The highly anticipated follow-up to adventure classics The Longest Journey and Dreamfall. Dreamfall Chapters is an episodic story-driven adventure about choice and consequence, set in parallel worlds: a cyberpunk vision of the future and a magical fantasy realm. Your purchase includes all five episodes!
ユーザーレビュー: 非常に肯定的 (446 件のレビュー)
リリース日: 2014年10月21日


Dreamfall Chapters を購入する

Dreamfall Chapters Special Edition を購入する

The Special Edition includes the digital Art of Book One, the official Crowboy tourist map of Europolis, and HD wallpapers.
Coming soon are the official Book One soundtrack, the Journeys Birth short-story collection and digital avatars.



"'Shape the story and the course of your journey through your choices and actions.' Recommended for fans of decision-based interactive fiction."

最新の更新 全て表示(12)


Version 1.1.3 patch notes

Dreamfall Chapters has just received another patch, bringing the version number to 1.1.3, squashing a few more bugs and introducing a couple of new features.

Here are the most important changes:

  • Introducing 'exclusive' full-screen mode for Windows, which may improve performance for some users.
  • Added option for vertical sync in visual settings.
  • Improved memory usage in Europolis.
  • Brought back missing ambient sounds in Europolis. The previous patch contained a bug where some sounds — mostly diegetic music — disappeared.
  • Added link to our privacy policy. Exciting!

As always, please let us know how this patch works for you. We're already working on version 1.1.4 which may introduce an exciting new feature to the game!

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Version 1.1.2 patch notes

The latest Dreamfall Chapters patch has arrived — a bit late for Thanksgiving, but just in time for Black Friday!

Here's a list of the most important fixes in v1.1.2 for Windows, Mac and Linux.

  • Improved memory management: memory usage is now 15-20% less in Europolis and should help players on 32-bit Windows and/or with 3GB of RAM. Memory optimisation can also help reduce frame-rate stuttering.
  • Fixed graphical glitches on AMD and Intel GPUs causing broken corneas: no more crazy laser eyes!
  • Added checkboxes to disable camera effects.
  • Steam sync improvements. The game no longer keeps save games in RAM, reducing memory usage.
  • Fixed frame-rate issue in Zoë's apartment.
  • Collision fixes in various locations. No more escaping through the scenery! (At least, we hope so. Please report any remaining loopholes.)
  • Changed eye-icon to F-icon (or equivalent key binding) when drawing the player's attention to an object or character.
  • Fixed a bug where 'Consequence' text was out of bounds and did not display correctly in some languages.
  • Fixed a bug where the 'submit changes' and 'revert changes' buttons would be incorrectly displayed when showing the UI the first time.
  • Fixed a bug where labels/text for items in drop-down lists would disappear (and made the lists look better).
  • The player should no longer be able to open the inventory when there are no inventory items. This addresses issues players were having while opening the inventory in House of All Worlds, resulting in either seeing Zöe's items from Europolis or creating a bug where the cursor would be stuck on screen, making it harder to move around.
  • No more interactables on moved or removed assets (e.g. invisible cars on Kaprova).
  • On start-up, depth-of-field is disabled on Macs with integrated Intel GPU. This can be manually re-enabled but will affect frame-rate.
  • Replaced missing lightmaps in Pandemonium.
  • Wrong gender on one of the NPCs near Pandemonium
  • Fixed window and door camera collisions in Dr Roman's office to avoid camera clipping through surfaces.
  • Rebaked occlusion map to avoid vanishing scenery on the rooftop in Friar's Keep, Sister Sahya's office, Dr Roman's office and in Europolis.
  • Added missing French subtitles for Sister Sayahs office.
  • Added version number in title settings menu: you can finally see which version of the game you're running!
  • Fix for buggy save-game thumbnails.
  • Footsteps have been fixed in Friar's Keep.
  • Shi*bot regains missing flapping fabric animations for his stupid mouth.
  • Reduced reverb in dreaming girl's bedroom in Storytime, and in the Hand that Feeds.
  • Removed non-functional talk action on vendor in Europolis.
  • De-synced synchronised NPC animations in Friar's Keep (Murron's guards) and in Europolis (EYE guards harassing Nela).
  • Added buzzer interaction if Zoe goes to Pandemonium directly after Nela.
  • Added missing lip-sync and missing subtitle for Mr London.
  • Collision fix on stairs to university lab in Europolis.

We still have a couple of known bugs that we're still working on, including:

  • Loading an existing save-game in Europolis on 32-bit Windows and/or with 3GB of RAM can still cause random crashes. We are working on a fix, but in the meantime, click here for a work-around.

Let us know if there's anything that doesn't work as expected; we are in the planning phases of version 1.2 but if any emergency fixes are needed, we will make a 1.1.3 patch as soon as possible.

Happy Thanksgiving to all of our American players, and a happy last-Friday-of-November to everyone else!

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“A fascinating game with interwoven tales, beautiful set pieces and believeable protagonists, Dreamfall is going strong and only getting started.”
90% – Gaming Trend

“an expertly written narrative, a brilliantly realised location in Europolis, and subtly far-reaching choices to make even at this stage, Book One: Reborn is an excellent return to The Longest Journey saga”
90% – Dealspwn

“couples a believable, superbly written lead character with complex decisions in a promising start”
8.0 – Polygon

Steam Greenlight


In addition to receiving all five episodes of the game as they are released, Dreamfall Chapters Special Edition includes the following digital extras:

  • Reborn: The Art of Dreamfall Chapters Book One — a digital art book featuring concept art and illustrations from the first episode of Dreamfall Chapters (coming soon!)
  • Journeys Birth — two short stories in PDF and ebook formats, set in The Longest Journey universe and leading up to the events in Dreamfall Chapters (available November 1st)
  • Digital soundtrack featuring music from Dreamfall Chapters Book One in FLAC and MP3 format (available November 1st)
  • Digital Europolis tourist map! Sponsored by Niyom Media and presented by Crowboy, everyone’s favourite crow cowboy (coming soon!)
  • 7 HD wallpapers (coming soon!)
  • 5 digital avatars featuring characters from Dreamfall Chapters (coming soon!)


Your purchase of Dreamfall Chapters includes all five episodes! Book One: Reborn is available for download now, and the remaining four books will be available as free updates as soon as they are released.

Dreamfall Chapters is the episodic follow-up to award-winning adventures The Longest Journey and Dreamfall: The Longest Journey: a story-driven adventure about choices and consequences, dreams and reality, magic and science, chaos and order, and the broken heroes whose actions will shape the course of history in all worlds.

Set in parallel worlds — one a dark cyberpunk vision of the future, the other a magical fantasy realm — the game follows two broken heroes on their journey across worlds to save the very nature of dreams from the Undreaming. Dreamfall Chapters is a mature, emotional, dark, magical and heartbreaking adventure that will take you by surprise.

With a brand new storyline, Dreamfall Chapters introduces new players to The Longest Journey Saga, while returning players will get the conclusion they have been waiting for ever since the end of Dreamfall: The Longest Journey.

Key Features

  • Experience a deep and emotional episodic storyline that continues the epic saga of The Longest Journey — an award-winning story the New York Times called “compelling” and “terrific”
  • The sequel to acclaimed Adventure Game of the Year, Dreamfall: The Longest Journey. A recap of Dreamfall is available in-game for new players
  • Shape the story and the course of your journey through your choices and actions, and live with the surprising and sometimes devastating consequences
  • Connect your game and see the choices your Steam and Facebook friends have made before making your own, and share your decisions with everyone playing the game
  • Explore beautiful, rich, detailed and original worlds that combine a stunning cyberpunk vision of the future with magical fantasy, along with a broken and decaying dreamscape


Mac OS X
SteamOS + Linux
    • OS: Windows 7
    • Processor: Core 2 Duo 2GHz or equivalent
    • Memory: 3 GB RAM
    • Graphics: Intel HD Graphics 4000
    • DirectX: Version 9.0c
    • Hard Drive: 5 GB available space
    • Sound Card: Yes
    • OS: Windows 7 64-bit
    • Processor: Quad Core i5 2.5GHz
    • Memory: 8 GB RAM
    • Graphics: ATI or Nvidia card with 2GB VRAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 20 GB available space
    • Sound Card: Yes
    • OS: Mac OS X v10.9 Mavericks or higher
    • Processor: Core 2 Duo 2GHz or equivalent
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000
    • Hard Drive: 5 GB available space
    • Sound Card: Yes
    • OS: Mac OS X v10.9 Mavericks or higher
    • Processor: Quad Core i5 2.5GHz
    • Memory: 8 GB RAM
    • Graphics: ATI or Nvidia card with 1GB VRAM
    • Network: Broadband Internet connection
    • Hard Drive: 20 GB available space
    • Sound Card: Yes
    • OS: Linux Kernel 3.0 or above
    • Processor: Core 2 Duo 2GHz or equivalent
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000
    • Hard Drive: 5 GB available space
    • Sound Card: Yes
    • OS: Linux Kernel 3.0 or above
    • Processor: Quad Core i5 2.5GHz
    • Memory: 8 GB RAM
    • Graphics: ATI or Nvidia card with 2GB VRAM
    • Network: Broadband Internet connection
    • Hard Drive: 20 GB available space
    • Sound Card: Yes
25 人中 22 人 (88%) がこのレビューが参考になったと投票しました
記録時間: 5.4 時間
投稿日: 11月27日
Book One:

It’s been almost a decade since the ending of the previous installment left us with an abrupt cliffhanger while making us eager for more ventures of Zoë Castillo.

Ever since then, the future of Dreamfall was uncertain, with Funcom shifting its focus to online games before finally being salvaged with successful Kickstarter funding. So how does the first episode hold up after all those production perils and is it a worthy successor of the Dreamfall series?

For those of you who just tuned in and are unfamiliar with its predecessor (shame on you!), this story-driven adventure game takes place in two worlds, technology-infused Stark and magical land of Arcadia. Our heroine Zoë will start the journey by investigating the disappearance of her ex-boyfriend Reza Temiz, before unraveling a global conspiracy led by Japanese toy manufacturer WATIcorp. As you would assume, their real focus is far from making toys for kids and more on delivering a new, vastly damaging lucid dreaming drug to the market, something which will have dire consequences on both Stark and Arcadia in later events. Slowly you are introduced to new characters and find yourself jumping between worlds following the WATIcorp trail before realizing how small of a cog in a story they are and that much more is at stake.

The story picks up several months after the Longest Journey ending with Zoë still being stuck in a Storytime limbo. It is an otherworldly realm now swarming with Dreamachine addicts and other trapped souls. Following the gloomy finale in The Longest Journey, WATIcorp has gained even more power and influence by openly selling dream consoles from previous game labeled now as “Dreamachines”, a device marketed as a tool for enhancing lucid dreaming while making most of its users highly addicted in the process. You will get to witness that side effect firsthand while roaming through the streets of Europolis later, tripping over many of its comatose inhabitants in street corners.

At first, you will get a glimpse of storyline by helping other trapped souls and Dreamachine addicts in Storytime and later reconciling with our old mysterious friend Vagabond, who will inform us that both of the worlds of Stark and Arcadia are in great danger and Zoë’s help is needed once again. Before finding ourselves in Stark again, the game will briefly reunite us with another familiar face Kian Alvane, where we also learn more about his fate after the events in The Longest Journey. Along with Zoë, he is one of the three playable characters in the first episode of Chapters (I don’t want to spoil who the third protagonist is but let’s just say it is someone who I found quite charming and took me completely by surprise).

Seeing how this episode mostly acts as something to entice new and returning players of Dreamfall, I can understand the lack of challenging puzzles in game for the most part. Usually you will find yourself merely repeating what the game asks of you or just combining items on few occasions but sadly that’s all there is to it. Luckily, that would probably be the only flaw that you might see in game, since everything else has been polished to the perfection. From the soothing scenery of Storytime (but only if we ignore that nightmarish wardrobe with slimy tentacles coming out of it) to the luminous and lively streets of Europolis – it is quite clear at first glance to where most of the love for the game went.

Some older fans of Dreamfall might be displeased with the new voice actor for Zoë Castillo but frankly, that is something you might notice if you finished the previous game in the series only recently. And I assure you, beside that minor change the game does not hold back when it comes to delivering some quality voice acting. I can safely say that now we have a strong contender for one of the most adorable voices for a repair bot in video games ever.

Speaking of Europolis, it is one of the few locations in first episode where you will spend most of the time and for a good reason. The whole city is gorgeously designed, highlighting the contrast between rich and poor on every corner. One moment you might find yourself gazing at the beautiful skyscrapers in Sonnenschein Plaza before stumbling over one of the many slumbering Dreamachine junkies. And let’s not forget our old pals from EYE, a global police agency who will watch over your every move, creeping on you and thousands of other citizens in Europolis.

In most games and movies, I always found the inclusion of lens flare nothing more than a cheap gimmick and what developers tend to incorporate when they run out of any other creative additions. But in this context, it is a feature which works incredibly well and adds something new to the whole dreamy (wink wink) undertone of the game. Dreamfall Chapters also does a remarkable job in pushing the capabilities of Unity engine to the sheer limits. Often i found myself going on short breaks from whatever game was asking me to do and decide to take an excessive number of screenshots instead. Even some seemingly bland section such as medieval prison complex makes up for an interesting and enjoyable location in the game.

Another thing on what developers focused more in Dreamfall Chapters are choices. Just like in a certain Telltale’s post-apocalyptic zombie game, you will now be notified with a large text prompt whenever you make an important decision while having an option to see the percentage of selected choices from other players online which might significantly help you in making a decision. The real question here is will these decisions result in greater variety, establishing a different image of the world for each player or are they nothing more than templates merely guiding us to one of the few prearranged endings of the game. For now, I believe it could go either way. One of my decisions in prologue during the second playthrough resulted in having a completely different job and doing business with a new key NPC once I found myself in Europolis again. Every other choice implied we might only see possible results of them in upcoming episode(s), especially when I played with Kian Alvane. To be fair, I am still a bit skeptical on how my choice between pork sausages or cheese soup for boyfriend’s dinner might leave a significant impact on the future of both worlds but i guess only time will tell.

So to conclude, despite the serious lack of challenge in puzzles and relatively short length (although this point might prove invalid later with the release of new episodes), Dreamfall Chapters is quite deserving of your attention. With its superb voice acting, stunning locations and captivating story which will only leave you counting down the weeks for the release of the next episode, I will say we have a rewarding sequel for the Longest Journey. After an intro as good as this one, it’s hard not to expect only the best from the next episode.
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6 人中 5 人 (83%) がこのレビューが参考になったと投票しました
記録時間: 6.0 時間
投稿日: 11月24日
Amazing sequel to Dreamfall. I am very pleased by what i have seen in Book One. If rest of game is as good as first part then its going to be real gem.
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5 人中 4 人 (80%) がこのレビューが参考になったと投票しました
記録時間: 8.4 時間
投稿日: 11月19日
Really awesome! Waited really long and don't get dissapointed.

I played TLJ and Dreamfall: TLJ before, and this one continiues the story from the right angle and touches my feelings.
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2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 42.2 時間
投稿日: 11月19日
Since I had such high expectiations for the game, I thought I was bound to be a bit dissappointed by one thing or another, but that is actually not the case (After the initial steering issues and switching to a gamepad that is ;)).
I have tried out all different kinds of "decision-paths", am completely enraptured so far, and exitedly waiting for book 2.

RTG-Team, You did a marvellous job!!! :)
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4 人中 3 人 (75%) がこのレビューが参考になったと投票しました
記録時間: 21.8 時間
投稿日: 11月23日
I am a hardcore 'The longest journey' fan, I have played the first and second game (Dreamfall) and I really loved both. I get nostalgia and a warm fuzzy feeling when I think about these games which honestly, are my favorite games of all time. They have one of the best stories (if not 'THE best story) a video game can have, drawing you in the beautifull narative and the cool puzzles that the main characters have to solve to proggress further into the story. This game, Dreamfall Chapters has done justice to the series. The story is rich, mysterious, and immersive. The characters are well made and complex, they feel really natural, and they are not classical stereotype characters. The graphics and sound effects are stellar. I can not recommend this game enough, especialy for someone who played the first two games of the series.
@Red Thread Games: I love what you've done with the game! Congratulations, you've brought back my favorite game from childhood and it really shines, it really is a faithfull sequel to Dreamfall. Now, that being said, it is one of the most poorly optimized games I have played in my life. I have upgraded my PC for it, now I have a Radeon HD 6850 video card, an X3 455 AMD processor and 4 GB of RAM. Sorry guys, but it is unacceptable for a system that can run Battlefield 4 and Assasin's Creed and al the cool eye candy shooters at medium to high settings, to not be able to decently run this game at even medium one (I am expecialy reffering to Europolis, the Chinese market, where the game lags like hell - like 20 seconds stutter - the picture is frozen for 15-20 seconds - when I move the camera or when I enter the area from the Sonenschein Plaza). Please tell me, is Europolis more dependant on the CPU, RAM or GPU? Anyway I am awaiting for a processor I ordered to arrive now, it is a FX 6100 and I will soon upgrade to 8 GB RAM as well. Anyway I have read from other guys that have better systems than mine (even the one I will have after upgrade) that the game still lags... So please Red Thread Games release patches and optimize my favorite game, I love it but it is so poorly optimized!
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1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 19.8 時間
投稿日: 11月30日
First off, I want to say big THANK YOU to Ragnar and his team for doing such a marvelous job at creating a serie like this. I know that I shouldn't put these things on the very beginging of my review but screw this - I first got in touch with The Longest Journey when I was, I don't know, 5 years old? I still remember my grandma who bought me it and I played it together with my sister. Then I was 10 and I could play Dearmfall: The Longest Journey. I loved it (and I still do love it) and I can say that I pretty much have grown up on this game and a fantastic world Ragnar has created. Thank you.

Getting to the very main point of my review I want to talk about technical issues first. It was quite a shock to jump from Dreamfall's Zoe and Kian to Chapter's Zoe and Kian and I think that I liked Dreamfall's version better. Crashes happend - a lot. Lack of optimalization was compensated by the cool look of the game, even on the lowest settings. It is kind of a plus. I liked the way I could control my character, I didn't hit as many walls as I did in the Dreamfall. But again - crashes in the city made my play very uncomfortable. Yes, I have to admit - my PC isn't the newest on the stock but it is not an antique either! I heard from other players that I am not the only one so maybe there is some way to optimalize so big and detailed places like Europolis? Maybe there is not, I can see that you guys have put a lot of work into this location, but not pointing out that one would be pure insincerity.

Oh, how I loved big complitated world of TLJ! And you know what? The realm in Dreamfall Chapters have not let me down <3 I can see so many links with the first part that I could cry in front of my computer - so many memories! The characters have not lost anything from their charm (my dear Kian, you are so hated by other fans but you've got me even more with your attitude against...shh, no spoilers!). I am truly amazed. RTS, you have a pat on the back from me *pat pat*

All in all, I strongly recommend this game. It was worth waiting for 8 years to see such a great production. I can see that the creators have put a lot of heart into what they were doing here, this game has a spirit, it provokes to think about some important matters like manipulation, thoughtless entertainment, 'corporialism'. What's more, this complex world and plot is flavoured with witty humour and nice dialogues between well-constructed characters.

And finally, this game has no linear plot, which makes a gamer pour a little of his own thinking into choices he makes ;)
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1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 9.6 時間
投稿日: 11月30日
Book One had an intereseting story great characters and a number of awesome different choices that must be made. The only big thing that I did not like was the gameplay...
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1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 10.9 時間
投稿日: 12月1日
Being such a big fan of The Longest Journey and Dreamfall I was looking forward to this new episodic series, and I must say I'm not disappointed at all with the first episode, Reborn. Yes, its different again from Dreamfall, with a little less gameplay, but, there are good puzzles in it and quite a lot of character development and story. The graphics are superb, a step up from Dreamfall. I think this game is a must have for The Longest Journey fans (and also adventure gamers). 9/10.
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1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 6.2 時間
投稿日: 12月7日
I recently finished playing Dreamfall Chapters Book One and thought I’d post my thoughts while it’s still fresh in my mind.

I should start by saying that this is definitely NOT a game for everyone. If you’re new to the series, it likely won’t have nearly as big of an impact on you and you’ll be a bit lost at times. For those gamers like myself who have been waiting for a continuation of the series for YEARS, this is a fantastic continuation of a great story.


- Fantastic storytelling. Character dialogue is fresh and engaging.
- Nice graphics. I wouldn’t go so far as to consider them “amazing” but the in-game graphics definitely hold their own amidst other indie current-gen titles.
- Great music. The soundtrack stands on its own and provide nice ambient mode.


- Mediocre gameplay. Very similar to Telltale titles, the gameplay here is very simple and essentially consists of navigating to certain areas and talking to various NPCs. It’s a bit disappointing considering that the original title dating back to 2000 had TONS of puzzles to solve and variety. Oh well.


- Busy work. I hate to say it, but some of the later actiivities in Book 1 seem like busy work. Essentially “here, go talk to XYZ and fetch ABC.” I can forgive that for a bit but after awhile, it gets old and tedious. Especially when certain objectives are on opposite sides of a given city scape.

Final Verdict: Strong B+
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1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 9.6 時間
投稿日: 12月9日
~Book One Review~

In short:

Good stuff -
*Great complex story, the long awaited continuation for Dreamfall TLJ
*Cool soundtrack
*Choices and consequences concept introduced into the game
*Graphics are cool
*Good writing and characters

Bad stuff -
*Not yet fully optimized for PCs and specifically for 32bit version of Windows (even after patch 1.1.2)
*Performance and graphics don't justify system requirements
*Game relies solely on story, not gameplay. Again.
*Still too early to tell where the game is going and whether it's going to be good or disappointing

I have good things to say about this game, but!

Unfortunately, I'll have to start by saying that technically, this game is not too good. After waiting 7 years for a sequel, when you pre-order a product full price, then get release-delays, and then you have to struggle with the game and with your computer to run stuff properly.... Well, that's a bad start. Really bad start.
Anyway, I had to buy more RAM and install a 64-bit OS on my system to run this game properly, and if I wasn't an advacned user, I would have been left feeling that I've thrown 30$ to the garbage.

Though, considering the fact that RTG is a new and small company, that they have released pretty fast 3 patches for the game by now (which improved performance but didn't solve my problems anyway), and also considering that they're keeping in touch with the fans, supporting and trying to help as much as possible, keeping the fans updated through every advancement..

Well, Red Thread Games earned my respect, despite this highly unoptimized product.

Good. So, now, for the game itself.
It's good. Pretty damn good even, but possibly because I'm already in love with the TLJ universe.
The writing is good in my opinion, as expected, and it's the game's main strength.
I really enjoyed the story and characters, both old and new ones.
The soundtrack has taken a new and interesting direction, which fits the game's new style.
Seems like the devs took some inspiration from Telltale's choices&consequences concept, which I like.
And generally, I enjoyed playing book one and the very opening really got me into this 'new' story.

Gameplay-wise, this game plays much like its predecessor. I thought that they'd polish Dreamfall's action sequences (so-called sneaking and combat) but instead they were completely thrown away and we're left with adventure-elements only and the new choices&consequnce idea. The puzzles are also rather easy (although they are more innovative than those on Dreamfall in my opinion).
I really hoped the developers would listen to the fans about this one, and would make the gameplay more challanging, engaging and worthwhile. But it seems like they have stayed with their old paths and there again the game relies mostly on story.

The graphics look beautiful and alive but are not stunning, and not they nor the game's performance justify the system requirements.

Europolis is the largest area in book one, and looks interesting at first, but later it becomes an annoyance when you have to run long distances around without any reward or encouragement for exploring, as when you do that you'd mostly find people talking about politics and basically feel like a big part of the content is duplicated over Europolis.

Despite my complaints, I did get really excited about Chapters and Book One, enjoyed it and am looking forward for the continuation.
My only fear is that Chapters has 7 long years of waiting to fill, and doesn't go humble about its ambitions. If the developers won't polish the game some more, and won't improve it's weak points, they could easily turn it into a disappointment.
Now is simply too soon to predict whether Chapters is going to be a fulfilling title or just leave us feeling empty.
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1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 9.2 時間
投稿日: 12月5日
I love this series, ever since the original so, soooo, sooooooooo very long ago, and was literally ecstatic to see the Dreamfall Chapters hit Steam!

Long awaited and while we only have 1 chapter for now, there's more to come and it may be mind blowing :D
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3 人中 2 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 7.8 時間
投稿日: 11月18日
Awesome, brilliant, excellent. I was worried at first that a sequel some 10 years later would suck, as that is often the case. But the team behind Dreamfall delivered!

The one caveat? The first "chapter" was in my opinion a bit too short, storywise. I expected certain things to happen, but when I reached the end, it felt abrupt and I felt like I was unprepared for it. Now, it's 4 hours long or so, it didn't feel too slow - the pacing was excellent, and in a normal game, you don't really want to the story to move too fast, so you can play longer. However that does not translate well to the episodic model, in my opinion - since now I'm stuck, unfulfilled, waiting for more.
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3 人中 2 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 25.6 時間
投稿日: 11月24日
Dreamfall Chapters is everything l have been waiting for. I would happily back anything relating to this game - MORE THAN A GAME - to ensure it is never compromised by lesser beings. Would have liked to move on with the game but will happily wait the next instalment. Have started following characters around Propas just to see where they end up?
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3 人中 2 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 4.6 時間
投稿日: 11月30日
Umm..yes, I would recommend the game but not right now. Wait untill it's actually finished. It's a four hour play and it leaves you quite hanging in the air. It does show potential but it still has to prove itself to live up to the previous titles.
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3 人中 2 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 1.2 時間
投稿日: 12月2日
Nostalgia is all I can say. Its been 6 whole years since the last release. The first episode was short but fulfilling. This is an adventure/story game and arguably the best in this generation.
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3 人中 2 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 4.6 時間
投稿日: 12月8日
Let the other books be out already!!
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3 人中 2 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 5.8 時間
投稿日: 12月9日
Best game Ive played in a verry long while.
Following from dreamfall the longest journey we are once against plunged into a new and older Zoe Castillo,
Here to unravel all the secrets Europolis.. well maybe not all! but most!

Verry much advised if your into loads of story and a rich gameplay of puzzle solving and cryptical meanings.

Not advised if you have not played Dreamfall the longest journey.
And possible The longest journey in itself as all 3 games are followups. but starting from Chapters is not entirely impossible but you will be questioning alot of the time about aprils past deeds etc.
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3 人中 2 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 4.5 時間
投稿日: 12月11日
Loving this game so far. I don't think and fans of TLJ or Dreamfall are going to be dissapointed!
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3 人中 2 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 4.8 時間
投稿日: 11月21日
I guess there's some spoilers in this. If you loved the previous games, then definitely get it, but if you have no idea what this game is, then first play through at least Dreamfall: The Longest Journey, and if you're ever so bold to play through an old game then play the Longest Journey as well before you play this. It will be worth it, I promise. The game will be that more satisfying. Though if you want the real experience, play those games, then wait 8 years and then play this. That way you get the full waiting game down. I guess this is more geared towards people who played the previous versions.

A second sequel to the classic Longest Journey, however one doesn't need to play the first two to jump right into this game. I highly recommend the other games as the games do have journey in the name, and while someone could understand everything from the recap they have in the main menu, I thought of it as more of the developers strumming my nostalgic strings.

While there are problems with the game, the writing, music, and scenery still drive me to explore every bit of the game. The main problems with game I have are when the characters talk and the other characters they talk to don't seem to be engaged into the conversation at all. They devolve in this reserved blank stare as they are listening to the other speak, and the other speaking doesn't seem to maintain eye contact or even shift eyes or do any other special animations. Whil this was passable for old games in 2006, this is 2014, and we have super machines that can handle all the animations, so please animators or animation director or whatever, please unleash the full vision of the writers and artists.

Other than that I also still get graphic artifacts on my screen when walking around Europolis or whatever. Especially around the hotdog stand with the communist vendor. Socialism vs. Communism aside, I saw at certain angles when I tried to give myself the movie experience were bright red faded squares of light, but maybe that's just the developers giving me a hint. Karl Marx=God

Bad aside, the music is just too damn pretty and perfect. Maybe they hired Hans Zimmer, I don't know. Throughout the game I couldn't tell if I had shed a tear for the pretty scenic colors, the writing, or the music, and you damned developers outdid yourselves in that regard. The writing is certainly better in this, it feels as though my choices throughout the game actually matters, though I fear it's too much of a good thing and I'm going to be strong along in later chapters, please don't realize my fears. Probably because you flash this choice has consequences and so and so will remember this whenever I make any sort of decision. I'm so damn skeptical and think, "oh yeah sure." I'd get rid of that little text entirely, who the hell though of that? You're ruining my immersion damnit.

The writing might not seem so special for anyone picking up the game, but it's absolutely delightful when you've played through all the games. The first ♥♥♥♥ing minutes of the game had me glued to the screen because they made closure for April Ryan, and then they allowed Zoe Castillo to ♥♥♥♥ing grow as a character. Though I guess you cuold go the other road and keep her being an insufferable ♥♥♥♥. At least she's probably making a pretty penny by staying petty. Other things that find closure they finally end the vagueness while keeping up the mystery. For example, "the Vagabond" actually has a purpose now, he's your magestic mystic minority character, no but seriously I was always confused what the point of the vagabond was, and I didn't even know his name until they spell it out for you in this game. So while these characters have flesh out brilliantly, I also think that the writing staff also grew a little. That's to say in language too, I suppose. Though you all throw out ♥♥♥♥ ♥♥♥♥ ♥♥♥♥'s and bleep out the bloody's. What the b____y ♥♥♥♥ is that about?

Also great job bringing back wonkers. Nothing like reiterating that Zoe's only childhood friend was a robotic purple monkey. Also Olivia died, not sure why, will find out more I suppose. Maybe it was an infection from alll the piercings, her body became septic and ther was nothing the doctors could do. RIP Olivia.

Also good job toning down the sex appeal of Zoe in the first chapter, then totally just flashing some perfect ♥♥♥ in the second chapter, then while analyzing other characters asses, they are not so great.

Puzzles aren't as challenging as the previous games I guess, but I there's some confusing bits still, and I won't spoil the fun, but you might want to try looking up once in awhile. Also do less clicking and more thinking, you'll save more time than I wasted.

All around my complaints are just petty and nitpicky (just like zoe, did I say that? :O), and I believe anyone will throughly enjoy this sequel.

8 b____y mary's out of 10
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3 人中 2 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 5.4 時間
投稿日: 11月22日
Long time I didn't play an adventure game like this one, I really enjoyed it.

Well, I didn't play the previous stories, but I really love the idea of the choices and how they affect the gameplay in this one, also, it's not very long but leaves you with a lot of questions for the next chapters.
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