide.

TL;DR There are plenty of other horror adventure games out there with a more twisted and darker story (yes I said it) than this one. So save your money or buy a game like The Cat Lady instead and watch a complete walkthrough of this game on youtube.
这篇评测是否有价值? 欢乐
5 人中有 5 人(100%)觉得这篇评测有价值
7.8 小时(记录在案的)
发布于:5月3日
Okay I love IHNMAIMS. The story was great, the scenarios had a wide rage of challenge to them, and over all the different scenery was great. I do have a few criticisms of the game although...

The Save Game Glitch: When I was on my second scenario (I went Ellen then Gorrister) I kept one saved game because I didn't think I'd need another. The problem with that was I had to quit the game for a minute. When I went back to my saved game, Gorrister wasn't on screen. I could not advance through the story and I had to restart my game. The solution? Keep like a butt load of saved games on you I mean really save save save!!

Nimdok's Scenario: The story was fantastic but...it is EASY to advance through this scenario to the point of no return without specific items you will need. You have to do it a SPECIFIC way to advance in the story. The solution for this one is to read up on his story before hand or you definitely won't know what you're doing. I mean unless you are hardcore willing to go through the scenario a billion times I will reccomend you do this.

Endgame Strobe: During the endgame portion (no spoilers) at points the screen will start to flicker, possibly due to the graphics. This is easily remedied by going to another screen.

Otherwise the game is very playable, it's fun, and it's easy to get invested into the story. Just make sure to read up if you experience problems, there are others out there who have the solutions!
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