The highly anticipated follow-up to adventure classics The Longest Journey and Dreamfall. Dreamfall Chapters is an episodic story-driven adventure about choice and consequence, set in parallel worlds: a cyberpunk vision of the future and a magical fantasy realm. Your purchase includes all five episodes!
Recenzje użytkowników:
Najnowsze:
Bardzo pozytywne (232) - 80% z 232 recenzji użytkowników z ostatnich 30 dni było pozytywnych.
Ogółem:
Bardzo pozytywne (1,598) - 83% z 1,598 recenzji użytkowników dla tej gry jest pozytywnych.
Data wydania: 21 Paź, 2014

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Kup Dreamfall Chapters

LETNIA WYPRZEDAŻ! Koniec oferty: 4 lipca

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Kup Dreamfall Chapters Special Edition

The Special Edition includes the digital Art of Book One, the official Crowboy tourist map of Europolis, and HD wallpapers.
Coming soon are the official Book One soundtrack, the Journeys Birth short-story collection and digital avatars.

LETNIA WYPRZEDAŻ! Koniec oferty: 4 lipca

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Najnowsze aktualizacje Wyświetl wszystkie (53)

24 czerwca

Version 5.2 patch notes

Dreamfall Chapters has been updated to version 5.2, which addresses a number of bugs.

This update:

  • Fixes a problem with buggy graphics on Mac, resulting in square, coloured artefacts appearing in scenes. This also includes other visual fixes for the Mac
  • Fixes an issue with missing lights in the Enclave in Book Two, affecting dialogues with Enu and Likho
  • Makes it easier (we hope!) to solve the musical puzzle in the Journeyman Inn for tone-deaf players
  • Fixes an issue with the materials on the Dreamer in chapter 7, to make it less shiny. It was too shiny. Way too shiny
  • Brings back missing sound-effects and voices for the guards banging on the roof gate in the Friar's Keep scene
  • Updates the cut-scene with Mira at the end of the Kidbot job path — nothing big, it should just look better now
  • Fixes an issue with buggy anchoring in the settings menu
  • Fixes missing collision geometry in Marcuria, which made it possible to exit the world — no more YouTube videos of flying Kians!
  • Boosts footsteps on wooden surfaces, which was noticeable in (e.g.) the Hand That Feeds
  • Improves email format check for Red Thread account setup, to notify users of things like double @s
  • Fixes an issue with targeting Crow on top of Klacks' stage in Book Four, which was frustrating
  • Fixes a problem with the light beams in the Book Four Interlude on Macs, which made it super hard to solve the puzzle. Other light beams should also be improved now on Mac
  • Fixes an issue where players could enter the vintner's booth and confuse the vintner in Book Five. You don't want to confuse the vintner
  • Fixes an issue where you could open the game menu while a scene faded in, which caused the game to stop responding when loading a previous save
  • Some smaller fixes which might rightly be considered spoilers if we included them here, so we didn't

This version does not include German and French subtitles. These will be included in version 5.3, which is tentatively scheduled for next week.

Komentarzy: 13 Więcej

20 czerwca

Version 5.1 change log

EDIT: We pushed out v5.1.1 last night — a hot-fix to solve a game-breaking issue. See below for more information.

Dreamfall Chapters v5.1 was released earlier today. This version includes the following fixes:

Version 5.1 patch notes

  • Fixed an issue where there were blank screens during the previous episode recap, when playing the French or German versions, due to missing translated text. It now defaults to English if there's no translated text
  • Fixed a bug that resulted in disappearing "Start Book X" option after completing game, loading save-game
  • Starting the game with controller conflicted with the sign-in box; this has now been fixed
  • Fixed a problem where French/German players got stuck when there's no translated text (this was fixed in v5.0.3)
  • Changed the wording in sign-up box to make it less confusing, since some players thought they needed to wait for verification email before they could start playing the game
  • Increased the interaction distance for vintner in Marcuria, after players reported problems interacting with the character
  • In the epilogue, the wrong description was triggered when looking at Balance symbol in ceiling. This has now been fixed

Version 5.1.1 patch notes

  • Fixed a serious bug in chapter 7, where the game would stop responding during a key decision point sequence. This bug was introduced in v5.1

Komentarzy: 26 Więcej

Recenzje

“A fascinating game with interwoven tales, beautiful set pieces and believeable protagonists, Dreamfall is going strong and only getting started.”
90% – Gaming Trend

“continues to pack punch after punch”
8/10 – Gamespot

“couples a believable, superbly written lead character with complex decisions in a promising start”
8.5/10 – Polygon

O tej grze

Your purchase of Dreamfall Chapters includes all five episodes.


Dreamfall Chapters is the episodic follow-up to award-winning adventures The Longest Journey and Dreamfall: The Longest Journey: a story about choices and consequences, dreams and reality, magic and science, chaos and order, and the broken heroes whose actions will shape the course of history in all worlds.

Set in parallel worlds — one a dark cyberpunk vision of the future, the other a magical fantasy realm — the game follows two unlikely heroes on their journeys across worlds to save the very fabric of reality from the Undreaming. Dreamfall Chapters is a mature, emotional, dark, magical and heartbreaking adventure that will take you by surprise.

With a brand new storyline and a fresh cast of characters, Dreamfall Chapters introduces new players to The Longest Journey saga, while returning players will get the conclusion they have been waiting for since the end of Dreamfall: The Longest Journey.

Key Features


  • Experience a deep and emotional episodic storyline that continues the epic saga of The Longest Journey — an award-winning story the New York Times called “compelling” and “terrific”
  • Sequel to acclaimed Adventure Game of the Year, Dreamfall: The Longest Journey. A recap of Dreamfall is available in-game for new players
  • Shape the story and the course of your journey through your choices and actions, and live with the surprising and sometimes devastating consequences
  • Connect your game and see the choices your Steam and Facebook friends have made before making your own, and share your decisions with everyone playing the game
  • Explore beautiful, rich, detailed and original worlds that combine a stunning cyberpunk vision of the future with magical fantasy, along with a broken and decaying dreamscape

Wymagania systemowe

Windows
Mac OS X
SteamOS + Linux
    Minimalne:
    • System operacyjny: Windows 7
    • Procesor: Core 2 Duo 2GHz or equivalent
    • Pamięć: 3 GB RAM
    • Karta graficzna: Intel HD Graphics 4000
    • DirectX: Wersja 9.0c
    • Miejsce na dysku: 12 GB dostępnej przestrzeni
    • Karta dźwiękowa: Yes
    Zalecane:
    • System operacyjny: Windows 7 64-bit
    • Procesor: Quad Core i5 2.5GHz
    • Pamięć: 8 GB RAM
    • Karta graficzna: ATI or Nvidia card with 2GB VRAM
    • DirectX: Wersja 11
    • Sieć: Szerokopasmowe połączenie z internetem
    • Miejsce na dysku: 20 GB dostępnej przestrzeni
    • Karta dźwiękowa: Yes
    Minimalne:
    • System operacyjny: Mac OS X v10.9 Mavericks or higher
    • Procesor: Core 2 Duo 2GHz or equivalent
    • Pamięć: 4 GB RAM
    • Karta graficzna: Intel HD Graphics 4000
    • Miejsce na dysku: 12 GB dostępnej przestrzeni
    • Karta dźwiękowa: Yes
    Zalecane:
    • System operacyjny: Mac OS X v10.9 Mavericks or higher
    • Procesor: Quad Core i5 2.5GHz
    • Pamięć: 8 GB RAM
    • Karta graficzna: ATI or Nvidia card with 1GB VRAM
    • Sieć: Szerokopasmowe połączenie z internetem
    • Miejsce na dysku: 20 GB dostępnej przestrzeni
    • Karta dźwiękowa: Yes
    Minimalne:
    • System operacyjny: Linux Kernel 3.0 or above
    • Procesor: Core 2 Duo 2GHz or equivalent
    • Pamięć: 4 GB RAM
    • Karta graficzna: Intel HD Graphics 4000
    • Miejsce na dysku: 12 GB dostępnej przestrzeni
    • Karta dźwiękowa: Yes
    Zalecane:
    • System operacyjny: Linux Kernel 3.0 or above
    • Procesor: Quad Core i5 2.5GHz
    • Pamięć: 8 GB RAM
    • Karta graficzna: ATI or Nvidia card with 2GB VRAM
    • Sieć: Szerokopasmowe połączenie z internetem
    • Miejsce na dysku: 20 GB dostępnej przestrzeni
    • Karta dźwiękowa: Yes
Recenzje klientów
System recenzji użytkowników został zaktualizowany! Dowiedz się więcej
Najnowsze:
Bardzo pozytywne (232)
Ogółem:
Bardzo pozytywne (1,598)
Niedawno opublikowane
fraGGy
( 25.2 godz. łącznie )
Zamieszczono: 24 czerwca
If I have to sum up the game in one word that would be 'weak'. And I'm being generous here.
This is not a review, it's just a personal opinion. I've never been more disappointed in the game. The plot is beyond weak. The writing is very bad. The voice acting is mediocre except for Crow and maybe Enu. The graphics are outdated yet the performance is quite bad, worse than many new games such as Witcher 3, Doom 2016, Rise of TR, etc. The character animations are abysmal by todays standards, the facial animations are nonexistent. It's a theater of mannequins, the shiny characters even look like plastic dolls. I do not expect mocap from low budget game but it's on par with Dreamfall and that game came out ten years ago. The story could have made up for all this but alas...
Overall it was a cringeworthy experience for me and I'll try to pretend this game never existed.
Przydatne? Tak Nie Zabawna
Inbasis
( 35.4 godz. łącznie )
Zamieszczono: 24 czerwca
Perhaps one of my most anticipated games for over a decade and worthy of the support it was given.

The storytelling, the characters, the setting and the choices all play part in a wonderful thrill of a journey.

Do not let the mouths decieve you, nor the shimmer, for this is a beauty that delivers substance for both deep and light humours.

Take long walks by the river side of Propast or stumble through the cobble in Marcuria, either path, the cities are alive and vibrant.

Remember to enjoy your stay in those worlds.

You will not have time for exploration of the nightlife but you may at least have a view of the towns.

Although the worlds may collide a little faster than you would have hoped, and weave you into a bundle of threads, you will have memorable moments that will sing through the songlines and stay with you to the end.

By the Light and the Balance and all the Others, it has been a good journey till the end.
Przydatne? Tak Nie Zabawna
Alien™
( 25.9 godz. łącznie )
Zamieszczono: 24 czerwca
The Longest Journay-Dreamfall The Longest Journay-Dreamfall Chapters:The Longest Journay Best Games Adventure i ever played :D 10/10 !
Przydatne? Tak Nie Zabawna
M4R7!NP
( 23.8 godz. łącznie )
Zamieszczono: 24 czerwca
Great story. Super art. Good game.
Przydatne? Tak Nie Zabawna
Gyro
( 21.1 godz. łącznie )
Zamieszczono: 24 czerwca
Highly recommended for fans of The Longest Journey and Dreamfall. It's just delectable.

For all the others: don't bother. You should play at least Dreamfall, its prequel, in order to get what's happening in the story, as DF Chapters won't bother too much to explain what's going on to newcomers of this franchise. There are story recaps within the game, sure, but I don't think they contain nearly enough information for someone who doesn't know anything about this series. Also, you'd be missing on some of the greatest adventure games ever by not playing the first two games - especially the first one, in my opinion -, so you should definitely play them!

You might say that this is an issue with the game itself, the fact that it relies on its prequels too much to tell its own story, but I don't mind it too much as it does a fantastic job in delivering a long awaited (10 years!) and all-around great epilogue for all fans. A bit of a shame that we don't know the fate of ALL the characters in the game by the end, but I guess I'll take what I can get.

I'm so happy that after more than 15 years this series is finally over - and with such a good send-off, too! I hope that you too, like me, will get a bit teary eyed at the end when you think back on all the adventures that happened in all these games. It's been truly an amazing ride.

I know that the developers said that it'll be difficult to see another one of these games in the future, so I'm writing this review partly because of it: I'd really like to have more, so I'm sharing the love. Please buy these games, they're really good I swear!
Przydatne? Tak Nie Zabawna
acro
( 41.7 godz. łącznie )
Zamieszczono: 24 czerwca
Plots and characters this great are just unheard of in video gaming. Dreamfall and Dreamfall Chapters stand far above every other plot-focused game I've encountered, and Chapters itself is mindblowing, heartbreakingly beautiful stuff.

It does a phenomenal job of drawing you into each character's head, and each 'you affect the world!' choice presents a thought-provoking dilemma of moral greys, and lend enough dialogue/scene variance to add definite replay value.

The dialogue is just unsurpassed, worth playing for alone. In fact, it would be worth listening to if it were just a radio play over a blank screen.
There are too many great scenes to list, inventive and compelling world-building, and relatable personalities all pleasingly playing off each other. I particularly love Kian's randomly too-thoughtful over-specified deadpan descriptions of mundane items, so perfect for his thoughtful-but-blunt character. These are often satisfyingly subtle, but are also unabashedly used as the basis for numerous silly throwaway jokes.

It builds up one of the most enjoyable game worlds to simply exist within and soak up. I played much longer than necessary, looping around, admiring the scenery. The graphics are incredible; it looks gorgeous, and in terms of quality/polish, Chapters is a very well refined experience, with far fewer rough corners than its predecessors, although not entirely without small problems here and there.

It's still technically an 'adventure game', and has several moments of frustration due to unintuitive item/event 'puzzle'-solving. These are thankfully infrequent and self-contained, and all brute-forceable, in that I never had to look up a solution online (unlike some parts of the original Dreamfall). I personally think that the characters and dialogue are of such surpassing quality, they more than justify putting up with a few minor gameplay gripes. Having said that, the story does have some incredibly odd, discordant moments and weirdly dark elements. I'm not saying the story or the overall experience is without flaws, but I am willing to overlook almost anything for more scenes with these characters.

In terms of recommending this game, anyone who is tired of lacklustre/token writing in games must play it, and everyone else should make the effort. Having said that, it's still tricky to recommend it to people, somehow. The odd thing is, I played Dreamfall and fell into this franchise entirely by accident, and while I wish more people could do the same and appreciate it, I understand why they don't.
And, DFC is an adult story with adult themes and language. Plus, DFC is very much part 2 of 2. I don't think it's a good starting point, I think Dreamfall: The Longest Journey is essential to play first.

I hope Red Thread might create a graphically updated re-release of the original Dreamfall, as its graphics haven't aged well, but all the audio and most area scenery could be re-used.
Przydatne? Tak Nie Zabawna
UnblvR
( 26.6 godz. łącznie )
Zamieszczono: 24 czerwca
Pros:
- An excellent fantasy, with extremely varied and very beautiful graphics. A lot of work and creativity was put into the art and styles, and it shows.
- Great story, and a good wrap-up for the previous games.
- Has a story re-cap for those that didn't play, or forgot, the previous games. Ultimately, the story stands very well by its own.
- Many choices, which ultimately end up shaping your path.
- Some replayability, through achievements for discovering unique story lines uncovered by choices.
- You can pause cut-scenes, and the auto-save system is quite neat. Makes it possible to quit the game at any time.

Neutral:
- Less use of items than the previous games. More cut-scenes instead. When compared to its predecessors, it plays more like an interactive story than a point-and-click game.
- Some (but very few) of the permanent choices are time dependent, which makes you possibly regret the action you took.

Cons:
- Some puzzles are quite tedious. You know what to do, but you need to find the exact location to click. Other puzzles are "find the needle in this haystack (town)". 90% of the puzzles are easy enough, but there is a 1-2% with really annoying ones. Be prepared to use a walk-through.
- A lot of graphical issues in Europolis chapters, although these are constantly patched and might not exist anymore after this is written.
Przydatne? Tak Nie Zabawna
amykennedy
( 38.6 godz. łącznie )
Zamieszczono: 24 czerwca
While I wont buy a game that hasn't been fully released yet again, would definitely recommend this game. Especially if you've played the first two games - The Longest Journey and Dreamfall: The Longest Journey.
Przydatne? Tak Nie Zabawna
mattias46
( 62.3 godz. łącznie )
Zamieszczono: 24 czerwca
The game was published too early, before it was complete, for example Kians adventures in Azadir were excluded, and that would have been much fun, and therefore I can not give it top grade, but the game itself was good, and at the end all questions were answered.
Przydatne? Tak Nie Zabawna
stevedafer
( 5.2 godz. łącznie )
Zamieszczono: 24 czerwca
Awesome game with a lot of content to crunch!
Przydatne? Tak Nie Zabawna
Najbardziej przydatne recenzje  W ciągu ostatnich 30 dni
68 z 76 osób (89%) uważa, że ta recenzja jest pomocna
Według 5 osób ta recenzja jest zabawna
Polecane
23.8 godz. łącznie
Zamieszczono: 29 maja
I played Dreamfall: The Longest Journey and completely fell in love with that game, so I obviously had to get the sequel. I love these games with all my heart- favorite series of all time- but I found myself a bit bored at times in chapters 1-3. Do NOT let this discourage you. In chapter 4, I felt all the flood of emotions from Dreamfall flood back and wrench my heart. Chapter 4 alone makes this game entirely worth playing, along with the in-depth characters, originality, and beauty throughout the entire game. I cried several times. Also, the decisions I've made warrant another playthrough in hopes that mistakes will be fixed. In Telltale games, it appears to me that the game is decided no matter what choice you make because your choices never affect the NEXT chapter. Not so will Dreamfall: Chapters. Each decision you make will have an impact on future gameplay. I cannot wait for chapter 5 to see what I will regret and cry over next.
Czy ta recenzja była pomocna? Tak Nie Zabawna
56 z 66 osób (85%) uważa, że ta recenzja jest pomocna
Według 3 osób ta recenzja jest zabawna
Polecane
24.3 godz. łącznie
Zamieszczono: 18 czerwca
Warning: This not a review but a personal thought about the game. If you are looking for a review go check what other good people wrote :-)

It was 7 or 8 years ago, I bought a (long gone now) PC Gaming Magazine called PC Master. In it, there was a game called Dreamfall : The Longest Journey. "The long awaited continuation to the Longest Journey" it said. I started playing it and that was it. I fell in love with the protagonists. Fell in love with the story. But the second game ended and I was full of questions. And then nothing.

Years passed. I finished school, I nearly finished my studies. My father died. Life continued.

And then I heard about a kickstarter campaign to create a third game to the series. That was one of my happiest days of my life. It reminded me of a simpler time.

And today, at long last I finished the story of this game. One chapter of my life closed. But the story has not ended. My life continues and this game reminded me that every decision I take, adds up to who I am. And to where I am going.

Thank you Red Thread Games for creating an awesome finale to the series. Thank you.
Czy ta recenzja była pomocna? Tak Nie Zabawna
41 z 52 osób (79%) uważa, że ta recenzja jest pomocna
Według 3 osób ta recenzja jest zabawna
Polecane
25.2 godz. łącznie
Zamieszczono: 17 czerwca
Last episode...

Well...

4 hours - gameplay, 1 hour - me, crying like a ♥♥♥♥♥ over final cutscenes (and gameplayscenes too - but who cares).

10 out of 10 Ragnar. Best narrative of 2016
Czy ta recenzja była pomocna? Tak Nie Zabawna
34 z 43 osób (79%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
Niepolecone
42.8 godz. łącznie
Zamieszczono: 19 czerwca
[POSSIBLE SPOILERS]

As with many of you, I have many fond memories about the previous two games in this saga, so I really tried to like this game.

But what have appealed to me the most in the previous games in the series are notably absent in Dreamfall Chapters: the characters.

This series felt so good because it had such strong, yet very believable characters like April and Zoe, who looked so different from typical super heroines of other games at that time.

We could easily relate to them because they were just ordinary people, like us, at the begining of their journey. Both of the games allowed us plenty of time to familiarize with the characters, and showed us many little details about their personal lives, like going to school, hanging out with a boyfriend, and etc before revealing to us how their fate would change all that in an instant, which made it much more believable and astonishing at the same time.

However, with Dreamfall Chapters everything has changed.

Now all the important characters start with a big mission from the start, and as the story picks up the pace, there's no time to spend on those mundane little details which are, however, crucial in making them really believable.

It feels especially bad for Kian, who had limited appearances in the previous game but has been given much bigger role in Dreamfall Chapters, though without sufficient details to make him feel as familiar to us as Zoe or April in the previous games.

And his story almost feels like the writer couldn't decide what to do with him, as his personality seems to fluctuate from one moment to another. In the previous game, he made various comments about how hot magical womens look in Marcuria, or saying that how deep an impression he had when he met April for the first time.

Even in an earlier episode of Dreamfall Chapters, he looked to be such a guy who has led an abstinent lifestyle his whole life and he just begins to open up his eyes to the other sex, when he awkwardly allows himself to be warmed up to Enu, for instance.

But only a moment later, he just declares he's a gay so he doesn't feel anything about women at all.

Earlier on, he said he doesn't drink at all, and later remarked that beer was not so bad. And in the final episode, he's going about commenting how he can't stand a Northern wine brand compared to ones at home, as if he was some kind of a somelier himself.

At the beginning, he was presented as a serious, or even a blunt kind of a person, which is quite understandable considering his supposed background. But too many times, his character is abused to fill mandatory share of witty remarks which players might expect from an adventure game. But unfortunately, this series isn't The Monkey Island, and him not Guybrush Threepwood (or April Ryan, for that matter, as she had quite a few hilarious lines in TLJ).

It's very unfortunate that we have such a fluctuating and underdeveloped character as one of the main protagonist in this game, as he deprives us much time we could spend enjoying more familiar characters, like Zoe or even Crow, and he's not alone in that regard because they have introduced many other new characters in Dreamfall Chapters, who feel even more shallow and underdeveloped than the character of Kian.

Enu, for example, seemed she could become one of the more memorable characters in the series, but her potential completely wasted as the story moves on. The same can be said of the most other characters as well, as Dreamfall Chapters is filled with such cheap stereo types, like a girl who have a crush with the one who saved her, or a caricature of Hitler, for instance.

Even those intriguing characters from the previous games turned into cardboard villains in Dreamfall Chapters, like Brian Westhouse suddenly starting to play a Sith Lord impersonation (and with that signature 'bad guy' mask, and force choke ability), or Helena Chang becoming a typical 'mad scientist' we've already seen gazillion times in movies or other games.

A few characters which could have been memorable, like Shitbot, Bip, or even Mira are quickly swept aside after their brief appearances, probably to make rooms for what developers thought to be more important, like some out of place political agenda, for instance.

You will keep hearing extremely exaggerated and obviously ridiculous racial hate speeches from a caricature character of Hitler all through the game, until thankfully he burns himself out in the last episode.

And a cold blooded warrior in a semi-Medieval fantasy world suddenly reveals his most liberal mind for the one who wanted to kill so badly, once the target of his revenge begins a long tirade about how it is to live as a sexual minority.

Probably to emphasize the importance of social diversity, people in a magical world of Marcuria show more ethnic diversity than that of modern European countries, but somehow they can't stand to live with those have blue skins. It makes them even more unbelievable as their Japanese, German, or many such contemporary regional names, as the developers decided to name them after Kickstarter backers, apparently.

Granted, the plot of Dreamfall Chapters is quite complex compared to others, as it involves travelling across the multiverse and even shaping the reality itself by dreaming. But without strong characters to move the story going, and without sufficient attention to details, it simply feels like a cheap sci-fi comic from an artist with too big an ambition, and not enough skill to realize it. (And perhaps, the notably bad quality of animations and, in some cases, that of graphical effects have contributed much to that feeling.)

Understandably, the high points in Dreamfall Chapters, at least for me, were those moments when I could get a glimpse of old, familiar characters like Crow, April, or even Wonkers.

Thinking about those beloved characters made me realize that, however may I have been disappointed in Dreamfall Chapters, it's probably because I had such high hopes for the sequel of such a great series - a series which had so many memorable moments which haven't faded a bit, even with the disaster of this game.

And it also reminded me that how hard they must have worked to create those games, and even in the times of financial difficulties, how they remembered the promise they made, to continue and conclude the story of April and Zoe someday. And actually kept their words.

For that, I really feel grateful for all who have been involved in making of this series. Even though I'm utterly disappointed what it became in the end, I'm now fully aware all my fond memories of the series wouldn't have existed without their efforts.

I suppose I'll play TLJ and DF again someday, when the bad taste DFC has left me fades away. And then, I'll probably stop playing at what I believe to be the emotional climax of the series, which was the moment when Zoe meets Faith in TLJ: Dreamfall. And when the credit rolls, I'll try to pretend I didn't know how the story ends and Zoe and April had so much interesting journey left in them beyonds that big cliff hanger.
Czy ta recenzja była pomocna? Tak Nie Zabawna
37 z 49 osób (76%) uważa, że ta recenzja jest pomocna
Według 4 osób ta recenzja jest zabawna
Polecane
31.3 godz. łącznie
Zamieszczono: 17 czerwca
This is a beautiful game with a great story! You should first play TLJ and Dreamfall: TLJ to fully understand the story and appreciate this game even more! :-)
Czy ta recenzja była pomocna? Tak Nie Zabawna
28 z 35 osób (80%) uważa, że ta recenzja jest pomocna
Według 2 osób ta recenzja jest zabawna
Polecane
34.5 godz. łącznie
Zamieszczono: 10 czerwca
I have played this one first. By the time I end book 4, book 5 was not even yet announced but I already didn't had enough of it. That's when I found out there were two other Dreamfall Chapters Games,

The Longest Journey and Dreamfall; the longest Journey

and obviously, I bought those two too.

And how I loved it. this game, the people, the worlds, they all have a special place in my heart and I'm heart broken that on June 17, the journey will end.

I highly recommend, not only this game, but also the other two games.
Czy ta recenzja była pomocna? Tak Nie Zabawna
20 z 24 osób (83%) uważa, że ta recenzja jest pomocna
Polecane
22.1 godz. łącznie
Zamieszczono: 17 czerwca
Recommending this game is hard, it's for the long time fans, but few else.

If you've been here from the beginning, or even if you've just been here since Dreamfall, you need to get it. If you're not, then you need to give it a pass. The pacing is awkward, moving fast and doing great narrative points, then spending too long running seeming errands. The small budget shows painfully with grand ideas marred by pedestrian implementation, causing you to run around the same two areas repeatedly for the first four episodes. And it feels like it spends too little time actually building up to its ending.

But if you've been here all along, it's the ending you'll want to see.
Czy ta recenzja była pomocna? Tak Nie Zabawna
20 z 25 osób (80%) uważa, że ta recenzja jest pomocna
Niepolecone
20.5 godz. łącznie
Zamieszczono: 19 czerwca
If I was to sum up Dreamfall Chapters in one word it would be inconsistent. Everything from writing, to acting to graphics and performance has an inconsistency to it.

Coming into the game I knew there would be some areas that I wouldn't understand as I stopped playing both The Longest Journey and Dreamfall when getting to Marcuria, this didn't really hurt the experience until right at the end where I had to read other peoples opinions to understand the closing scene of the game.

Zoe is a joy to play in this game. She is well realised and is blessed with great writing and acting. A couple of plot points in Book 3 feel sluggish for her but in Book 4 she has almost all of the best moments of the game. Book 5 struggles to round all of her story up and feels like a missed opportunity.

Kian has the majority of the weakest moments in the game, with weaker writing and acting, a lack of consistent characterisation and too much tedious hidden object fetching. The supporting cast of Arcadia suffer from poor acting and writing, and Arcadia itself struggles with being a realised setting with too much anachronistic humour to undermine to plot it wants to host.

Saga is a good character looking for a good story. A fantastically built character that never fits into the story of the game, and then clumsily interjected into the deeper story of TLJ. The rest of the supporting cast are wooden with a few exceptions (Bip, Nela, Shitbot), with the bad guys suffering from poor acting and nonsensical motivations, with a cringe worthy Anthony and Cleopatra situation becoming laughable in the final book.

Outside of the story the character models can vary from outstanding (Zoe, Saga (and family), Crow, Witches) to poor (Reza, Anna and most of the human Arcadia cast, anything to do with The Eye, Baruti). Animation suffers throughout the game, with cutscenes frequently showing characters rotating on the spot and puppet like lip movements. A few moments shine through in Book 4 but animation holds this game back in a big way. Sound design is expressive and has a musical score that is well placed, fitting and emotional.

Performance is another huge problem. I've played the game on a good rig (i7 2600K, GTX 680) with constant frame rate issues even on the lower settings. I eventually had to play the game on medium and was around 40ish frames, but having to deal with a lot of tearing. I also have access to a more powerful machine (i7 4820K, GTX 980) which struggled to keep 60 frames on high, let alone ultra. The game is not bad looking, but it doesn't feel like it should tax systems anywhere near as heavily as it does, especially when it comes to lighting which causes huge framerate drops.

I wouldn't recommend the game unless you want to wrap up TLJ saga, but the final Book is disappointing and the ending not satisfying. The animation and graphics performance problems also detract from the storytelling, but the weakest aspect is the poor and sometimes unnecessary light puzzle elements the game has. If you have not played Life is Strange, consider playing that instead.
Czy ta recenzja była pomocna? Tak Nie Zabawna
14 z 15 osób (93%) uważa, że ta recenzja jest pomocna
Polecane
23.0 godz. łącznie
Zamieszczono: 18 czerwca
Been a fan of this amazing series ever since I played Dreamfall: The Longest Journey, years ago, and I was beyond excited to hear that they'll continue the story that left so many fans with so many questions.

Dreamfall Chapters is... perfect!
Storytelling, characters, environments, atmosphere... it's amazing!

The developers' love for this game is palpable in the quality that they're offering in this game.

Without a doubt, my favorite game in the last few years!

12/10
A+++
Czy ta recenzja była pomocna? Tak Nie Zabawna
13 z 14 osób (93%) uważa, że ta recenzja jest pomocna
Polecane
34.7 godz. łącznie
Zamieszczono: 18 czerwca
Simply put the best story you will experience in video games. Play all 3 games in order. The Longest Journey, Dreamfall and then Dreamfall Chapters. You will not regret it.
Czy ta recenzja była pomocna? Tak Nie Zabawna