The highly anticipated follow-up to adventure classics The Longest Journey and Dreamfall. Dreamfall Chapters is an episodic story-driven adventure about choice and consequence, set in parallel worlds: a cyberpunk vision of the future and a magical fantasy realm. Your purchase includes all five episodes!
Análises de usuários: Muito positivas (473 análises)
Data de lançamento: 21/out/2014

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Comprar Dreamfall Chapters

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Comprar Dreamfall Chapters Special Edition

The Special Edition includes the digital Art of Book One, the official Crowboy tourist map of Europolis, and HD wallpapers.
Coming soon are the official Book One soundtrack, the Journeys Birth short-story collection and digital avatars.

PROMOÇÃO DE FIM DE ANO! A oferta acaba em 2 de janeiro


Recomendado por curadores

"'Shape the story and the course of your journey through your choices and actions.' Recommended for fans of decision-based interactive fiction."

Atualizações recentes Ver todos (12)

13 de dezembro

Version 1.1.3 patch notes

Dreamfall Chapters has just received another patch, bringing the version number to 1.1.3, squashing a few more bugs and introducing a couple of new features.

Here are the most important changes:

  • Introducing 'exclusive' full-screen mode for Windows, which may improve performance for some users.
  • Added option for vertical sync in visual settings.
  • Improved memory usage in Europolis.
  • Brought back missing ambient sounds in Europolis. The previous patch contained a bug where some sounds — mostly diegetic music — disappeared.
  • Added link to our privacy policy. Exciting!

As always, please let us know how this patch works for you. We're already working on version 1.1.4 which may introduce an exciting new feature to the game!

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28 de novembro

Version 1.1.2 patch notes

The latest Dreamfall Chapters patch has arrived — a bit late for Thanksgiving, but just in time for Black Friday!

Here's a list of the most important fixes in v1.1.2 for Windows, Mac and Linux.

  • Improved memory management: memory usage is now 15-20% less in Europolis and should help players on 32-bit Windows and/or with 3GB of RAM. Memory optimisation can also help reduce frame-rate stuttering.
  • Fixed graphical glitches on AMD and Intel GPUs causing broken corneas: no more crazy laser eyes!
  • Added checkboxes to disable camera effects.
  • Steam sync improvements. The game no longer keeps save games in RAM, reducing memory usage.
  • Fixed frame-rate issue in Zoë's apartment.
  • Collision fixes in various locations. No more escaping through the scenery! (At least, we hope so. Please report any remaining loopholes.)
  • Changed eye-icon to F-icon (or equivalent key binding) when drawing the player's attention to an object or character.
  • Fixed a bug where 'Consequence' text was out of bounds and did not display correctly in some languages.
  • Fixed a bug where the 'submit changes' and 'revert changes' buttons would be incorrectly displayed when showing the UI the first time.
  • Fixed a bug where labels/text for items in drop-down lists would disappear (and made the lists look better).
  • The player should no longer be able to open the inventory when there are no inventory items. This addresses issues players were having while opening the inventory in House of All Worlds, resulting in either seeing Zöe's items from Europolis or creating a bug where the cursor would be stuck on screen, making it harder to move around.
  • No more interactables on moved or removed assets (e.g. invisible cars on Kaprova).
  • On start-up, depth-of-field is disabled on Macs with integrated Intel GPU. This can be manually re-enabled but will affect frame-rate.
  • Replaced missing lightmaps in Pandemonium.
  • Wrong gender on one of the NPCs near Pandemonium
  • Fixed window and door camera collisions in Dr Roman's office to avoid camera clipping through surfaces.
  • Rebaked occlusion map to avoid vanishing scenery on the rooftop in Friar's Keep, Sister Sahya's office, Dr Roman's office and in Europolis.
  • Added missing French subtitles for Sister Sayahs office.
  • Added version number in title settings menu: you can finally see which version of the game you're running!
  • Fix for buggy save-game thumbnails.
  • Footsteps have been fixed in Friar's Keep.
  • Shi*bot regains missing flapping fabric animations for his stupid mouth.
  • Reduced reverb in dreaming girl's bedroom in Storytime, and in the Hand that Feeds.
  • Removed non-functional talk action on vendor in Europolis.
  • De-synced synchronised NPC animations in Friar's Keep (Murron's guards) and in Europolis (EYE guards harassing Nela).
  • Added buzzer interaction if Zoe goes to Pandemonium directly after Nela.
  • Added missing lip-sync and missing subtitle for Mr London.
  • Collision fix on stairs to university lab in Europolis.

We still have a couple of known bugs that we're still working on, including:

  • Loading an existing save-game in Europolis on 32-bit Windows and/or with 3GB of RAM can still cause random crashes. We are working on a fix, but in the meantime, click here for a work-around.

Let us know if there's anything that doesn't work as expected; we are in the planning phases of version 1.2 but if any emergency fixes are needed, we will make a 1.1.3 patch as soon as possible.

Happy Thanksgiving to all of our American players, and a happy last-Friday-of-November to everyone else!

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“A fascinating game with interwoven tales, beautiful set pieces and believeable protagonists, Dreamfall is going strong and only getting started.”
90% – Gaming Trend

“an expertly written narrative, a brilliantly realised location in Europolis, and subtly far-reaching choices to make even at this stage, Book One: Reborn is an excellent return to The Longest Journey saga”
90% – Dealspwn

“couples a believable, superbly written lead character with complex decisions in a promising start”
8.0 – Polygon

Steam Greenlight

Edição especial

In addition to all five episodes of the game, the Dreamfall Chapters Special Edition includes the following digital extras:

  • Reborn: The Art of Dreamfall Chapters Book One — a digital art book featuring concept art and illustrations from the first episode of Dreamfall Chapters (available now!)
  • Journeys Birth — two short stories in PDF and ebook formats, set in The Longest Journey universe and leading up to the events in Dreamfall Chapters (coming soon!)
  • Digital soundtrack featuring music from Dreamfall Chapters Book One in FLAC and MP3 format (available now!)
  • Digital Europolis tourist map! Sponsored by Niyom Media and presented by Crowboy, everyone’s favourite crow cowboy (available now!)
  • 7 HD wallpapers (available now!)
  • 5 digital avatars featuring characters from Dreamfall Chapters (available now!)

Sobre este jogo

Your purchase of Dreamfall Chapters includes all five episodes! Book One: Reborn is available for download now. The next four episodes will be available as free updates as soon as they are released.

Dreamfall Chapters is the episodic follow-up to award-winning adventures The Longest Journey and Dreamfall: The Longest Journey: a story-driven adventure about choices and consequences, dreams and reality, magic and science, chaos and order, and the broken heroes whose actions will shape the course of history in all worlds.

Set in parallel worlds — one a dark cyberpunk vision of the future, the other a magical fantasy realm — the game follows two broken heroes on their journey across worlds to save the very nature of dreams from the Undreaming. Dreamfall Chapters is a mature, emotional, dark, magical and heartbreaking adventure that will take you by surprise.

With a brand new storyline, Dreamfall Chapters introduces new players to The Longest Journey Saga, while returning players will get the conclusion they have been waiting for ever since the end of Dreamfall: The Longest Journey.

Key Features

  • Experience a deep and emotional episodic storyline that continues the epic saga of The Longest Journey — an award-winning story the New York Times called “compelling” and “terrific”
  • The sequel to acclaimed Adventure Game of the Year, Dreamfall: The Longest Journey. A recap of Dreamfall is available in-game for new players
  • Shape the story and the course of your journey through your choices and actions, and live with the surprising and sometimes devastating consequences
  • Connect your game and see the choices your Steam and Facebook friends have made before making your own, and share your decisions with everyone playing the game
  • Explore beautiful, rich, detailed and original worlds that combine a stunning cyberpunk vision of the future with magical fantasy, along with a broken and decaying dreamscape

Requisitos de sistema

Mac OS X
SteamOS + Linux
    • OS: Windows 7
    • Processor: Core 2 Duo 2GHz or equivalent
    • Memory: 3 GB RAM
    • Graphics: Intel HD Graphics 4000
    • DirectX: Version 9.0c
    • Hard Drive: 5 GB available space
    • Sound Card: Yes
    • OS: Windows 7 64-bit
    • Processor: Quad Core i5 2.5GHz
    • Memory: 8 GB RAM
    • Graphics: ATI or Nvidia card with 2GB VRAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 20 GB available space
    • Sound Card: Yes
    • OS: Mac OS X v10.9 Mavericks or higher
    • Processor: Core 2 Duo 2GHz or equivalent
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000
    • Hard Drive: 5 GB available space
    • Sound Card: Yes
    • OS: Mac OS X v10.9 Mavericks or higher
    • Processor: Quad Core i5 2.5GHz
    • Memory: 8 GB RAM
    • Graphics: ATI or Nvidia card with 1GB VRAM
    • Network: Broadband Internet connection
    • Hard Drive: 20 GB available space
    • Sound Card: Yes
    • OS: Linux Kernel 3.0 or above
    • Processor: Core 2 Duo 2GHz or equivalent
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000
    • Hard Drive: 5 GB available space
    • Sound Card: Yes
    • OS: Linux Kernel 3.0 or above
    • Processor: Quad Core i5 2.5GHz
    • Memory: 8 GB RAM
    • Graphics: ATI or Nvidia card with 2GB VRAM
    • Network: Broadband Internet connection
    • Hard Drive: 20 GB available space
    • Sound Card: Yes
Análises úteis de usuários
14 de 14 pessoas (100%) acharam esta análise útil
4.2 hrs registradas
Publicada: 6 de dezembro
AVISO: Se você é nova ou novo na parada, talvez não saiba, mas Dreamfall Chapters é, na verdade, o terceiro jogo de uma saga que começou há 15 anos com The Longest Journey e continuou em Dreamfall. Recomendo fortemente que você leia as duas resenhas primeiro, pois lá dou uma contextualizada geral do que cada jogo se trata.

RESUMINDO A ÓPERA: O final de Dreamfall é bem broxante por acabar abruptamente, pois a ideia era fazê-lo num formato episódico, o que não deu certo. Sendo assim, Chapters retoma exatamente onde parou, recapitulando algumas ~revelações bombásticas~ do jogo anterior.

Naturalmente, o ideal é que você saiba alguma coisa mínima do jogo antes de começar, especialmente se tiver alergia a spoilers. A Red Thread Games fez um vídeo resumindo bastante a história anterior pra galera de primeira viagem, disponível no menu do jogo e aqui:
TLJ dura cerca de 25 horas pra terminar e Dreamfall, 12~15 horas. Então a menos que você tenha saco de jogar tudo antes de Chapters (ou de revirar a wiki da saga pra ler), inevitavelmente estará perdendo várias nuances da história, evolução dos personagens principais e a justificativa para alguns estarem presentes e outros não.


Como Chapters está saindo aos poucos, estarei atualizando o texto à medida que saírem novos capítulos da novela.

LIVRO 1 - Reborn

TL;DR: História bacana, diálogos engraçados, puzzles meh, animações dos personagens infinitamente melhores que em Dreamfall e arte excelente no geral. A trilha sonora também está BEM mais interessante que seu antecessor.

Desde que entrou em coma durante meses, Zoe Castillo tem vivido no Storytime, “onde todas as histórias começam e terminam”. Lá, de alguma maneira, ela adquiriu poderes que a permite socorrer pessoas presas em pesadelos enquanto estão conectadas à Dream Machine, um aparelho que “revolucionaria a indústria do entretenimento” permitindo que seus usuários tivessem sonhos lúcidos do que quiserem. Só que o bagulho foi criado por uma empresa EVIL que quer “remodelar a realidade” através dele. Gente viciada largada no meio da rua, chamada de "Dream Junkies", é o que não falta.

Após passar por uma série de conflitos internos com seu “eu” antigo, Zoe finalmente acorda. Só que suas lembranças do que fizera em Dreamfall estão cada vez mais distorcidas, como afirmar que a menina fantasmagórica a qual se manifestava somente para ela nada mais foi do que produto de sua imaginação, entre outras coisas.

Paralelamente, temos Kian Alvane na prisão de “Friar’s Keep”, após perder sua função de apóstolo e conformado com a morte que virá mais cedo ou mais tarde. Depois de estar encarcerado há meses, sua execução é repentinamente adiantada pelo comandante Vanom e pela irmã Sahya. Não muito tempo depois, rebeldes invadem a prisão e Kian é libertado de sua cela por um improvável aliado por acreditar que o ex-apóstolo será útil à resistência de Marcuria. Mas há um problema na hora de escapar...

Mais ou menos a partir daí, senão antes, a história passa a se moldar substancialmente dependendo das suas escolhas já no Livro 1. Por exemplo, quando você tiver que decidir se prefere seguir sua vida mais ou menos como antes ou se quer passar por uma mudança mais radical é o que determinará a profissão de Zoe. Ao terminar a primeira parte, o jogo mostrará exatamente o que você decidiu e onde tais escolhas afetarão no futuro, mas sem dar detalhes.

Agora, sobre a jogabilidade. No começo não estava ruim. Assim como Ragnar disse, se não me engano num FAQ, Chapters tenta criar um meio-termo entre a caralhada de puzzle/combinações de item em TLJ com a exploração e interação 3D de Dreamfall. O que você faz tanto no Storytime quanto na prisão é OK. Já na cidade futurista de Europolis...

Os puzzles que você faz no Pandemonium são HORRÍVEIS. Odiei essa parte profundamente, e mais ainda quando fui ver gameplay da outra profissão de Zoe (com puzzles também insossos, mas menos pior comparativamente). É boring, arrastado, irritante, enfim.

Outros problemas: o trecho em que você pode percorrer em Europolis nesse início, mesmo não sendo absurdamente grande, tem um mapa muito pouco intuitivo e o backtracking é cansativo. Nesse aspecto ele chega até a ser pior que Dreamfall porque a cidade é não-linear.

Na soma das partes, Dreamfall Chapters começa bem, apesar das falhas.

LIVRO 2 - Rebels
(quando sair)
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61 de 68 pessoas (90%) acharam esta análise útil
5.4 hrs registradas
Publicada: 27 de novembro
Book One:

It’s been almost a decade since the ending of the previous installment left us with an abrupt cliffhanger while making us eager for more ventures of Zoë Castillo.

Ever since then, the future of Dreamfall was uncertain, with Funcom shifting its focus to online games before finally being salvaged with successful Kickstarter funding. So how does the first episode hold up after all those production perils and is it a worthy successor of the Dreamfall series?

For those of you who just tuned in and are unfamiliar with its predecessor (shame on you!), this story-driven adventure game takes place in two worlds, technology-infused Stark and magical land of Arcadia. Our heroine Zoë will start the journey by investigating the disappearance of her ex-boyfriend Reza Temiz, before unraveling a global conspiracy led by Japanese toy manufacturer WATIcorp. As you would assume, their real focus is far from making toys for kids and more on delivering a new, vastly damaging lucid dreaming drug to the market, something which will have dire consequences on both Stark and Arcadia in later events. Slowly you are introduced to new characters and find yourself jumping between worlds following the WATIcorp trail before realizing how small of a cog in a story they are and that much more is at stake.

The story picks up several months after the Longest Journey ending with Zoë still being stuck in a Storytime limbo. It is an otherworldly realm now swarming with Dreamachine addicts and other trapped souls. Following the gloomy finale in The Longest Journey, WATIcorp has gained even more power and influence by openly selling dream consoles from previous game labeled now as “Dreamachines”, a device marketed as a tool for enhancing lucid dreaming while making most of its users highly addicted in the process. You will get to witness that side effect firsthand while roaming through the streets of Europolis later, tripping over many of its comatose inhabitants in street corners.

At first, you will get a glimpse of storyline by helping other trapped souls and Dreamachine addicts in Storytime and later reconciling with our old mysterious friend Vagabond, who will inform us that both of the worlds of Stark and Arcadia are in great danger and Zoë’s help is needed once again. Before finding ourselves in Stark again, the game will briefly reunite us with another familiar face Kian Alvane, where we also learn more about his fate after the events in The Longest Journey. Along with Zoë, he is one of the three playable characters in the first episode of Chapters (I don’t want to spoil who the third protagonist is but let’s just say it is someone who I found quite charming and took me completely by surprise).

Seeing how this episode mostly acts as something to entice new and returning players of Dreamfall, I can understand the lack of challenging puzzles in game for the most part. Usually you will find yourself merely repeating what the game asks of you or just combining items on few occasions but sadly that’s all there is to it. Luckily, that would probably be the only flaw that you might see in game, since everything else has been polished to the perfection. From the soothing scenery of Storytime (but only if we ignore that nightmarish wardrobe with slimy tentacles coming out of it) to the luminous and lively streets of Europolis – it is quite clear at first glance to where most of the love for the game went.

Some older fans of Dreamfall might be displeased with the new voice actor for Zoë Castillo but frankly, that is something you might notice if you finished the previous game in the series only recently. And I assure you, beside that minor change the game does not hold back when it comes to delivering some quality voice acting. I can safely say that now we have a strong contender for one of the most adorable voices for a repair bot in video games ever.

Speaking of Europolis, it is one of the few locations in first episode where you will spend most of the time and for a good reason. The whole city is gorgeously designed, highlighting the contrast between rich and poor on every corner. One moment you might find yourself gazing at the beautiful skyscrapers in Sonnenschein Plaza before stumbling over one of the many slumbering Dreamachine junkies. And let’s not forget our old pals from EYE, a global police agency who will watch over your every move, creeping on you and thousands of other citizens in Europolis.

In most games and movies, I always found the inclusion of lens flare nothing more than a cheap gimmick and what developers tend to incorporate when they run out of any other creative additions. But in this context, it is a feature which works incredibly well and adds something new to the whole dreamy (wink wink) undertone of the game. Dreamfall Chapters also does a remarkable job in pushing the capabilities of Unity engine to the sheer limits. Often i found myself going on short breaks from whatever game was asking me to do and decide to take an excessive number of screenshots instead. Even some seemingly bland section such as medieval prison complex makes up for an interesting and enjoyable location in the game.

Another thing on what developers focused more in Dreamfall Chapters are choices. Just like in a certain Telltale’s post-apocalyptic zombie game, you will now be notified with a large text prompt whenever you make an important decision while having an option to see the percentage of selected choices from other players online which might significantly help you in making a decision. The real question here is will these decisions result in greater variety, establishing a different image of the world for each player or are they nothing more than templates merely guiding us to one of the few prearranged endings of the game. For now, I believe it could go either way. One of my decisions in prologue during the second playthrough resulted in having a completely different job and doing business with a new key NPC once I found myself in Europolis again. Every other choice implied we might only see possible results of them in upcoming episode(s), especially when I played with Kian Alvane. To be fair, I am still a bit skeptical on how my choice between pork sausages or cheese soup for boyfriend’s dinner might leave a significant impact on the future of both worlds but i guess only time will tell.

So to conclude, despite the serious lack of challenge in puzzles and relatively short length (although this point might prove invalid later with the release of new episodes), Dreamfall Chapters is quite deserving of your attention. With its superb voice acting, stunning locations and captivating story which will only leave you counting down the weeks for the release of the next episode, I will say we have a rewarding sequel for the Longest Journey. After an intro as good as this one, it’s hard not to expect only the best from the next episode.
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11 de 13 pessoas (85%) acharam esta análise útil
5.7 hrs registradas
Publicada: 25 de novembro
A great start for a new journey! Can't wait for the next book!

Please note that you should really play "The Longest Journey" and "Dreamfall: The Longest Journey" before playing this or it will make very little sense! There is a short "summary" of the previous game but nothing about from first one and it's really worth playing for the story and the characters.
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11 de 14 pessoas (79%) acharam esta análise útil
24.1 hrs registradas
Publicada: 23 de novembro
I am a hardcore 'The longest journey' fan, I have played the first and second game (Dreamfall) and I really loved both. I get nostalgia and a warm fuzzy feeling when I think about these games which honestly, are my favorite games of all time. They have one of the best stories (if not 'THE best story) a video game can have, drawing you in the beautifull narative and the cool puzzles that the main characters have to solve to proggress further into the story. This game, Dreamfall Chapters has done justice to the series. The story is rich, mysterious, and immersive. The characters are well made and complex, they feel really natural, and they are not classical stereotype characters. The graphics and sound effects are stellar. I can not recommend this game enough, especialy for someone who played the first two games of the series.
@Red Thread Games: I love what you've done with the game! Congratulations, you've brought back my favorite game from childhood and it really shines, it really is a faithfull sequel to Dreamfall. Now, that being said, it is one of the most poorly optimized games I have played in my life. I have upgraded my PC for it, now I have a Radeon HD 6850 video card, an X3 455 AMD processor and 4 GB of RAM. Sorry guys, but it is unacceptable for a system that can run Battlefield 4 and Assasin's Creed and al the cool eye candy shooters at medium to high settings, to not be able to decently run this game at even medium one (I am expecialy reffering to Europolis, the Chinese market, where the game lags like hell - like 20 seconds stutter - the picture is frozen for 15-20 seconds - when I move the camera or when I enter the area from the Sonenschein Plaza). Please tell me, is Europolis more dependant on the CPU, RAM or GPU? Anyway I am awaiting for a processor I ordered to arrive now, it is a FX 6100 and I will soon upgrade to 8 GB RAM as well. Anyway I have read from other guys that have better systems than mine (even the one I will have after upgrade) that the game still lags... So please Red Thread Games release patches and optimize my favorite game, I love it but it is so poorly optimized!
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10 de 13 pessoas (77%) acharam esta análise útil
6.0 hrs registradas
Publicada: 24 de novembro
Amazing sequel to Dreamfall. I am very pleased by what i have seen in Book One. If rest of game is as good as first part then its going to be real gem.
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15 de 23 pessoas (65%) acharam esta análise útil
10.7 hrs registradas
Publicada: 25 de novembro
(I might have to update my impressions in the future, since this game is episodic and only one chapter is available for now.)

I was expecting this to be longer than it actually was - even as a first episode it felt like nothing happened; there was no hook.

Gameplay-wise, this is even more removed from TLJ than Dreamfall was. In the same amount of time I played this first "book", I'd have had a fair few interesting and challenging puzzles and there would have been a few events that really piqued my interest in TLJ . None of that in Chapters so far. As far as "puzzles" go, you're just sent around to fetch stuff and to talk to people.

Don't get me wrong: I'm fine with games that are mainly story-driven, but I would have expected some puzzles from a game that's a successor to one of the best point-and-click adventure games (even if not directly, it's still part of the same series as TLJ). And the events that are there are simply not making me curious as to what will happen next.

Miscellaneous nitpicks: I found a fair few graphic imperfections (seams, floating objects) and even managed to get out of the map once. The dubbing is OK; but no more than that (Zoe always sounds fairly detached, but she was like that in the previous instalment as well, and I can see why the devs might not want to choose another actress for the characater).
I felt that one of the choices with Reza was a bit accidental for me (I walked towards him and expected to argue some more, not to do the complete opposite - a more explicit choice might have worked better there).

The thing that might make things interesting is how the choices will affect the next chapter.

For now, I can't say I'd recomment this. I'm hoping the new chapters will actually have some gameplay or introduce any foreshadowing or a hook of some sort.
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9 de 12 pessoas (75%) acharam esta análise útil
3.0 hrs registradas
Publicada: 3 de dezembro
I've been waiting this since forever! Finally it comes!

Beautiful graphics, intriguing storyline. The only downside is that the frame rate drops in Europolis and Zoe's apartment. Episodic gaming is not really my cup of tea, but I guess I'll have to make do.

Very much story driven. You will have to play Dreamfall: The Longest Journey before this as it is a direct sequel. Can't wait for the next episode.
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7 de 10 pessoas (70%) acharam esta análise útil
4.6 hrs registradas
Publicada: 30 de novembro
Umm..yes, I would recommend the game but not right now. Wait untill it's actually finished. It's a four hour play and it leaves you quite hanging in the air. It does show potential but it still has to prove itself to live up to the previous titles.
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5 de 7 pessoas (71%) acharam esta análise útil
4.3 hrs registradas
Publicada: 28 de novembro
If you're a fan of adventure games with well-written stories and choices to make, this game will be perfect for you! I have only played Book One so far, but I have not been disappointed.
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5 de 7 pessoas (71%) acharam esta análise útil
6.2 hrs registradas
Publicada: 7 de dezembro
I recently finished playing Dreamfall Chapters Book One and thought I’d post my thoughts while it’s still fresh in my mind.

I should start by saying that this is definitely NOT a game for everyone. If you’re new to the series, it likely won’t have nearly as big of an impact on you and you’ll be a bit lost at times. For those gamers like myself who have been waiting for a continuation of the series for YEARS, this is a fantastic continuation of a great story.


- Fantastic storytelling. Character dialogue is fresh and engaging.
- Nice graphics. I wouldn’t go so far as to consider them “amazing” but the in-game graphics definitely hold their own amidst other indie current-gen titles.
- Great music. The soundtrack stands on its own and provide nice ambient mode.


- Mediocre gameplay. Very similar to Telltale titles, the gameplay here is very simple and essentially consists of navigating to certain areas and talking to various NPCs. It’s a bit disappointing considering that the original title dating back to 2000 had TONS of puzzles to solve and variety. Oh well.


- Busy work. I hate to say it, but some of the later actiivities in Book 1 seem like busy work. Essentially “here, go talk to XYZ and fetch ABC.” I can forgive that for a bit but after awhile, it gets old and tedious. Especially when certain objectives are on opposite sides of a given city scape.

Final Verdict: Strong B+
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4 de 6 pessoas (67%) acharam esta análise útil
4.7 hrs registradas
Publicada: 23 de novembro
Great to see the franchise is back - I hope the upcoming chapters are as good as the first!
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4 de 6 pessoas (67%) acharam esta análise útil
4.3 hrs registradas
Publicada: 3 de dezembro
Very promising, and too short!
I loved The Longest Journey, but Dreamfall couldn't quite keep my attention and I never finished it. This first part of DF Chapters seems a good start, but it was over too quickly, especially as a lot of time was spent just running around from place to place. Felt like a demo, really. If all chapters are as short as this, I'll be a bit disappointed. Also, it's maybe a bit too easy, like many adventures nowadays. I'd love to see more "combine items in ingenious ways to achieve something great" type of action - let's not forget the lovely floating ducky :).
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6 de 10 pessoas (60%) acharam esta análise útil
4.5 hrs registradas
Publicada: 11 de dezembro
Loving this game so far. I don't think and fans of TLJ or Dreamfall are going to be dissapointed!
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1 de 1 pessoas (100%) acharam esta análise útil
6.7 hrs registradas
Publicada: 22 de dezembro
This review is written after completing book 1, and comes from the perspective of someone who hasn't finished any of the older games. Yes, in my opinion, this game can be played if you haven't played any of the others. It'll take you some time to get into it, but eventually events and things will make sense to you. Obviously it'll be easier if you did play the games though. (I won't discuss any specific spoilers.)

I've heard many good things about the games, and when I found out that this game was coming out, I decided to check it out. I like games with an interesting story and choices that will affect how you as a player will experience it.

The first thing I noticed about the game before I played it, is that two of the three playable characters are poc, persons of color. Now that wouldn't matter so much if they weren't good characters to begin with. Fortunately, Zoë and Kian are interesting characters. I have more to say about Zoë since the focus of the game was more on her in the first book, but from what I've seen during my time with Kian, he'll have to make tough decisions in later books.

The intro chapter of the first book (which I will refer to by its title, Reborn) was amazing. It (re)introduces you to Zoë, what happened to her, where she is, and where she wants to go (which is a decision made by you). In the first chapter, it already becomes clear that she's unsure of her path in life, which makes her a believable protagonist if you ask me. She loves helping people, finding a good cause to work for and she's witty. Additionally, she struggles, just like you and me.

I thought the last chapters of Reborn were a little dull. It involved running around the town and finishing objectives, and when I realized I was about to finish the chapter, I felt a bit relieved. However, that's not to say that the entire chapter is dull. [Zoë Castillo voice] "Nope. Nope, nope, nope." Like I said, the beginning of Reborn was amazing to me, and throughout the chapter, I've found many little things I thoroughly enjoy. I won't address them here, since I was surprised by them and that's the best way to enjoy something.

The voice acting in this game is mostly right. The protagonists have good voice actors, so I don't have anything to complain there. Here and there, there are characters in the game who have questionable VA's, characters who have voices that don't suit their look. But these are small things that won't bother me in the long run.

I don't know what happened with these games, and how Dreamfall Chapters came to be. All I know is that the community wanted it to be a thing and it absolutely deserves the praise it gets. Set in a beautiful world you can (mostly) interact with, believable protagonists, an absolutely enchanting soundtrack... if you like this sort of game, please don't hesitate. I believe in the choices I made so far, and Dreamfall Chapters did a good job of reminding me that they will all have consequences... and that I will have to face them soon.

I can't wait.
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2 de 3 pessoas (67%) acharam esta análise útil
4.9 hrs registradas
Publicada: 6 de dezembro
It's great to finally have a sequel to Dreamfall: The Longest Journey and even better for it to take form in what has so far been a beautiful game. I'm loving the choice/consequence system and my choices have got me on edge waiting for episode 2!! There are still a few bugs here and there but so far everything is running smoothly. The story is living up to D:TLJ's standard and I'm excited to see where it will lead. I don't really have any complaints about this game, if I had to give one I would say that I don't think it's possible to skip cutscenes, which can sometimes become frustrating. But otherwise Dreamfall Chapters is living up to all expectations!!
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3 de 5 pessoas (60%) acharam esta análise útil
1.2 hrs registradas
Publicada: 2 de dezembro
Nostalgia is all I can say. Its been 6 whole years since the last release. The first episode was short but fulfilling. This is an adventure/story game and arguably the best in this generation.
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3 de 5 pessoas (60%) acharam esta análise útil
5.8 hrs registradas
Publicada: 9 de dezembro
Best game Ive played in a verry long while.
Following from dreamfall the longest journey we are once against plunged into a new and older Zoe Castillo,
Here to unravel all the secrets Europolis.. well maybe not all! but most!

Verry much advised if your into loads of story and a rich gameplay of puzzle solving and cryptical meanings.

Not advised if you have not played Dreamfall the longest journey.
And possible The longest journey in itself as all 3 games are followups. but starting from Chapters is not entirely impossible but you will be questioning alot of the time about aprils past deeds etc.
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3 de 5 pessoas (60%) acharam esta análise útil
0.9 hrs registradas
Publicada: 10 de dezembro
I've not played very far into the story but so far I like what I see. The story pretty much carries on from Dreamfall The Longest Journey, also has a story so far if you need a refresher. The gameplay is slightly different, once you get use to it, it works quite well. The graphics are amazing, I'm looking forward to where the story goes, just hope it isn't ruined by being split into episodes, which is becoming popular with many games these days.

All in all a good game so far, you like adventures and puzzles then this is for you.
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3 de 5 pessoas (60%) acharam esta análise útil
19.8 hrs registradas
Publicada: 30 de novembro
First off, I want to say big THANK YOU to Ragnar and his team for doing such a marvelous job at creating a serie like this. I know that I shouldn't put these things on the very beginging of my review but screw this - I first got in touch with The Longest Journey when I was, I don't know, 5 years old? I still remember my grandma who bought me it and I played it together with my sister. Then I was 10 and I could play Dearmfall: The Longest Journey. I loved it (and I still do love it) and I can say that I pretty much have grown up on this game and a fantastic world Ragnar has created. Thank you.

Getting to the very main point of my review I want to talk about technical issues first. It was quite a shock to jump from Dreamfall's Zoe and Kian to Chapter's Zoe and Kian and I think that I liked Dreamfall's version better. Crashes happend - a lot. Lack of optimalization was compensated by the cool look of the game, even on the lowest settings. It is kind of a plus. I liked the way I could control my character, I didn't hit as many walls as I did in the Dreamfall. But again - crashes in the city made my play very uncomfortable. Yes, I have to admit - my PC isn't the newest on the stock but it is not an antique either! I heard from other players that I am not the only one so maybe there is some way to optimalize so big and detailed places like Europolis? Maybe there is not, I can see that you guys have put a lot of work into this location, but not pointing out that one would be pure insincerity.

Oh, how I loved big complitated world of TLJ! And you know what? The realm in Dreamfall Chapters have not let me down <3 I can see so many links with the first part that I could cry in front of my computer - so many memories! The characters have not lost anything from their charm (my dear Kian, you are so hated by other fans but you've got me even more with your attitude against...shh, no spoilers!). I am truly amazed. RTS, you have a pat on the back from me *pat pat*

All in all, I strongly recommend this game. It was worth waiting for 8 years to see such a great production. I can see that the creators have put a lot of heart into what they were doing here, this game has a spirit, it provokes to think about some important matters like manipulation, thoughtless entertainment, 'corporialism'. What's more, this complex world and plot is flavoured with witty humour and nice dialogues between well-constructed characters.

And finally, this game has no linear plot, which makes a gamer pour a little of his own thinking into choices he makes ;)
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3 de 5 pessoas (60%) acharam esta análise útil
9.6 hrs registradas
Publicada: 30 de novembro
Book One had an intereseting story great characters and a number of awesome different choices that must be made. The only big thing that I did not like was the gameplay...
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