Kaksi tarinaa, kaksi päähenkilöä, yksi eeppinen seikkailu. Pelissä Memoria matkataan aikakausien halki seuraten kahta eri päähenkilöä: Sadjaa, Etelän prinsessaa, joka haluaa sotasankariksi, ja Geronia, linnustajaa, joka haluaa vapauttaa kihlattunsa kirouksesta. Pelissä yhdistyvät osoita ja klikkaa -seikkailu ja ainutlaatuiset taiat.
Käyttäjäarvostelut:
Viimeaikaiset:
Erittäin myönteinen (21 arvostelua) - Edellisten 30 päivän aikana tehdyistä 21 arvostelusta 90% on myönteisiä.
Yhteensä:
Erittäin myönteinen (749 arvostelua) - 92% / 749 tämän pelin pelaajien arvosteluista ovat positiivisia
Julkaisupäivä: 29. elo, 2013

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Osta Memoria

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Paketit, jotka sisältävät tämän pelin

Osta The Dark Eye Universe Bundle

Sisältää 4 kohdetta: Blackguards, Blackguards: Untold Legends, The Dark Eye: Chains of Satinav, Memoria

KESÄALE! Tarjous päättyy 4. heinäkuu

Osta Daedalic Adventure Bundle

Sisältää 5 kohdetta: Deponia, Edna & Harvey: Harvey's New Eyes, Memoria, The Night of the Rabbit, The Whispered World Special Edition

KESÄALE! Tarjous päättyy 4. heinäkuu

Osta The Daedalic Armageddon Bundle

Sisältää 11 kohdetta: Deponia, Chaos on Deponia, Goodbye Deponia, The Whispered World Special Edition, The Dark Eye: Chains of Satinav, A New Beginning - Final Cut, Memoria, The Night of the Rabbit, Edna & Harvey: The Breakout, Edna & Harvey: Harvey's New Eyes, 1954 Alcatraz

KESÄALE! Tarjous päättyy 4. heinäkuu

 

Arvostelut

“Memoria' is Daedalic's best adventure so far. The story presented is as elaborate as it is clever and remarkably well written [...]. If you'd ask me, I wouldn't know what to do better.”
10/10 – Eurogamer

“Great, fondly presented story with a stunningly beautiful conclusion, spiced with diversified game mechanics”
9/10 – Gamereactor

“Memoria is a masterpiece that shouldn't be overlooked by anyone.”
4.5/5 – Cheat Code Central

Tietoja pelistä

Kaksi tarinaa, kaksi päähenkilöä, yksi eeppinen seikkailu. Pelissä Memoria matkataan aikakausien halki seuraten kahta eri päähenkilöä: Sadjaa, Etelän prinsessaa, joka haluaa sotasankariksi, ja Geronia, linnustajaa, joka haluaa vapauttaa kihlattunsa kirouksesta. Pelissä yhdistyvät osoita ja klikkaa -seikkailu ja ainutlaatuiset taiat.

Sadja, Etelän prinsessa, haluaa vääjäämättömästi historian suurimmaksi sotasankariksi niittämällä menestystä Aventurian suurimmassa taistelussa, maagien sodassa, joka käydään asumattoman autiomaan keskellä.
Linnustaja Geronin tarina sijoittuu lähes 450 vuotta Suuren sodan jälkeen. Kirous muutti hänen rakastettunsa Nurin varikseksi. Palauttaakseen rakastettunsa ihmismuotoon Geron tarvitsee salaperäisen kauppiaan Fahin apua, koska tämä hallitsee taikuuden salat. Fahi suostuu kuitenkin auttamaan Geronia vain, jos tämä lupaa ratkaista pulman, jonka Fahi on nähnyt unissaan. Vastausten etsintä synnyttää kuitenkin tapahtumien ketjun, joka yhdistää Sadjan ja Geronin tarinat ja uhkaa muuttaa nykyhetken unohduksiin vaipuneen menneisyyden synkäksi peilikuvaksi.

Memoriassa yhdistyvät perinteinen osoita ja klikkaa -seikkailu ja suosittu The Dark Eye -roolipelimaailma. Ainutlaatuisen säväyksen peliin antavat taikuuden lisääminen osoita ja klikkaa -pulmiin sekä viisas, puhuva sauva. Pelin kahdeksan luvun aikana pääset ohjaamaan sekä Sadjan että Geronin kohtaloita, jotka kietoutuvat tahattomasti toisiinsa yli 500 vuoden ajan. Jokainen Memorian luku on täynnä silmiä hivelevää grafiikkaa, eeppisiä maisemia, jännittäviä ja mielikuvituksellisia rikostarinoita sekä ainutlaatuisia pulmia, jotka vaihtelevat luvusta toiseen.

Tärkeimmät Ominaisuudet


  • Eeppiseen fantasiaan sopiva ääniraita ja laadukkaat ääninäyttelijät tempaavat mukaansa
  • The Dark Eyen kiehtova fantasiamaailma ja mystiset ympäristöt, kuten Draconia, lohikäärmeiden rakentama muinainen temppeli
  • Kaksi omalaatuista päähenkilöä ja kaksi tarinaa kahdella eri aikakaudella
  • Kauniit käsinpiirretyt 2D-taustat ja korkealaatuiset 3D-pelihahmot
  • Sama tekijä kuin peleillä The Dark Eye: Chains of Satinav, The Whispered World ja Deponia

Järjestelmävaatimukset

Windows
Mac OS X
    Vähintään:
    • Käyttöjärjestelmä: Windows Vista/7/8
    • Prosessori: 2,5 GHz:n yhden ytimen prosessori tai 2 GHz:n kahden ytimen prosessori
    • Muisti: 2500 MB RAM
    • Grafiikka: OpenGL2.0-yhteensopiva grafiikkakortti, jossa on 512 Mt RAM-muistia
    • DirectX: Versio 9.0c
    • Tallennus: 10 GB vapaata muistia
    • Äänikortti: DirectX®9.0c-yhteensopiva äänikortti
    Suositus:
    • Käyttöjärjestelmä: Windows Vista/7/8
    • Prosessori: OpenGL2.0-yhteensopiva grafiikkakortti, jossa on 1 Gt RAM-muistia
    • Muisti: 2500 MB RAM
    • Grafiikka: OpenGL 2.0 compatible with 1GB RAM (Shared Memory is not recommended)
    • DirectX: Versio 9.0c
    • Tallennus: 10 GB vapaata muistia
    • Äänikortti: DirectX®9.0c-yhteensopiva äänikortti
    Vähintään:
    • Käyttöjärjestelmä: Lion (10.7)
    • Prosessori: 2 GHz (Dual Core) Intel
    • Muisti: 2500 MB RAM
    • Tallennus: 10 GB vapaata muistia
Asiakasarvostelut
Päivitetty asiakasarvostelujärjestelmä! Lue lisää
Viimeaikaiset:
Erittäin myönteinen (21 arvostelua)
Yhteensä:
Erittäin myönteinen (749 arvostelua)
Lähiaikoina julkaistu
whenstorytellersplaygames
( 13.8 tuntia pelattu )
Julkaistu 30. kesäkuu.
Memoria is an interesting story driven point and click game. The puzzles are increase in difficulty and it requires to think creatively. The story of the game offers the incentive to keep you going, it's humourous and engaging. The graphics are beautiful and well done.

The only downside for us is that the story can get too complicated at times, too many sub plots woven in one story, the plot twist is not strong enough and sometimes it can get confusing. (You may need to play through it more than once to fully get the story) Otherwise, if you are a point and click fan or a puzzle fan, play Memoria!
Hyödyllinen? Kyllä Ei Hauska
nibbles
( 12.9 tuntia pelattu )
Julkaistu 29. kesäkuu.
After playing Deponia (and not really liking it), Daedalic Games really surprised me with this one!

The story was very rich, and the scriptwriting and voice acting is probably among the best from all the games I've ever played. Very immersive and fun. Geron and Sadja, the two main characters, are very likeable too! I won't be forgetting them any time soon.

Every scene in this game had me gasping because the graphics are SO. GORGEOUS.

I didn't like some of the puzzles too much, but the ending more than makes up for those. It's a great game, go buy it!
Hyödyllinen? Kyllä Ei Hauska
thewwe4
( 14.4 tuntia pelattu )
Julkaistu 26. kesäkuu.
Memoria is a another great point and click adventure by Daedalic Entertainment. The Dark Eye series, being Memoria its second game, has a great storyline and very interesting characters to follow. While the continuation of the first game was really exciting when I first played, what really shone in the end was the added story that follows princess Sadja. Beautiful handdrawn artstyle, enjoyable puzzles and compelling voice acting makes this series really worth playing. I recommend it for anyone who enjoys story rich point and click adventures.
Hyödyllinen? Kyllä Ei Hauska
john.silver.007
( 16.9 tuntia pelattu )
Julkaistu 26. kesäkuu.
Amazing story! Classic high quality adventure! Only a couple of times I was stuck and had to use walkthrough. Voice actors are very good. Graphics suit the story well. Everything is so balanced. If you like tales about magic you wont regret it.
Hyödyllinen? Kyllä Ei Hauska
Jade ^_^
( 12.4 tuntia pelattu )
Julkaistu 24. kesäkuu.
Easily one of my favorite games. Long game play, challenging, story rich, good graphics, and very fun. I enjoied this game so much that I wish I could donate more money to the makers. Seriously! It's a REALLY good game!! 7 out of 5 stars!
Hyödyllinen? Kyllä Ei Hauska
Wolfhowl
( 8.6 tuntia pelattu )
Julkaistu 20. kesäkuu.
In my opinion this was a really enjoyable and great point and click adventure game, and I fully recommend it to anyone that likes the genre.

Following two storylines, with Geron and Nuri's tale working as a framing device for Sadja's adventure, which is the real focus of the story. You might get a bit more out of the game if you have played The Dark Eye: Chains of Satinav, since then you have played out the background story between the bird catcher and his love, but I wouldn't say it is required to understand what is happening at all.

The new character Sadja was much more interesting to me than Geron. And I greatly enjoyed each and every part with her. Driven and ambitious, but still with a softer side that she usually kept hidden. Her character and story is a mystery that is slowly uncovered through the journey. Geron has a simple and clear goal, that makes it easy to sympathize and understand him. Which also means we don't have to explore his character so much to understand his actions and motivations.

The story had several turns that I didn't see coming, and I was engaged through the entire experience. Because Geron isn't the brightest kid on the block, you might figure something out a bit before him in the story and dialogue, but not so early that you end up facepalming. There are also a few funny moments in this otherwise slightly dark tale, some of my favorite being dialogue between Sadja and her companion through most of her story.

The puzzles were good, and for the most part not too difficult. I got through a lot more of the game without needing a guide than I did in Chains of Satinav. And there are a lot of magical spells to add an additional element to puzzle solving. With Geron and Sadja gaining access to different forms of magic through their journey.
Hyödyllinen? Kyllä Ei Hauska
SkaterPoem
( 11.1 tuntia pelattu )
Julkaistu 18. kesäkuu.
This is the second game of the "The Dark Eye: Chains of Satinav"
Rich story good game, when puzzles are get frustrating it may give you a "skip" option which is very nice.
Hyödyllinen? Kyllä Ei Hauska
不能看比赛我要死了。
( 0.6 tuntia pelattu )
Julkaistu 18. kesäkuu.
下了半天结果一玩就闪退是什么鬼啊
Hyödyllinen? Kyllä Ei Hauska
The Danish Hotdog
( 0.2 tuntia pelattu )
Julkaistu 16. kesäkuu.
I never actually played much of the game, as it was a thing that my sister bought from my account without me allowing here to. Not being a fan of Point and click games, I returned it, with only around half an hour of gameplay. What I saw of it though, had beautiful art and gorgeous music. I just never liked the awkward movements and layout of these kind of games.
Hyödyllinen? Kyllä Ei Hauska
LonM
( 7.6 tuntia pelattu )
Julkaistu 15. kesäkuu.
TDE Memoria is a great point-and-click game from daedalic.

It has a great story, with a nice way of telling it [a story within a story]. Something nice about this game is that it works pretty well as a standalone (i.e. you don't need to have played the original). Plus, unlike some other daedalic games, I didn't spot any glaringly obvious spelling/translation errors.

The game mechanics are good too, with a mix of puzzles and magic spells that can interact with the environment, with the odd find-and-collect the items thrown in for good measure.

The art in this game is very nice, from the painted backgrounds to the character models.

gDefinitely a Great game.
Hyödyllinen? Kyllä Ei Hauska
Hyödyllisimmät arvostelut  Edeltävät 30 päivää
4/4 (100%) arvioi tämän hyödylliseksi
Suositeltu
8.6 tuntia pelattu
Julkaistu 20. kesäkuu.
In my opinion this was a really enjoyable and great point and click adventure game, and I fully recommend it to anyone that likes the genre.

Following two storylines, with Geron and Nuri's tale working as a framing device for Sadja's adventure, which is the real focus of the story. You might get a bit more out of the game if you have played The Dark Eye: Chains of Satinav, since then you have played out the background story between the bird catcher and his love, but I wouldn't say it is required to understand what is happening at all.

The new character Sadja was much more interesting to me than Geron. And I greatly enjoyed each and every part with her. Driven and ambitious, but still with a softer side that she usually kept hidden. Her character and story is a mystery that is slowly uncovered through the journey. Geron has a simple and clear goal, that makes it easy to sympathize and understand him. Which also means we don't have to explore his character so much to understand his actions and motivations.

The story had several turns that I didn't see coming, and I was engaged through the entire experience. Because Geron isn't the brightest kid on the block, you might figure something out a bit before him in the story and dialogue, but not so early that you end up facepalming. There are also a few funny moments in this otherwise slightly dark tale, some of my favorite being dialogue between Sadja and her companion through most of her story.

The puzzles were good, and for the most part not too difficult. I got through a lot more of the game without needing a guide than I did in Chains of Satinav. And there are a lot of magical spells to add an additional element to puzzle solving. With Geron and Sadja gaining access to different forms of magic through their journey.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
3/4 (75%) arvioi tämän hyödylliseksi
Suositeltu
13.0 tuntia pelattu
Julkaistu 6. kesäkuu.
A masterpiece. This game is amazing. I just finished it a couple days ago and my mind it still blown. The game-play is excellant and really makes you think. Sometimes you think you've tried everything. But every puzzle is always solvable, and usually in the simplest of fassions. Helps you to think outside the box, too. The characters are wonderful as well. Most are very likable and the creators did a good job in making even the characters you don't expect to like likeable. I would totally recomend!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
Hyödyllisimmät arvostelut  Kaikken aikojen
105/110 (95%) arvioi tämän hyödylliseksi
Suositeltu
11.1 tuntia pelattu
Julkaistu 18. toukokuu, 2015.
If you are playing this before have played The Dark Eye: Chains of Satinav, you are making an HUGE mistake. Stop, play Chains of Satinav, which is absolutely great and them return to Memoria.

You will love this even more, I guarantee.

Awesome game.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
59/62 (95%) arvioi tämän hyödylliseksi
Suositeltu
15.9 tuntia pelattu
Julkaistu 27. marraskuu, 2013.
Absolutely stellar game with amazing detail and story. Very very few games have made me care so much about the characters within the story and Memoria hooked me in with ease. As the sequel to The Dark Eye: Chains of Satinav, it greatly improves upon the animations and the thought process of puzzles. However, there might be a few puzzles that will seem like complete BS to you and you wouldnt be wrong. It might require you to think outside of the box and have some determination. If you can i would recommend playing Chains of Satinav before this so you can know the background of everything.

Pros:
Great Artwork and details
Beautiful and unpredictable story about love and adventuring

Cons:
Some puzzles may take some time and frustration
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
59/62 (95%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
12.6 tuntia pelattu
Julkaistu 10. elokuu, 2014.
Don't start this game if you haven't finished The Dark Eye: Chains of Satinav yet !

This sequel is really worth being played : same gameplay and characters (and some more of course), indispensable if you want to know what happens to Geron and Nuri. Few more hours in this fantastic universe and the same emotion at the end of the game ! DO play it !
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
56/62 (90%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
8.6 tuntia pelattu
Julkaistu 27. toukokuu, 2015.
“There are many kinds of joy, but they all lead to one: the joy to be loved.” ― Michael Ende, The Neverending Story

This game is a must for anyone and everyone! It is not only a game; it is an experience, a tale to be told over and over again! I strongly recommend playing the prequel, The Dark Eye: Chains of Satinav, which explains the events a year before Memoria, revealing the background story for Geron and Nuri for you to be able to grasp all heartwarming references of this game.

After the tragic, yet beautiful ending of the previous game, we meet Geron again in Andergast. A travelling caravan is visiting the silent medieval town, hailing from Far East. Driven by the possibility that there may still be a way to turn Nuri back into a fairy, Geron visits the residing site of the caravan to ask for their wisdom. Fahi, the travelling riddler and storyteller welcomes Geron, and challenges him to solve a riddle that resides in a long forgotten tale: the tale of princess Sadja.

I personally think that Memoria is Daedalic Entertaintment’s best work yet. Characters are so deep and alive, you keep carrying them with you long after you finish the series, as if you've just finished reading a good book, and wonder what to do with your life now. Aside from Geron and Nuri, our newly met characters - Sadja and the mysterious magical staff - are remarkable. The story is built so masterfully, you keep playing for hours, anticipating what shall happen next.

The gameplay is easy to grasp, hints and interactions are curiously enjoyable, puzzles are nearly always challenging. The art work is breathtaking just like the prequel, depicting different fantastic environments in a fashion that you'd wish that you are there. There are lots to discover in this game!

I consider myself a hardcore adventure gamer, and I haven't been seeing a game that I can compare to old classics like Grim Fandango, The Longest Journey, Syberia or Monkey Island Series. Memoria, is no less than a modern competitor. I thought Chains of Satinav to be a glorious fairytale that should be considered a classic. In this case, Memoria is a masterpiece!

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
37/38 (97%) arvioi tämän hyödylliseksi
Suositeltu
8.6 tuntia pelattu
Julkaistu 19. joulukuu, 2013.
OK so lemme get something out of the way before we being, I played this game without playing any of the previous games. It was discribed to me as a game that didn't require having played the other games to appreciate this one. To an extent, that is true, but the game feels a bit overwhelming when you havent played the other games. The game has some expectations, espectially in regards to it's puzzles. They are logic puzzles, and they are a bit outside of normal adventure game logic of one item for one interaction. Other traits common to adventure games, such as randomly rubbing everything against everything else is still in-tact.

I would recommend playing the other games before jumping into this one, but if you can't be asked, then jumping into this game alone is possible. Half of the story is underwhelming (i.e the part where you play as garron). it has a few moments, some tense, some funny, some that are actually a bit scary, but not enough to say it's anything other than passable. The other half (where you play as Sadja) are a real treat. Sadja is a female heroine who is actually a well
-rounded, well-developed character. For me, the game was worth it for her involvement alone, it was that good. The normal tedium of adventure games, the obtuse puzzling, the sometimes uncooperative interface, and the weird logic, were worth it just for Sadja's story. Adventure games don't do gameplay well, and this one really isn't different in that regard, but it tells a fantastic story with a damn good ending. I had goosebumbs at the end, despite the fact that i was a bit frustrated with the game at that point. It really mad the game worth it, rapped everything up nicely and made me happy that I owned the game.

The art in this game is fantastic. It has a Pastel feel to it. Lots of softer colors, blurred lines, and a really earthy beauty to it. I enjoyed it quite a bit. The sound design wasn't bad, nothing offensive, but no tunes i find myself whistling. And the voice acting is hit and miss. Sadja's voice acting is usually very good, Garons is passible, and everyone else is up for grabs (some good, some Laughably bad). The dialogue and writing are better then most, and the world being build is actually an interesting one, which makes me interested in the other games or possible sequals.

The game definitly has some negative points, such as towards the end. i won't spoil, but a character's personality change will leave some with a feeling of whiplash. It wasn't bad, just unexpected and definitly a bit sad. It felt a little forced, and didn't compare well to the rest of the character development that had happened thus far.

All in all, the game is good. It's an adventure game in an older style. Still has some of the same niggles as older adventure titles, but still tells its story well enough. It's beautiful, has some wonderful characters, and a deep enough world to make it something people can dive into if it's their thing. If you liked older adventure titles like Monkey island, and want something a bit more centered around drama as opposed to comedy, then this game is worth a look-see. If your more into The Walking Dead style of adventure games, you may feel a bit disappointed. If adventure games arn't your thing, skip it or get it on sale.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
42/48 (88%) arvioi tämän hyödylliseksi
5 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
12.0 tuntia pelattu
Julkaistu 21. elokuu, 2015.
Memoria is just brilliant. Even better than its predecessor, Chains of Satinav. It has good riddles, a brilliant story, interesting characters, very nice voice-actors - for me it's one of the best adventures of the last 10 years. If you like adventures at all, you should not miss out on Memoria!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
34/37 (92%) arvioi tämän hyödylliseksi
Suositeltu
8.3 tuntia pelattu
Julkaistu 22. joulukuu, 2014.
The most engrossing story I've ever encountered in a video game--I cared so much about Sadja and Halef that I couldn't do anything else until I had finished it. I also greatly enjoyed the magic spells, which proved to be a great addition to the point-and-click mechanic. Absolutely amazing game.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
29/32 (91%) arvioi tämän hyödylliseksi
Suositeltu
18.6 tuntia pelattu
Julkaistu 26. joulukuu, 2013.
“As the stone over the scarab, so rules the scarab over the stone” – The riddle from the Ancient Vault

After finishing Memoria’s prequel „The Dark Eye: Chains of Satinav” I was anxiously waiting for this game, wanting to know how exactly would Geron’s and Nuri’s tale end. Sitting to the game I had some expectations about the overall course of it, and involved mechanics. I was somewhat uneasy about announced introduction of another main character – Princess Sadja, but overall I did not expected any drastic changes between “Memoria” and its predecessor.

To my surprise however, after just a couple of minutes I had to completely abandon all these previous assumptions, and for the benefit of the game that is ! Not only all the strong points of “Chains of Satinav” were still present – with its stunning music, beautifully hand-painted backgrounds and complete, detailed voice-over, but also, to my content “Memoria” introduced a handful of new ideas making the game even better !

In ‘Memoria’, contrary to the previous game, we follow two seemingly separate stories. One starts right after the events of the previous game, which left Nuri, a former fairy and Geron’s girlfriend, turned into a Raven, and the featuring Princess Sadja, a heroine from over 450 years ago, whose footsteps we’ll have to follow. The narrative is written perfectly, telling us the truly moving story, full of surprising events, magic and sacrifice. The characters are likeable, interesting, and their motivations are truly believable.

The main flaw of “TDE: Chains of Satinav’s” gameplay were its puzzles, which although solid and logical, turned out to be quite simple, and after a while may have felt a bit repetitive. In “Memoria” this problem is nonexistent, ‘cause almost each of game’s many brilliant puzzles feels unique. All that thanks to an improved magic mechanic, greatly augmented in comparison to “Chains of Satinav”, with both spells variety increasing, and their impact on puzzle solving changing dramatically. Now we are allowed to choose from much larger diversity of powers than before, each coming with a distinct applications.

Summing up, I have to admit that “Memoria” has left me speechless, and after finishing it, I won’t hesitate saying that this jewel should be counted among best adventure games of the last decade. Both plotline and the puzzle design in this game are as close to perfection as I’d dare to ask, and above that we are once again pleased with astonishing aesthetics known from the previous game in the series.

I’d strongly recommend this game not only to those who enjoy this particular genere, but also to anyone who has even the slightest liking to a top grade fantasy tales !

Pros:
- Deep and intriguing plotline with two entangled keynotes.
- Huge amount of witty puzzles.
- Unique magic mechanics.
- Beautiful soundtrack perfectly fitting the story !
- Sequel to “Chains of Satinav”
- Set in a vast fantasy setting of ‘Dark Eye’

Cons:
- Boxed “Collectors Edition” available only in Germany
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska