War Thunder is a free-to-play, cross-platform MMO combat game for Windows, Linux, Mac and PlayStation®4 dedicated to military vehicles used in the World War II and the Korean War periods. Fight in major air, land, and sea battles, with international players in an ever developing environment.
Análises de utilizadores: Muito positivas (32,281 análises)
Data de lançamento: 15 Ago, 2013

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Jogar War Thunder

Free to Play

Comprar War Thunder - Steam Pack

War Thunder Steam Pack inclui aviões Premium, duas campanhas single-player, um mês de conta Premium, e 1700 Golden Eagles!

 

Recomendações de Curadores

"A Free to Play combined arms multiplayer game that features tanks and aircraft. A lot of content with regular updates and the F2P model isn't obscene."

Atualizações recentes Ver todas (745)

1 Abril

[Event] March to Victory!

Dear Players!
Gaijin Entertainment is pleased to announce that we are implementing a new type of armoured vehicle to our military-historical online game War Thunder. The experimental model of the ST-1 Soviet tank is now in the ranks of Soviet, German and American ground forces lineups.


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Development of the ST-1 started even before the start of World War II. The first world war, which was also called “the trench war”, showed an inefficiency in the usual infantry breakthrough and required the creation of an absolutely new type of ground vehicle - something that could cross destroyed roads and ground torn apart from explosions. This is what the ST-1 was about - the first and the only model of a walking tank.

Not only did it have an extremely high cross-country ability, the ST-1 also was almost immune to anti-tank hedgehogs and mines. Even more so, thanks to it unique looks, it would spread fear and panic in enemy infantry ranks. But at the same time, while “walking” the vehicle was highly vulnerable to different types of other weapons, even low calibre ones, which together with its high production cost forced the USSR to decline mass production of the walking tanks. 20 units were made in total, 5 of which were captured by the Germans and 3 were given to the US due to its technology exchange program.

The Developers of War Thunder have been collecting information from archives around the world to create the walking tank in the game. Different parts of ST-1 - some turret details, for example, were discovered in later projects of some Soviet tanks: the KV-1, the T-26 and also the T-60.

If you want to read more about this unique vehicle, read our Developer's Blog here!

Try out the new ST-1 tanks in action now in War Thunder through the “Events” menu!

According to historical sources, the ST-1 was only given to the most experienced crews,
so prove yourself in battle to earn the privilege of commandeering this monstrosity! In this event, your selected lineup does not matter - just join the queue as USA, USSR or Germany and have fun!
You can control an ST-1 after earning enough Spawn Points using regular vehicles.

https://youtu.be/1X-0vSNjVTE

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1 Abril

[Event] Unrealistic Battles


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Try the SPS-255 and the new War Thunder mode in the “Events” tab!

Dear players!
We are pleased to announce that we have finished work on the simplified game mechanics for the original War Thunder announcement anniversary date!

We have already created one new vehicle - the SPS-255 (Special Purpose Sherman), which meets the requirements for the new mode completely. It is easy to control, it won’t drift, since it’s only able to achieve a speed of 6 mph (10 km/h). The tank is equally armoured all over with rubberized armour and doesn’t have any particular weak spots - all of them are equally weak. Two special shell types offered are not that different one from another - which allows users to not have to change their playstyle when they run out of the ammo that they are used to.

Another difference from the rest of the War Thunder vehicles is that SPS-255 has a health bar - or so-called “hitpoints”, which may help users from other projects to adapt.

The developers are certain that the new tank will be highly appreciated by new players, who have just begun to play War Thunder, as well as our already experienced tankers, who wish to take a break from the real battles with tanks made of steel.

Video of Unrealistic Battles here!

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Análises

“War Thunder é muito fácil de começar“
Rock, Paper, Shotgun

“A maneira histórica de destruir aviões mais educacional“
GameSpot

“Com brincadeira, combate excitante combinado com muitas costumizações e espaço para skill pessoal, este game é certamente o favorito para seus fãs.“
http://www.mmorpg.com/gamelist.cfm/game/623/view/reviews/loadReview/266/Gaijin-Strikes-Gold.html

Acerca deste jogo

War Thunder é um jogo MMO da próxima geração de combate dedicado à aviação, tanques e navios da WW2. Vais fazer parte das maiores batalhas, combatendo com jogadores reais de todo o mundo.

War Thunder oferece uma experiência de aviação muito detalhada e personalizada, dando acesso a centenas de modelos de aviões com cockpits detalhados, dezenas de armamento melhoravél, e skills de voo que podem ser afinados e melhorados em cada missão. Graças ao grande olho para detalhe, sinta-se na pele de um real piloto da World War II quando vais para batlha.

A experiência genuina da World War II não está limitada aos céus. As enormes Historical Battles reproduzinas no War Thunder não podem ser combatidas sómente por aviões, então o game expõe também o combate em terra e no mar. Agora o game está em open beta e com as funcionalidades finais ainda por sair.

Caracteristicas incluidas


  • Experiências PvP variadas em missões de combate em grande escala
  • Opões multiplas que permitem simmers e beginners desfrutar o game em conjunto
  • Conteúdo PvE rico: Campanhas dinâmicas, missões solo, editor de missões, e muito mais para jogo single-player e cooperação
  • Diversidade de imersão inclui modelos detalhadeos de aviões e os seus cockpits, e também dos tanques e navios
  • Gráficos impressionantes, sons autênticos, e lindas músicas

Requisitos do Sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP2, Windows Vista SP1, Windows 7, Windows 8
    • Processor: 2,2 GHz
    • Memory: 1 GB RAM
    • Graphics: Radeon X26XX / GeForce 7800 GT
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    Recommended:
    • OS: Windows Vista/7/8
    • Processor: Dual-Core 2,4 GHz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce 460 or higher, AMD Radeon 55XX series or higher
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 11 GB available space
    Minimum:
    • OS: 10.9 Mavericks
    • Processor: Dual-Core 2,4 GHz
    • Memory: 4 GB RAM
    • Graphics: AMD/Nvidia/Intel HD 4600
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    Recommended:
    • OS: 10.9.2 Mavericks
    • Processor: Intel Core i7
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce GTX 680M or higher
    • Network: Broadband Internet connection
    • Hard Drive: 11 GB available space
    Minimum:
    • OS: Most modern 64bit Linux distributions, SteamOS
    • Processor: Dual-Core 2,4 GHz
    • Memory: 4 GB RAM
    • Graphics: AMD/Nvidia
    • Network: Broadband Internet connection
    • Hard Drive: 11 GB available space
    Recommended:
    • OS: Ubuntu 14.04 64bit, SteamOS
    • Processor: Intel Core i7
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce 660+ or similar AMD
    • Network: Broadband Internet connection
    • Hard Drive: 11 GB available space
Análises úteis de clientes
3 de 3 pessoas (100%) acharam esta análise útil
10.4 hrs em registo
Publicada: 21 de Novembro de 2014
NICE <3
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3 de 3 pessoas (100%) acharam esta análise útil
124.2 hrs em registo
Publicada: 24 de Novembro de 2014
Bom jogo
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2 de 2 pessoas (100%) acharam esta análise útil
2.3 hrs em registo
Publicada: 26 de Novembro de 2014
Is a nice game to play with friends !
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2 de 2 pessoas (100%) acharam esta análise útil
594.6 hrs em registo
Publicada: 23 de Dezembro de 2014
Excelente simulador de voo, com o extra de se ter eventos históricos e acção de guerra e batalha terrestre em tanques.
Para um jogo que se pode jogar grátis, é completamente viciante.
10/10
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1 de 1 pessoas (100%) acharam esta análise útil
42.4 hrs em registo
Publicada: 16 de Dezembro de 2014
Muito bom, sou fã de combates aéreos e este jogo é excelente nisso! Recomendo.
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1 de 1 pessoas (100%) acharam esta análise útil
37.0 hrs em registo
Publicada: 8 Janeiro
Bons graficos, jogabilidade optima e muito interessante jogado com amigos
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1 de 1 pessoas (100%) acharam esta análise útil
33.8 hrs em registo
Publicada: 28 Fevereiro
amazing game very original=)
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2 de 3 pessoas (67%) acharam esta análise útil
9.5 hrs em registo
Publicada: 4 de Novembro de 2014
muito om esse jogo!
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5 de 9 pessoas (56%) acharam esta análise útil
4.2 hrs em registo
Publicada: 27 de Outubro de 2014
War Thunder was actually a pretty good and entertaining game and I really enjoyed playing it, until they patched it and implemented the research thing. That completely screwed up a game that I really liked.
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1,677 de 2,040 pessoas (82%) acharam esta análise útil
29 pessoas acharam esta análise engraçada
178.5 hrs em registo
Publicada: 11 Janeiro
War Thunder in a nutshell,

Planes;
When your pilot gets killed:"WTF I call hacks! This game sucks!"
When you kill the enemy pilot:"Take that sucker, I knew my CoD skills would work here."

When you get rammed:"Frickin noobs everywhere"
When you ram:"It's called a kamikaze brah"

When you get killed by rockets:"F******g rocket spammer,rockets are bs!"
When you get a rocket kill:"MWHAHAHAHA"

When you can't hit ground targets with a bomber:"I swear if those tanks stopped moving I would get them"
When you hit ground targets:"Guess I have to much skill, WW2 is sooooooo easy, I would have bombed every frickin tank"

When your wing gets ripped off:"WTF, ARE THESE WINGS MADE OUT OF PAPER, UNINSTALL!"
When you rip off an enemy's wing:"Pfft, I'm to good"

When you get matched with a plane 2 tiers higher than you:"F***, thx Gaijin"
When you get matched with a plane 2 tiers lower than you:"Poor guy maybe I won't go after him (Said no one ever)

When somebody cleverly maneuvers you:"My plane sucks!!"
When you outmaneuver somebody:"Step up your game NOOB!

When you come across some USSR planes:"F****** Russian bias"
When you use a plane from the USSR:"Oh I'm sorry I thought the USSR was a country that fought and won with the Allies"

Tanks;

When you get flipped over:"Plz help, I'll give a free bj just PLEASE"
When you see somebody flipped over:"Sorry dude, I have losers to pwn"

When you get one-shotted:"FRICKIN HACKS AGAIN"
When you one-shot somebody:"Why do I have to aim so good man?"

When you're getting shot from some random place:"WALLHACKS"
When you're hitting somebody and they can't figure out where you are:"2ManyNewbs"

When someone calls an artillery strike on you:"S***, S***, S***!!!"
When you call an artillery strike on someone:"You better not run, you better not hide (You know the rest)"


10/10 Would still play despite all the times I raged :D
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1,141 de 1,385 pessoas (82%) acharam esta análise útil
11 pessoas acharam esta análise engraçada
209.2 hrs em registo
Publicada: 30 de Dezembro de 2014
There are three kinds of people in this game;

Skilled Pilots,
Rammers,
And Russian planes.

I hate Russian planes.
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1,120 de 1,522 pessoas (74%) acharam esta análise útil
1 pessoa achou esta análise engraçada
440.3 hrs em registo
Publicada: 20 de Outubro de 2014
I have way more hours than Steam says, simply because I started playing before it was even on Steam. But thats not my point really.
I have probably put a thousand hours and several hundred dollars into this game, and if you had asked me 6 months ago if I recommneded it, I wouldve said yes, all the way. But now, the game is a broken mess that infuriates me more than it entertains me.
Where do I even begin?
Country bias is strong, being a Russian game, the Russian planes are incredibly overpowered, and dont even think about getting within a kilometer of a Russian tank.
The customer support base is terrible. Instead of rolling out tweaks and fixes that players have been asking for for over a year, they simply add more planes to the Russian tree and maybe a few to the others and further mess up the system that is so badly in need of balancing.
To do anything above tier 3 in anything short of a human life time you will need to pay for a premium account, and even then, you better play realistic battles (which in my opinion are not nearly as fun as Arcade), AND EVEN THEN you better have paid $20+ for a Premium Aircraft.
No, this game has just become too much of a "Pay to Win" cash cow for Gaijin, rather than focusing on making it a fun experience for everyone, no matter what country or game type someone wants to play.
I think the best line I've seen that descibes this game now is,
"Grind 'till you die...
or pay up."

*EDIT*

This may be a petty gripe, but I think it sums up how little the developers care about their user base. Most online games give stuff away for the Holiday season, right? Gaijin begs to differ. You can earn 2 very low tier vehicles.... if you complete 19 challanges that are released over 19 days. NINETEEN. And they are shoot down 30 planes in "inset plane here" and destroy 40 tanks in "insert tank here."
Not only are the rewards crap, the amount of work required and amount of time you have to grind is insane. No discounts on the overpriced planes, overpriced premium accounts, or overpriced premium currency have been offered either.
So Gaijin's "Merry Christmas" to their user base is basically a giant, grindy middle finger. A rather apt comparison to what the entire game has become over the last year.
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777 de 1,070 pessoas (73%) acharam esta análise útil
330.2 hrs em registo
Publicada: 24 de Outubro de 2014
I was a hardcore fan of this game. Initially when I acquired the hours on this game it was amazing. The aircraft where historically accurate and amazingly detailed. The gameplay was fun and teams were developing nicely. Now it’s a piece of trash. Everything has been nerved except anything Stalin would get sexually aroused by. The gameplay has become so unbalanced that the USSR team win realistic battles 90% of the time!! The combat ratings are so broken my tier 2 FW will be put against tier 4 aircraft which outperform it in every way other than fire power. The game has become unplayable and this is my 2nd and hoefully final rage quit.Finally I will say that this game has great allure, because of the detail and effort Gaijin put into the game. I cannot understand why they are ruining it with stupid issues such as a biased combat rating and buffing a particular team. You want to play as the USSR this game is 10/10. Play as any other team prepare to crash and burn. Enjoy!
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629 de 863 pessoas (73%) acharam esta análise útil
165.6 hrs em registo
Publicada: 30 de Outubro de 2014
Game used to be very fun, but it has turned into a monster grind. As others have stated, I don't mind them encouraging payment, but the prices are too high. I'm just glad I unlocked quite a few planes before it became this grind fest.
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1,063 de 1,493 pessoas (71%) acharam esta análise útil
10 pessoas acharam esta análise engraçada
740.9 hrs em registo
Publicada: 15 de Novembro de 2014
Do like having russian potatoes shoved up your anal passage? Then this is a game for you. Overwhelming bias and terr- DO NOT LISTEN TO HIM COMRADE (or go to gulag in sibera)! THIS IS GREATEST GAME TO EVER BLESS EARTH! WATCH AS HAND OF STALIN REACHES DOWN FROM HEAVEN TO GUIDE YOUR SHELL FOR VICTORY! FLY CONCRETE WALLS AND DRIVE BUNKERS IN ORDER TO KILL FACISTS AND AMERICAN PIGS! ARE YOU FACING TROUBLE AT HANDS OF FACIST OPPRESSORS? DO NOT FEAR COMRADE, STALINWOOD WILL NOT BURN! YOU MUST GET THIS GAME FOR GLORY OF MOTHER RUSSIA! (or die at hands of NKVD for crimes against the state)
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681 de 947 pessoas (72%) acharam esta análise útil
3 pessoas acharam esta análise engraçada
465.2 hrs em registo
Publicada: 17 de Outubro de 2014
I hate to play the same tune as so many others, but unlike them I am taking my review and going a step further.

I'm a lover of history, from as ancient as Mayan and Aztec cultures to as modern as it can get when talking current news. I love to know why things happened, the reasons, the causes, the impacts upon how we see things today, and what it can mean for those who care to enjoy their history.

So, as I write this review, keep the words "Historical", "Accurate", and "Fair" in mind. Cause they'll be mentioned a lot.

Historical planes, tanks and ships, all clashing upon one battlefield that allows players to simultaneous and fairly enjoy how these various war machines of history would have performed under the accurate scrutiny of Gaijin's developers who no doubt have the best interest of this game at heart, right? But what game are we playing, if not War Thunder? A game advertised as historically accurate and fair to all countries in how they are represented historically to players? Knowing they're targetting both a large audience who -wants- a fun combat flight simulator game which boasts accuracy; and simultaneously knowing they're targetting the history buffs and adamant learners who want to gleefully roar through the skies as a P-47 Thunderbolt over 1940's Germany. Surely! They would want to represent the lives lost, the battles won, and the ingenuity of men and women of this war accurately, right?

Now, take every mention of those words I told you to notice before, and answer them with "No". This game was praised as the champion against other games like World of Tanks, where World of Tanks and it's corporate model is to force all players into mediocrity and a 50% win/loss range than to be fair (look up Greedy Goblin's World of Tanks article, then you will agree). Even I came in when War Thunder had almost one-quarter the number of planes is has now, and was boasted as being historically accurate.

Those days are long gone, I've put in well over 300 hours of my life trying to enjoy this game. The only times I authentically enjoyed this game is when I broke down and submitted to the mentality of my close friends who call this game by it's true name: "GLORIOUS SOVIET UNION COMRADE VICTORY SIMULATOR"*. By this, I mean, I started playing nothing but Soviet Russian planes, I watched in initial glee as my scores skyrocketted. I went from being the bottom 5 players to the top 5. Then the horror hit me. I was indoctrinated. I had spent cash to turn around from the planes I -wanted- to -desperately- enjoy, yet I can't due to the GSUCVS* and it's portrayal of Russian warplanes as nigh-unstoppable machines of complete devestation.

I spent cash to enjoy the best of the United States circa 1940's era planes I always wanted to fly; I spent cash and time to work up the German Luftwaffe planes, where I finally hit my peak into indoctrination. That is when I spent cash to play Soviet Russian planes like everyone else, just so my above-average flight skills aren't being held back because a single Russian plane can endure over 1000 rounds of .50 caliber anti-air machinegun fire. So my enjoyment and money spent on my "dud planes" with other factions was turned around and then I learned the "glory" of the GSUCVS*. It's taken me some time, it really has. But I can finally say, without the shadow of any doubt...

This game as made for Russians, by Russians, and most likely at gunpoint by Joseph Stalin himself, or at least by the specter of Stalin. The only hope to redeem this game would be to overhaul it, cut out the busywork of all the "prototype" and "testbed" planes that keep you from enjoying the plane you really want. Cut out the horribly overpowered and unbalaned and unfair Russian cheat engine for Russian planes. And lasty, to apologize to every player for their grievous wounds inflicted upon trying to represent "accurate" history.

Until then, I will not recommend this game unless you understand that it is NOT an accurate game, that it is a game made to pander towards old Soviet diehards who can't see Mother Russia as anything but completely indomitable and constantly producing instant-win scenarios. Play it, but do NOT spend your cash. Play it, but do NOT bother commenting on their EU/USA forums. They will simply mock you with sock puppets while they ban your forum account.
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392 de 539 pessoas (73%) acharam esta análise útil
1 pessoa achou esta análise engraçada
196.2 hrs em registo
Publicada: 19 de Outubro de 2014
this game... was good. at one point the game was mostly balenced and playable, mostly. it was one of my most loved games and now its just horrible, grindy, repetetive and all round boring gaming experiance, even at low tiers it is obvious what planes dominate the sky *cough* russians *cough* . and you cant really argue with planes such as the Yak 9 T/K exsisting, which have really only been made more overpowered after "nerf". The problem is that it appears that they have made the grind to long to keep interest in playing, and they have made it clear that they have a biased towards planes and nations. i do no t recomend playing this game untill one of either things happen.
1: Matchmaker redesigned
2:they listen to the players who are PLAYING the game and giving CONSTRUCTIVE CRITICISM to help move the game forward, but i highly doubt that this will happen...
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159 de 208 pessoas (76%) acharam esta análise útil
1 pessoa achou esta análise engraçada
384.0 hrs em registo
Publicada: 10 Janeiro
So, I just feel like this needs to go on record, and to actually say something about it. Now... I like WarThunder. It's probably one of the best online, WWII multiplayer flight-sims out there. American, Russian, British, German, and Japanese aircraft all make an appearance, so you can fly anything from the P-51 Mustang, to a Bf-109, and feel like you're actually in the cockpit. Heck, they've even recently added in tank combat, and are even going to be adding in naval warfare in the near future! That said, this game has gone completely down the toilets within the past several months.

Lemme explain a bit of the history of the game. Awhile ago, there were ten tiers, and you used to have a level with all of the different factions (American, Russian, British, etcetera), that determined what aircraft you could buy, due to their tier. Lets say you managed to get up to tier 4 in American aircraft, right? Well, that means you could buy any aircraft that's from tier one, to tier four, but if you're only tier 2 in Germany, you can only buy up to tier 2 German aircraft. Get the idea? Right, good. Recently, they completely revamped their level up and tier system, making it so there are only five tiers (which condenses it by quite a bit), but instead of unlocking the next tier of aircraft, you could only unlock one aircraft at a time. This isn't really a bad idea... but the problem is, this also nearly quadrupled the amount of time it will take to unlock every aircraft of a certain faction. What's worse, is they lowered (by a *lot*) the amount of experience you earn per assist or kill, forcing you to slow down your leveling even further, and enhancing the amount of free exp you get per match, which just entices you to buy their premium currency so you can use said free experience. It has turned this game into a slog of a grind that makes progression rediculously slow and boring.

The method of experience is by far one of my biggest gripes, I'll admit. It's a sickeningly underhanded method of encouraging players to spend money on the game, to buy the premium currency so you can spend your free experience. I don't usually mind "pay to progress" games, they're usually not too terrible, but this one is rediculous. It makes World of Tanks' progression seem like a breeze.

On to the next hit against this game: balancing. With the aforementioned condensing of the tier system into only five tiers, Gaijin thought it would be clever to introduce a Battle Rating system, to compensate, and to avoid having biplanes going up against end-of-war aircraft. This isn't really so bad, and it probably could have even been a good idea, had they implemented it correctly. You'd expect the Battle Rating system to be based off of the aircraft (or tank's) stats, and understanding that something like say... a P-40 Kittyhawk, or an F6F Hellcat would be a fair match against an A6M3 Zero, as they fought against one another in the actual war. Right? Well... that's a nice thought, but it's not how it works. See, their battle rating system is based entirely on the performance of the aircraft in player hands. The better someone does with an aircraft, the higher its battle rating within its own tier. This is inherently flawed; while someone might do well in an aircraft, that does not necessarily mean that it is able to go against something better than it, and still win. An A6M3 Zero can see fights against aircraft that were built several *years* after their initial development, because their battle ratings are similar. This is horribly wrong, and does not do anything to make a game fun, or balanced.

And, on to the last topic of my complaints. This is actually a rather common one amongst most of the player base, and - while I'm normally not one to base something on unfounded theories and accusations, you'd think that since the majority of WarThunder's player base seems to agree on this fact, it must be true to some degree.

Russian aircraft, and tanks, are given unfair advantages, and handicaps. Bet you thought I was going to say overpowered, huh? Well... I won't, because most of their aircraft did function to the specs given in WarThunder. However. This does not mean that their questionable damage models, unrealistic flight models and characteristics, and their absolutely rediculously favoritism'd battle ratings, are fair. To elaborate: Russian aircraft have damage models that seem to soak up a lot of damage without the plane actually registering said hits (players coin this term as the aircraft being made of "Stalinium"). Russian aircraft also have very... generous climb and turn rates, and this weird ability to dive faster, accelerate faster, and keep their momentum longer, than almost every aircraft, even those that were historically faster and better in a dive, a turn, or a climb (An Ishak monoplane from 1934 diving faster than an F4U Corsair, for example). And lastly, they seem to have this... preferential treatment when it comes to their battle rating (LA-5Fn having a battle rating of 4.0 even though it's a 1944 aircraft, whereas the P-51D-30 Mustang has a battle rating of 4.7, with worse stats, armament, and durability).

Despite all these bad things I said, WarThunder is still fun every now and then. Personally, I think it would be even better if they fixed all of the balancing issues and horribly slooooow progression they have going. It's gone from an interesting and exciting game, to a boring, slogfest of a grind that just isn't fun anymore. But who knows, maybe it's just me? Give it a try for yourself. Its worth the download. Just don't be surprised if it takes you several *weeks* to get out of the starting planes and/or tanks.
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378 de 535 pessoas (71%) acharam esta análise útil
1 pessoa achou esta análise engraçada
384.5 hrs em registo
Publicada: 28 de Outubro de 2014
Only play this game in short bursts. It is fun, but the game is unbalanced and frustrating to play.
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379 de 541 pessoas (70%) acharam esta análise útil
1 pessoa achou esta análise engraçada
844.0 hrs em registo
Publicada: 6 de Novembro de 2014
This game used to be fun but now i have to fight Canberras introduced in 1954 with my Ki-84 (1944). We don't need new maps, new features, new op planes or useless gamemodes - we need to get rid of the horrible BR system.
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