Dos tramas, dos héroes, una gran aventura: En Memoria, el jugador acompañará a la princesa Sadja y a Geron el pajarero en un viaje por el tiempo a través de los impresionantes gráficos de Aventuria, el mundo de El Ojo Negro.
Análisis de usuarios: Muy positivos (456 análisis)
Fecha de lanzamiento: 29 ago. 2013

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Comprar Memoria

Packs que incluyen este juego

Comprar Daedalic Adventure Bundle

Incluye 5 artículos: Deponia, Edna & Harvey: Harvey's New Eyes, Memoria, The Night of the Rabbit, The Whispered World Special Edition

Comprar The Dark Eye Universe Bundle

Incluye 4 artículos: Blackguards, Blackguards: Untold Legends, The Dark Eye: Chains of Satinav, Memoria

Comprar The Daedalic Armageddon Bundle

Incluye 11 artículos: Deponia, Chaos on Deponia, Goodbye Deponia, The Whispered World Special Edition, The Dark Eye: Chains of Satinav, A New Beginning - Final Cut, Memoria, The Night of the Rabbit, Edna & Harvey: The Breakout, Edna & Harvey: Harvey's New Eyes, 1954 Alcatraz

 

Recomendado por mentores

"Easily one of the best games in the history of the point and click genre. The story is absolutely beautiful and will make you teary-eyed if you let it."

Críticas

“Memoria' is Daedalic's best adventure so far. The story presented is as elaborate as it is clever and remarkably well written [...]. If you'd ask me, I wouldn't know what to do better.”
10/10 – Eurogamer

“Great, fondly presented story with a stunningly beautiful conclusion, spiced with diversified game mechanics”
9/10 – Gamereactor

“Memoria is a masterpiece that shouldn't be overlooked by anyone.”
4.5/5 – Cheat Code Central

More games from the The Dark Eye series!

Acerca de este juego

Dos tramas, dos héroes, una gran aventura: En Memoria, el jugador acompañará a la princesa Sadja y a Geron el pajarero en un viaje por el tiempo a través de los impresionantes gráficos de Aventuria, el mundo de El Ojo Negro. El juego combina el juego con ratón con habilidades mágicas y todas las características de uno de los universos RPG de más éxito en el mundo.

Sadja, una princesa del Sur quiere ser recordada como la heroína más grande de la historia. Con este fin, se decide a luchar en la más violenta guerra jamás vista en Aventuria: la Guerra de los Magos, que tiene lugar en medio de un desierto mortal.
El pajarero Geron aún vive, 450 años después de la Gran Guerra. El gran amor de Geron, Nuri, fue transformada en un cuervo por una siniestra maldición. Para romper la maldición y recuperar su forma humana, Geron depende de la ayuda de la misteriosa mercader Fahi, poseedora de mágicos poderes. Pero Fahi solo está dispuesta a ayudar a Geron si éste resuelve el misterio que ha visto en sus sueños. La búsqueda de respuestas conducirá pronto a una cadena de acontecimientos que unirá una y otra vez las historias de Sadja y Geron... y que amenaza con convertir el presente en un oscuro reflejo de un pasado hace tiempo olvidado...

La clásica aventura de rompecabezas que se juega con ratón se convierte en Memoria en un juego único gracias a las habilidades mágicas — y a una sabia varita mágica parlante — que tiene lugar en el mundo de El Ojo Negro. A través de ocho capítulos, el jugador se hace dueño de los destinos de Sadja y Geron en una historia que abarca un periodo de 500 años. Memoria cuenta con unos gráficos impresionantes, escenas épicas, una emocionante historia de fantasía y crimen y un diseño único de puzzles que cambia de un capítulo a otro.

Características Principales


  • Banda sonora de fantasía épica y locuciones de gran calidad que sumergen al jugador en la trama del juego
  • Sumérgete en el mundo de "El Ojo Negro" y explora lugares místicos como Drakonia, un ancestral templo construido por dragones
  • Sigue la historia de dos personajes únicos a través de diferentes épocas
  • Maravillosos fondos 2D dibujados a mano y personajes del juego en 3D de alta calidad
  • De los creadores de El Ojo Negro: Las Cadenas de Satinav, The Whispered World y la serie de Deponia

Requisitos del sistema

Windows
Mac OS X
    Minimum:
    • OS: Windows Vista/7/8
    • Processor: Procesador de 2,5 GHz de un solo núcleo o procesador de 2 GHz de doble núcleo
    • Memory: 2500 MB RAM
    • Graphics: Tarjeta gráfica compatible con OpenGL 2.0 con 512 MB de RAM
    • DirectX: Version 9.0c
    • Hard Drive: 10 GB available space
    • Sound Card: Tarjeta de sonido compatible con DirectX® 9.0c
    Recommended:
    • OS: Windows Vista/7/8
    • Processor: Procesador de 2,5 GHz de un solo núcleo o procesador de 2 GHz de doble núcleo
    • Memory: 2500 MB RAM
    • Graphics: Tarjeta gráfica compatible con OpenGL 2.0 con 1 GB de RAM
    • DirectX: Version 9.0c
    • Hard Drive: 10 GB available space
    • Sound Card: Tarjeta de sonido compatible con DirectX® 9.0c
    Minimum:
    • OS: Lion (10.7)
    • Processor: 2 GHz (doble núcleo) Intel
    • Memory: 2500 MB RAM
    • Hard Drive: 10 GB available space
Análisis útiles de usuarios
A 48 de 53 personas (91%) les ha sido útil este análisis
11.1 h registradas
Publicado el 18 de mayo
If you are playing this before have played The Dark Eye: Chains of Satinav, you are making an HUGE mistake. Stop, play Chains of Satinav, which is absolutely great and them return to Memoria.

You will love this even more, I guarantee.

Awesome game.
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A 11 de 14 personas (79%) les ha sido útil este análisis
8.6 h registradas
Publicado el 27 de mayo
This game is a must for anyone and everyone! It is not only a game, it is an experience, a tale to be told over and over again! I strongly recommend playing the prequel, The Dark Eye: Chains of Satinav, which explains the events a year before Memoria, revealing the background story for Geron and Nuri to grasp all heartwarming references of the game.

As expected from Daedalic Entertaintment, characters are so deep and alive, you keep carrying them with you long after you finish the series, as if you've just finished reading a good book, and wonder what to do with your life now. Aside from Geron and Nuri, our newly met characters, Sadja and the mysterious magical staff are remarkable. The story is built so masterfully, you keep playing for hours, anticipating what shall happen next. The gameplay is easy to grasp, hints and interactions are curiously enjoyable, puzzles are nearly always challenging. The art work is breathtaking just like the prequel, depicting different fantastic environments in a fashion that you'd wish that you are there. There are lots to discover in this game!

I consider myself a hardcore adventure gamer, and I haven't been seeing a worthy game of the genre since old classics like Grim Fandango, The Longest Journey, Syberia or Monkey Island Series. Memoria, is no less than a modern competitor. I thought Chains of Satinav to be a glorious fairytale that should be considered a classic. In this case, Memoria is a masterpiece!

Here is my review on the game's prequel, The Dark Eye - Chains of Satinav: http://steamcommunity.com/id/Faudraline/recommended/203830/
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A 7 de 7 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
13.0 h registradas
Publicado el 19 de junio
“It is said some lives are linked across time. Connected by an ancient calling that echoes through the ages. Destiny.”
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A 8 de 10 personas (80%) les ha sido útil este análisis
30.8 h registradas
Publicado el 10 de mayo
Great game.

Great story, great art, great characters, great voice acting. I was sad to see the game end. It's of proper length and it has a satisfying ending and I hope it will get a sequel because I got attached to the main characters and would love to see (and hear) them again.

It has varying forms of puzzling which never bored or frustrated me. I glanced at a walkthrough a few times to hasten a few things up which I didn't get right too soon, but I believe everything is solveable perfectly fine if one isn't in a hurry and maybe uses a pen and paper to sort some stuff.
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A good thing: Throughout most parts of the game you can press a button to have things you can interact with in the world get highlighted. It helps those who don't want to look for "hidden items". It's not mandatory so those who love getting their full classic adventuring way can have it just as well. There is also a "combination helper" that, when enabled, puts a glow on your cursor when you hover with one item over another or over a spot in the world which it interacts with (though it seems towards the end it is sometimes isn't working fully either, intentionally or by accident).

The story could have some logic loopholes, but I need to think some details over because things can get convoluted with various characters looking differently at events throughout different timelines and sharing their (un)knowing amongst each other.

A downer: The English text and English voice acting aren't always aligning. Sometimes something is said but something else is written. In a few instances I had text or voice lines appear from previous scenes that made absolutely no sense in the scenes I was in at the time. One line (well, it was just one word, but still) was skipped away quickly even though I didn't press any button at all. There is a background journey "log" of sort you can look up and I noticed one text part not existing at all in the English version (it isn't just lacking translation - it's really simply missing, you get an empty subwindow when you try to read it in English language). These things don't happen too often, but they aren't exactly rare either.

However it's possible the English voice acting is better than than the native one. I played the game in English because I'm used to that but glanced at the German version because the developers are from Germany: It's by no length bad but in direct, short comparison I liked some important characters better English voiced. But I could be biased because, as I said, I played it mostly in English.

I noticed a specific scene that has significantly deviating English lines. The basic idea is still there, but there are some implications which are more direct in the German version. Could be that it's different in English because these are sexual implications. I hope the English version didn't shy away from the German original too often like this because as much as I like this game I don't think I'm gonna replay it in German anytime soon.

Also, that journey log - it looks kinda nice, but it's not very handy to use. It's a wall of images that get added over the course of your journey with some logical lines connecting to the images back and forth. You click on these images and lines and get some info on what happened (which is appreciated because the story can be confusing at times). However some parts of this image wall one may look over accidently because there aren't always clear cuts between the images and connecting lines.

It won't hurt to know the prequel "Chains of Satinav". The title "Memoria" is unfortunate as it should be "The Dark Eye 2: Memoria" to make clear that things happened before. This is an independent story, but one of the main characters and his female companion clearly had a long journey of their own before this, there are some references to events that happened back then one may understand and relate to better when having played the prequel first. I can't tell right now because I haven't played Chains of Satinav yet. The English voice acting is very great at showing that these two feel a lot for each other and went through a lot together, though, so it could be very well a positive aspect because it wants me to play Chains of Satinav soon.
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A 3 de 3 personas (100%) les ha sido útil este análisis
11.9 h registradas
Publicado el 1 de mayo
A worthy sequel to the first game, with beautiful art, wonderful characters, a great plot, and fun Adventure Game mechanics; though even the "good" ending may leave players vaguely unsatisfied
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