Enfureça-se através de 32 mapas para um único jogador e mais 6 mapas de mata-mata cheios de puro terror, além de iluminação e sons totalmente imersivos. Arme-se para enfrentar o Ogro canibal, o demoníaco "Vore" e o indestrutível "Shambler" usando pregos letais, Raios violentos e abomináveis lançadores de mísseis e de...
Análises de usuários: Extremamente positivas (564 análises)
Data de lançamento: 31/mai/2007

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Pacotes que incluem este jogo

Comprar QUAKE Collection

Inclui 8 itens: QUAKE, QUAKE II, QUAKE II Mission Pack: Ground Zero, QUAKE II Mission Pack: The Reckoning, Quake III Arena, QUAKE III: Team Arena, QUAKE Mission Pack 1: Scourge of Armagon, QUAKE Mission Pack 2: Dissolution of Eternity

 

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"The game from which Eurogamer was born, back when all this was just LAN parties. As fun now as it was (way back) then."
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Sobre este jogo

Enfureça-se através de 32 mapas para um único jogador e mais 6 mapas de mata-mata cheios de puro terror, além de iluminação e sons totalmente imersivos. Arme-se para enfrentar o Ogro canibal, o demoníaco "Vore" e o indestrutível "Shambler" usando pregos letais, Raios violentos e abomináveis lançadores de mísseis e de granadas.

Requisitos de sistema

    Minimum: A 100% Windows XP/Vista-compatible computer system
Análises úteis de usuários
37 de 44 pessoas (84%) acharam esta análise útil
3.3 hrs registradas
Publicada: 1 de novembro
When is this coming out?
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9 de 10 pessoas (90%) acharam esta análise útil
10.4 hrs registradas
Publicada: 25 de outubro
If you loved DOOM or DOOM II then Quake is a god-send. The Original Quake was THE FIRST TRUE 3D First Person Shooter ever made. And it did (then as well as now, if anyone could see past then next CoD) phenominally.
32 is the magic number when it comes to great FPS' , as all 32 levels (and 6 underplayed 'Deathmatch' levels) were intense and enjoyable from start to finish.


The Original Quake may as well have been a DOOM spin-off during it's initial release, but copying a great formula isn't always a bad thing, IF you know where to go with it. Quake knew EXACTLY what it was doing, and IMPROVED upon all of DOOM's previous work. Taking DOOM 2's 32 level formula, the ability to look up and down (It was REVOLUTIONARY I TELL YOU!!!!!!!), intense gore (which, back then made the game "M for Mature" but now, with graphical updates, the gore has been downgraded too "T for Teen"), fast-paced (CoD has NOTHING on this) multiplayer, and over the top violence (A.K.A. The AXE OF EXPLOSIONS, seriously... no joke... go smash up a corpse with this thing...), that made it a 'Must have' for EVERY gamer that owned Windows 95.

NOTICE (FOR CLARIFICATION ONLY, You can skip this if you want):Now, I must clarify one thing, I didn't grow up on DOOM or DOOM II or even Quake, BUT I believe Wolfenstein, Spear of Destiny, DOOM, DOOM II, Quake, and all of the other great 90's First Person Shooters are what we should all take a page from when making the next CoD. SERIOUSLY my first First Person Shooter was CALL OF DUTY 4 for God's sake! When I played DOOM for the first time I was... how shall I say this....MIND BLOWN, FLOORED, & BLOWN THROUGH THE FRONT DOOR! SERIOUSLY! I play CoD 4 now and I'll ALWAYS go back to DOOM & DOOM II before the day's up.

The Original Quake is, in my opinion, better than Quake 2 & 4 (Which are basically part of a 'mini-trilogy' I call
"The Quake Wars"), Quake 1 is entirely seperate from the rest of the series. It is closer to a fully 3D DOOM game more than Quake's 2, 4, and Enemy Territory: Quake Wars (A.K.A The Quake Wars Trilogy) Quake is the name of the final Boss in this game, though (Can this really be a spoiler? I mean, all I said was the name, right?) not a boss in The Quake Wars Trilogy, has no mention of even the name "Quake" EXCEPT when the Intro of Enemy Territory: QW has a slip-gate (pretty much a space teleporter) shaped like the logo summon invading ships.

NOW, all mentions of other games aside.... Quake is an addicting, fast paced, rocket jumping (yes, we has those), barrel O' fun. In the words of a wiseman ~ "In my day, we rocket jumped to school, both ways." - Wise guy, 20XX (because I don't remember his name or the year). You would be a FOOL to pass this game up, give it a try, there's NOTHING to lose, and everything to GAIN!

P.S. It is ALMOST REQUIRED to have this installed onto the game to make run properly on modern PC's:
http://forums.steampowered.com/forums/showthread.php?t=1756923
(The ULTIMATE Quake Patch IS LITTERALLY the 'Best Thing Since Rocket Jumps')
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4 de 5 pessoas (80%) acharam esta análise útil
6.2 hrs registradas
Publicada: 8 de novembro
One of the first video games I've ever played and bar-none one of the best.
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4 de 5 pessoas (80%) acharam esta análise útil
5.4 hrs registradas
Publicada: 9 de novembro
Old games are the best games
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5 de 7 pessoas (71%) acharam esta análise útil
8.0 hrs registradas
Publicada: 29 de outubro
Easily the best game ever made. First true 3D FPS game, and I still play it to this day.
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1 de 1 pessoas (100%) acharam esta análise útil
7.1 hrs registradas
Publicada: 17 de novembro
Ancient antiquity, but still interesting.
According to the schematic game much like playing Doom, spiritually continues its tradition.
I think that if Doom was released a couple of years later, it would be that way.
I recommend!
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1 de 1 pessoas (100%) acharam esta análise útil
4.3 hrs registradas
Publicada: 1 de novembro
Id Software's Quake is the game that popularised online deathmatches. This first game in the Quake series is inspired by Gothic-style environments, medieval settings and Satanic imagery (similar to id's predecessor, Doom). It also has been the starting point and an influence on user mods, machinimas and speedruns.

Thanks to Trent Reznor, founder/leading singer of Nine Inch Nails, his music and sound design/effects for the game added to the creepiness factor of the game, other members of the band contributed to the soundtrack as well. Though in order to get the soundtrack for the Steam version, you need the Ultimate Quake Patch.

Quake is also the game that the original Team Fortress was based on by John Cook and Robin Walker (who are now working in Valve).

Its singleplayer campaign consists of four episodes of eight levels each (including a secret level). You play a protaganist only known as Ranger sent into a portal to defeat an enemy codenamed Quake. As you collect weapons/items, they are carried over to the next level. The higher level you reach, the more challenging and intense it becomes than the last.
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2 de 3 pessoas (67%) acharam esta análise útil
2.5 hrs registradas
Publicada: 7 de novembro
AWSOME!!!!!!!!!!!!!!!!!!!!!! OLD GAME in the best grafick :D
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1 de 3 pessoas (33%) acharam esta análise útil
1.5 hrs registradas
Publicada: 6 de novembro
One of the games that started the computer gaming community. It is still fun to play and now that its on Steam I no longer have to play it on my old Pentium 4 rig. I think this game ranks right up there with Doom as a must play.
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0 de 2 pessoas (0%) acharam esta análise útil
1.0 hrs registradas
Publicada: 7 de novembro
When you play the Quake game, take your time as you go through the levels. Explore and enjoy; you might miss something. The Quake game and the others are the best games I have ever played. They truly are packed with "terror", so, look around every corner before you move.
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0 de 2 pessoas (0%) acharam esta análise útil
7.8 hrs registradas
Publicada: 8 de novembro
great game , great game :)
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0 de 2 pessoas (0%) acharam esta análise útil
0.5 hrs registradas
Publicada: 13 de novembro
So awesome.
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0 de 3 pessoas (0%) acharam esta análise útil
1.0 hrs registradas
Publicada: 15 de novembro
1/10 best game I have played in a long time -IGN
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2.5 hrs registradas
Publicada: 16 de novembro
This game fun. But... it has some issues. Like,the visuals. It's hard but it is fun. It is so mutch like the Half-Life series, in the fact that it is hard, and challenging. I would recommend this game. The controols are w,a,s,d and to look up you have to press,delete. To look down you have to press page down. to look around you use the mouse. umm... just fiddle around with the settings. Atliest untill you get the perfect play settings for you . :) ENJOY THE GAME PEOPLE!!! IT IS THE FIRST, FIRST PERSON SHOOTER!!! So give it love.
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28.1 hrs registradas
Publicada: 22 de novembro
An oustanding game in it's time, it's impact somewhat dampened by being an evolution of Wolfenstein and Doom. Quake's multiplayer legacy kept it relevant for longer than its predecessors and paved the way for future enhancement in the First Person Shooter genre.
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6 de 6 pessoas (100%) acharam esta análise útil
0.2 hrs registradas
Publicada: 13 de agosto
Quem n conheçe Quake não conhece nada!! Não sabe o que é sentir Ódio nem desejo de Vingança...
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80 de 84 pessoas (95%) acharam esta análise útil
30.3 hrs registradas
Publicada: 9 de julho
Quake is a masterpiece, plain and simple.

Quake may be one of my favorite games, but I'll try to make this review as unbiased as possible. Created in 1996, Quake was revolutionary at the time. Following after Doom (Both created by the wonderful ID Software), Quake took all of what Doom did right and pushed it into the third dimension. The levels, music, and enemies all go beyond the call of duty and make this game a timeless classic.

Quake is heavily inspired by the works of H.P. Lovecraft, creating a dark and medieval setting. The dark shades of brown, green and bright reds in later levels really play to this note. This is not just to play homage to Lovecraft, but it doubles up as a way to put the player into an uneasy, unfamiliar, and terrifying world. Playing the game in linear order allows you to slowly creep into these unfamiliar waters. The levels are easy to commute, and allow for minor exploration to find secrets and health/ammo packs. When you run into a group of enemies, you rarely feel unprepared. That's not saying that this game is easy, because it'll tear you a new one if you don't watch out. This game isn't about unfairly pairing you with hard enemies; it’s about a gradual learning curve that teaches you to manage ammo, health and enemies.

The enemies in Quake are also inspired by Lovecraft's novels. Otherworldly beings with a cameo appearance by the “Lord of the Wood” are just a sampler of what you are in store for. Like I touched on in my levels section, the enemies never feel too tough to beat. The first enemies you'll face are dogs and soldiers, gradually building up to Fiends, Shamblers, and Spawns (Seriously, ♥♥♥♥ these guys). You are introduced to new weapons semi-regularly, and are given a good amount of time to find out what to use on the different enemies. An example (and quick tip) are the Zombies. You can mow the Zombies down with your shotgun, but after awhile they will stand back up to fight. Then how do you kill them? When the level first starts you are given a grenade launcher. The first enemies you see? Zombies. With this new weapon already ready to fire, you unload on the group to find that you gib (kill) the zombies for good. From that point on you know how to dispose of them, and that you shouldn't waste your grenades on enemies other than zombies (with an exception for tougher enemies).

With this dark fantasy world coming together with the level design and enemies, there's one last piece missing. Music. The music in Quake was composed by Nine-Inch-Nails. I'm not sure that I can say much else than that. The music fits the game perfectly with eerie, yet appropriate tracks. Take a look at the nail gun ammo boxes for a subtle nod.

Nobody is perfect, and sadly this port isn't an exception to that rule. The Steam version of Quake comes without the classic Nine-Inch-Nails soundtrack, and the mouse is locked horizontally. This is quickly fixed however by downloading this fix from the community page - http://steamcommunity.com/sharedfiles/filedetails/?id=113166739

All in all, Quake is worth the $5 price tag. The amazing level design, challenging enemies, and great music all come together to create one of video game histories greatest. Never think that you are finished playing Quake. While the main story may have been finished, the lively modding community is doing its job to keep Quake alive. Brand new stories, fun game modes (Team Fortress 2 has roots set in Quake), and many more changes make this game that keeps on giving. I cannot recommend this game more, you'll have to try it for yourself.
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24 de 25 pessoas (96%) acharam esta análise útil
4.6 hrs registradas
Publicada: 25 de agosto
Quake is the legendary old-school first person shooter from ID Software that was a step up from Doom as a true 3D game. The controls are simple, move, strafe, shoot, jump and change weapons. It is fast paced and you can strafe avoid most everything, so if you get hit, its your own fault. Because this is such a fast paced game, gone is the use button, instead you'll walk up to a button or a door and automatically interact with it.

As a shooter, Quake features a lot of guns such as double barreled shotguns, various versions of nail guns (machine guns), grenade and rocket launchers. The weapons feel nice and have great impact, everything from making an enemy fall backward to gib explosions everywhere! There are no throwable grenades or alt fire, but the weapons feel so good to use you won't need them.

You'll need the diverse array of weapons to take on an army of enemies in every level. Everything from standard soldiers and attack dogs to grenade launching chainsaw wielders and electric shocking giant yetis. There is a diverse array of enemies, that always keeps ramping up the challenge and tactics you'll need to kill them. The enemies will fight against one another, which is fun to see, but there aren't factions that you'll see intentionally compete against each other, but Quake still boils down to you vs everything else.

The levels are expertly designed, but can be overly brown, but I guess a game named Quake makes me think inner earth and inner earth makes me think brown. Each level will have you going up, down, forward, opening doors, finding keys, falling in traps, jumping over lava, finding secrets, swimming through ugly water, dodging enemies and murdering much more. It is not straight forward, but you won't get lost, because it is well designed. There are four episodes with 8 or so levels each. Not just that, but because this game is so old and was so wildly popular, it has a million mods and levels.

For new players, there is no regenerating health, but health and ammo are abundant, this is an action game. Kill an enemy, get rewarded with ammo. There is also armor that will let you take more damage.

The music was performed or designed by Trent Reznor of Nine Inch Nails and feels like a touch of ambiance amongst scratch guitars. The nail gun ammo also has NIN logos.

The Steam version of Quake offers QuakeWorld compatibility, but the big problem with that is QuakeWorld uses GameSpy servers, which were shut down. There are no achievements, but it is still a classic game that holds up today as one of the greatest old-school first person shooters.

In all this is a fantastic game that uses a game engine that spawned dozens of other engines.
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33 de 45 pessoas (73%) acharam esta análise útil
4.4 hrs registradas
Publicada: 31 de julho
Favourite game of my childhood!
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12 de 14 pessoas (86%) acharam esta análise útil
0.4 hrs registradas
Publicada: 26 de setembro
Remember when game developers actually bothered with singleplayer? Yea.... Me too...
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