Two stories, two main characters, one epic experience: in Memoria, players travel through different time periods, while following two distinct protagonists: Sadja, a southern princess who wants to be a war hero, and Geron, a bird catcher who wants to lift a curse from his girlfriend.
Análises de utilizadores: Muito positivas (272 análises)
Data de lançamento: 29 Ago, 2013

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Pacotes que incluem este jogo

Comprar Daedalic Adventure Bundle

Inclui 5 itens: Deponia, Edna & Harvey: Harvey's New Eyes, Memoria, The Night of the Rabbit, The Whispered World Special Edition

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Comprar The Dark Eye Universe Bundle

Inclui 4 itens: Blackguards, Blackguards: Untold Legends, The Dark Eye: Chains of Satinav, Memoria

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Comprar The Daedalic Armageddon Bundle

Inclui 11 itens: Deponia, Chaos on Deponia, Goodbye Deponia, The Whispered World Special Edition, The Dark Eye: Chains of Satinav, A New Beginning - Final Cut, Memoria, The Night of the Rabbit, Edna & Harvey: The Breakout, Edna & Harvey: Harvey's New Eyes, 1954 Alcatraz

PROMOÇÃO DE FIM DE ANO! A oferta termina em 2 Janeiro

 

Recomendações de Curadores

"Easily one of the best games in the history of the point and click genre. The story is absolutely beautiful and will make you teary-eyed if you let it."

Análises

“Memoria' is Daedalic's best adventure so far. The story presented is as elaborate as it is clever and remarkably well written [...]. If you'd ask me, I wouldn't know what to do better.”
10/10 – Eurogamer

“Great, fondly presented story with a stunningly beautiful conclusion, spiced with diversified game mechanics”
9/10 – Gamereactor

“Memoria is a masterpiece that shouldn't be overlooked by anyone.”
4.5/5 – Cheat Code Central

More games from the The Dark Eye series!

Acerca deste jogo

Two stories, two main characters, one epic experience: in Memoria, players travel through different time periods, while following two distinct protagonists: Sadja, a southern princess who wants to be a war hero, and Geron, a bird catcher who wants to lift a curse from his girlfriend. The game combines point & click gameplay with unique magic skills.

Sadja, a Southern princess, has an unstoppable desire to become the greatest hero in history – by joining and succeeding in the biggest war Aventuria has ever seen: The war of the Mages, fought in the middle of an uninhabitable desert.
Bird catcher Geron lives almost 450 years after the Great War. Geron’s eternal love, Nuri, has been turned into a crow by an evil curse. To give her back her human form, Geron needs the help of the mysterious merchant Fahi, who has magical powers. But Fahi is only willing to help Geron if he agrees to solve a puzzle which Fahi has seen in his dreams. The quest for answers soon leads to a chain of events that connects both Sadja's and Geron's stories, threatening to turn the present into a grim reflection of a long forgotten past.

Memoria combines classic point & click adventure gameplay with the features of The Dark Eye, one of the most successful RPG universes known in the fantasy world. Point & click adventure game puzzles get a unique twist by adding magical features – and a wise, talking staff. Over eight chapters, players control both Sadja’s and Geron’s fates, involuntarily interacting with each other and bridging over 500 years of time. Each chapter in Memoria features opulent graphics, epic locations, a thrilling fantasy crime story and a unique puzzle design that differs from chapter to chapter.

Key Features


  • Epic fantasy soundtrack and high quality voiceover to draw you deep into the game
  • Dive into the world of The Dark Eye, and explore mystical places such as Draconia, an ancient temple built by dragons
  • Follow the story of two unique characters through two different time periods
  • Beautifully hand-drawn 2D backgrounds and high quality 3D game characters
  • From the creator of The Dark Eye: Chains of Satinav, The Whispered World and Deponia

Requisitos do Sistema

Windows
Mac OS X
    Minimum:
    • OS: Windows Vista/7/8
    • Processor: 2.5 GHz Single Core Processor or 2 GHz Dual Core Processor
    • Memory: 2500 MB RAM
    • Graphics: OpenGL 2.0 compatible with 512 MB RAM (Shared Memory is not recommended)
    • DirectX: Version 9.0c
    • Hard Drive: 10 GB available space
    • Sound Card: DirectX 9.0c compatible
    Recommended:
    • OS: Windows Vista/7/8
    • Processor: 2.5 GHz Single Core Processor or 2 GHz Dual Core Processor
    • Memory: 2500 MB RAM
    • Graphics: OpenGL 2.0 compatible with 1GB RAM (Shared Memory is not recommended)
    • DirectX: Version 9.0c
    • Hard Drive: 10 GB available space
    • Sound Card: DirectX 9.0c compatible
    Minimum:
    • OS: Lion (10.7)
    • Processor: 2 GHz (Dual Core) Intel
    • Memory: 2500 MB RAM
    • Hard Drive: 10 GB available space
Análises úteis de clientes
47 de 50 pessoas (94%) acharam esta análise útil
12.6 hrs em registo
Publicada: 10 Agosto
Don't start this game if you haven't finished The Dark Eye: Chains of Satinav yet !

This sequel is really worth being played : same gameplay and characters (and some more of course), indispensable if you want to know what happens to Geron and Nuri. Few more hours in this fantastic universe and the same emotion at the end of the game ! DO play it !
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20 de 22 pessoas (91%) acharam esta análise útil
12.9 hrs em registo
Publicada: 30 Junho
This game was just as fantastic as the prequel. Some of the puzzles were a bit more obnoxious (the tower/crystal puzzle), and almost thought I was stuck in a bug once but luckily it wasn't. These games remind me of the longest journey, with surprises at every turn and an immersive story. I'm just sad that it's over... it was shorter than Chains of Satinav.
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11 de 11 pessoas (100%) acharam esta análise útil
6.7 hrs em registo
Publicada: 1 Julho
Wonderful immersive game! The voice acting was very good and the story + artwork were interesting enough to keep me delighted throughout the whole thing! The puzzle aspect wasn't too hard, but at times it left me thinking for longer than I'd like to admit. Would definitely play again!
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10 de 10 pessoas (100%) acharam esta análise útil
9.5 hrs em registo
Publicada: 17 Novembro
Very fun, and heart warming, it rekindles what the previous game was all about. Altho, i strongly recommend you play the first game before playing Memoria, otherwise you just wouldnt have the same relationship with Nuri if you did not play the first game. Sad ending, with a glimmy of hope.

9/10

eNjoy ^-^
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11 de 12 pessoas (92%) acharam esta análise útil
2.5 hrs em registo
Publicada: 29 Junho
Sadja al-Kedir is magnificent.

Seriously, I really love how it all ties together, and how the resolution throws a different light on everything that has happened.

The characters are varied and diverse, with their own different traits, backgrounds, goals and motivations.

Sadja is a princess, fiercely ambitious and bold, calculating yet terribly reckless - you just really have to play her story to get the full experience of this amazing lady;

Geron is literally an unsung hero, he is underestimated (somewhat justifiably), has a selfish streak and can be dense, but he has his extremely lucky moments of ingenuity and resourcefulness, few though they may be;

Bryda is the perfect mage student, top in all forms and classes, anticipated by senior academics for great things - but she is so very dissatisfied by the current state of magic - obscure, mundane and highly unexciting;

Yet, ultimately, they share a few common themes: desperate determination and loss. And that really shines through, by the end of the story.

Not to mention, it's really super to have characters who have their non-white cultural roots clear to be seen in their personalities and actions, while not falling into roles reflecting exoticism. Characters that stand out from the cast, nonetheless! And are not all-good nor all-evil! Huzzah!!

I really hope there will be more games with such good writing!! I hope daedalic will produce more games featuring characters of Sadja's ilk!!

Please playyyyyyyyy
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5 de 5 pessoas (100%) acharam esta análise útil
7.3 hrs em registo
Publicada: 17 Outubro
This game excels in two fields: Story and World Setting.

Story:
If you care about story in games, than you must play this game.
I played many point and click adventures in my life, so I can compare to a lot of them, and I truly can't think of one that had a more sophisicated story. When I sat through the ending credits of this one, I was just blown away by the cleverness of the plot and particularly its ending.

World Setting:
I guess that most gamers know all the "usual" fantasy elements well - magic, dragons etc. but the world of this game presents such original ideas that it really feels special and more deep than other fantasy worlds.
I won't spoil it, I'll just say that in this game artifacts and spells do original and interesting things, that we just don't see in other games.

As for the quality of other elements of the game:
- Graphics and Soundtrack: Beautiful as you would expect from Daedalic Entertainment.
- Puzzles: I think that most of the puzzles were great and fun. There were only a few that I found to be awkward, but still most are great.
- Voice Acting: Good but certainly not the strong side of this game, although it shouldn't drive you away from it.

And lastly, just note that this game is a sequel to The Dark Eye: Chains of Satinav, which is also a great game. You can't just play Memoria without playing Chains of Satinav first.
Luckily, it's another great game, and playing through both of them will give you a great journey.
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5 de 5 pessoas (100%) acharam esta análise útil
16.9 hrs em registo
Publicada: 7 Outubro
Just a short recommendation: a fun adventure with a great storyline, nice graphics and enjoyable voice acting for the most part. I now want to play the prequel to this :) I really like the feature that allows skipping pixel-hunting by pressing space to show indicators for the items you can interact with.

The situations/puzzles are of the right difficulty level and quite logical. Only one really stalled me while I needed to figure it out because the solution was a bit more ambiguous. 8/10.
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4 de 4 pessoas (100%) acharam esta análise útil
17.3 hrs em registo
Publicada: 18 Agosto
Best adventure game I have played since the age of the Monkey Island series.
Strong epic fantasy story that will keep you on throught out the game.
Excellent puzzle logic with one of the best hints system that will help you when you are stuck without telling you everything.
Graphics looks superb reminding me oil paintings and sound along with the voices are also of high standards.
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3 de 3 pessoas (100%) acharam esta análise útil
8.3 hrs em registo
Publicada: 1 Outubro
I love point and click adventures and the ending of this fantastic story just blew my mind ;D
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3 de 3 pessoas (100%) acharam esta análise útil
9.7 hrs em registo
Publicada: 7 Dezembro
What a brilliant sequel to Chains of Satinav. While it started a bit slow and seemingly about two separate groups of individuals from different times, but it didn't take long to get me engrossed in the story and characters. I played the whole thing in one sitting - I just had to know what happened next.

This is a tragic love story at it's heart, and yes, I cried. You should probably play Chains of Satinav first for the backstory of Geron the bird catcher and Nuri the fairy, but you won't miss anything in terms of plot if you were to start with this one as it tells a separate story.

If you like point & click adventure games and are after something a bit serious I highly recommend this and Chains of Satinav, and I hold these in much higher regard than some of Daedalic's other works (perhaps it's just me, but I couldn't stand the protagonist in Deponia and I felt that the characters in The Whispered World just fell flat).

These games have also got me interested in exploring The Dark Eye universe further, which is a role-playing game from Germany along the lines of Dungeons and Dragons.
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2 de 2 pessoas (100%) acharam esta análise útil
10.0 hrs em registo
Publicada: 11 Outubro
Really great game that was sitting half finished in my steam library way to long. Once I got into it again after a long pause I could not help myself but finish it within a few sessions. I am regretting that I had a long pause between the first and second half of the game. Really recommend this game to be played in a few long sessions for maximum immersion into the story.

Of course you should play the prequel first as the story is heavily based on chains of satinav (which is also very good).

The game has a nice scenerie, a good soundtraick, fair voice acting and a fantastic story. So if you fancy a good fantasy adventure I really recommend playing this game (and the prequel).

I hope there will be a third entry of the series.
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2 de 2 pessoas (100%) acharam esta análise útil
8.2 hrs em registo
Publicada: 8 Novembro
A really nice continuation/conclusion to the events of the Chains of Satinav. If you liked the original, this one is a must-play. The same dark fantasy setting, new (and old) stories about time, about choices and how to rise above yourself.

The graphics look fabolous, the music is nice. A bit clishé'd story, but I enjoyed it nevertheless. I recommend playing it.
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1 de 1 pessoas (100%) acharam esta análise útil
16.7 hrs em registo
Publicada: 28 Novembro
I purchased this game on a whim and it turned out to be amazing. What a fantastic story. I hope there will be another after this one! A few of the puzzles were a tad clunky or things that just didn't make sense but overall the flow was great. I fell in love with the characters and would absolutely recomend this game. One of the best stories I've seen in a game for quite some time!

My only regret is not playing the Memoria games in order. I guess I'll play the first one second.
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1 de 1 pessoas (100%) acharam esta análise útil
10.8 hrs em registo
Publicada: 26 Outubro
This is one of the best games I've ever played and one of the most beautiful stories!

I love that "just a shady magical staff". I would like to have one for my own. Really, if only that could be true... I love Sadja and her never-giving-up will and humour. She knows how to deal with over-bored magical staffs, lacking self-confidence due to the lack of memory, with over-excited too self-confident princes, and with too great powers of so great Ruler of Time, that it would be envied and betrayed by its servant.

Geron is kind. But honest. If we can say here "but".

Brida was interesting, but... boring as a common human being.

Fahi... Riddle-passionated man with castle-passionated daughter, he was a riddle himself.

My brain was strained to solve the riddles, however, not the riddles of the game, but those of the story! Deep story of Time and Destiny, Life and Death, Faithfulness and Betrayal, Truth and Lie, Love - and Dreams that come true.

It was a good idea with torches moving the forest, and the only thing that irritated me was a couple of kids keeping washing themselves whenever I came to the location. But the only minus it is!

To the glory of Sadja and her Staff!
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2 de 3 pessoas (67%) acharam esta análise útil
11.8 hrs em registo
Publicada: 27 Junho
Nice, surprising sequel to The Dark Eye: Chains of Satinav.

Sometimes I wasn't sure, if I liked the princess or not. Or the speaking Staff for that matter. But in the end, it was that, exactly, and the beautiful drawn environment that made the game worthwhile.

Handy enough, the user Interface didn't change all too much to it's prequel and this was perfect for me. Besides, the UI disappeared, unless I needed it. Which supports immersion quite nicely.

Tip: As mentioned already a few times, it really adds to immersion and understanding of Memoria, if you played first The Dark Eye.
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2 de 3 pessoas (67%) acharam esta análise útil
5.7 hrs em registo
Publicada: 29 Julho
This game is a masterpiece and a worthy sequel to Chains of Satinav. So far these two quests are my favorite among Daedalic Entertainment creations.
Absolutely amazing images, well written story and interesting puzzles. What more could you possibly wish?

I don't want to spoil any plot points in my review. I will give you two tips though...
1. Play Chains of Satinav
2. Play Memoria
That's it. If you are into this type of games, you surely will enjoy this experience. And even if you are not into quests, probably you will enjoy it anyway.
Seriously, just try it.
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57 de 59 pessoas (97%) acharam esta análise útil
15.9 hrs em registo
Publicada: 27 de Novembro de 2013
Absolutely stellar game with amazing detail and story. Very very few games have made me care so much about the characters within the story and Memoria hooked me in with ease. As the sequel to The Dark Eye: Chains of Satinav, it greatly improves upon the animations and the thought process of puzzles. However, there might be a few puzzles that will seem like complete BS to you and you wouldnt be wrong. It might require you to think outside of the box and have some determination. If you can i would recommend playing Chains of Satinav before this so you can know the background of everything.

Pros:
Great Artwork and details
Beautiful and unpredictable story about love and adventuring

Cons:
Some puzzles may take some time and frustration
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35 de 36 pessoas (97%) acharam esta análise útil
8.6 hrs em registo
Publicada: 19 de Dezembro de 2013
OK so lemme get something out of the way before we being, I played this game without playing any of the previous games. It was discribed to me as a game that didn't require having played the other games to appreciate this one. To an extent, that is true, but the game feels a bit overwhelming when you havent played the other games. The game has some expectations, espectially in regards to it's puzzles. They are logic puzzles, and they are a bit outside of normal adventure game logic of one item for one interaction. Other traits common to adventure games, such as randomly rubbing everything against everything else is still in-tact.

I would recommend playing the other games before jumping into this one, but if you can't be asked, then jumping into this game alone is possible. Half of the story is underwhelming (i.e the part where you play as garron). it has a few moments, some tense, some funny, some that are actually a bit scary, but not enough to say it's anything other than passable. The other half (where you play as Sadja) are a real treat. Sadja is a female heroine who is actually a well
-rounded, well-developed character. For me, the game was worth it for her involvement alone, it was that good. The normal tedium of adventure games, the obtuse puzzling, the sometimes uncooperative interface, and the weird logic, were worth it just for Sadja's story. Adventure games don't do gameplay well, and this one really isn't different in that regard, but it tells a fantastic story with a damn good ending. I had goosebumbs at the end, despite the fact that i was a bit frustrated with the game at that point. It really mad the game worth it, rapped everything up nicely and made me happy that I owned the game.

The art in this game is fantastic. It has a Pastel feel to it. Lots of softer colors, blurred lines, and a really earthy beauty to it. I enjoyed it quite a bit. The sound design wasn't bad, nothing offensive, but no tunes i find myself whistling. And the voice acting is hit and miss. Sadja's voice acting is usually very good, Garons is passible, and everyone else is up for grabs (some good, some Laughably bad). The dialogue and writing are better then most, and the world being build is actually an interesting one, which makes me interested in the other games or possible sequals.

The game definitly has some negative points, such as towards the end. i won't spoil, but a character's personality change will leave some with a feeling of whiplash. It wasn't bad, just unexpected and definitly a bit sad. It felt a little forced, and didn't compare well to the rest of the character development that had happened thus far.

All in all, the game is good. It's an adventure game in an older style. Still has some of the same ♥♥♥♥les as older adventure titles, but still tells its story well enough. It's beautiful, has some wonderful characters, and a deep enough world to make it something people can dive into if it's their thing. If you liked older adventure titles like Monkey island, and want something a bit more centered around drama as opposed to comedy, then this game is worth a look-see. If your more into The Walking Dead style of adventure games, you may feel a bit disappointed. If adventure games arn't your thing, skip it or get it on sale.
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26 de 29 pessoas (90%) acharam esta análise útil
18.6 hrs em registo
Publicada: 26 de Dezembro de 2013
“As the stone over the scarab, so rules the scarab over the stone” – The riddle from the Ancient Vault

After finishing Memoria’s prequel „The Dark Eye: Chains of Satinav” I was anxiously waiting for this game, wanting to know how exactly would Geron’s and Nuri’s tale end. Sitting to the game I had some expectations about the overall course of it, and involved mechanics. I was somewhat uneasy about announced introduction of another main character – Princess Sadja, but overall I did not expected any drastic changes between “Memoria” and its predecessor.

To my surprise however, after just a couple of minutes I had to completely abandon all these previous assumptions, and for the benefit of the game that is ! Not only all the strong points of “Chains of Satinav” were still present – with its stunning music, beautifully hand-painted backgrounds and complete, detailed voice-over, but also, to my content “Memoria” introduced a handful of new ideas making the game even better !

In ‘Memoria’, contrary to the previous game, we follow two seemingly separate stories. One starts right after the events of the previous game, which left Nuri, a former fairy and Geron’s girlfriend, turned into a Raven, and the featuring Princess Sadja, a heroine from over 450 years ago, whose footsteps we’ll have to follow. The narrative is written perfectly, telling us the truly moving story, full of surprising events, magic and sacrifice. The characters are likeable, interesting, and their motivations are truly believable.

The main flaw of “TDE: Chains of Satinav’s” gameplay were its puzzles, which although solid and logical, turned out to be quite simple, and after a while may have felt a bit repetitive. In “Memoria” this problem is nonexistent, ‘cause almost each of game’s many brilliant puzzles feels unique. All that thanks to an improved magic mechanic, greatly augmented in comparison to “Chains of Satinav”, with both spells variety increasing, and their impact on puzzle solving changing dramatically. Now we are allowed to choose from much larger diversity of powers than before, each coming with a distinct applications.

Summing up, I have to admit that “Memoria” has left me speechless, and after finishing it, I won’t hesitate saying that this jewel should be counted among best adventure games of the last decade. Both plotline and the puzzle design in this game are as close to perfection as I’d dare to ask, and above that we are once again pleased with astonishing aesthetics known from the previous game in the series.

I’d strongly recommend this game not only to those who enjoy this particular genere, but also to anyone who has even the slightest liking to a top grade fantasy tales !

Pros:
- Deep and intriguing plotline with two entangled keynotes.
- Huge amount of witty puzzles.
- Unique magic mechanics.
- Beautiful soundtrack perfectly fitting the story !
- Sequel to “Chains of Satinav”
- Set in a vast fantasy setting of ‘Dark Eye’

Cons:
- Boxed “Collectors Edition” available only in Germany
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18 de 21 pessoas (86%) acharam esta análise útil
18.6 hrs em registo
Publicada: 3 de Dezembro de 2013
The story continues from the game before it, to get a full pciture and emotional ties, you should play The Dark Eye Chains of Satinav, as it relates to the story and without playing it you will have no meaning to what the person is talking about, both games are worth it. The artwrok is fantastic, water colour paint drawn in detail out of a fairy tale, with every detail and item done with detail like the game before it, even conversations with NPCS, are done in detail with moving characters that come to life and shown in first person, Fairy tale is what comes to mind, those wonderous books you read as a child come to life in this game.

Gameplay is point and click with inventory system and magic use, puzzles and events and conversations are logical and won't have you doing some abstract picaso or infinate staircase riddle that has you smaking heads and every thing mostly fits.

Voice and sound are great, coming from a european maker, yolu actually get the feel of medievil europe and fairy tale setting then you would from a western game,

I can find no fault in the game and everyone should own it, it reminds me of the games of old, like Syberia were story and art fuse to create something you have not played before, honestly it did what few games could do, allow me to feel like I was playing a fairy tale or reading one, something I have not felt since I was a kid. 5/5
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