The highly anticipated follow-up to adventure classics The Longest Journey and Dreamfall. Dreamfall Chapters is an episodic story-driven adventure about choice and consequence, set in parallel worlds: a cyberpunk vision of the future and a magical fantasy realm. Your purchase includes all five episodes!
ユーザーレビュー: 非常に好評 (1,043 件のレビュー) - このゲームのユーザーレビュー 1,043 件中 83% が好評です
リリース日: 2014年10月21日


Dreamfall Chapters を購入する

オータムセール! 12月1日 まで


Dreamfall Chapters Special Edition を購入する

The Special Edition includes the digital Art of Book One, the official Crowboy tourist map of Europolis, and HD wallpapers.
Coming soon are the official Book One soundtrack, the Journeys Birth short-story collection and digital avatars.

オータムセール! 12月1日 まで



"'Shape the story and the course of your journey through your choices and actions.' Recommended for fans of decision-based interactive fiction."

最新の更新 全て表示(40)


Unity 5 version exits beta, available to all

Rejoice! Our extreme makeover edition full game engine update — from Unity v4.6 to v5.2 — is finally complete and available as a free update for all players.

Please note that the Mac OSX version will arrive tomorrow, and the Linux version will follow later this week or early next week.

This extensive (and huge) update includes the first three episodes of Dreamfall Chapters. The fourth episode — Book Four: Revelations — will be available as a free update as soon as it's released.

Major changes in version 3.2.9 include:

  • Engine upgrade to Unity 5.2. This upgrade should improve performance and stability for most users
  • Windows 64-bit version. Players with 64-bit OS and more than 3GB of RAM will experience fewer crashes and better performance. We strongly encourage Windows 32-bit users to upgrade to a 64-bit OS
  • New notification system for important choices and consequences
  • Numerous bug fixes and game tweaks, based on player feedback
  • Enlighten support. This affects the lights and shadows in all scenes, along with material and shader fixes
  • In-game bug report tool. Note that this tool may be removed in future versions of the game
Please let us know if you experience any problems with the new game engine. We expect to bring out a patch later this week or early next week.

Thanks again to all of our dedicated beta testers who helped us track down bugs and test numerous versions of the beta over the past two weeks. We owe you all a warm hug and a cold beer!

41 件のコメント 詳細を見る


New (final?) Unity 5 version release candidate

UPDATE: Mac OSX version was added to the beta branch this weekend.

Version 3.2.8 has been released to the beta branch. This version, release candidate (RC) 5, is still Windows 64-bit only.

On Thursday and Friday, we discovered some major issues with the game, which had to be fixed before we could officially release the Unity 5 update. These have now all been fixed, and we're currently targeting a Monday or Tuesday release.

If you have tested any of the previous beta versions, we'd really appreciate it if you could give this latest version a spin: please report any issues you find using the in-game report tool (CTRL+B).

Major changes:

  • Fixed major pathfinding issues in Friar's Keep and Marcuria, which could cause the player to get permanently stuck
  • Updated lighting in Storytme, Friar's Keep, Interlude II and Marcuria
  • Fixed NPC footsteps in Marcuria
  • Fixed camera clipping walls in Zoe's Apartment
  • Fixed a number of smaller graphical glitches
  • Fixed an issue with visual glitches when skipping certain cut-scenes
  • In addition, most choice-and-consequence notifications have now been replaced with a more subtle visual and aural notification. These can still be disabled in the game settings
Known issues:
  • NONE! (Fingers crossed.)
Thanks again for your continue assistance and patience, and we hope this one's a keeper!

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“A fascinating game with interwoven tales, beautiful set pieces and believeable protagonists, Dreamfall is going strong and only getting started.”
90% – Gaming Trend

“an expertly written narrative, a brilliantly realised location in Europolis, and subtly far-reaching choices to make even at this stage, Book One: Reborn is an excellent return to The Longest Journey saga”
90% – Dealspwn

“couples a believable, superbly written lead character with complex decisions in a promising start”
8.0 – Polygon

Steam Greenlight


In addition to all five episodes of the game, the Dreamfall Chapters Special Edition includes the following digital extras:

  • Reborn: The Art of Dreamfall Chapters Book One — a digital art book featuring concept art and illustrations from the first episode of Dreamfall Chapters (available now!)
  • Journeys Birth — two short stories in PDF and ebook formats, set in The Longest Journey universe and leading up to the events in Dreamfall Chapters (coming soon!)
  • Digital soundtrack featuring music from Dreamfall Chapters Book One in FLAC and MP3 format (available now!)
  • Digital Europolis tourist map! Sponsored by Niyom Media and presented by Crowboy, everyone’s favourite crow cowboy (available now!)
  • 7 HD wallpapers (available now!)
  • 5 digital avatars featuring characters from Dreamfall Chapters (available now!)


Your purchase of Dreamfall Chapters includes all five episodes. The first three episodes — Book One: Reborn, Book Two: Rebels and Book Three: Realms — are available for download now. The final two episodes will be available as free updates as soon as they are released.

Dreamfall Chapters is the episodic follow-up to award-winning adventures The Longest Journey and Dreamfall: The Longest Journey: a story-driven adventure about choices and consequences, dreams and reality, magic and science, chaos and order, and the broken heroes whose actions will shape the course of history in all worlds.

Set in parallel worlds — one a dark cyberpunk vision of the future, the other a magical fantasy realm — the game follows two broken heroes on their journey across worlds to save the very nature of dreams from the Undreaming. Dreamfall Chapters is a mature, emotional, dark, magical and heartbreaking adventure that will take you by surprise.

With a brand new storyline, Dreamfall Chapters introduces new players to The Longest Journey Saga, while returning players will get the conclusion they have been waiting for ever since the end of Dreamfall: The Longest Journey.

Key Features

  • Experience a deep and emotional episodic storyline that continues the epic saga of The Longest Journey — an award-winning story the New York Times called “compelling” and “terrific”
  • The sequel to acclaimed Adventure Game of the Year, Dreamfall: The Longest Journey. A recap of Dreamfall is available in-game for new players
  • Shape the story and the course of your journey through your choices and actions, and live with the surprising and sometimes devastating consequences
  • Connect your game and see the choices your Steam and Facebook friends have made before making your own, and share your decisions with everyone playing the game
  • Explore beautiful, rich, detailed and original worlds that combine a stunning cyberpunk vision of the future with magical fantasy, along with a broken and decaying dreamscape


Mac OS X
SteamOS + Linux
    • OS: Windows 7
    • Processor: Core 2 Duo 2GHz or equivalent
    • Memory: 3 GB RAM
    • Graphics: Intel HD Graphics 4000
    • DirectX: Version 9.0c
    • Storage: 12 GB available space
    • Sound Card: Yes
    • OS: Windows 7 64-bit
    • Processor: Quad Core i5 2.5GHz
    • Memory: 8 GB RAM
    • Graphics: ATI or Nvidia card with 2GB VRAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    • Sound Card: Yes
    • OS: Mac OS X v10.9 Mavericks or higher
    • Processor: Core 2 Duo 2GHz or equivalent
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000
    • Storage: 12 GB available space
    • Sound Card: Yes
    • OS: Mac OS X v10.9 Mavericks or higher
    • Processor: Quad Core i5 2.5GHz
    • Memory: 8 GB RAM
    • Graphics: ATI or Nvidia card with 1GB VRAM
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    • Sound Card: Yes
    • OS: Linux Kernel 3.0 or above
    • Processor: Core 2 Duo 2GHz or equivalent
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000
    • Storage: 12 GB available space
    • Sound Card: Yes
    • OS: Linux Kernel 3.0 or above
    • Processor: Quad Core i5 2.5GHz
    • Memory: 8 GB RAM
    • Graphics: ATI or Nvidia card with 2GB VRAM
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    • Sound Card: Yes
279 人中 172 人 (62%) がこのレビューが参考になったと投票しました
11 人がこのレビューが面白いと投票しました
記録時間: 25.4 時間
投稿日: 6月21日
Let me first say that I am a huge fan of the first two games, the Longest Journey and the Longest Journey: Dreamfall. They are my favorite games of all time and I have played through them several times. If you expect this sequel to be anything like the first two, like I did, then you will be sorely disappointed.

I played the Longest Journey and the Longest Journey: Dreamfall because of the compelling and interesting storyline, the gorgeous scenery and because I grew attached to the characters themselves. They are the type of games that let you escape into a dazzling and mysterious world with interesting characters that you can't get enough of.

Dreamfall Chapters started out pretty well in the very beginning of Book 1, but as the game progressed it very quickly became obvious that the developers of the game wanted to shove their political views down your throat. The political agenda became very clear. For example, Zoë is engaged in a political campaign helping a socialist party, Zoë has a Marxist best friend and then every other girl in the street is walking around with hijab on.
I did not buy this game to play "Politics Simulator 2015" or "Baby Simulator" (if you played this game you will know what I'm talking about).

Dreamfall Chapters is otherwise visually gorgeous, but it lacks gameplay,story and puzzles. It also lacks clues to lead you to the next point.
Let me also point out that the dialogue is a lot of times vulgar and forced. They manage to squeeze in profanity where it's not needed. Dropping the f-bomb and saying sh*t several times in a single sentence does not make good or "cool" dialogue. It seems like they are using profanity as filler to make up for a poor script. The Longest Journey and Dreamfall are not known for vulgar dialogue and it is not something that needed to be added.

The developers have turned a fantastic game series into something bland and stereotypical with political propaganda. Zoë has become someone I don't recognize, doing and saying things that don't fit her personality as I know her from the Longest Journey: Dreamfall. I am also sad about April Ryan.

I won't recommend this game to fans of the series, but I will likely continue with Book 3 because I invested time in the other chapters and want to see if there is some hope on the horizon. I doubt it though.
I will replay the original games but not this one.

+Visually gorgeous
+Zoës updated model is beautiful (except her new haircut in book 3).

-Blatant political agenda
-Lacks story
-Lacks gameplay
-Lacks puzzles
-Poor and forced dialogue
-Vulgar language
-Short chapters

TINY UPDATE 6/28-2015:
Book 3 left my mouth agape. It was VERY short. I have no further comments as my opinion have not changed for the better.

Thank you for reading.
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195 人中 121 人 (62%) がこのレビューが参考になったと投票しました
5 人がこのレビューが面白いと投票しました
記録時間: 15.0 時間
投稿日: 6月28日
This review is updated up to Book Three.

Basically, playing this game is like watching a movie that stops every five minutes, and continues only after you walk around your house three times.


The good:

+ A direct continuation to TLJ and Dreamfall.

+ Good enough graphics for me. I think the game looks beautiful most of the time.

+ Some characters are fun and unforgettable, like Zoe, Mira, Shiit-bot, Crow and even Bip.

+ Voice actors or the above mentioned characters are outstanding.

The bad:

- Bad technical design.
  • The game works bad even on the lowest graphical settings on a high-end PC.

  • There are many unskippable scenes, including many boring lines that must be fully heard.

  • You move slow, even when you run. Everything feels like blocks and clunky in a bad way, especially the camera controls and speed.

- Bad gameplay and puzzles.
  • Most of the time you will need to reach from point A to point B, find an item by "pixel hunting" in a 3D world, speak to a certain character, or wait. Seriously, wait.

  • You will have to walk for tens of minutes, without any sort of a fair guide. There are certain spots where there is a map stand, which you will have to find, reach, look at and analyse. Using the map to find out where to go is a must, and is probably the most annoying and common task in this game.

  • A good puzzle gives you the solution in front of your eyes, and you only have to find a way to solve it by connecting the pieces. This game hides the pieces and forces you to find them in a big and uninteractable environment, and is punishing you by making you walk even more.

- Soundtrack is not interesting.
  • The music is not as interesting enough as to be in a story based game. There is not even a single memorable track. The first two games had an amazing soundtrack, specifically TLJ.

  • With all due respect to composer Simon Poole, both Bjørn Arve Lagim and Leon Willett did a whole lot better job in earlier games, and I can't see why they didn't include them this time.

- Overall bad characters and voice acting.
  • Most characters are boring or annoying. This includes mainly Kian, which was not interesting at all even during the original Dreamfall.

  • Kian's voice actor is half asleep, but it might not be his fault, it might be because that is the nature of the character, and so does most of the voice actors (with the exception of the above mentioned good characters).

  • The most important and interesting character in the series, April Ryan, is not in the game at all up to Book Three, and I doubt she will appear in next books.

- Useless choice system.
  • I didn't care about any of the choices, they never felt important or in place.

  • I never felt the impact of the choices. The game keeps telling you "this character will remember", and "this will have consequences", but you never feel that your choices matter.

  • Some choices have such bad balance between them, that one of them is clearly the "right" one, and according to the game more than 90% of the players chose it. If the game wants me to make a specific decision, why include a choice at all?

- Bad writing.
  • There is no clear objective at any point, and you don't know or care most of the time.

  • Cliché and expected lines.

  • Kian's parts especially are a "snore-fest".

  • The story as a whole is just not interesting and barley moving forward. If this is truly written by the same Ragnar Tørnquist who wrote TLJ, I seriously don't know what happened. While TLJ was one of the most interesting and inspiring story based video games I have ever had the honor to play, Kian saving the world from his people or Zoe finding out that everything is a conspiracy is hardly interesting, compared to April in TLJ, which always had a clear objective that lured me to keep wanting to help her.

In conclusion:

Even a story game should stick to what it knows. This game is heavily based on the worlds of the two previous games, TLJ and Dreamfall, but the new story is unlike them at all, and this game tries to be many things it isn't: It tries to be a Telltale game by including a choice every second, even though they clearly still means nothing, even in the third book, and it tries to be Game of Thrones by including so many war-politics, which all feel so cheap and not in place, that they all fall apart on each other.

But let's face it, no graphics, sound or story can save a game from horrible gameplay.

The worst things about the original Dreamfall was how much backtracking, walking and running we had to suffer. There are no fighting or action scenes this time, which is a good thing, but the long and tedious running is still here, and it holds the game back from turning into the beautiful masterpiece that The Longest Journey was.

The game is long not because of its content, but because of how much time is wasted by reaching from point A to point B, and only after you find out where point B is, and it is SO hard to find out where to go, even if you know the name of the place. Like I said at the beginning, playing this game is like watching a movie that stops every five minutes, and continues only after you walk around your house three times.

I had bad Kickstarter decisions, but this is the worst of them all by far. I will cross my fingers for the fourth book, though at this point I hardly believe anything can change for the better.
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67 人中 44 人 (66%) がこのレビューが参考になったと投票しました
記録時間: 38.8 時間
投稿日: 6月12日
Dreamfall Chapters is a new episodic instalment on the TLJ series, and a direct sequel to Dreamfall: The Longest Journey.
The game is wonderfully written - great story, great characters, excellent dialogue and voice acting - and beautifully designed. With two books out, Dreamfall Chapters is quickly earning its place as one of the most interesting games of 2015.
Highly recommended.
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37 人中 27 人 (73%) がこのレビューが参考になったと投票しました
記録時間: 23.2 時間
投稿日: 7月7日
Oh dear.

I'm a huge fan of the first two games, warts and all.
Dreamfall: The Longest Journey left the series on a cliff-hanger. After just completing book three of Dreamfall Chapters I feel like I'm still waiting for the game to really start answering questions left over from the last game; to begin working towards a satisfying conclusion.
Gameplay, (what little there is) is stale and uninteresting. The Kian character is dull and uninteresting. The Zoe character, while I like playing as her, is a totally different construct from the second game. Not only does she not even resemble the same character in the looks department but her attitude and speech patterns are different as well.
Casually Discarding Damien Cavanaugh the way they did in Book One was actually really annoying and felt like a betrayal actually.
On the plus side Mira and shitbot are really entertaining. I just wish this game felt more energetic, like it had purpose and was leading us somewhere cool and interesting instead of wasting my time with pointless uninteresting errands.

What is the link between Waticorp/dreamnet and the Azadi's White Tower in Arcadia?
Why did Zoe say at the end of TLF: Dreamfall that Reza couldn't be trusted?
What happened to April Ryan? How does she survive (And she does survive as evidenced at the end of TLJ) being stabbed and falling to a dark watery grave?
And for the love of the balance, will we ever see Wonkers again?!

If you were expecting any of these questions to be answered in books 1-3 you will be left feeling very sorely disappointed.

In a way, I can't help drawing a comparison with this game and the writing of the Star Wars Prequels. Nothing really happened in the first two movies, everything was squished into Revenge of the Sith. Is that what's going to happen here? Will we begin to get some meaty story in Book 4 or worse book 5?

This game so far just feels like a wasted opportunity to me. I'm hanging in there, but only because I've already pre brought the season pass.

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19 人中 13 人 (68%) がこのレビューが参考になったと投票しました
記録時間: 17.9 時間
投稿日: 6月27日
This game has great potential and I'd really want to like it, but it just has too many problems. It fails to pick up where original Dreamfall left. Instead it's full of boring running around, flat/unwitty dialog and interaction problems (often you just don't know where you're supposed to click). Also nothing ruins character driven game like wooden character animations. I mean the original Dreamfall had better animations frigging 10 years ago.

To be fair, except the animations, the game looks beautiful. Some parts of the Kian story arc aren't half bad. The story also starts to pick up speed at second half of Episode 3. Unfortunately to get this point, you need to suffer through roughly 10 hours of boringness. Even in Episode 3 there are some very tedious parts.

The game also has some performance issues so don't expect to play it with low-end system.
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