The adventure plunges you into the tortured and hidden past of five humans. Delve into their darkest fears. Outwit the Master Computer AM in a game of psychological warfare. Disturbing, compelling. An adventure you won't easily forget !!
Data de lançamento: 31 Out 1996
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$4.99

Atualizações recentes Ver todas (3)

New Update Out Now

19 fevereiro 2014

Hello Everyone,

An update is out now for IHNMAIMS which includes the following changes:

  • Engine Change for Windows, Linux and Mac OS X - DOSBox has been replaced with ScummVM 1.6.0. This also comes with the following bugfixes (spoilers ahead):

  • When loading a save game, the music played is still the music which was playing in the previous scene before the save game is loaded
  • When picking up or using objects in a scene, sometimes a "ghost" object is created in the top left corner of the screen
  • Chapter 1 (Gorrister): After reading the note in the starting room, the hotspot for the note moves to the upper-left corner, so you can read it again and again
  • Chapter 1 (Gorrister): Gorrister's heart is not supposed to have a "use" phrase attached to it (it's not used anywhere, it's only given), but when "used", an incorrect reply is given to the player ("It's too narrow for me to pass", said when Gorrister tries to pick up the heart without a rope)
  • Chapter 1 (Gorrister): Using the knife to cut out Edna's heart can lead to unexpected behavior the second time this is performed. The player is either able to talk again to the dead Edna, or get her heart again and be stuck
  • Chapter 1 (Gorrister): the left graffitti in the restroom can't be examined. Gorrister just walks back to the bar instead
  • Chapter 1 (Gorrister): When Edna drops her key in the freezer room, the user can hover over 2 items with the cursor ("The key" and "Edna's key")
  • Chapter 3 (Benny): After talking to the child via the monitor, Benny walks backwards
  • Chapter 3 (Benny): Putting the lottery bag into the hole and retrieving it back from there summons another Psychic Profile book in the inventory (instead of the bag icon)

This engine change unfortunately means that any saved games made previously will no longer work with this new update.

Enjoy!

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New Update Out Now

19 dezembro 2013

Hello Everyone,

A new update to the game is out now. Here are the changes:

  • Added the vanilla version of DOSBox for people who want a more retro experience when playing the game,
  • Lowered sound blocksize and prebuffering values which may have caused sound issues for some users.

Enjoy the game!

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Acerca do Jogo

  • Assume the roles of five different characters, each in a unique environment
  • Challenging dilemmas dealing with powerfully charged emotional issues
  • Provocative psychological and adult-oriented themes
  • Based on Harlan Ellison's short story "I Have No Mouth, and I Must Scream", on the ten most reprinted stories in the English language
  • Full digitized speech with over 40 different characters and state of the art animation
  • Harlan Ellison as the voice of the insane master computer, AM.

FIVE DAMNED SOULS: Buried deep within the center of the earth, trapped in the bowels of an insane computer for the past hundred and nine years. Gorrister the suicidal loner, Benny the mutilated brute, Ellen the hysterical phobic, Nimdok the secretive sadist, Ted the cynical paranoid.

ONE CHALLENGE: The adventure plunges you into the tortured and hidden past of the five humans. Delve into their darkest fears. Outwit the Master Computer AM in a game of psychological warfare. Disturbing, compelling. An adventure you won't easily forget !!

BONUS CONTENT INCLUDED: The Making of I Have No Mouth, and I Must Scream and a full 54 track Soundtrack composed by Legendary composer John Ottman (Check your Steamapps/common/IHNMAIMS/ folder after downloading the game)

Requisitos de Sistema (PC)

    Minimum:
    • OS: Windows XP / Vista / 7
    • Processor: IBM PC Compatible computer with a 233Mhz 486 processor
    • Memory: 8 MB RAM
    • Graphics: A VESA compatible Super VGA card
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Additional Notes: HATE HATE HATE
    Recommended:
    • OS: Windows 7
    • Processor: IBM PC Compatible computer with a 486 DX2/ 66Mhz (or faster) processor
    • Memory: 8 MB RAM
    • Graphics: A VESA compatible Super VGA card
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: Sound Blaster AWE32 sound card

Requisitos de Sistema (Mac)

    Minimum:
    • OS: Mac OS X 10.6.8
    • Processor: 233Mhz 486 processor
    • Memory: 8 MB RAM
    • Graphics: A VESA compatible Super VGA card
    • Hard Drive: 2 GB available space
    Recommended:
    • OS: Mac OS X 10.7 or newer
    • Processor: 486 DX2/ 66Mhz (or faster) processor
    • Memory: 8 MB RAM
    • Sound Card: Sound Blaster AWE32 sound card

Requisitos de Sistema (Linux)

    Minimum:
    • OS: Ubuntu/Kubuntu 12.04
    • Processor: IBM PC Compatible computer with a 233Mhz 486 processor
    • Memory: 8 MB RAM
    • Graphics: A VESA compatible Super VGA card
    • Hard Drive: 2 GB available space
    Recommended:
    • OS: Ubuntu/Kubuntu 13.04
    • Processor: IBM PC Compatible computer with a 486 DX2/ 66Mhz (or faster) processor
    • Memory: 8 MB RAM
    • Hard Drive: 2 GB available space
    • Sound Card: Sound Blaster AWE32 sound card
Análises úteis de clientes
106 de 111 pessoas (95%) acharam esta análise útil
325 produtos na conta
218 análises
31.1 hrs em registo
This is the most twisted game I have ever played, you start the game with 5 tortured prisoners being held by a psychotic computer named AM (he is voiced by Harlan Ellison, the guy who made this game with Cyber Dreams & the book version that he wrote), it's a choice driven point and click adventure game so you can pick any character or decision you want.

As you progress through the past of these 5 characters you'll feel what they feel about themselves like for example Gorrister's Guilt, Ellen's pain, Benny's ignorance, Nimdok's desires for torture & Ted's lust. The main goal of the game is to either satisfy AM by making the wrong choices or you can fix the past by making good choices.

The whole point of the game is to lose, there is no hope for humanity & overall if you feel that games aren't dark enough then play this awesome classic. (Warning if your sensitive to ♥♥♥♥, torture, murder, satanism, sacrifices, lust and etc. then this game isn't for you)

UPDATE: I found this awesome interview from Night Dive's website about the game & some of Harlan's opinions http://www.nightdivestudios.com/harlanellison_interview.html
Publicada: 20 outubro 2013
Achaste esta análise útil? Sim Não
29 de 35 pessoas (83%) acharam esta análise útil
326 produtos na conta
12 análises
1.5 hrs em registo
A dark, existential point and click re-imagining of one of the best short stories ever written. IHNMAIMS is a classic adventure game that is difficult and thought-provoking.

The game has aged well all things considered, game-play is standard fare of the genre. This game is in many ways a lot like the old Sierra adventures in that you can actually lose the game (die) and you should keep a pen and paper handy to write stuff down. The game lets you play each of the characters stories in whatever order you chose, which is a nice feature.

An excellent choice for the adventure game fan.

(I have played this before and re-bought it on Steam that's why I only have 5 mins on record)
Publicada: 27 novembro 2013
Achaste esta análise útil? Sim Não
18 de 21 pessoas (86%) acharam esta análise útil
139 produtos na conta
15 análises
14.5 hrs em registo
Depressing and disturbing - as it is supposed to be. Be thankful that Benny is not depicted as he is described in the short story.
Publicada: 6 fevereiro 2014
Achaste esta análise útil? Sim Não
16 de 23 pessoas (70%) acharam esta análise útil
184 produtos na conta
50 análises
0.2 hrs em registo
Ellison's (AM's) voice is voice porn, almost to the extend of Logan Cunningham. The story to this game is immensely interesting yet bleak. Since this is a 90's point and click though, the controls are a bit hard to use and there is a bit of developer logic (a lot in a few campaigns, not as much in others) but otherwise no matter if you win or lose the story is captivating and the characters are surprisingly deep for what they are. Not to mention the soundtrack is kickass.

If you feel frustrated that you got the bad ending (because honestly, the good ending DOES require a lot of dumb logic) i'd like to say that in the original short story, there was no good ending. Good ending being hard to get is a common complaint, but I feel the good ending isn't really needed at all.

Oh, also; this is pretty much trigger warning the game. I don't want to spoil anything but let's just say in general this game is pretty screwed up
Publicada: 2 novembro 2013
Achaste esta análise útil? Sim Não
16 de 23 pessoas (70%) acharam esta análise útil
898 produtos na conta
40 análises
6.0 hrs em registo
A psychedelic masterpiece. And… let's just say — keep your walkthrough close.
Publicada: 27 janeiro 2014
Achaste esta análise útil? Sim Não

Prémios

  • "Best Dark Game of 1996" - Digital Hollywood
  • "Best Game Adapted from Linear Media" - Computer Game Developers Conference
  • "Adventure Game of the Year" - Computer Gaming World