The adventure plunges you into the tortured and hidden past of five humans. Delve into their darkest fears. Outwit the Master Computer AM in a game of psychological warfare. Disturbing, compelling. An adventure you won't easily forget !!
Nutzerreviews:
Kürzlich:
Ausgeglichen (14 Reviews) - 64% der 14 Nutzerreviews der letzten 30 Tage sind positiv.
Insgesamt:
Sehr positiv (584 Reviews) - 86 % der 584 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 31. Okt. 1996

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I Have No Mouth and I Must Scream kaufen

SUMMER SALE! Angebot endet am 4. Juli

-75%
$5.99
$1.49
 

Kürzliche Updates Alle anzeigen (7)

31. März

Small Update Available Now

Hello Everyone,

A small update is available now for IHNMAIMS.

  • ScummVM ( http://www.scummvm.org ) has been updated from the 1.8.0Git build to the official 1.8.0 release.
  • Source Code updated.
Enjoy.

Daniel,
Night Dive Studios

13 Kommentare Weiterlesen

Über dieses Spiel

  • Assume the roles of five different characters, each in a unique environment
  • Challenging dilemmas dealing with powerfully charged emotional issues
  • Provocative psychological and adult-oriented themes
  • Based on Harlan Ellison's short story "I Have No Mouth, and I Must Scream", one of the ten most reprinted stories in the English language
  • Full digitized speech with over 40 different characters and state of the art animation
  • Harlan Ellison as the voice of the insane master computer, AM.

FIVE DAMNED SOULS: Buried deep within the center of the earth, trapped in the bowels of an insane computer for the past hundred and nine years. Gorrister the suicidal loner, Benny the mutilated brute, Ellen the hysterical phobic, Nimdok the secretive sadist, Ted the cynical paranoid.

ONE CHALLENGE: The adventure plunges you into the tortured and hidden past of the five humans. Delve into their darkest fears. Outwit the Master Computer AM in a game of psychological warfare. Disturbing, compelling. An adventure you won't easily forget !!

BONUS CONTENT INCLUDED: The Making of I Have No Mouth, and I Must Scream and a full 54 track Soundtrack composed by Legendary composer John Ottman (Check your Steamapps/common/IHNMAIMS/ folder after downloading the game)

This product uses ScummVM across Windows, Mac and Linux which is released under the GNU GPL v2.
For more information, please visit - http://www.scummvm.org
The GNU GPL can be viewed here - https://www.gnu.org/licenses/gpl-2.0.html

Systemanforderungen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Betriebssystem: Windows XP / Vista / 7
    • Prozessor: IBM PC Compatible computer with a 233Mhz 486 processor
    • Arbeitsspeicher: 8 MB RAM
    • Grafik: A VESA compatible Super VGA card
    • DirectX: Version 9.0c
    • Speicherplatz: 2 GB verfügbarer Speicherplatz
    Empfohlen:
    • Betriebssystem: Windows 7
    • Prozessor: IBM PC Compatible computer with a 486 DX2/ 66Mhz (or faster) processor
    • Arbeitsspeicher: 8 MB RAM
    • Grafik: A VESA compatible Super VGA card
    • DirectX: Version 9.0c
    • Speicherplatz: 2 GB verfügbarer Speicherplatz
    • Soundkarte: Sound Blaster AWE32 sound card
    Minimum:
    • Betriebssystem: Mac OS X 10.6.8
    • Prozessor: 233Mhz 486 processor
    • Arbeitsspeicher: 8 MB RAM
    • Grafik: A VESA compatible Super VGA card
    • Speicherplatz: 2 GB verfügbarer Speicherplatz
    Empfohlen:
    • Betriebssystem: Mac OS X 10.7 or newer
    • Prozessor: 486 DX2/ 66Mhz (or faster) processor
    • Arbeitsspeicher: 8 MB RAM
    • Soundkarte: Sound Blaster AWE32 sound card
    Minimum:
    • Betriebssystem: Ubuntu 14.04 LTS
    • Prozessor: IBM PC Compatible computer with a 233Mhz 486 processor
    • Arbeitsspeicher: 8 MB RAM
    • Grafik: A VESA compatible Super VGA card
    • Speicherplatz: 2 GB verfügbarer Speicherplatz
    Empfohlen:
    • Betriebssystem: Ubuntu 14.04 LTS
    • Prozessor: IBM PC Compatible computer with a 486 DX2/ 66Mhz (or faster) processor
    • Arbeitsspeicher: 8 MB RAM
    • Speicherplatz: 2 GB verfügbarer Speicherplatz
    • Soundkarte: Sound Blaster AWE32 sound card
Nutzerreviews
Nutzerreview-System aktualisiert! Mehr erfahren
Kürzlich:
Ausgeglichen (14 Reviews)
Insgesamt:
Sehr positiv (584 Reviews)
Kürzlich verfasst
S0mtimes
( 0.9 Std. insgesamt )
Verfasst: 30. Juni
Probably the best point and click game I have ever played.
Hilfreich? Ja Nein Lustig
flyssann
( 11.1 Std. insgesamt )
Verfasst: 29. Juni
Very atmospheric, creepy and twisted, a horror classic. The story is very origanal I've not yet read the source novella from Harlan Ellison, but this game definately makes me want to seek it out. This nasty little tale is told from the point of view of 5 characters that have been captured by a phychopathic computer, the last vestiges of a humanity that destroyed itself. You play a scenario from each as they slowly regain their memory, they all have a secret past, some have comitted atrocities, others have created their own personal hell. The game play isn't perfect and it can be a little frustrating having to replay each scenario just because your actions weren't carried out in a very rigid order, but the story and atmophere more than make up for it.
Hilfreich? Ja Nein Lustig
LixxieLicious
( 6.4 Std. insgesamt )
Verfasst: 28. Juni
This is one of the ABSOLUTE BEST point and click games from this era. I have heard complaints about how it's too difficult, requiring random clicking, and, yeah... I understand that. But the thing is, I don't know of a single PAC from before 2000 that WASN'T like that. It's just a blessing that the internet exists, making it a lot easier to enjoy these games. I realize that this does feel shameful, but what I do with old fashioned PAC games like this, along with the original Kings Quest games and Gabriel Knight: Sins of the Fathers, is I have a walkthorugh on standby. I understand that a game shouldn't be so stupidly difficult that this is nessicary to enjoy the game, but this game was made 20 years ago, before a lot of developers truely understood game design. But, I do agree that this game is unbelievably, unreasonably, difficult.

But, the reason this game is worth buying, even though you'd need to constantly read a walkthrough, is because it's hauntingly creative. It's based off the short story by Harlan Ellison, and even has him voice acting as the main villian, this goes through punishments of the 5 people left on Earth, at the utter submission of an evil, all-knowing, computer. Some of these characters are deeply flawed, while some others didn't really do anything wrong, but it's still interesting to witness every characters living hell.

This game is also very dark, bringing up issues like domestic violence, ♥♥♥♥, murder, the Holocaust, and, although this was cut out from the game, you can watch cutscenes on Youtube that were taken out; like one of the main characters becoming so overwhelmed with hunger, he eats live baby.
Absolutely not for the faint of heart, but an absolute must for anyone who is a devout horror fan.
Hilfreich? Ja Nein Lustig
NoMouth
( 3.5 Std. insgesamt )
Verfasst: 28. Juni
One of the greatest adventure games, I've ever played. Based on short novel by Harlan Ellison, the game tells the story of five people trapped inside a supercomputer. They're facing their own fears, forced by the AM to relive their worst nightmares. If you like dark and disturbing stories, this game is must-have.
Hilfreich? Ja Nein Lustig
Eightcoins
( 1.8 Std. insgesamt )
Verfasst: 26. Juni
Do NOT buy the German or French Version
One fith of the game is missing
Hilfreich? Ja Nein Lustig
SacredSam
( 1.7 Std. insgesamt )
Verfasst: 26. Juni
Achtung!!! Die Deutscheversion ist unspielbar!

Einer der fünf Charaktere fehlt komplett.
Man braucht ihn aber um das spiel durchzuspielen.
Es ist einfach betrug so ein unvollständiges spiel anzubieten!

UNSPIELBAR!!!! FINGER WEG!!!!


Hilfreich? Ja Nein Lustig
5eiko
( 9.0 Std. insgesamt )
Verfasst: 23. Juni
WOW. This game is dated, and the gameplay shows it (loooots of pixel-hunting), but don't let that discourage you. At $5.99, it's honestly a steal. If you like sci-fi, then definitely buy I Have No Mouth, and I Must Scream.
I'd highly recommend reading the short story beforehand; the game is a sort of sequel to it, and while not necessary to read, the game makes nods to the original. It's also helpful to get to know the characters.
Hilfreich? Ja Nein Lustig
T. Alberto Barbosa
( 10.1 Std. insgesamt )
Verfasst: 22. Juni
By no means is this game perfect. It can be hard to find the solution to a puzzle, or even realize what the puzzle is. When a track of music (which is great, by the way, making this even worse) ends, it takes what feels like forever to start again.

Even with the flaws it has, that makes me think one thing: This game needs a remastering. However, because of it's age, this game has become even better. The game has essentially aged like wine instead of milk, which is an interesting contrast to other games made around the same time.

Part of it's beauty is the time it was made in. The music almost sounds as if it were taken from a 90s edutainment game (4th grade typing deluxe), then made melancholy, bringing on feelings of regret and acceptance of horrible sins. Seriously, it's a strange feeling when you mix those together. The graphics aid this kind of feel too. This is all so fitting for supercomputer that has gone insane; It cannot move, yet it can think and torture the last humans alive in the digital simulations it creates. That 90s kind of feel helps this.

As far as the story and game itself goes, you have choices. Except these choices aren't just presented to you directly. It's your small individual decisions, as little as attempts to try burying something. These build up change the outcome of events.

There are no real good endings or resolutions in this game. AM (the computer) will physically not let you die. You have options here: Cowardly commit suicide, only for the cycle that you are trapped in to repeat and repeat, or die with honor, atoning for and confronting your horrible sins, showing mercy and compassion as you die knowing that this is the closest you'll ever get to morally fix your past. It doesn't matter though. You're one of the last humans "alive", if you count this as living.

You don't win. You can die as a coward, or change yourself in the process of death. There is no way to win.



When I first played this, I wasn't really in the right mood for it, which is probably because of medicine I had to take then. If you are buying this, I have some suggestions on how to enjoy this game the best you can:

Make sure that you're in the right mood. If you ever feel depressed, play this game. It won't make you feel better, but you'll get more out of the game.

Don't use guides. It breaks the atmosphere and immersion. If you get stuck, consider your options and logically think for a bit. If this doesn't work, then just come back to the game later. Your mind will have refreshed then.

Play the scenarios in this order: Gorrister, Ellen, Benny, Ted, Nimdok. It makes sense judging by the feel and content of each one.

I feel like this is obvious by now, but play it in a dark room with headphones on.


Really, the problem isn't that the game looks bad or anything. However, the real problems are invisible at first (especially to the buyer). The problems are mostly technical stuff too. If you can look past this, the game is amazing.
Hilfreich? Ja Nein Lustig
Notoremo
( 9.7 Std. insgesamt )
Verfasst: 22. Juni
I would argue if given more guidance, effort, and common sense, "I Have No Mouth" could have been one of the best. It's less-so a game of wasted potential and more a sad product of people who failed to take it as seriously as it deserved to be.

The plot is fascinating here. It incorporates genuine themes of humanity, morality, and mortality, and explores the struggle of each individual character searching hopelessly for some kind of redemption. Each path is extremely unique in some way or another, and really tries to make interactivity key to the experience. Only problem is a lot of the choices are cookie-cutter dry and painfully transparent, but, hey, it’s the thought that counts, right?

The original "No Mouth" short story by Harlan Ellison is an incredible cautionary vision about the relationship between us and technology, as well as a bleak tale of human suffering. The game does only a half-decent job reflecting on those concepts and a half-decent job expanding on them. It gets some things right, other things horribly wrong. Voice acting is extremely hit-or-miss, the gameplay overall is unpolished and the puzzles, in typical point-and-click fashion, are often nonsensical. The dialogue is sadly forgettable, and while the characters are fleshed-out slightly more, some of the changes/additions are worse-off, rather than improvements (example: changing Benny’s backstory and sexuality).

Harlan Ellison’s short story being adapted into a video game is a huge leap for the medium because for once it attempts to elevate games to the level of real literature. The general public often fails to take games seriously because more often than not they serve as purely entertainment. No Mouth isn’t so concerned with entertaining you as it is to try and make you think. It’s an endeavor not often seen in video games, and it’s something definitely to be applauded here, even if it doesn’t fully succeed. Recently there's been a shift to change that, but it’s always been mostly unheard of. In fact, I would say a lot try and fail, but No Mouth gets marks for being one of the real firsts of its kind and not misfiring completely.

So what am I saying here? I'm saying it's an incredible experience if you get past what it could have been. None of the somewhat obvious flaws are even remotely dealbreakers. It remains essential gaming for anyone with an interest in interactive storytelling, and especially for speculative fiction fans.
Hilfreich? Ja Nein Lustig
Hilfreichste Reviews  In den letzten 30 Tagen
7 von 7 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
9.7 Std. insgesamt
Verfasst: 22. Juni
I would argue if given more guidance, effort, and common sense, "I Have No Mouth" could have been one of the best. It's less-so a game of wasted potential and more a sad product of people who failed to take it as seriously as it deserved to be.

The plot is fascinating here. It incorporates genuine themes of humanity, morality, and mortality, and explores the struggle of each individual character searching hopelessly for some kind of redemption. Each path is extremely unique in some way or another, and really tries to make interactivity key to the experience. Only problem is a lot of the choices are cookie-cutter dry and painfully transparent, but, hey, it’s the thought that counts, right?

The original "No Mouth" short story by Harlan Ellison is an incredible cautionary vision about the relationship between us and technology, as well as a bleak tale of human suffering. The game does only a half-decent job reflecting on those concepts and a half-decent job expanding on them. It gets some things right, other things horribly wrong. Voice acting is extremely hit-or-miss, the gameplay overall is unpolished and the puzzles, in typical point-and-click fashion, are often nonsensical. The dialogue is sadly forgettable, and while the characters are fleshed-out slightly more, some of the changes/additions are worse-off, rather than improvements (example: changing Benny’s backstory and sexuality).

Harlan Ellison’s short story being adapted into a video game is a huge leap for the medium because for once it attempts to elevate games to the level of real literature. The general public often fails to take games seriously because more often than not they serve as purely entertainment. No Mouth isn’t so concerned with entertaining you as it is to try and make you think. It’s an endeavor not often seen in video games, and it’s something definitely to be applauded here, even if it doesn’t fully succeed. Recently there's been a shift to change that, but it’s always been mostly unheard of. In fact, I would say a lot try and fail, but No Mouth gets marks for being one of the real firsts of its kind and not misfiring completely.

So what am I saying here? I'm saying it's an incredible experience if you get past what it could have been. None of the somewhat obvious flaws are even remotely dealbreakers. It remains essential gaming for anyone with an interest in interactive storytelling, and especially for speculative fiction fans.
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
0.9 Std. insgesamt
Verfasst: 30. Juni
Probably the best point and click game I have ever played.
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
11.1 Std. insgesamt
Verfasst: 29. Juni
Very atmospheric, creepy and twisted, a horror classic. The story is very origanal I've not yet read the source novella from Harlan Ellison, but this game definately makes me want to seek it out. This nasty little tale is told from the point of view of 5 characters that have been captured by a phychopathic computer, the last vestiges of a humanity that destroyed itself. You play a scenario from each as they slowly regain their memory, they all have a secret past, some have comitted atrocities, others have created their own personal hell. The game play isn't perfect and it can be a little frustrating having to replay each scenario just because your actions weren't carried out in a very rigid order, but the story and atmophere more than make up for it.
War dieses Review hilfreich? Ja Nein Lustig
2 von 4 Personen (50 %) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
Empfohlen
10.1 Std. insgesamt
Verfasst: 22. Juni
By no means is this game perfect. It can be hard to find the solution to a puzzle, or even realize what the puzzle is. When a track of music (which is great, by the way, making this even worse) ends, it takes what feels like forever to start again.

Even with the flaws it has, that makes me think one thing: This game needs a remastering. However, because of it's age, this game has become even better. The game has essentially aged like wine instead of milk, which is an interesting contrast to other games made around the same time.

Part of it's beauty is the time it was made in. The music almost sounds as if it were taken from a 90s edutainment game (4th grade typing deluxe), then made melancholy, bringing on feelings of regret and acceptance of horrible sins. Seriously, it's a strange feeling when you mix those together. The graphics aid this kind of feel too. This is all so fitting for supercomputer that has gone insane; It cannot move, yet it can think and torture the last humans alive in the digital simulations it creates. That 90s kind of feel helps this.

As far as the story and game itself goes, you have choices. Except these choices aren't just presented to you directly. It's your small individual decisions, as little as attempts to try burying something. These build up change the outcome of events.

There are no real good endings or resolutions in this game. AM (the computer) will physically not let you die. You have options here: Cowardly commit suicide, only for the cycle that you are trapped in to repeat and repeat, or die with honor, atoning for and confronting your horrible sins, showing mercy and compassion as you die knowing that this is the closest you'll ever get to morally fix your past. It doesn't matter though. You're one of the last humans "alive", if you count this as living.

You don't win. You can die as a coward, or change yourself in the process of death. There is no way to win.



When I first played this, I wasn't really in the right mood for it, which is probably because of medicine I had to take then. If you are buying this, I have some suggestions on how to enjoy this game the best you can:

Make sure that you're in the right mood. If you ever feel depressed, play this game. It won't make you feel better, but you'll get more out of the game.

Don't use guides. It breaks the atmosphere and immersion. If you get stuck, consider your options and logically think for a bit. If this doesn't work, then just come back to the game later. Your mind will have refreshed then.

Play the scenarios in this order: Gorrister, Ellen, Benny, Ted, Nimdok. It makes sense judging by the feel and content of each one.

I feel like this is obvious by now, but play it in a dark room with headphones on.


Really, the problem isn't that the game looks bad or anything. However, the real problems are invisible at first (especially to the buyer). The problems are mostly technical stuff too. If you can look past this, the game is amazing.
War dieses Review hilfreich? Ja Nein Lustig
Hilfreichste Reviews  Insgesamt
90 von 91 Personen (99 %) fanden dieses Review hilfreich
8 Personen fanden dieses Review lustig
Nicht empfohlen
2.9 Std. insgesamt
Verfasst: 30. Oktober 2014
Die deutsche Version AUF KEINEN FALL KAUFEN!!! Dank der hobbylosen, dummen, behinderten Zensur-Leute, die in der Zeit hängen geblieben sind und die man für ihre Verbrechen der beschädigung von Kulturgut steinigen sollte, fehlt hier ein kompletter charakter, den man aber braucht um das Spiel überhaupt bis zum Ende spielen zu können.
Danke an die ahnungslosen Trottel, die keinen Respekt vor Kunst haben.
War dieses Review hilfreich? Ja Nein Lustig
28 von 31 Personen (90 %) fanden dieses Review hilfreich
Nicht empfohlen
3.7 Std. insgesamt
Verfasst: 15. Oktober 2014
Einfach nur frustrierend! Wenn man die Dinge in der falschen Reihenfolge angeht hängt man fest. Eins der kryptischen Spiele von früher, die man eh nie durchspielt. Du willst alte DOS Spiele sammeln? - Dann google mal Abadonia.
Spar dir das Geld und lies das Buch: "Die Puppe Maggie Moneyeyes". Das ist nämlich richtig gut und im Gegensatz hierzu auch nicht geschnitten.
War dieses Review hilfreich? Ja Nein Lustig
24 von 29 Personen (83 %) fanden dieses Review hilfreich
Nicht empfohlen
3.3 Std. insgesamt
Verfasst: 29. Januar 2014
Die Handlung ist originell, aber da hört das Positive wieder auf. Beim Gameplay fliegt spürbar der Staub auf und es muss sich (leider) vor der Konkurrenz der damaligen Zeit verstecken. Vielen Rätseln mangelt es an Logik und die Wegpunkte um bestimmte Screens zu verlassen sind gelegentlich als solche kaum zu erkennen.
Die deutsche Synchronisation schwankt zwischen annehmbar und unfreiwillig komisch. Das "gute" Ende ist in der deutschen Version nicht erreichbar, da ein Hauptcharakter rausgeschnitten wurde.
Ich wollte das Spiel gerne mögen, aber es ist wirklich nicht besonders gut. Aus Neugier heraus ist es aber mal einen Blick wert.
War dieses Review hilfreich? Ja Nein Lustig
19 von 26 Personen (73 %) fanden dieses Review hilfreich
Nicht empfohlen
2.5 Std. insgesamt
Verfasst: 25. November 2014
Sprache in den Eigenschaften auf Englisch umstellen, sonst fehlt ein Charakter!

Ellen fand ich total gut und logisch (fast zu einfach).
Die Rätsel von Gorrister fand ich dann aber abartig und nervig. Vor allem waren die Gegenstände zum Aufsammeln sehr versteckt, was ich besonders ärgerlich finde. Will nicht suchen sondern denken.
Ausserdem kann man bei ihm Fehler machen was zum Ende des Kapitels führt. Weiss nicht wie sich das auf den weiteren Spielverlauf auswirkt wenn ein Charakter stirbt, diese Designentscheidung kann ich aber nicht leiden.
Habe dann aufgehört.
War dieses Review hilfreich? Ja Nein Lustig
2 von 2 Personen (100 %) fanden dieses Review hilfreich
Nicht empfohlen
0.2 Std. insgesamt
Verfasst: 27. Dezember 2014
Ich schreibe hier ausschließlich über die Deutsche Fassung!

Diese wurde von der BPJS dermaßen beschnitten, daß sich dem Spieler einige Rätsel gar nicht erschließen. Das Endrätsel ist nicht lösbar.
Weiterhin ist die Lokalisierung furchtbar. Zwischendurch ertönt spanische oder französiche Sprachausgabe. Wenn es Monitore gibt, werden diese "Benutzt" und die Bilder auf dem Monitor zu sehen. Haben diese dann auch noch Schalter, werden diese mit "Schiebe" benutzt.
Viele Sachen muß man mehrfach benutzen damit sich etwas tut. Mit anderen Figuren muß man mehrfach sprechen damit sich neue Gegenstände auftun, oder die vorhanden benutzbar werden.
War dieses Review hilfreich? Ja Nein Lustig
2 von 2 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
4.2 Std. insgesamt
Verfasst: 27. Januar
A classic point and click adventure, based on a story of Harlan Ellison. This is the darkest story, I have ever seen in a Game. You are basically tortured for eternaty, and you are forced to face your fears. Mankind is completely gone except five specific people. Master Computer AM has complete control over everything, even their minds. This game is quite disturbing and does make you think. Recommended !
War dieses Review hilfreich? Ja Nein Lustig