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The British Matilda tank was acquired by the Soviet Union through the Lend-Lease program, and a range of issues was discovered in the first batches, including a very weak tank gun. Soviet engineers resolved to equip this “capricious” English tank with something better.
The Soviet Union began receiving the first batches of Matilda infantry tanks under Lend-Lease as early as 1941. The tanks proved themselves to be highly demanding and “capricious,” but the main problem was the lack of high-explosive fragmentation shells, as well as the paltry caliber of the tank guns. The solution was obvious – the Soviets would have to fit the Matilda with new armaments. To do this, they selected the promising 76 mm ZiS-5 gun, which was soon to become the standard for the Soviet KV-1 heavy tanks, replacing the outdated F-32 guns. The experiment required both the Soviet tank gun and the British tank’s turret to be modified – the armor of the gun mantlet and recoil mechanism was changed, and the modified tank gun was given the designation F-96.
Despite positive results in testing, the Matilda tanks were never modernized en masse. First of all, this was due to the shortage of tank guns – all of the ZiS-5s were used for the KV-1 tanks. Secondly, it was because in the spring of 1942, the British began supplying Matildas with a 76 mm howitzer, which already came with HEF shells, so refitting the earlier batches became a less pressing issue.
Greetings, commanders! Today we would like to shed some light on the Naval battles development process and to tell you about the problems we have faced and how we have solved them. We would also like to share our plans for the future in Naval development.
From the very beginning of War Thunder naval battles development we understood that it wouldn’t be easy since our game format is maximum realism on the one hand, and a dynamic game experience with short game sessions on the other. We also took into consideration that implementing different vehicle types in one battle is complicated when we are talking about naval battles, that is why the mosquito fleet was a logical decision. Battles involving these vessels were both dynamic and interesting.
The playtests we ran with your participation helped us a lot to identify the downsides of the gameplay as well as identifying a variety of bugs and errors, so we had to correct our plans. After analyzing your feedback we decided to focus on improvement in the gameplay and temporarily not to introduce new craft in the playtests until we had completed much of the improvements and tweaking.
As a result of the tests, we decided to implement specific improvements, tweak some mechanics or even sometimes completely rework the following.
"War Thunder extremely easy to slip into"
Rock, Paper, Shotgun
"Most Historically Educational Way to Destroy Planes"
"With fun, exciting combat combined with plenty of customization and room for personal skill, this game is sure to be a fan favorite."
© 2009—2017 by Gaijin Entertainment. Gaijin and War Thunder are trademarks and/or registered trademarks of Gaijin Entertainment or its licensors, all other logos are trademarks of their respective owners. F-84 Thunderjet, XF5F-1 Skyrocket, XP-50, F4F-3 Wildcat, F4F-4 Wildcat, F4U-1A Corsair, F4U-1B Corsair, F4U-1C Corsair, F6F-3 Hellcat, F7F-1 Tigercat, F8F-1 Bearcat, F8F-1B Bearcat, F9F-2 Panther, F9F-5 Panther, OS2U-1 Kingfisher, OS2U-3 Kingfisher, F3F, P-61 Black Widow, P-47D-25 Thunderbolt, P-47D-27 Thunderbolt, P-47M-1-RE Thunderbolt, P-47N-15 Thunderbolt and P-47D-28 Thunderbolt are trademarks of Northrop Grumman Systems Corporation and are used under license to Gaijin Entertainment.CONSOLIDATED B-24 LIBERATOR, CONSOLIDATED PBY CATALINA, LOCKHEED P-38 LIGHTNING , LOCKHEED F-80 SHOOTING STAR, MARTIN B-57 CANBERRA, associated emblems and logos, and body designs of vehicles are either registered trademarks or trademarks of Lockheed Martin Corporation in the USA and/or other jurisdictions, used under license by Gaijin Entertainment. P-39 and P-63 emblems, logos, and body designs are trademarks of Textron Innovations Inc. and are used under license by Gaijin Entertainment
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