Publisert: 9. desember
~Book One Review~
Good stuff -
*Great complex story, the long awaited continuation for Dreamfall TLJ
*Choices and consequences concept introduced into the game
*Graphics are cool
*Good writing and characters
Bad stuff -
*Not yet fully optimized for PCs and specifically for 32bit version of Windows (even after patch 1.1.2)
*Performance and graphics don't justify system requirements
*Game relies solely on story, not gameplay. Again.
*Still too early to tell where the game is going and whether it's going to be good or disappointing
I have good things to say about this game, but!
Unfortunately, I'll have to start by saying that technically, this game is not too good. After waiting 7 years for a sequel, when you pre-order a product full price, then get release-delays, and then you have to struggle with the game and with your computer to run stuff properly.... Well, that's a bad start. Really bad start.
Anyway, I had to buy more RAM and install a 64-bit OS on my system to run this game properly, and if I wasn't an advacned user, I would have been left feeling that I've thrown 30$ to the garbage.
Though, considering the fact that RTG is a new and small company, that they have released pretty fast 3 patches for the game by now (which improved performance but didn't solve my problems anyway), and also considering that they're keeping in touch with the fans, supporting and trying to help as much as possible, keeping the fans updated through every advancement..
Well, Red Thread Games earned my respect, despite this highly unoptimized product.
Good. So, now, for the game itself.
It's good. Pretty damn good even, but possibly because I'm already in love with the TLJ universe.
The writing is good in my opinion, as expected, and it's the game's main strength.
I really enjoyed the story and characters, both old and new ones.
The soundtrack has taken a new and interesting direction, which fits the game's new style.
Seems like the devs took some inspiration from Telltale's choices&consequences concept, which I like.
And generally, I enjoyed playing book one and the very opening really got me into this 'new' story.
Gameplay-wise, this game plays much like its predecessor. I thought that they'd polish Dreamfall's action sequences (so-called sneaking and combat) but instead they were completely thrown away and we're left with adventure-elements only and the new choices&consequnce idea. The puzzles are also rather easy (although they are more innovative than those on Dreamfall in my opinion).
I really hoped the developers would listen to the fans about this one, and would make the gameplay more challanging, engaging and worthwhile. But it seems like they have stayed with their old paths and there again the game relies mostly on story.
The graphics look beautiful and alive but are not stunning, and not they nor the game's performance justify the system requirements.
Europolis is the largest area in book one, and looks interesting at first, but later it becomes an annoyance when you have to run long distances around without any reward or encouragement for exploring, as when you do that you'd mostly find people talking about politics and basically feel like a big part of the content is duplicated over Europolis.
Despite my complaints, I did get really excited about Chapters and Book One, enjoyed it and am looking forward for the continuation.
My only fear is that Chapters has 7 long years of waiting to fill, and doesn't go humble about its ambitions. If the developers won't polish the game some more, and won't improve it's weak points, they could easily turn it into a disappointment.
Now is simply too soon to predict whether Chapters is going to be a fulfilling title or just leave us feeling empty.