War Thunder is a free-to-play, cross-platform MMO combat game for Windows, Linux, Mac and PlayStation®4 dedicated to military vehicles used in the World War II and the Korean War periods. Fight in major air, land, and sea battles, with international players in an ever developing environment.
Verdeeld (1,551 recensies) - 69% van de 1,551 gebruikersrecensies in de laatste 30 dagen zijn positief.
Erg positief (56,075 recensies) - 84% van de 56,075 gebruikersrecensies voor deze game is positief.
Releasedatum: 15 aug 2013

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War Thunder spelen

Free to Play

War Thunder - Steam Pack kopen

War Thunder Steam Pack includes premium airplanes, two single-player campaigns, one month of Premium account upgrades, and 1700 Golden Eagles!


Recente updates Alles weergeven (1058)

23 juni

[Info] War Thunder Summer 2016 bundle

Enjoy summer with our War Thunder Summer 2016 bundle!

Summer bundle include following packs:

  • War Thunder - Ace Advanced Pack
  • War Thunder - Steam Pack
  • War Thunder - Red Fury Advanced Pack
  • War Thunder - Desert Rats Pack
  • War Thunder - Panzer Pack

Get all five Steam-exclusive DLCs at half the price! Already have one of these packs? We won't charge you for it!

Click here to check this pack!

Enjoy your summer with War Thunder!

22 opmerkingen Meer informatie

20 juni

[Development] Parallax and Updated Sights for Ground Vehicles

Ground battle fans! Not so long ago, the third-person-view sight, the main weapon of every War Thunder tanker, was updated. We’ve added a new marker whose main purpose is to notify the gunner in advance about potential obstacles in the shell’s flight path.

Aiming the cannon is now based on data from three main markers, two old ones and one new one:

  • The large central marker: Not the gun sight, but the player’s view indicator and the center of convergence to which the gun tries to turn.
  • The new half-transparent small marker: This marker notifies the gunner in advance about potential obstacles between the gunner and the target, and displays the point at which the gun will be aimed after aiming is complete. It follows the large central marker almost without delay, but in contrast to the first, takes into account the limits of the gun’s aiming angles and the presence of obstacles in the estimated line of fire.
  • The small opaque marker: This marker’s task is to indicate the weapon’s actual trajectory at the current moment in time. When this marker matches the new semi-transparent marker, and if they are both aimed at the target, you can freely open fire.
The new marker not only provides a timely warning of obstacles in your line of fire, but also provides a means to significantly reduce the influence of the parallax effect, which we will now describe in more detail.

It is rare for skirmishes to take place on a completely clear field with only a few trees between you and your opponent. The battlefield is more often a complex collection of objects, full of bomb craters, strewn with the wreckage of war other obstacles that make aiming difficult. But there is another factor separating the gunner from their prey.

In most game modes, the camera is located above the vehicle model, allowing you to better control the vehicle and view the battlefield, but the price of this convenience is the so-called “parallax effect”. After all, as much as we might want it to be otherwise, the gun is mounted on the tank and the shells fly from its barrel, which, in third-person view, can cause a distorted understanding of the battle conditions, leading the player to hit a defenseless rock or a nearby hill instead of the opponent.

Parallax in action – the target is visible to you, but not to the tank’s gunner.​

“How can this be?” you ask. It’s all very simple.

Look: in third-person view, when your line of sight floats above your tank, you can see your opponent, but the crew’s view is another story entirely.

The enemy will be destroyed!

A rock will be destroyed

If you fire in this situation, the shell will hit nothing but stone, and the enemy will be sure not to miss in response.

Of course, the parallax effect also has an influence in the sky, but the issue of aiming there is not so critical, and the victim of parallax is, in the worst case, an ally who gets between you and the target you’re attacking. The effect itself can be smoothed by configuring the vertical and horizontal aiming of aircraft weaponry.

The most reliable solution to the problem is informing the player about the shell’s behavior after it is fired. And this new aiming mechanic is already available to all tankers.

But before that, we have made another very significant change to aiming mechanics – when aiming the weapon, obstacles that aren’t part of the earth’s surface were ignored; this solved a problem that presented itself as a barrel raising up when approaching large objects.

The enemy is in our sights and we’re ready to open fire as soon as we come out of cover – the barrel won’t move.

The convenience of aiming around obstacles increased, but the new mechanic made the parallax effect even more apparent to players, showing it not only at the time of the shot, but also when aiming from obstacles. An unavoidable consequence of all these changes aimed at improving aiming mechanics in battle was updating the main weapon of any tanker – the sight.

From now on, the sight takes into account natural obstacles, but doesn’t concentrate on them, at the same time allowing you to both easily aim at the enemy and take into account potential obstacles in the firing line before the weapon turns in the required direction.

Even the most insignificant obstacles can cause shell detonation!

Enemy detected, sight aimed – all that remains is to wait for the turret to turn.

Parallax has been defeated, now all you have to do is defeat your enemies. Good luck in battle, we wish you many frags!

The War Thunder Team

24 opmerkingen Meer informatie


"War Thunder extremely easy to slip into"
Rock, Paper, Shotgun

"Most Historically Educational Way to Destroy Planes"

"With fun, exciting combat combined with plenty of customization and room for personal skill, this game is sure to be a fan favorite."

Over dit spel

War Thunder is a free-to-play, cross-platform MMO combat game for Windows, Linux, Mac and PlayStation®4 dedicated to military vehicles used in and around World War II and the Korean War. In War Thunder, you can take part in major battles on land, in the air, and at sea, fighting with real players from all over the world in a continuously developing environment.

War Thunder already offers a highly detailed experience in military aviation and ground forces combat, giving players access to a Guinness World Record breaking number of aircraft, as well as an abundance of tanks and other combat vehicles - and the number is constantly rising.

You can feel the unmatched intensity of aerial dogfights in a fighter, the decisive power of commanding a heavy strategic bomber or the heat of battle in a ground attacker, delivering precision strikes against your enemies. Alternatively, you can join the spearhead of armoured vehicles, fighting for dominance over the battlefield on the ground: Man a heavy tank with impressive armour and firepower, use the maneuverability of a medium or light tank to your advantage, or support your team by screening the skies with your anti aircraft vehicle - the choice is yours!

In the future, the game will also allow players to ‘set sail’ by commanding a variety of warships in the fight over the control of the world’s oceans, giving the game a truly epic scale.

Master your vehicles through both upgrades and personal experience in an environment that is constantly expanding and rewarding the personal skill of the player. Organise your efforts in one of the countless player squadrons and become an ace pilot or tanker - or both! Our thriving and welcoming community of millions of players is also actively participating in the game’s ongoing development, offering custom content through War Thunder Live, such as skins, missions and even vehicles.

War Thunder has something for everyone. Play cooperative games with your friends on Windows PC, Linux, Mac or PlayStation 4 against AI, or squad up for a PvP battle in a difficulty setting matching your play style, ranging from Arcade to Simulator using Mouse and Keyboard, Gamepad or Joystick.

Features include:

  • An entire arsenal at your command - Over 500 highly detailed aircraft, tanks, and other combat vehicles crafted carefully from historical documents and surviving sources.
  • Right into the heat of battle - Intense PvP experiences in full-scale combat missions on various difficulty settings for all play styles and degrees of experience.
  • A single bullet can make a difference - A realistic damage system for aircraft and ground vehicles involving individual component durability instead of an overall health bar.
  • The true free to play experience - Download and play the game for free as much and as long as you like it. Support the ongoing development entirely at your own leisure.
  • Crossing the platform border - Seamless cross-platform gameplay between Windows PC, Linux, Mac and PlayStation®4 (more to come) with tens of thousands of players from all over the globe online at the same time.
  • Play together with your friends - Rich PvE content including historical and dynamic campaigns, solo missions, a mission editor and much more for single-player and cooperative gameplay.
  • Challenge the best of the best - Ever expanding tournament and clan battle systems, including ELO-based ranked matches as well as professionally organized events involving hundreds of players.
  • Theatrical beauty - Astonishing graphics, authentic sound effects and beautiful music creating an atmosphere to fully immerse yourself in.
  • Take matters in your own hands - Create custom content for War Thunder and share it on War Thunder Live, with the prospect of earning real money through the Revenue Share Partner System!
  • But wait, there is more! - Ever expanding and evolving environment, offering new and exciting content and features with every regular major update.


Mac OS X
SteamOS + Linux
    • Besturingssysteem: Windows XP/7/Vista/8/10
    • Processor: 2.2 GHz
    • Geheugen: 1,5 GB RAM
    • Grafische kaart: Radeon X26XX / GeForce 7800 GT
    • DirectX: Versie 9.0c
    • Netwerk: Breedband internetverbinding
    • Opslagruimte: 3 GB beschikbare ruimte
    • Besturingssysteem: Windows 7 64bit /Vista 64bit /8 64bit /10 64bit
    • Processor: Dual-Core 2.4 GHz
    • Geheugen: 8 GB RAM
    • Grafische kaart: Nvidia GeForce 460 or higher, AMD Radeon 55XX series or higher
    • DirectX: Versie 9.0c
    • Netwerk: Breedband internetverbinding
    • Opslagruimte: 11 GB beschikbare ruimte
    • Besturingssysteem: 10.11 El Capitan
    • Processor: Dual-Core 2.4 GHz (Xeon processors not supported)
    • Geheugen: 4 GB RAM
    • Grafische kaart: Intel 4000 HD/Radeon HD 5550/GeForce 8800
    • Netwerk: Breedband internetverbinding
    • Opslagruimte: 3 GB beschikbare ruimte
    • Besturingssysteem: 10.11 El Capitan
    • Processor: Intel Core i7 (Xeon processors not supported)
    • Geheugen: 8 GB RAM
    • Grafische kaart: Nvidia GeForce GTX 680M or higher
    • Netwerk: Breedband internetverbinding
    • Opslagruimte: 11 GB beschikbare ruimte
    • Besturingssysteem: Most modern 64bit Linux distributions, SteamOS
    • Processor: Dual-Core 2.4 GHz
    • Geheugen: 4 GB RAM
    • Grafische kaart: Intel 4000 HD/Radeon HD 5550/GeForce 8800
    • Netwerk: Breedband internetverbinding
    • Opslagruimte: 11 GB beschikbare ruimte
    • Besturingssysteem: Ubuntu 14.04 64bit, SteamOS
    • Processor: Intel Core i7
    • Geheugen: 8 GB RAM
    • Grafische kaart: Nvidia GeForce 660+ or similar AMD
    • Netwerk: Breedband internetverbinding
    • Opslagruimte: 11 GB beschikbare ruimte
Klantrecensiesysteem bijgewerkt! Meer informatie
Verdeeld (1,551 recensies)
Erg positief (56,075 recensies)
Recentelijk geplaatst
( 4.9 uur in totaal )
Geplaatst: 26 juni
6/9 pay to win
Behulpzaam? Ja Nee Grappig
( 265.2 uur in totaal )
Geplaatst: 26 juni
The best WWII-paced aerial and ground-based game at the moment.
Behulpzaam? Ja Nee Grappig
( 671.5 uur in totaal )
Geplaatst: 26 juni
Behulpzaam? Ja Nee Grappig
( 74.4 uur in totaal )
Geplaatst: 26 juni
Mixing of arcade and simulation in one game. Fun and easy to play.
Behulpzaam? Ja Nee Grappig
Just a Krazy Ivan
( 145.2 uur in totaal )
Geplaatst: 26 juni
10/10 best game

Great simulation and gameplay
Behulpzaam? Ja Nee Grappig
( 436.9 uur in totaal )
Geplaatst: 26 juni

Thats only beginners tip. have pwn
Behulpzaam? Ja Nee Grappig
( 332.1 uur in totaal )
Geplaatst: 25 juni
Bad flight models, bad damage models, bad currency system, this game had so much potential when it came out, but Gaijin are too greedy to make a proper flight game (thats right 'game' this isnt even sim worthy). i wont review it for the tanks becasue i dont play tank games lol.
Behulpzaam? Ja Nee Grappig
( 1,595.2 uur in totaal )
Geplaatst: 25 juni
Between my two steam accounts and the time I've played not on steam, I have over 2,000 hours in this game. I continue to play this game because the game is amazing. War Thunder does something that no other game does currently. Active support, tons of aircraft and tanks, and amazing models and graphics. I definately recommend this game to anyone if you're into a realistic vehicle vs vehicle game taking place between 1930s-1960s currently. It takes some time to get adjusted to this game and the game at low tiers in my opinion isn't the greatest, but once you learn the game and get higher vehicles, the game is AMAZING! Also if you have a bad PC, this game is very very well optimized so you can still play with decent FPS even if your PC isn't the best.
Behulpzaam? Ja Nee Grappig
( 126.4 uur in totaal )
Geplaatst: 25 juni
Not to bad if you love history but there is alot of grinding for the higher tier tanks and planes unless you are willing to spend some cash for some golden eagles.
Behulpzaam? Ja Nee Grappig
( 498.5 uur in totaal )
Geplaatst: 25 juni
game is good, but nothing is ever done to stop spawn campers who simply leech fun. was happy to, and did spend money on WoT, and i consider this game to be largely superior, but i will not spend anything till something is done
Behulpzaam? Ja Nee Grappig
Meest behulpzame recensies  In de afgelopen 30 dagen
1 van de 2 mensen (50%) vonden deze recensie nuttig
10.1 uur in totaal
Geplaatst: 18 juni
nice game. i play it when i'm boret :)
Was deze recensie nuttig? Ja Nee Grappig
366 van de 469 mensen (78%) vonden deze recensie nuttig
348 mensen vonden deze recensie grappig
Niet aanbevolen
366.0 uur in totaal
Geplaatst: 2 juni
Ио яцssiаи вiаs неяе. Иоре. Iт's аll liеs. Аll Яцssiаиs иiсе реорlе, ио яаsicм неяе тоо. Яцssiа is веsт рlасе iи шояlд. Яцssiа наvе веsт таикs аид рlаиеs тоо тнаикs то sцрея sесяет досцмеитs. Еvеяуоие саи еиjоу тнем, еveи амеяiкаиsкi slцдgе.

Гаigiи is sцррея fяiеидlу тоо, веsт коsтомея sцрроят оf аиу gаме. Гаigiи доеs иот наvе gци то му неад тяusт ме, I ам яцssiaи.

Ио орiиioиs аlоцд ои fояцмs, iт сацsеs вад шоядs аид figнтiиg. Эvеяутнiиg is реасеfцл ои fояцмs.

Sцрроят тнis glояiоцs сацsе аид givе цs уоця моиеу.
Was deze recensie nuttig? Ja Nee Grappig
167 van de 206 mensen (81%) vonden deze recensie nuttig
7 mensen vonden deze recensie grappig
Niet aanbevolen
895.7 uur in totaal
Geplaatst: 28 mei
I started playing the Game back in 2013 (Patch 1.27) and it was great. Since then the Game gradually went downhill. The Introduction of an excruciating, unnessecary Vehicle/Module Grind (especially at High Era Vehicles) and the outright broken Battle Rating System. Combined with the sheer amount of broken Features and the dismissal behaviour of Gaijin to Community Feedback, in addition to their Soviet-/Cold War Mentality made me stop Playing the Game a long Time ago.

The Grind

Barely noticeable at low Level Vehicles it will soon begin to get ridiciulous at Mid to High Era Planes where some unlockable Modules will cost more RP than most of the Era 3-4 Planes.
Starting with Patch 1.31, Gaijin continiously reduced the Credit/RP income which forces you at some point to buy a Premium Account and/or overpriced Premium Vehicles.

Btw: Don´t bother to convert your Free RP via Gold as the Conversion Rate isn´t worth your Money (1:45 Ratio)

Battle Ratings

The Battle Rating System was originally designed to replace the Static 20-Tier System but made the Gameplay with every new major Patch procedural worse as more and more Vehicles are compressing the BR Brackets, resulting in Mid-WW2 Planes sealclubbing Pre-WW2 Biplanes or Korean War Jets clubbing late WW2 Prop Planes. Since its introduction Gaijin claims that the BR System is working as designed which simply isn´t true.


Gaijin went from an open, transparent Company to ignorant, nationalistic Bigots who don´t give a damn about their European/American Playerbase, effectively shielded by their Forum Mods/Community Managers from any constructive Criticism and have an openly sycophancy attitude towards Gaijin. Many of those Mods often resort to trolling and outright abusing their Powers against regular Players. Even Youtuber/Streamer are affected.

Historical Accuracy and Balance

To give them Credit, Gaijin manages to recreate Aircraft/Tank Models with great Details but that´s it. On multiple occasions many Tanks and Planes were "corrected" via "Secret Documents" from unverified Russian/Soviet Sources and were thus stripped from certain Equipment Modules and/or recieved inferior Performance Characteristics compared to their Real-World Counterparts. Most of these were applied to Non-Russian Vehicles. At the same time, many Russian Vehicles recieved considerable buffs (the Best example being Post-War Ammunition added to T-34/T-44/IS-2 Tanks).

This Russian Bias - which is constantly being denied by Gaijin - killed the Game for many of the Players.

tl;dr - I can´t recommend this Game anymore
Was deze recensie nuttig? Ja Nee Grappig
105 van de 121 mensen (87%) vonden deze recensie nuttig
5 mensen vonden deze recensie grappig
Niet aanbevolen
46.9 uur in totaal
Geplaatst: 11 juni
I have played this game since I was first introduced to it by jingles. (Jan, 5 2013) When i first started playing i was in love. It was the only thing I ever did all day. The thought of getting to jet drove me to play for 14 hours at a time. The game was great. Then the updates started to come... At first it was just harder to make money and xp. People hated it but I kind of liked it. Then the BR system came and balance left. Matchmaking had trouble getting fair matches but even that wasnt so bad. Then the russian bias got real. Im not one of those people that complain that I died to X russian plane/tank but after seeing russian tanks and planes survive things that would destroy any other tank it got annoying. (planes putting out fires, t-34s bouncing tiger 2 shots in the side, ext) But even this wasnt what made me quit this game. It's the company. They are absolutly terrible. Constantly censoring anyone with an opinion than dosent match theirs. They threaten to ruin RB if we dont let them attack youtubers that help them by finding cheaters? And even steam isn't safe. They constantly have people downvote any review that is negative. I can forgive russian bias. I can forgive the terrible BR system. I cannot forgive this company for the way they treat their community. To Anton Yudintsev, you made a game that was amazing. I loved it so much and always will. But what you have become as a company will destroy you in the end. Listen to the community, let them help you make the game better. If you do that, this game has a chance to rise back up into greatness.
Was deze recensie nuttig? Ja Nee Grappig
102 van de 119 mensen (86%) vonden deze recensie nuttig
4 mensen vonden deze recensie grappig
Niet aanbevolen
1,453.8 uur in totaal
Geplaatst: 9 juni
Played the game for months, unlocked tier V planes for every nation and reached the mid-ranks with some tanks.
Then Gaijin sent me a message claiming I had used the Steam refund system to refund money on a 5000 Golden Eagles purchase MONTHS after they claim the refund had happened.
However, I have never used the Steam refund system before. I couldn't find any record of it on my bank account and had to spent €25.- in the Gaijin shop for War Thunder in order to get my account back after it got frozen.

After that I' am no longer interested in playing this game. Not after the Devs showed a poor ability in communcation and made accusations which I couldn't even defend rightfully.

Don't spent any money on this game, Gaijin might ask you for more after you do ;)
Was deze recensie nuttig? Ja Nee Grappig
146 van de 187 mensen (78%) vonden deze recensie nuttig
7 mensen vonden deze recensie grappig
Niet aanbevolen
444.8 uur in totaal
Geplaatst: 30 mei
RIP Gaijin Entertainment. After the CEO tells the community to censor Youtubers that are EXPOSING hacks that are currently in the game instead of actually trying to build a system that catches cheaters.

NO MORE censorship. No more ♥♥♥♥♥♥♥t...

Was deze recensie nuttig? Ja Nee Grappig
92 van de 113 mensen (81%) vonden deze recensie nuttig
5 mensen vonden deze recensie grappig
Niet aanbevolen
664.7 uur in totaal
Geplaatst: 7 juni
War Thunder is complicated to review.

The game itself can be good fun at times. I enjoy flying the F84, an American jet fighter, and flanking an enemy tank in the M18 Hellcat, and destroying them with one shot, is a satisfying experience. However, War Thunder can also be extremely frustrating. It's rather annoying to have your tank's track blown off by a teammate as you're leaving the spawn. It's downright infuriating when you flank a T34 and its gun rotates 90 degrees in under a second to blow you up, because the enemy player is using an aimbot. That's a story for further along, however.

Moving on to how the game itself plays. The controls are fully customizable, and you can fly with a joystick or mouse and keyboard. Aircraft controls can be as in-depth or simple as you wish them to be, controlling everything from prop pitch to fuel mixture. If that's not your style, you can just press W to throttle up and have the game take care of everything else for you. Tanks are much more simple to control than planes in game modes such as Simulator Battles, only requiring you to drive and aim. Each avaliable nation in the game has its own unique play style. The American planes tend to rely on speed and firepower, working well with "Boom and Zoom" tactics. The Japanese planes are very maneuverable, usually putting them on the top of the heap in dogfights. Tanks are the same way, the Germans relying on heavy armor and big guns, while the Russians are usually a tad more maneuverable for instance.

The mechanics of the game are good on their own. However, when the company behind this game enters the picture, the waters get murky. Things they control, such as the BR (Battle Rating) system, are not the most well designed or balanced at the time of writing. There is also a presence of bias for some nations at different tiers. This is most noticeable for the Russian vehicles in the game. Russian planes will commonly outperform their opponents despite all circumstances. The topic of "Russian Bias" is a very complicated one, and I don't wish to go too far down the rabbit hole with my review, but I assure you it is there.

Outside of the game itself, the company is very heavy handed with controlling the community. A very recent incident presented a poll, which to my understanding was taken down due to a large backlash from the community. This poll was created because of a video made by YouTuber PhlyDaily, who creates content related to War Thunder and other similar games. PhlyDaily made a video exposing a hacker within the game, and Gaijin claimed that this would cause more harm than good, hence the poll. This poll is a problem because it presented two choices: Ruin a preferred game mode, or abuse YouTube's copyright strike system to silence any YouTuber that covered hacking or any related issues in War Thunder. If that wasn't bad enough, they asked for the community's help in executing option two. What they proposed is technically illegal.

The company behind this game is constantly pulling shady moves and attempting to strongarm the community keeping them afloat. I haven't even mentioned their awful business model yet. It is for these reasons that I sadly can not recommend what could be a fun game. The only reason I continue to play War Thunder is because I've sunk money into it, a product that I wanted to see reach its full potential. However, I do not intend to spend another dime supporting this game, or Gaijin, and I suggest you stay far, far away until things improve, if they ever do.
Was deze recensie nuttig? Ja Nee Grappig
80 van de 98 mensen (82%) vonden deze recensie nuttig
4 mensen vonden deze recensie grappig
Niet aanbevolen
2,581.3 uur in totaal
Geplaatst: 30 mei
"Gaijin CEO, in response to a PhlyDaily video bringing attention to a WT hack, posted on the forums, telling the community that they can either choose for Gaijin to put arcade markers into realistic battles, or for the community to mob anyone who posts such videos with copyright strikes." 'nuff said
Was deze recensie nuttig? Ja Nee Grappig
80 van de 99 mensen (81%) vonden deze recensie nuttig
41 mensen vonden deze recensie grappig
Niet aanbevolen
85.0 uur in totaal
Geplaatst: 11 juni
Gaijin HG:
CEO: No one wants to play this game anymore. Any Ideas?
1: Hwo about nerfing the germans?
2: make soviet tanks stronk with more stalinium
3: How about sticking to historically correct data?
CEO: 3, you are fired! *throws 3 out the window*
Was deze recensie nuttig? Ja Nee Grappig
70 van de 86 mensen (81%) vonden deze recensie nuttig
20 mensen vonden deze recensie grappig
Niet aanbevolen
602.3 uur in totaal
Geplaatst: 7 juni
I used to love this game but I have reached my limit. I have watched the company become gradually more and more opressive but managed to convince myself that it was just a phase. The change came when I discovered that in response to a video showing a major hack the CEO (yes, the person who runs the company) posted a poll asking us to choose between making the hack a permenant feature of the game or issuing copyright strikes agains ALL people who bring up such issues on youtube or other social media.

NO MORE. I will not tolerate such blatantly (and I tried really hard to find an alternative phrasing here) Stalinist methods.
Never again will I play this game. Never again will I knowingly give this company any money.
For the sake of all that is right and good, DO NOT play this game
Was deze recensie nuttig? Ja Nee Grappig