The highly anticipated follow-up to adventure classics The Longest Journey and Dreamfall. Dreamfall Chapters is an episodic story-driven adventure about choice and consequence, set in parallel worlds: a cyberpunk vision of the future and a magical fantasy realm. Your purchase includes all five episodes!
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Дата выхода: 21 окт, 2014

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Купить Dreamfall Chapters

Купить Dreamfall Chapters Special Edition

The Special Edition includes the digital Art of Book One, the official Crowboy tourist map of Europolis, and HD wallpapers.
Coming soon are the official Book One soundtrack, the Journeys Birth short-story collection and digital avatars.

 

Рекомендовано кураторами

"'Shape the story and the course of your journey through your choices and actions.' Recommended for fans of decision-based interactive fiction."

Недавние обновления Просмотреть все (21)

27 марта

Version 2.0.2 is out!

Woohoo! After a week of beta testing, we have finally released our first big Book Two update!

(There are also some fixes to Book One and the game engine in general, though most of the fixes are related to our latest episode.)

Included in this version are German subtitles and voices, and French subtitles. We apologise for the delay in finalising the localisation of this episode.

Update 2.0.2.2 includes the following changes and fixes:

  • Full German localisation and French subtitles for Book Two.
  • Fixed an issue with jittering animations occurring during cinematic sequences on lower spec OS-X systems.
  • Solved a problem where the game would occasionally crash during startup on certain Mac systems with AMD GPU.
  • Fixed a bug where the game crashed in the Enclave soon after starting the episode on some Mac systems with AMD GPU.
  • Fixed a problem with the WATI adbot getting stuck in Chapter 4.
  • Solved some bugs with the Bip escort mission in Chapter 3. Bip should now reappear and/or reposition if he gets stuck or disappears during the mission. You can also 'reset' Bip manually, by exiting the location and re-entering (e.g. by going in and out of the Rooster and Kitten or Mole's burrow).
  • Fixed an issue with the Azadi runner getting stuck or disappearing during his rounds in Chapter 3. Like Bip, the runner will also reset if you exit and re-enter the location.
  • Fixed an issue where if you talk to Reza before visiting Dr Roman in Chapter 4, you get an extra goal that never disappears.
  • Fixed an issue where if you go to the Pandemonium and speak to Mira before meeting Baruti in Chapter 4, you will always get the introduction for the neural programming career path, regardless of your actual career path.
  • Solved a problem with a duplicate dialogue line in the Mr London confrontation from Chapter 2.
  • Modified geometry collision in the Enclave and Marcuria, to avoid players getting stuck inside scenery.
  • Fixed a problem on MacBooks where the game would be frozen after the laptop goes to sleep and wakes up again.
  • Added a new icon for apprehending the Azadi collaborator in Chapter 3, to avoid false arrests. This icon will only be available if you start a new game.
  • Zoë’s journal in Chapters 4 and 5 has been expanded to fill in more of the story. To see the new journal entries, you will have to replay the chapters in question.
  • Fixed a problem with the inventory GUI getting stuck after being caught by the patrolling dock guard in Chapter 3.
  • The ‘Continue' button in the main menu is now disabled when the ‘Start Book Two’ option is available, to avoid confusion. ‘Continue’ always loads your last save game; it does not start a new episode.
  • All new save games will now be preceded with the chapter number, to make save game organisation a bit easier. Existing save games will not be updated.
  • The much requested consequence/important dialogue toggle has been added to settings. This is on by default, but can now be switched off. You will no longer see any 'immersion breaking' messages…but you might also miss out on some of the more subtle consequences of your choices and actions in the game.
  • Fixed a shader problem that could cause glowing corneas ('laser eyes') on ATI video cards. Please note that this is a work in progress and there may still be issues with this shader.
  • Fixed an issue where players could get permanently stuck in Zoë's apartment in Book One.
  • Brought back missing NPC atmospheric conversations in Europolis. These conversation were present in version 1.x but disappeared in version 2.0.
  • Ensured that the game will default to English text/voice if there are missing German/French subtitles or voice files.
  • Fixed an issue where interaction points on the shank and key in Friar's Keep in Book One could get offset in a save game.
  • Fixed an issue where the mouse pointer could get hidden when application focus was lost during dialogue options.
  • Re-added missing Arn Stont dialogue for Friar's Keep.
  • Re-added missing Bricks merchant voice-overs.

What's next? We're working on an update for the week after Easter which will fix issues with low volume on some dialogue lines, and add more sounds throughout Marcuria and other locations. There may also be other fixes included in this version.

Комментариев: 23 Подробнее

23 марта

Version 2.0.2 BETA now available

Last week, we published a beta version of update 2.0.1. Since then, we've discovered a couple of new bugs, and we've also fixed some outstanding issues.

We're therefore skipping v2.0.1 and replacing it with 2.0.2.

We plan to keep this version in the beta branch for a day or two, before releasing it to the main branch. To access the beta, right-click the game in your library and select properties. The beta tab will contain a dropdown where you can pick the v2.0.2 version.

Please note that unless you've encountered any of the problems in the change list, we do not recommend using the beta.

Update 2.0.2 contains all the fixes from 2.0.1 plus the following fixes:

  • Fixed a shader problem that could cause glowing corneas ('laser eyes') on ATI video cards. Please note that this is a work in progress and there may still be issues with this shader.
  • Fixed an issue where players could get permanently stuck in Zoë's apartment in Book One.
  • Brought back missing NPC atmospheric conversations in Europolis. These conversation were present in version 1.x but disappeared in version 2.0.
  • Ensured that the game will default to English text/voice if there are missing German/French subtitles or voice files.
  • Fixed an issue where interaction points on the shank and key in Friar's Keep in Book One could get offset in a save game.
  • Fixed an issue where the mouse pointer could get hidden when application focus was lost during dialogue options.

We're also preparing a new version containing the full German localisation. We expect that version to be ready later this week.

Комментариев: 16 Подробнее

Рецензии

“A fascinating game with interwoven tales, beautiful set pieces and believeable protagonists, Dreamfall is going strong and only getting started.”
90% – Gaming Trend

“an expertly written narrative, a brilliantly realised location in Europolis, and subtly far-reaching choices to make even at this stage, Book One: Reborn is an excellent return to The Longest Journey saga”
90% – Dealspwn

“couples a believable, superbly written lead character with complex decisions in a promising start”
8.0 – Polygon

Steam Greenlight

Специальное издание

In addition to all five episodes of the game, the Dreamfall Chapters Special Edition includes the following digital extras:

  • Reborn: The Art of Dreamfall Chapters Book One — a digital art book featuring concept art and illustrations from the first episode of Dreamfall Chapters (available now!)
  • Journeys Birth — two short stories in PDF and ebook formats, set in The Longest Journey universe and leading up to the events in Dreamfall Chapters (coming soon!)
  • Digital soundtrack featuring music from Dreamfall Chapters Book One in FLAC and MP3 format (available now!)
  • Digital Europolis tourist map! Sponsored by Niyom Media and presented by Crowboy, everyone’s favourite crow cowboy (available now!)
  • 7 HD wallpapers (available now!)
  • 5 digital avatars featuring characters from Dreamfall Chapters (available now!)

Об этой игре

Your purchase of Dreamfall Chapters includes all five episodes. The first two episodes — Book One: Reborn and Book Two: Rebels — are available for download now. The next three episodes will be available as free updates as soon as they are released.


Dreamfall Chapters is the episodic follow-up to award-winning adventures The Longest Journey and Dreamfall: The Longest Journey: a story-driven adventure about choices and consequences, dreams and reality, magic and science, chaos and order, and the broken heroes whose actions will shape the course of history in all worlds.

Set in parallel worlds — one a dark cyberpunk vision of the future, the other a magical fantasy realm — the game follows two broken heroes on their journey across worlds to save the very nature of dreams from the Undreaming. Dreamfall Chapters is a mature, emotional, dark, magical and heartbreaking adventure that will take you by surprise.

With a brand new storyline, Dreamfall Chapters introduces new players to The Longest Journey Saga, while returning players will get the conclusion they have been waiting for ever since the end of Dreamfall: The Longest Journey.

Key Features


  • Experience a deep and emotional episodic storyline that continues the epic saga of The Longest Journey — an award-winning story the New York Times called “compelling” and “terrific”
  • The sequel to acclaimed Adventure Game of the Year, Dreamfall: The Longest Journey. A recap of Dreamfall is available in-game for new players
  • Shape the story and the course of your journey through your choices and actions, and live with the surprising and sometimes devastating consequences
  • Connect your game and see the choices your Steam and Facebook friends have made before making your own, and share your decisions with everyone playing the game
  • Explore beautiful, rich, detailed and original worlds that combine a stunning cyberpunk vision of the future with magical fantasy, along with a broken and decaying dreamscape

Системные требования

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: Core 2 Duo 2GHz or equivalent
    • Memory: 3 GB RAM
    • Graphics: Intel HD Graphics 4000
    • DirectX: Version 9.0c
    • Hard Drive: 5 GB available space
    • Sound Card: Yes
    Recommended:
    • OS: Windows 7 64-bit
    • Processor: Quad Core i5 2.5GHz
    • Memory: 8 GB RAM
    • Graphics: ATI or Nvidia card with 2GB VRAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 20 GB available space
    • Sound Card: Yes
    Minimum:
    • OS: Mac OS X v10.9 Mavericks or higher
    • Processor: Core 2 Duo 2GHz or equivalent
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000
    • Hard Drive: 5 GB available space
    • Sound Card: Yes
    Recommended:
    • OS: Mac OS X v10.9 Mavericks or higher
    • Processor: Quad Core i5 2.5GHz
    • Memory: 8 GB RAM
    • Graphics: ATI or Nvidia card with 1GB VRAM
    • Network: Broadband Internet connection
    • Hard Drive: 20 GB available space
    • Sound Card: Yes
    Minimum:
    • OS: Linux Kernel 3.0 or above
    • Processor: Core 2 Duo 2GHz or equivalent
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000
    • Hard Drive: 5 GB available space
    • Sound Card: Yes
    Recommended:
    • OS: Linux Kernel 3.0 or above
    • Processor: Quad Core i5 2.5GHz
    • Memory: 8 GB RAM
    • Graphics: ATI or Nvidia card with 2GB VRAM
    • Network: Broadband Internet connection
    • Hard Drive: 20 GB available space
    • Sound Card: Yes
Полезные обзоры покупателей
132 из 146 пользователей (90%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
8.0 ч. в игре
Опубликовано: 20 декабря, 2014
Need Russian language!!!
Игра есть продолжение истории прошлой части The Longest Jorney. Отличается оригинальным сюжетом, историей, прекрасные декорации задают свою неповторимую обстановку. Затрагивает актуальные для нашего времени социальные проблемы (дримнет, зомбоящики и т.п.).
Нужен русский язык! Ну не успеваю я перевести с английского! Начинаешь сосредатачиваться на переводе и совершенно не обращаешь внимание на то, что на экране твориться. Срочно нужна локализация, причем титров вполне достаточно.
Был ли этот обзор полезен? Да Нет Забавный
40 из 46 пользователей (87%) посчитали этот обзор полезным
13.0 ч. в игре
Опубликовано: 29 ноября, 2014
Dreamfall Chapters – третья игра серии адвенчур The Longest Journey и после долгого перерыва путешествие вновь продолжается. Все что здесь написано касается только первой из запланированных пяти глав, естественно, делать выводы ещё рано, но первое впечатление составить можно.

Сюжет только берет старт, но уже интригует, диалоги написаны интересно. К моему большому сожалению, геймплей игры слишком сильно напоминает псевдо-адвенчуры студии Telltale. Минимум пиксель-хантинга, отсутствие головоломок, много общения между персонажами с намеком на нелинейность сюжета, зато, отсутствуют QTE сцены. В процессе игры, выбирая темы диалога, вы будете видеть сообщения, что ваш выбор повлияет на дальнейшую игру. Таких выборов за время 1й главы будет много, но о последствиях можно только догадываться. Наряду с решением, уровня убить или оставить в живых, вы будете наталкиваться и на более мелкие события. Например, как вы думаете, что может измениться от того, чем именно главная героиня накормит своего парня на обед?)

Графическое оформление приятно удивляет. Красивая, сочная графика, без набившей оскомину стилизации под комикс (привет, Telltale!). Основная и самая большая локация игры – улицы Европолиса, сделана полностью трехмерной. При том, все эти красоты созданы на Unity - образец того, как можно получить хорошую, качественную картинку, имея на руках бесплатный движок.

Музыка и озвучка персонажей приятна и не вызывает ни малейших нареканий.

Вот, пожалуй, и все. Чем в итоге станет игра, покажет время.
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25 из 28 пользователей (89%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
0.8 ч. в игре
Опубликовано: 14 марта
This game is amazing and fascinates from the first minutes.
Был ли этот обзор полезен? Да Нет Забавный
15 из 18 пользователей (83%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
15.3 ч. в игре
Опубликовано: 3 декабря, 2014
Лучше дождитесь как минимум второй книги. Пока что это лишь лёгкая затравка, призванная продемонстрировать глубину сеттинга и детальность проработки персонажей. Надеюсь, продолжение не заставит себя долго ждать.
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11 из 12 пользователей (92%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
12.8 ч. в игре
Опубликовано: 11 марта
Dreamfall Chapters - долгожданное и достойное продолжение первой части Dreamfall: The Longest Journey. Кстати, если не проходили ее, обязательно пройдите, иначе вы просто будете не в теме и ничего не поймете.

Лично для меня единственным минусом было то, что игра короткая(( Мне хотелось больше, но как-то все закончилось быстро и неожиданно, как серия любимого сериала. Но это была только первая книга, буду ждать вторую)

Теперь про саму игру. Графика хорошая, сюжет интересный, у вас есть возможность выбора, все принятые вами решения влияют на направление сюжета и, таким образом, у каждого получается своя уникальная история. Кстати, последствия ваших решений будут распространяться и на вторую книгу, так что аккуратнее))

В игре нет никаких маркеров заданий, но есть говорящая птичка с картой в разных частях города. На этой карте всегда отмечаются места, где вам стоит побывать. Игра очень хорошо озвучена, я играла без русификатора и общий смысл был мне понятен. А все потому, что очень четкий внятный инглиш))

Минусов нет никаких - ни лагов, ни багов, ни вылетов, ни неудобного управления. Все круто)) 5 из 5.
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5 из 6 пользователей (83%) посчитали этот обзор полезным
11.8 ч. в игре
Опубликовано: 13 марта
Книга 2 "Rebels".
Dreamfall просто поражает. Вторая книга реально длинная, по сравнению с первой, что очень хорошо (у меня стим показывает одиннадцать часов в игре. три часа - это первая книга. значит вторая заняла у меня 8 часов 0___0 - даже если по максимуму скинуть часа два на тупняки с загадками, то эпизод все равно внушает уважение).
Главных героев в ней стало только двое, но у обоих огромные карты для исследований, интересные сюжетные повороты, и неожиданные последствия некоторых выборов.
Рагнар Торнквист грамотно раскидывает крючки-зацепки с отгадками на некоторые вопросы первой книги.
А также вешает в конце просто громадный клиффхэнгер. Хватило бы сил теперь третью книгу дождаться.
Был ли этот обзор полезен? Да Нет Забавный
3 из 3 пользователей (100%) посчитали этот обзор полезным
11.7 ч. в игре
Опубликовано: 28 марта
Игра Dreamfall Chapters: на мой взгляд, лучшая игра своего жанра. Очень интересный и непредсказуемый сюжет. Красивый, яркий и интересный мир, колоритные и запоминающиеся персонажи. Отличная прорисовка деталей. Для меня в игре лишь один значимый минус - отсутствие русской озвучки. Хотелось бы побыстрей Dreamfall Chapters: 1 и 2 эпизоды на РУССКОМ ЯЗЫКЕ!!!!!! :-)
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4 из 5 пользователей (80%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
4.2 ч. в игре
Опубликовано: 24 февраля
Это что-то невероятное! Море эмоций! Жду с нетерпением новую книгу!
Был ли этот обзор полезен? Да Нет Забавный
6 из 9 пользователей (67%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
14.1 ч. в игре
Опубликовано: 4 января
Считал себя поклонником предыдущих двух игр, очень ждал эту, но по окончании единственной пока выпущенной части, в голове вертится только форменный зад главной героини...

10 из 10 разумеется

Upd: Игра, конечно не заслуживает десятку, особенно после того, как заставила изрядно побегать во второй части, вместо того, чтобы предложить игроку горстку интересных головоломок. Однако сюжет не оставляет равнодушным и присутствует простор для повторных прохождений.
Был ли этот обзор полезен? Да Нет Забавный
3 из 4 пользователей (75%) посчитали этот обзор полезным
10.1 ч. в игре
Опубликовано: 4 февраля
В начале 2014 года я решила поиграть в The Longest Journey, игра мне очень понравилась, сюжет захватил... И тут я узнала, что продолжения нет уже 7 лет. И, словно по волшебству, внезапно анонсируется следующая часть. Естественно, я ждала с нетерпением (возможно, не таким, как у людей, игравших 7 лет назад, но всё же).

На данный момент (1 глава) могу сказать, что игра меня ни капли не разочаровала, даже больше, меня восхищает красота пейзажей и новая Зои, мне нравятся шутки в том же стиле, что и в предыдущей части, сюжет также увлекает с самого начала... А достойная озвучка персонажей заставляет проникнуться атмосферой и погрузиться в мир игры. Ну и, конечно, терзает вопрос, что же будет дальше?
Был ли этот обзор полезен? Да Нет Забавный
3 из 4 пользователей (75%) посчитали этот обзор полезным
13.5 ч. в игре
Опубликовано: 15 марта
Продолжение самого крутого квеста и адвенчуры The Longest Journey и Dreamfall. Местами затянуто, но если играть небольшими порциями, получается очень интересно. Вообщем игра крутая, рекомендую всем кто любит атмосферу и интересные диалоги.
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1 из 1 пользователей (100%) посчитали этот обзор полезным
9.3 ч. в игре
Опубликовано: 21 мая
Как долго я её ждал, около 7 лет! После прохождение Dreamfall: The longest journey у меня остались неизгладимые впечатления, восхитительно переданы миры: фентезийный и технократический, сплетение судеб героев, всё закручено настолько, что играя, я получал неописуемое удовольствие, что сказать по Dreamfall: Chapters? Прошёл 1 книгу, она сделана для затравки, движок Unity 4 делает игру довольно красивой, сохранилась стилистика и наконец продолжение истории (которую я немного успел подзабыть). Рекоммендую всем, кто играл в предыдущие части, кто не играл - не стоит начинать именно с этой, поиграйте в Dreamfall: The Longest Journey, а затем, я уверен , вы захотите дальше окунуться в мир Аркадии :)
Был ли этот обзор полезен? Да Нет Забавный
2 из 3 пользователей (67%) посчитали этот обзор полезным
12.7 ч. в игре
Опубликовано: 15 марта
Эта игра определенно стоила всех этих лет ожидания - за все время, пока я в нее играла, ни разу не разочаровалась в ней. В ее атмосфере есть что-то такое, что цепляет с первых секунд и не отпускает до самого конца. Или я просто слишком фанат серии, чтобы увидеть в ней что-то плохое.
Геймплейно игра мало чем отличается от второй части, и для квеста, как по мне, она легковата (хотя Dreamfall уже давно перестала быть именно классическим квестом). Есть в ней что-то от игр ТэллТэйл, разве что интерактивных моментов больше и практически любые мелочи запоминаются персонажами и действительно любое твое действие имеет последствия, порой очень неожиданные. И это хорошо. Это даже больше, чем просто хорошо.
И кстати, игра действительно воспринимается как книга, а не как кинцо, что не может не радовать еще сильнее. В общем, для меня серия все еще держит марку (хотя и сильно изменилась с конца первой части и не сразу мне эти изменения понравились) и с нетерпением буду ждать новых «книг» :3
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2 из 4 пользователей (50%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
4.7 ч. в игре
Опубликовано: 13 февраля
Это отличная игра. В отличие от всяких переизданий для мобилок сибирских недоквестов и прочей мути — это классная игра с огромной историей. Что тут сказать — рекомендую!
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95 из 113 пользователей (84%) посчитали этот обзор полезным
5.6 ч. в игре
Опубликовано: 27 ноября, 2014
Book One:

It’s been almost a decade since the ending of the previous installment left us with an abrupt cliffhanger while making us eager for more ventures of Zoë Castillo.

Ever since then, the future of Dreamfall was uncertain, with Funcom shifting its focus to online games before finally being salvaged with successful Kickstarter funding. So how does the first episode hold up after all those production perils and is it a worthy successor of the Dreamfall series?

For those of you who just tuned in and are unfamiliar with its predecessor (shame on you!), this story-driven adventure game takes place in two worlds, technology-infused Stark and magical land of Arcadia. Our heroine Zoë will start the journey by investigating the disappearance of her ex-boyfriend Reza Temiz, before unraveling a global conspiracy led by Japanese toy manufacturer WATIcorp. As you would assume, their real focus is far from making toys for kids and more on delivering a new, vastly damaging lucid dreaming drug to the market, something which will have dire consequences on both Stark and Arcadia in later events. Slowly you are introduced to new characters and find yourself jumping between worlds following the WATIcorp trail before realizing how small of a cog in a story they are and that much more is at stake.

The story picks up several months after the Longest Journey ending with Zoë still being stuck in a Storytime limbo. It is an otherworldly realm now swarming with Dreamachine addicts and other trapped souls. Following the gloomy finale in The Longest Journey, WATIcorp has gained even more power and influence by openly selling dream consoles from previous game labeled now as “Dreamachines”, a device marketed as a tool for enhancing lucid dreaming while making most of its users highly addicted in the process. You will get to witness that side effect firsthand while roaming through the streets of Europolis later, tripping over many of its comatose inhabitants in street corners.

At first, you will get a glimpse of storyline by helping other trapped souls and Dreamachine addicts in Storytime and later reconciling with our old mysterious friend Vagabond, who will inform us that both of the worlds of Stark and Arcadia are in great danger and Zoë’s help is needed once again. Before finding ourselves in Stark again, the game will briefly reunite us with another familiar face Kian Alvane, where we also learn more about his fate after the events in The Longest Journey. Along with Zoë, he is one of the three playable characters in the first episode of Chapters (I don’t want to spoil who the third protagonist is but let’s just say it is someone who I found quite charming and took me completely by surprise).

Seeing how this episode mostly acts as something to entice new and returning players of Dreamfall, I can understand the lack of challenging puzzles in game for the most part. Usually you will find yourself merely repeating what the game asks of you or just combining items on few occasions but sadly that’s all there is to it. Luckily, that would probably be the only flaw that you might see in game, since everything else has been polished to the perfection. From the soothing scenery of Storytime (but only if we ignore that nightmarish wardrobe with slimy tentacles coming out of it) to the luminous and lively streets of Europolis – it is quite clear at first glance to where most of the love for the game went.

Some older fans of Dreamfall might be displeased with the new voice actor for Zoë Castillo but frankly, that is something you might notice if you finished the previous game in the series only recently. And I assure you, beside that minor change the game does not hold back when it comes to delivering some quality voice acting. I can safely say that now we have a strong contender for one of the most adorable voices for a repair bot in video games ever.

Speaking of Europolis, it is one of the few locations in first episode where you will spend most of the time and for a good reason. The whole city is gorgeously designed, highlighting the contrast between rich and poor on every corner. One moment you might find yourself gazing at the beautiful skyscrapers in Sonnenschein Plaza before stumbling over one of the many slumbering Dreamachine junkies. And let’s not forget our old pals from EYE, a global police agency who will watch over your every move, creeping on you and thousands of other citizens in Europolis.

In most games and movies, I always found the inclusion of lens flare nothing more than a cheap gimmick and what developers tend to incorporate when they run out of any other creative additions. But in this context, it is a feature which works incredibly well and adds something new to the whole dreamy (wink wink) undertone of the game. Dreamfall Chapters also does a remarkable job in pushing the capabilities of Unity engine to the sheer limits. Often i found myself going on short breaks from whatever game was asking me to do and decide to take an excessive number of screenshots instead. Even some seemingly bland section such as medieval prison complex makes up for an interesting and enjoyable location in the game.

Another thing on what developers focused more in Dreamfall Chapters are choices. Just like in a certain Telltale’s post-apocalyptic zombie game, you will now be notified with a large text prompt whenever you make an important decision while having an option to see the percentage of selected choices from other players online which might significantly help you in making a decision. The real question here is will these decisions result in greater variety, establishing a different image of the world for each player or are they nothing more than templates merely guiding us to one of the few prearranged endings of the game. For now, I believe it could go either way. One of my decisions in prologue during the second playthrough resulted in having a completely different job and doing business with a new key NPC once I found myself in Europolis again. Every other choice implied we might only see possible results of them in upcoming episode(s), especially when I played with Kian Alvane. To be fair, I am still a bit skeptical on how my choice between pork sausages or cheese soup for boyfriend’s dinner might leave a significant impact on the future of both worlds but i guess only time will tell.

Abstract:

Despite the serious lack of challenge in puzzles and relatively short length (although this point might prove invalid later with the release of new episodes), Dreamfall Chapters is quite deserving of your attention. With its superb voice acting, stunning locations and captivating story which will only leave you counting down the weeks for the release of the next episode, I will say we have a rewarding sequel for the Longest Journey. After an intro as good as this one, it’s hard not to expect only the best from the next episode.

8/10
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9.4 ч. в игре
Опубликовано: 22 декабря, 2014
This review is written after completing book 1, and comes from the perspective of someone who hasn't finished any of the older games. Yes, in my opinion, this game can be played if you haven't played any of the others. It'll take you some time to get into it, but eventually events and things will make sense to you. Obviously it'll be easier if you did play the games though. (I won't discuss any specific spoilers.)

I've heard many good things about the games, and when I found out that this game was coming out, I decided to check it out. I like games with an interesting story and choices that will affect how you as a player will experience it.

The first thing I noticed about the game before I played it, is that two of the three playable characters are poc, persons of color. Now that wouldn't matter so much if they weren't good characters to begin with. Fortunately, Zoë and Kian are interesting characters. I have more to say about Zoë since the focus of the game was more on her in the first book, but from what I've seen during my time with Kian, he'll have to make tough decisions in later books.

The intro chapter of the first book (which I will refer to by its title, Reborn) was amazing. It (re)introduces you to Zoë, what happened to her, where she is, and where she wants to go (which is a decision made by you). In the first chapter, it already becomes clear that she's unsure of her path in life, which makes her a believable protagonist if you ask me. She loves helping people, finding a good cause to work for and she's witty. Additionally, she struggles, just like you and me.

I thought the last chapters of Reborn were a little dull. It involved running around the town and finishing objectives, and when I realized I was about to finish the chapter, I felt a bit relieved. However, that's not to say that the entire chapter is dull. [Zoë Castillo voice] "Nope. Nope, nope, nope." Like I said, the beginning of Reborn was amazing to me, and throughout the chapter, I've found many little things I thoroughly enjoy. I won't address them here, since I was surprised by them and that's the best way to enjoy something.

The voice acting in this game is mostly right. The protagonists have good voice actors, so I don't have anything to complain there. Here and there, there are characters in the game who have questionable VA's, characters who have voices that don't suit their look. But these are small things that won't bother me in the long run.

I don't know what happened with these games, and how Dreamfall Chapters came to be. All I know is that the community wanted it to be a thing and it absolutely deserves the praise it gets. Set in a beautiful world you can (mostly) interact with, believable protagonists, an absolutely enchanting soundtrack... if you like this sort of game, please don't hesitate. I believe in the choices I made so far, and Dreamfall Chapters did a good job of reminding me that they will all have consequences... and that I will have to face them soon.

I can't wait.
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16 из 18 пользователей (89%) посчитали этот обзор полезным
15.4 ч. в игре
Опубликовано: 22 марта
9.5/10

genre : point and click adventure game in 3rd person

+ high production values, beautiful art, great character models, especially Zoe is very well designed, stunning environments and worlds
+ excellent voice acting, one of my favorite soundtracks, music is both epic and emotional
+ the story is one of the best you can find in gaming, heart breaking and emotional, other times dark and mysterious - the writing and dialogues are better than most movies you have ever watched - you continue the story of the previous games in the series, following the journey of the 2 heroes in parallel worlds, of science and magic, reality and dreams, order and chaos
+ gameplay wise it's a point and click adventure game in 3rd person - there are inventory based puzzles, puzzles are scarce but well thought , but the most important part of gameplay is observation and dialogues, where the choices have consequences, the path changes according to them and the balance is shifted - combining items in inventory or choosing the appropriate action when interacting are also basic gameplay functions
+ pretty long for episodic game, the 2nd book i'm playing right now seems to be twice the size of the 1st one - replayability is also good since most people will replay it to see the alternate results of their actions

- it would be a 10/10 game for me if it wasn't for the optimization issues and frame drops on large open areas, it has been fixed a bit since the release but it still needs some work
- some animations could be better, but for an adventure game they are way above average

the whole series of longest journey/dreamfall is very special to me, it just feels that playing these games and following the story is something more than just gaming - makes you feel things and maybe reconsider some things in your own life - ofcourse the game is recommended to everyone , although it would be wise to play at least the longest journey first to understand the worlds since despite the fact that there is a story recap it's not enough.
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17 из 23 пользователей (74%) посчитали этот обзор полезным
3.0 ч. в игре
Опубликовано: 3 декабря, 2014
I've been waiting this since forever! Finally it comes!

Beautiful graphics, intriguing storyline. The only downside is that the frame rate drops in Europolis and Zoe's apartment. Episodic gaming is not really my cup of tea, but I guess I'll have to make do.

Very much story driven. You will have to play Dreamfall: The Longest Journey before this as it is a direct sequel. Can't wait for the next episode.
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13 из 18 пользователей (72%) посчитали этот обзор полезным
13.8 ч. в игре
Опубликовано: 7 декабря, 2014
I recently finished playing Dreamfall Chapters Book One and thought I’d post my thoughts while it’s still fresh in my mind.

I should start by saying that this is definitely NOT a game for everyone. If you’re new to the series, it likely won’t have nearly as big of an impact on you and you’ll be a bit lost at times. For those gamers like myself who have been waiting for a continuation of the series for YEARS, this is a fantastic continuation of a great story.

PROS:

- Fantastic storytelling. Character dialogue is fresh and engaging.
- Nice graphics. I wouldn’t go so far as to consider them “amazing” but the in-game graphics definitely hold their own amidst other indie current-gen titles.
- Great music. The soundtrack stands on its own and provide nice ambient mode.

NEUTRAL:

- Mediocre gameplay. Very similar to Telltale titles, the gameplay here is very simple and essentially consists of navigating to certain areas and talking to various NPCs. It’s a bit disappointing considering that the original title dating back to 2000 had TONS of puzzles to solve and variety. Oh well.

CONS:

- Busy work. I hate to say it, but some of the later actiivities in Book 1 seem like busy work. Essentially “here, go talk to XYZ and fetch ABC.” I can forgive that for a bit but after awhile, it gets old and tedious. Especially when certain objectives are on opposite sides of a given city scape.

Final Verdict: Strong B+
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15.5 ч. в игре
Опубликовано: 27 января
It's a great game with wonderful characters and an interesting story from a talented, proven developer, but don't buy it. It's been three months since the last episode came out. The wait has been kind of insane for an episodic series, and at this rate, the finale will be some time in 2016. Because of how much time has passed, I have barely any memory of what happened in the first episode (Something about a spicy sausage, a Muslim prison riot and a space baby...), and it will take some work to get emotionally reinvested in the game by the time chapter 2 comes out, whenever that is.

I'd say forget this is a thing, and just wait for 2016 to buy the whole thing on sale for ten bucks.

- Update 3/12/15 -

The second chapter is just coming out this week, making it nearly five months between two hour chapters. No apologies or explanation from the developer, this is just how they've decided to do business. They should have just called it an Early Access title.
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