The highly anticipated follow-up to adventure classics The Longest Journey and Dreamfall. Dreamfall Chapters is an episodic story-driven adventure about choice and consequence, set in parallel worlds: a cyberpunk vision of the future and a magical fantasy realm. Your purchase includes all five episodes!
Käyttäjäarvostelut:
Viimeaikaiset:
Erittäin myönteinen (284 arvostelua) - Edellisten 30 päivän aikana tehdyistä 284 arvostelusta 80% on myönteisiä.
Yhteensä:
Erittäin myönteinen (1,642 arvostelua) - 83% / 1,642 tämän pelin pelaajien arvosteluista ovat positiivisia
Julkaisupäivä: 21. loka, 2014

Kirjautumalla sisään voit lisätä tämän tuotteen toivelistallesi, seurata sitä, tai merkitä ettet ole kiinnostunut siitä

Osta Dreamfall Chapters

KESÄALE! Tarjous päättyy 4. heinäkuu

-66%
$29.99
$10.19

Osta Dreamfall Chapters Special Edition

The Special Edition includes the digital Art of Book One, the official Crowboy tourist map of Europolis, and HD wallpapers.
Coming soon are the official Book One soundtrack, the Journeys Birth short-story collection and digital avatars.

KESÄALE! Tarjous päättyy 4. heinäkuu

-66%
$34.99
$11.89
 

Uusimmat päivitykset Katso kaikki: (53)

24. kesäkuu

Version 5.2 patch notes

Dreamfall Chapters has been updated to version 5.2, which addresses a number of bugs.

This update:

  • Fixes a problem with buggy graphics on Mac, resulting in square, coloured artefacts appearing in scenes. This also includes other visual fixes for the Mac
  • Fixes an issue with missing lights in the Enclave in Book Two, affecting dialogues with Enu and Likho
  • Makes it easier (we hope!) to solve the musical puzzle in the Journeyman Inn for tone-deaf players
  • Fixes an issue with the materials on the Dreamer in chapter 7, to make it less shiny. It was too shiny. Way too shiny
  • Brings back missing sound-effects and voices for the guards banging on the roof gate in the Friar's Keep scene
  • Updates the cut-scene with Mira at the end of the Kidbot job path — nothing big, it should just look better now
  • Fixes an issue with buggy anchoring in the settings menu
  • Fixes missing collision geometry in Marcuria, which made it possible to exit the world — no more YouTube videos of flying Kians!
  • Boosts footsteps on wooden surfaces, which was noticeable in (e.g.) the Hand That Feeds
  • Improves email format check for Red Thread account setup, to notify users of things like double @s
  • Fixes an issue with targeting Crow on top of Klacks' stage in Book Four, which was frustrating
  • Fixes a problem with the light beams in the Book Four Interlude on Macs, which made it super hard to solve the puzzle. Other light beams should also be improved now on Mac
  • Fixes an issue where players could enter the vintner's booth and confuse the vintner in Book Five. You don't want to confuse the vintner
  • Fixes an issue where you could open the game menu while a scene faded in, which caused the game to stop responding when loading a previous save
  • Some smaller fixes which might rightly be considered spoilers if we included them here, so we didn't

This version does not include German and French subtitles. These will be included in version 5.3, which is tentatively scheduled for next week.

27 kommenttia Lue lisää

20. kesäkuu

Version 5.1 change log

EDIT: We pushed out v5.1.1 last night — a hot-fix to solve a game-breaking issue. See below for more information.

Dreamfall Chapters v5.1 was released earlier today. This version includes the following fixes:

Version 5.1 patch notes

  • Fixed an issue where there were blank screens during the previous episode recap, when playing the French or German versions, due to missing translated text. It now defaults to English if there's no translated text
  • Fixed a bug that resulted in disappearing "Start Book X" option after completing game, loading save-game
  • Starting the game with controller conflicted with the sign-in box; this has now been fixed
  • Fixed a problem where French/German players got stuck when there's no translated text (this was fixed in v5.0.3)
  • Changed the wording in sign-up box to make it less confusing, since some players thought they needed to wait for verification email before they could start playing the game
  • Increased the interaction distance for vintner in Marcuria, after players reported problems interacting with the character
  • In the epilogue, the wrong description was triggered when looking at Balance symbol in ceiling. This has now been fixed

Version 5.1.1 patch notes

  • Fixed a serious bug in chapter 7, where the game would stop responding during a key decision point sequence. This bug was introduced in v5.1

26 kommenttia Lue lisää

Arvostelut

“A fascinating game with interwoven tales, beautiful set pieces and believeable protagonists, Dreamfall is going strong and only getting started.”
90% – Gaming Trend

“continues to pack punch after punch”
8/10 – Gamespot

“couples a believable, superbly written lead character with complex decisions in a promising start”
8.5/10 – Polygon

Tietoja pelistä

Your purchase of Dreamfall Chapters includes all five episodes.


Dreamfall Chapters is the episodic follow-up to award-winning adventures The Longest Journey and Dreamfall: The Longest Journey: a story about choices and consequences, dreams and reality, magic and science, chaos and order, and the broken heroes whose actions will shape the course of history in all worlds.

Set in parallel worlds — one a dark cyberpunk vision of the future, the other a magical fantasy realm — the game follows two unlikely heroes on their journeys across worlds to save the very fabric of reality from the Undreaming. Dreamfall Chapters is a mature, emotional, dark, magical and heartbreaking adventure that will take you by surprise.

With a brand new storyline and a fresh cast of characters, Dreamfall Chapters introduces new players to The Longest Journey saga, while returning players will get the conclusion they have been waiting for since the end of Dreamfall: The Longest Journey.

Key Features


  • Experience a deep and emotional episodic storyline that continues the epic saga of The Longest Journey — an award-winning story the New York Times called “compelling” and “terrific”
  • Sequel to acclaimed Adventure Game of the Year, Dreamfall: The Longest Journey. A recap of Dreamfall is available in-game for new players
  • Shape the story and the course of your journey through your choices and actions, and live with the surprising and sometimes devastating consequences
  • Connect your game and see the choices your Steam and Facebook friends have made before making your own, and share your decisions with everyone playing the game
  • Explore beautiful, rich, detailed and original worlds that combine a stunning cyberpunk vision of the future with magical fantasy, along with a broken and decaying dreamscape

Järjestelmävaatimukset

Windows
Mac OS X
SteamOS + Linux
    Vähintään:
    • Käyttöjärjestelmä: Windows 7
    • Prosessori: Core 2 Duo 2GHz or equivalent
    • Muisti: 3 GB RAM
    • Grafiikka: Intel HD Graphics 4000
    • DirectX: Versio 9.0c
    • Tallennus: 12 GB vapaata muistia
    • Äänikortti: Yes
    Suositus:
    • Käyttöjärjestelmä: Windows 7 64-bit
    • Prosessori: Quad Core i5 2.5GHz
    • Muisti: 8 GB RAM
    • Grafiikka: ATI or Nvidia card with 2GB VRAM
    • DirectX: Versio 11
    • Verkko: Laajakaistayhteys
    • Tallennus: 20 GB vapaata muistia
    • Äänikortti: Yes
    Vähintään:
    • Käyttöjärjestelmä: Mac OS X v10.9 Mavericks or higher
    • Prosessori: Core 2 Duo 2GHz or equivalent
    • Muisti: 4 GB RAM
    • Grafiikka: Intel HD Graphics 4000
    • Tallennus: 12 GB vapaata muistia
    • Äänikortti: Yes
    Suositus:
    • Käyttöjärjestelmä: Mac OS X v10.9 Mavericks or higher
    • Prosessori: Quad Core i5 2.5GHz
    • Muisti: 8 GB RAM
    • Grafiikka: ATI or Nvidia card with 1GB VRAM
    • Verkko: Laajakaistayhteys
    • Tallennus: 20 GB vapaata muistia
    • Äänikortti: Yes
    Vähintään:
    • Käyttöjärjestelmä: Linux Kernel 3.0 or above
    • Prosessori: Core 2 Duo 2GHz or equivalent
    • Muisti: 4 GB RAM
    • Grafiikka: Intel HD Graphics 4000
    • Tallennus: 12 GB vapaata muistia
    • Äänikortti: Yes
    Suositus:
    • Käyttöjärjestelmä: Linux Kernel 3.0 or above
    • Prosessori: Quad Core i5 2.5GHz
    • Muisti: 8 GB RAM
    • Grafiikka: ATI or Nvidia card with 2GB VRAM
    • Verkko: Laajakaistayhteys
    • Tallennus: 20 GB vapaata muistia
    • Äänikortti: Yes
Asiakasarvostelut
Päivitetty asiakasarvostelujärjestelmä! Lue lisää
Viimeaikaiset:
Erittäin myönteinen (284 arvostelua)
Yhteensä:
Erittäin myönteinen (1,642 arvostelua)
Lähiaikoina julkaistu
☸ mezhu
( 26.5 tuntia pelattu )
Julkaistu 28. kesäkuu.
This series was an enjoyable experience and I'd recommend it. However I dont think it can really compete with the masterpiece the original TLJ was.

The story writing is much shallower yet still overly complex and at times hard to follow. The game introduces far too many secondary characters, whose stories it fails to advance and explore. The main characters on the other hand felt devolved into basic archetypes, with unrealistic but totally foreseeable reactions. The puzzles are almost inexistant- the gameplay is most of the time simply a selection from a number of choices ( a la Telltale Games), rather than the old-school riddle solving I was looking forward to. The world aesthetic is great- both Arcadia and Stark are very convincing and beautiful, but the gameplay does not utilize them, other than as huge areas to walk back and forth in.

All the above make for a stark contrast between this modern continuation and the original game. The latter was a fairytale of epic proportions, that hinted at the presence of a living, vast and detailed universe populated by deep and complex characters. On the other hand, DFC feels more like an incosistent mix utilizing almost cheap tricks and cliches, trying really hard to tie loose edges, lacking the subtlety of its' ancestor in how it handles sociopolitical messaging, pushing the plot way past the point of no return.

Nevertheless, the game is still good. It's a must play for the dedicated fans of the series, as it finally concludes the story (wether in a good way or not, one can judge on his/her own), and is, after all, more of the universe we fell in love for. I'm not sure how well the game would play on its' own, without prior knowledge of the events and the story that lead up to its' starting point. However, it does give a short recap of the story so far before each episode so I suppose that could provide the minimum neccessary background.

Overall, DFC still stands out as a single player game by today's standards. Perhaps comparing it to its' predecessor is unfair, as the standards it set were no less than that of the best adventure game of all time. If I had to assign it a number, I'd probably go with 6/10.
Hyödyllinen? Kyllä Ei Hauska
dyufozeon
( 26.5 tuntia pelattu )
Julkaistu 28. kesäkuu.
This game is quite a wild ride, and I cannot recommend it enough! One of the finer adventure games out there for sure.
Hyödyllinen? Kyllä Ei Hauska
Amarisse
( 20.6 tuntia pelattu )
Julkaistu 27. kesäkuu.
I've been a long time fan of this series and this game stays true to it adding tons of wonderful backstory and both old and new characters. The only downfall was the large worlds to explore without easy access to a map, it is quite easy to get lost in a few sections. This in no way dulls the game itself though.
Hyödyllinen? Kyllä Ei Hauska
Eran Mintor
( 32.6 tuntia pelattu )
Julkaistu 27. kesäkuu.
I got an achievement calling me a ♥♥♥♥♥♥♥♥♥ and then they changed it to worlds greatest kisser. Still a great game despite it calling me a ♥♥♥♥♥♥.
Hyödyllinen? Kyllä Ei Hauska
Gruff Griff
( 26.0 tuntia pelattu )
Julkaistu 27. kesäkuu.
I think I may have liked these games a little bit more had I not fallen COMPLETELY head over heels in love with The Longest Journey so many years ago. My expectations were set REALLY high. Seriously, best. adventure. game. ever.

Having said that, Dreamfall Chapters made me cry - in a good way. THANK YOU TO RAGNAR TORNQUIST & TO EVERYONE WHO HELPED CREATE THIS MAGNIFICENT PIECE OF ART. I will forever be in love with April, Crow, Cortez, Zoe, and all of the other colorful characters that brought Stark, Arcadia, and the multiverse to life.
Hyödyllinen? Kyllä Ei Hauska
ikon
( 19.8 tuntia pelattu )
Julkaistu 27. kesäkuu.
This is a must have for adventure gamers, particularly if you played the previous games in the series. It has a great story, and the 3D environment is a big advance on The Longest Journey and Dreamfall: The Longest Journey. While, IMHO nothing is better than a Tex Murphy game, this comes as close as just about any other.

Being broken into 5 separate books, the game provides a lot of hours of gameplay: 4.5 our of 5 stars.
Hyödyllinen? Kyllä Ei Hauska
idkaaw
( 19.1 tuntia pelattu )
Julkaistu 27. kesäkuu.
I'm speechless. This, what an incredible journey. I've never played TLJ or DTLJ so I didn't understand a single past-game references. But because of this game, I'm going to, and then, I'm going to replay this. Don't worry though, the story's still understandable even if you haven't played the previous games.

Personally, I loved the characters. Each and every one of them, I got attached to them just as much as I got attached to Clementine (although not as attached as I was to Lee, which, fun fact: did the voice for Likho). The two vastly differing worlds (one with magic, and one without) are amazing. The characters are great. And, I hope, the journey is just beginning.
Hyödyllinen? Kyllä Ei Hauska
fabio.ticconi
( 25.1 tuntia pelattu )
Julkaistu 27. kesäkuu.
Bloody beautiful game. Almost finished. It's more akin to a book or film than a normal video game, but with interactivity and choices that affect future events. Can't wait to replay it differently.

I don't remember the last time a game stirred my emotions like this one is doing.
Hyödyllinen? Kyllä Ei Hauska
gaddarmice
( 30.2 tuntia pelattu )
Julkaistu 27. kesäkuu.
It's an essential game! Every gamer should give it a shot. Especially if you're adventurer gamer then this is gonna make your mind blow away... This is one of the most emotional and touching story I have ever felt in a game. Last time I felt those feelings in a game was ICO and Shadow of the Colossus. Dreamfall Chapters is did an amazing conclusion to the TLJ series. Besides I have to mention that the sci-fi vs medieval / technology vs magic theme was perfect harmony along the journey.

Be aware! if you never played TLJ or especially Dreamfall TLJ then play at least Dreamfall TLJ or you miss most of glory story pieces, memo, jokes, character backgrounds and much more. Inside the main menu there is a 'Story Recap' section that shows you some major story breakpoints but it's really not enough to make your bound strongest with this game. Thankfully, I have retail copy of Dreamfall TLJ on my shelf and I'm really pleased to play it before dive into the Dreamfall Chapters.

The art style, voice acting and musics in this game is tremendously amazing and exquisite. Only chunky thing is the unstable fps performance because of performance optimization limitation of the Unity Engine. Other than that book five 'Redux' has really limited player interaction and that could be annoying for some players.

Thank you Ragnar Tornquist for your amazing writing skill and imagination, thank you Funcom and Red Thread Games to help Ragnar Tornquist to bring us an unforgettable journey, this was the longest and greatest journey. I hope we get good news from TLJH. I will dream of it and wish it turn into reality in someday. From now, this amazing TLJ series become my one of the most beloved and fevourite game of all time for sure.
Hyödyllinen? Kyllä Ei Hauska
Sharlatan
( 48.4 tuntia pelattu )
Julkaistu 27. kesäkuu.
The game is definately worth a buy, though you might first want to play prequels or at least read about the or watch them played by someone else. But the final, maybe a bit crumpled by itself, has a strong and touching (especially regarding Crow) ending. So, in the end, i would give a game 8,5 out of 10
Hyödyllinen? Kyllä Ei Hauska
Hyödyllisimmät arvostelut  Edeltävät 30 päivää
74/83 (89%) arvioi tämän hyödylliseksi
7 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
25.4 tuntia pelattu
Julkaistu 29. toukokuu.
I played Dreamfall: The Longest Journey and completely fell in love with that game, so I obviously had to get the sequel. I love these games with all my heart- favorite series of all time- but I found myself a bit bored at times in chapters 1-3. Do NOT let this discourage you. In chapter 4, I felt all the flood of emotions from Dreamfall flood back and wrench my heart. Chapter 4 alone makes this game entirely worth playing, along with the in-depth characters, originality, and beauty throughout the entire game. I cried several times. Also, the decisions I've made warrant another playthrough in hopes that mistakes will be fixed. In Telltale games, it appears to me that the game is decided no matter what choice you make because your choices never affect the NEXT chapter. Not so will Dreamfall: Chapters. Each decision you make will have an impact on future gameplay. I cannot wait for chapter 5 to see what I will regret and cry over next.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
68/79 (86%) arvioi tämän hyödylliseksi
4 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
24.3 tuntia pelattu
Julkaistu 18. kesäkuu.
Warning: This not a review but a personal thought about the game. If you are looking for a review go check what other good people wrote :-)

It was 7 or 8 years ago, I bought a (long gone now) PC Gaming Magazine called PC Master. In it, there was a game called Dreamfall : The Longest Journey. "The long awaited continuation to the Longest Journey" it said. I started playing it and that was it. I fell in love with the protagonists. Fell in love with the story. But the second game ended and I was full of questions. And then nothing.

Years passed. I finished school, I nearly finished my studies. My father died. Life continued.

And then I heard about a kickstarter campaign to create a third game to the series. That was one of my happiest days of my life. It reminded me of a simpler time.

And today, at long last I finished the story of this game. One chapter of my life closed. But the story has not ended. My life continues and this game reminded me that every decision I take, adds up to who I am. And to where I am going.

Thank you Red Thread Games for creating an awesome finale to the series. Thank you.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
57/71 (80%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
Ei suositeltu
42.8 tuntia pelattu
Julkaistu 19. kesäkuu.
[POSSIBLE SPOILERS]

As with many of you, I have many fond memories about the previous two games in this saga, so I really tried to like this game.

But what have appealed to me the most in the previous games in the series are notably absent in Dreamfall Chapters: the characters.

This series felt so good because it had such strong, yet very believable characters like April and Zoe, who looked so different from typical super heroines of other games at that time.

We could easily relate to them because they were just ordinary people, like us, at the begining of their journey. Both of the games allowed us plenty of time to familiarize with the characters, and showed us many little details about their personal lives, like going to school, hanging out with a boyfriend, and etc before revealing to us how their fate would change all that in an instant, which made it much more believable and astonishing at the same time.

However, with Dreamfall Chapters everything has changed.

Now all the important characters start with a big mission from the start, and as the story picks up the pace, there's no time to spend on those mundane little details which are, however, crucial in making them really believable.

It feels especially bad for Kian, who had limited appearances in the previous game but has been given much bigger role in Dreamfall Chapters, though without sufficient details to make him feel as familiar to us as Zoe or April in the previous games.

And his story almost feels like the writer couldn't decide what to do with him, as his personality seems to fluctuate from one moment to another. In the previous game, he made various comments about how hot magical womens look in Marcuria, or saying that how deep an impression he had when he met April for the first time.

Even in an earlier episode of Dreamfall Chapters, he looked to be such a guy who has led an abstinent lifestyle his whole life and he just begins to open up his eyes to the other sex, when he awkwardly allows himself to be warmed up to Enu, for instance.

But only a moment later, he just declares he's a gay so he doesn't feel anything about women at all.

Earlier on, he said he doesn't drink at all, and later remarked that beer was not so bad. And in the final episode, he's going about commenting how he can't stand a Northern wine brand compared to ones at home, as if he was some kind of a somelier himself.

At the beginning, he was presented as a serious, or even a blunt kind of a person, which is quite understandable considering his supposed background. But too many times, his character is abused to fill mandatory share of witty remarks which players might expect from an adventure game. But unfortunately, this series isn't The Monkey Island, and him not Guybrush Threepwood (or April Ryan, for that matter, as she had quite a few hilarious lines in TLJ).

It's very unfortunate that we have such a fluctuating and underdeveloped character as one of the main protagonist in this game, as he deprives us much time we could spend enjoying more familiar characters, like Zoe or even Crow, and he's not alone in that regard because they have introduced many other new characters in Dreamfall Chapters, who feel even more shallow and underdeveloped than the character of Kian.

Enu, for example, seemed she could become one of the more memorable characters in the series, but her potential completely wasted as the story moves on. The same can be said of the most other characters as well, as Dreamfall Chapters is filled with such cheap stereo types, like a girl who have a crush with the one who saved her, or a caricature of Hitler, for instance.

Even those intriguing characters from the previous games turned into cardboard villains in Dreamfall Chapters, like Brian Westhouse suddenly starting to play a Sith Lord impersonation (and with that signature 'bad guy' mask, and force choke ability), or Helena Chang becoming a typical 'mad scientist' we've already seen gazillion times in movies or other games.

A few characters which could have been memorable, like Shitbot, Bip, or even Mira are quickly swept aside after their brief appearances, probably to make rooms for what developers thought to be more important, like some out of place political agenda, for instance.

You will keep hearing extremely exaggerated and obviously ridiculous racial hate speeches from a caricature character of Hitler all through the game, until thankfully he burns himself out in the last episode.

And a cold blooded warrior in a semi-Medieval fantasy world suddenly reveals his most liberal mind for the one who wanted to kill so badly, once the target of his revenge begins a long tirade about how it is to live as a sexual minority.

Probably to emphasize the importance of social diversity, people in a magical world of Marcuria show more ethnic diversity than that of modern European countries, but somehow they can't stand to live with those have blue skins. It makes them even more unbelievable as their Japanese, German, or many such contemporary regional names, as the developers decided to name them after Kickstarter backers, apparently.

Granted, the plot of Dreamfall Chapters is quite complex compared to others, as it involves travelling across the multiverse and even shaping the reality itself by dreaming. But without strong characters to move the story going, and without sufficient attention to details, it simply feels like a cheap sci-fi comic from an artist with too big an ambition, and not enough skill to realize it. (And perhaps, the notably bad quality of animations and, in some cases, that of graphical effects have contributed much to that feeling.)

Understandably, the high points in Dreamfall Chapters, at least for me, were those moments when I could get a glimpse of old, familiar characters like Crow, April, or even Wonkers.

Thinking about those beloved characters made me realize that, however may I have been disappointed in Dreamfall Chapters, it's probably because I had such high hopes for the sequel of such a great series - a series which had so many memorable moments which haven't faded a bit, even with the disaster of this game.

And it also reminded me that how hard they must have worked to create those games, and even in the times of financial difficulties, how they remembered the promise they made, to continue and conclude the story of April and Zoe someday. And actually kept their words.

For that, I really feel grateful for all who have been involved in making of this series. Even though I'm utterly disappointed what it became in the end, I'm now fully aware all my fond memories of the series wouldn't have existed without their efforts.

I suppose I'll play TLJ and DF again someday, when the bad taste DFC has left me fades away. And then, I'll probably stop playing at what I believe to be the emotional climax of the series, which was the moment when Zoe meets Faith in TLJ: Dreamfall. And when the credit rolls, I'll try to pretend I didn't know how the story ends and Zoe and April had so much interesting journey left in them beyonds that big cliff hanger.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
47/60 (78%) arvioi tämän hyödylliseksi
3 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
25.2 tuntia pelattu
Julkaistu 17. kesäkuu.
Last episode...

Well...

4 hours - gameplay, 1 hour - me, crying like a ♥♥♥♥♥ over final cutscenes (and gameplayscenes too - but who cares).

10 out of 10 Ragnar. Best narrative of 2016
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
39/53 (74%) arvioi tämän hyödylliseksi
4 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
31.3 tuntia pelattu
Julkaistu 17. kesäkuu.
This is a beautiful game with a great story! You should first play TLJ and Dreamfall: TLJ to fully understand the story and appreciate this game even more! :-)
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
30/38 (79%) arvioi tämän hyödylliseksi
2 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
35.1 tuntia pelattu
Julkaistu 10. kesäkuu.
I have played this one first. By the time I end book 4, book 5 was not even yet announced but I already didn't had enough of it. That's when I found out there were two other Dreamfall Chapters Games,

The Longest Journey and Dreamfall; the longest Journey

and obviously, I bought those two too.

And how I loved it. this game, the people, the worlds, they all have a special place in my heart and I'm heart broken that on June 17, the journey will end.

I highly recommend, not only this game, but also the other two games.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
26/34 (76%) arvioi tämän hyödylliseksi
Ei suositeltu
20.5 tuntia pelattu
Julkaistu 19. kesäkuu.
If I was to sum up Dreamfall Chapters in one word it would be inconsistent. Everything from writing, to acting to graphics and performance has an inconsistency to it.

Coming into the game I knew there would be some areas that I wouldn't understand as I stopped playing both The Longest Journey and Dreamfall when getting to Marcuria, this didn't really hurt the experience until right at the end where I had to read other peoples opinions to understand the closing scene of the game.

Zoe is a joy to play in this game. She is well realised and is blessed with great writing and acting. A couple of plot points in Book 3 feel sluggish for her but in Book 4 she has almost all of the best moments of the game. Book 5 struggles to round all of her story up and feels like a missed opportunity.

Kian has the majority of the weakest moments in the game, with weaker writing and acting, a lack of consistent characterisation and too much tedious hidden object fetching. The supporting cast of Arcadia suffer from poor acting and writing, and Arcadia itself struggles with being a realised setting with too much anachronistic humour to undermine to plot it wants to host.

Saga is a good character looking for a good story. A fantastically built character that never fits into the story of the game, and then clumsily interjected into the deeper story of TLJ. The rest of the supporting cast are wooden with a few exceptions (Bip, Nela, Shitbot), with the bad guys suffering from poor acting and nonsensical motivations, with a cringe worthy Anthony and Cleopatra situation becoming laughable in the final book.

Outside of the story the character models can vary from outstanding (Zoe, Saga (and family), Crow, Witches) to poor (Reza, Anna and most of the human Arcadia cast, anything to do with The Eye, Baruti). Animation suffers throughout the game, with cutscenes frequently showing characters rotating on the spot and puppet like lip movements. A few moments shine through in Book 4 but animation holds this game back in a big way. Sound design is expressive and has a musical score that is well placed, fitting and emotional.

Performance is another huge problem. I've played the game on a good rig (i7 2600K, GTX 680) with constant frame rate issues even on the lower settings. I eventually had to play the game on medium and was around 40ish frames, but having to deal with a lot of tearing. I also have access to a more powerful machine (i7 4820K, GTX 980) which struggled to keep 60 frames on high, let alone ultra. The game is not bad looking, but it doesn't feel like it should tax systems anywhere near as heavily as it does, especially when it comes to lighting which causes huge framerate drops.

I wouldn't recommend the game unless you want to wrap up TLJ saga, but the final Book is disappointing and the ending not satisfying. The animation and graphics performance problems also detract from the storytelling, but the weakest aspect is the poor and sometimes unnecessary light puzzle elements the game has. If you have not played Life is Strange, consider playing that instead.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
22/28 (79%) arvioi tämän hyödylliseksi
Suositeltu
22.1 tuntia pelattu
Julkaistu 17. kesäkuu.
Recommending this game is hard, it's for the long time fans, but few else.

If you've been here from the beginning, or even if you've just been here since Dreamfall, you need to get it. If you're not, then you need to give it a pass. The pacing is awkward, moving fast and doing great narrative points, then spending too long running seeming errands. The small budget shows painfully with grand ideas marred by pedestrian implementation, causing you to run around the same two areas repeatedly for the first four episodes. And it feels like it spends too little time actually building up to its ending.

But if you've been here all along, it's the ending you'll want to see.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
16/19 (84%) arvioi tämän hyödylliseksi
Suositeltu
34.7 tuntia pelattu
Julkaistu 18. kesäkuu.
Simply put the best story you will experience in video games. Play all 3 games in order. The Longest Journey, Dreamfall and then Dreamfall Chapters. You will not regret it.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
15/18 (83%) arvioi tämän hyödylliseksi
Suositeltu
23.0 tuntia pelattu
Julkaistu 18. kesäkuu.
Been a fan of this amazing series ever since I played Dreamfall: The Longest Journey, years ago, and I was beyond excited to hear that they'll continue the story that left so many fans with so many questions.

Dreamfall Chapters is... perfect!
Storytelling, characters, environments, atmosphere... it's amazing!

The developers' love for this game is palpable in the quality that they're offering in this game.

Without a doubt, my favorite game in the last few years!

12/10
A+++
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska