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Blinde Wut wird Ihnen durch die 32 Einzelspielerlevel und 6 Deathmatch Level reinen Terrors helfen. Währen Sound- und Lichteffekte Sie ausser Atem halten, bewaffnen Sie sich gegen die kannibalischen Menschenfresser, teuflischen Dämoninen und schier unzerstörbare Monster und nutzen tödliche Nägel, gleissende Blitze und entsetzliche...
Veröffentlichung: 31 Mai 2007

QUAKE kaufen

Pakete, die dieses Spiel enthalten

QUAKE Collection kaufen

Enthält 8 Artikel: Quake III Arena, QUAKE, QUAKE II, QUAKE II Mission Pack: The Reckoning, QUAKE II Mission Pack: Ground Zero, QUAKE III: Team Arena, QUAKE Mission Pack 1: Scourge of Armagon, QUAKE Mission Pack 2: Dissolution of Eternity

Über das Spiel

Blinde Wut wird Ihnen durch die 32 Einzelspielerlevel und 6 Deathmatch Level reinen Terrors helfen. Währen Sound- und Lichteffekte Sie ausser Atem halten, bewaffnen Sie sich gegen die kannibalischen Menschenfresser, teuflischen Dämoninen und schier unzerstörbare Monster und nutzen tödliche Nägel, gleissende Blitze und entsetzliche Raketen und Granatwerfer.

Systemvoraussetzungen

    Mindestanforderung: 100% Windows XP/Vista-kompatibles System
Hilfreiche Kundenreviews
170 von 193 Personen (88%) fanden dieses Review hilfreich
371 Produkte im Account
11 Reviews
5.0 Std. insgesamt
I'ts one of those old games where you kill armies of hell and then die from the fall damage later.

Classic/10
Verfasst: 6 März 2014
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78 von 83 Personen (94%) fanden dieses Review hilfreich
126 Produkte im Account
6 Reviews
5.3 Std. insgesamt
A true classic and an example of an fps done right. While visuals may have aged, the atmosphere is still great and the game has some of the best level design in an fps game. Definatly worth
Verfasst: 16 April 2014
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45 von 47 Personen (96%) fanden dieses Review hilfreich
117 Produkte im Account
2 Reviews
30.3 Std. insgesamt
Quake is a masterpiece, plain and simple.

Quake may be one of my favorite games, but I'll try to make this review as unbiased as possible. Created in 1996, Quake was revolutionary at the time. Following after Doom (Both created by the wonderful ID Software), Quake took all of what Doom did right and pushed it into the third dimension. The levels, music, and enemies all go beyond the call of duty and make this game a timeless classic.

Quake is heavily inspired by the works of H.P. Lovecraft, creating a dark and medieval setting. The dark shades of brown, green and bright reds in later levels really play to this note. This is not just to play homage to Lovecraft, but it doubles up as a way to put the player into an uneasy, unfamiliar, and terrifying world. Playing the game in linear order allows you to slowly creep into these unfamiliar waters. The levels are easy to commute, and allow for minor exploration to find secrets and health/ammo packs. When you run into a group of enemies, you rarely feel unprepared. That's not saying that this game is easy, because it'll tear you a new one if you don't watch out. This game isn't about unfairly pairing you with hard enemies; it’s about a gradual learning curve that teaches you to manage ammo, health and enemies.

The enemies in Quake are also inspired by Lovecraft's novels. Otherworldly beings with a cameo appearance by the “Lord of the Wood” are just a sampler of what you are in store for. Like I touched on in my levels section, the enemies never feel too tough to beat. The first enemies you'll face are dogs and soldiers, gradually building up to Fiends, Shamblers, and Spawns (Seriously, ♥♥♥♥ these guys). You are introduced to new weapons semi-regularly, and are given a good amount of time to find out what to use on the different enemies. An example (and quick tip) are the Zombies. You can mow the Zombies down with your shotgun, but after awhile they will stand back up to fight. Then how do you kill them? When the level first starts you are given a grenade launcher. The first enemies you see? Zombies. With this new weapon already ready to fire, you unload on the group to find that you gib (kill) the zombies for good. From that point on you know how to dispose of them, and that you shouldn't waste your grenades on enemies other than zombies (with an exception for tougher enemies).

With this dark fantasy world coming together with the level design and enemies, there's one last piece missing. Music. The music in Quake was composed by Nine-Inch-Nails. I'm not sure that I can say much else than that. The music fits the game perfectly with eerie, yet appropriate tracks. Take a look at the nail gun ammo boxes for a subtle nod.

Nobody is perfect, and sadly this port isn't an exception to that rule. The Steam version of Quake comes without the classic Nine-Inch-Nails soundtrack, and the mouse is locked horizontally. This is quickly fixed however by downloading this fix from the community page - http://steamcommunity.com/sharedfiles/filedetails/?id=113166739

All in all, Quake is worth the $5 price tag. The amazing level design, challenging enemies, and great music all come together to create one of video game histories greatest. Never think that you are finished playing Quake. While the main story may have been finished, the lively modding community is doing its job to keep Quake alive. Brand new stories, fun game modes (Team Fortress 2 has roots set in Quake), and many more changes make this game that keeps on giving. I cannot recommend this game more, you'll have to try it for yourself.
Verfasst: 9 Juli 2014
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13 von 13 Personen (100%) fanden dieses Review hilfreich
756 Produkte im Account
114 Reviews
3.8 Std. insgesamt
Quake is the legendary old-school first person shooter from ID Software that was a step up from Doom as a true 3D game. The controls are simple, move, strafe, shoot, jump and change weapons. It is fast paced and you can strafe avoid most everything, so if you get hit, its your own fault. Because this is such a fast paced game, gone is the use button, instead you'll walk up to a button or a door and automatically interact with it.

As a shooter, Quake features a lot of guns such as double barreled shotguns, various versions of nail guns (machine guns), grenade and rocket launchers. The weapons feel nice and have great impact, everything from making an enemy fall backward to gib explosions everywhere! There are no throwable grenades or alt fire, but the weapons feel so good to use you won't need them.

You'll need the diverse array of weapons to take on an army of enemies in every level. Everything from standard soldiers and attack dogs to grenade launching chainsaw wielders and electric shocking giant yetis. There is a diverse array of enemies, that always keeps ramping up the challenge and tactics you'll need to kill them. The enemies will fight against one another, which is fun to see, but there aren't factions that you'll see intentionally compete against each other, but Quake still boils down to you vs everything else.

The levels are expertly designed, but can be overly brown, but I guess a game named Quake makes me think inner earth and inner earth makes me think brown. Each level will have you going up, down, forward, opening doors, finding keys, falling in traps, jumping over lava, finding secrets, swimming through ugly water, dodging enemies and murdering much more. It is not straight forward, but you won't get lost, because it is well designed. There are four episodes with 8 or so levels each. Not just that, but because this game is so old and was so wildly popular, it has a million mods and levels.

For new players, there is no regenerating health, but health and ammo are abundant, this is an action game. Kill an enemy, get rewarded with ammo. There is also armor that will let you take more damage.

The music was performed or designed by Trent Reznor of Nine Inch Nails and feels like a touch of ambiance amongst scratch guitars. The nail gun ammo also has NIN logos.

The Steam version of Quake offers QuakeWorld compatibility, but the big problem with that is QuakeWorld uses GameSpy servers, which were shut down. There are no achievements, but it is still a classic game that holds up today as one of the greatest old-school first person shooters.

In all this is a fantastic game that uses a game engine that spawned dozens of other engines.
Verfasst: 25 August 2014
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20 von 28 Personen (71%) fanden dieses Review hilfreich
1,205 Produkte im Account
36 Reviews
4.4 Std. insgesamt
Favourite game of my childhood!
Verfasst: 31 Juli 2014
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1 von 1 Personen (100%) fanden dieses Review hilfreich
357 Produkte im Account
29 Reviews
9.9 Std. insgesamt
Klar, Quake ist alt. Man sieht es dem Spiel auch an. Und man merkt es zu jeder Zeit. Das Spiel ist einfach ein Klassiker und so sollte man ihn auch bewerten! Als absolut klassischer, "echter" 3D Shooter hat es eigentlich eine recht stabile und schön düstere Atmosphäre. Wer sich vom leicht hölzernen Movement und altbackener Grafik, sowie minimalem Sound nicht schrecken lässt, kann hier einige Stunden Spaß haben! Oh und übrigens: Der Ingame Port von den "Quake done Quick" Demos funktioniert! :) Leider fehlt mit den BGMs, also der "HintergrundMusik" ein Teil der Atmosphäre! Ein ISO File zum Selberbrennen einer CD mit den BGMs darauf währe nett gewesen. Wer die CD hat bemerkt aber auch, dass die Musik nur einmal abgespielt wird und sich nicht wiederholt, egal mit welchem Client man Quake spielt! Der enthaltene GL Port und Quakeworld entsprechen dem auf CD (veraltet und instabil). Über Steam gibt es keine Updates, im Internet schon. Selber patchen ist angesagt!
Verfasst: 16 Januar 2012
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