¿Harto de invadir mazmorras? ¡Es hora de construir la tuya!War for the Overworld es un juego de gestión de mazmorras que aprovecha tus características favoritas de los juegos de estrategia en tiempo real y de simulación de dios. ¡Crea tu propia mazmorra y conquista el mundo de la superficie!
Análisis de usuarios:
Recientes:
Variados (29 análisis) - El 65% de los 29 análisis de los usuarios en los últimos 30 días son positivos.
Global:
Mayormente positivos (2,393 análisis) - El 78% de los 2,393 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 2 abr. 2015

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Comprar War for the Overworld

Comprar War for the Overworld Underlord Edition

Underlord Edition includes additional content, see below for more details

Comprar War for the Overworld Gold Edition

Gold Edition includes all content from the Underlord Edition and the Heart of Gold expansion

 

Actualizaciones recientes Ver todos (196)

23 de marzo

Possession Updates Coming Soon



Darkest greetings Underlord,

Imagine you could dive into the mind of anyone you know – what would you see through their eyes? Would the world be different? Could you walk a mile in their shoes? Now you can answer these questions and more via the vastly-improved Possession spell! Assume the identity of one of your minions and see the world in a whole new way. Literally.

https://www.youtube.com/watch?v=bfwWOG2DQ9k

Possession Update

Possession is a really cool feature very much unique to this genre, and one that we’ve always wanted to do much more with. The scope for the feature is incredible, and there are many ways we could explore the mechanics behind it.

Sadly for the longest time this feature has gone neglected, barely seeing changes since release except some minor improvements all the way back in Patch 1.1. But in Patch 1.6 we’re revisiting it, and breathing some new immersive life into this unique first-person view.

            Angry Augres see the world in red.

Unfortunately we’re not going to be able to take it all the way into a huge game changer, but we’re definitely making some significant improvements.

Unbelievable Sights, Indescribable Feelings

One of the Possession features most heavily requested by our valued community is a much more immersive experience – they want to truly feel like they’re seeing the world through the eyes of their minions, and what unique twists that would put on their perceptions.

Well we’re not one to duck away from a challenge! We’ve spent weeks meticulously reviewing and redesigning each creature’s vision – you can see the results for yourself:

      Crackpot vision is quite the experience – comparable only to ingesting Whaleshrooms

This has been a really fun experience for us. We love the way these new effects breathe much more personality into the creatures; whether that be the frosted-over vision of the Frost Weaver, the insectoid perceptions of the Skarg, the scent-enhanced Bafu, or just the helmeted Juggernaut, these simple tricks have really brought Possession to life! (And you thought VR was nauseating.)


        Insect-o-vision courtesy of your friendly neighbourhood Skarg

Beyond the Eyes – User Experience Improvements
There’s more than just fancy new vision though – we’ve also made improvements to the Possession experience, mostly focussed on providing better feedback in response to your actions.

For example, upon making an attack you’ll see additional feedback on the action, as well as witnessing a satisfying flash upon landing a blow on your adversary. Similarly, performing a heal on an ally will also deliver a flash to show that your spell has hit home.

            Flashing has never been so much fun

We’ve also overhauled the balance of the spell itself, so if you’ve ever wanted to be the general leading from the front then look no further! Possession now provides a buff to the creature you’re controlling, increasing damage dealt and reducing damage taken, whilst also granting bonus experience.

Choose your Door

We’re also giving the much overlooked Possession Door a quick makeover with some swanky new textures as well as a couple of new features.


    You shall not pass! Unless you’re an ethereal consciousness possessing a lesser being

For those of you who don’t know the Possession Door is a special door placeable in the Map Editor which only allows possessed units to pass. This lets the map creator develop special Possession-only areas.

In addition to that function the Possession Door can now lock a player into Possession until they die or pass through another Possession Door, further enhancing the door’s use as a special gameplay modifier.

Even more exciting is the ability for these doors to now denote an area that cannot be seen from RTS Mode, meaning the only way to see what lies beyond is to jump down the rabbit hole yourself. We’re going to be using these new features to great effect in My Pet Dungeon and we expect map makers to find some creative uses for them as well.


          What’ve they got in there, the Chunder King?

That about covers our second preview, but there’s still more to come! Drop by on Tuesday to get your next whiff of appetising content, coming as part of Patch 1.6 and the My Pet Dungeon DLC!

Cheers!
– Brightrock Games Team


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Click here to chat about this update on our Discord
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21 de marzo

Announcing My Pet Dungeon, New Game Mode!



Darkest greetings Underlord,

The drums of war are beating in the distance, something stirs in the darkness and the realm of Kairos knows not what approaches from the swirling mass of the Aether. But before the grandest of schemes can be realised there is time for reflection, for a brief escape from the machinations of the mad god.

In this moment of calm there is no better time to engage in an Underlord’s most favoured activities - building dungeons and toying with mortals, friend and foe alike! To that end we’d like to introduce My Pet Dungeon!

https://youtu.be/8CtGFQQ5LU4


New Game Mode DLC: My Pet Dungeon

Alongside Patch 1.6 we’ll be releasing a new paid DLC by the name of My Pet Dungeon, something diehard Dungeon Management fans will no doubt recognise and one of the things that has long been requested by our community.

Like the Crucible this DLC will include an all-new game mode, but this time focussed on building and exploring in an enhanced sandbox format. Think something similar to the Home Realm but on steroids and with a whole new batch of toys to play with!


        We know you’ve always wanted your own petting zoo

We’re designing an all-new 8-mission sandbox campaign where each level encourages you to build and explore to your Core’s content, at a more relaxed pace than seen in other modes. Your goal will be to simply score a number of points through building and managing your dungeon, slaying enemies and completing various bonus objectives, to progress to the next level.

Here’s a nearly-complete rundown of all the features. We’ve excluded one or two though - we have to keep something for the coming weeks!

  • New My Pet Dungeon Campaign - 8 Levels geared towards exploration, construction and discovery

    • Unique Scoring System - Build your dungeon and earn points to progress to the next level
    • Bonus Objectives - Each level features bonus objectives which award extra points in return for completing tasks, such as levelling up your units
    • Room Unlock System - Rooms in these levels unlock sequentially, freeing your research up for other Aspects and pacing your exploration and expansion
    • Toybox - A special room that appears only in My Pet Dungeon levels and allows you to pick up and drop enemy units directly into your dungeon
    • Wave Spawning - Spawn waves of enemy units at a combat Level of your choosing via new controls, to test out your creations
    • Three Unlockable Themes - Three classic Empire Dungeon Themes finally unlockable
    • Two Unannounced Features - Check back Next Tuesday & Friday for more!


Most importantly: although this is paid DLC we’re aiming for a very competitive price point the same as the Heart of Gold expansion (£5.59, $7.99, €7.99). What’s more, we’ll be giving away the first two levels entirely for free so you can try before you buy, as a continuing thank you to all our fans.

Now that the big announcement is out of the way we’d like to take a moment to discuss our direction with this next major update to WFTO.

The Philosophy of My Pet Dungeon & Patch 1.6

When we announced changes to our original plans for Patch 1.6 we were expecting some backlash, since the second expansion and the Skirmish AI update were now coming later in 2017 or even early 2018. We were pleasantly surprised and emboldened by your response with many of you saying you’re happy to see even more going into the game than originally planned.

The success of Patch 1.5 and Crucible has given us an opportunity to work on some things that both we and many of our fans have always wanted to see in the game, but that we didn’t have the time to develop before.

My Pet Dungeon is a mode that has been requested by the community since the earliest days of WFTO’s development, being a much loved feature in one of our biggest inspirations: Dungeon Keeper 2. We felt that with the extra time available to us we now had the perfect opportunity to slot this in. We’re intending it to be a mode where the player can kick back and relax - after all Crucible was quite intense, and with the AI update we expect Expansion 2 will also be pretty hectic. Think of this as the calm before the storm.



With that said My Pet Dungeon is certainly not being developed in isolation. There’s a veritable horde of extra features, optimisations and improvements that permeate the foundations of Patch 1.6, which again we would have otherwise never had the opportunity to do.

Moreover all the work we’re putting in will help ensure that the final update and expansion, now known as Patch 2.0, will be the most complete experience of WFTO possible.

New Terrain: Obsidian

Obsidian is a new kind of terrain coming in Patch 1.6, which looks strikingly like Impenetrable Rock. In truth it is extremely hard volcanic rock which can only be destroyed by detonating nearby Brimstone. This means we can use it to create one-way passages, since the player can only approach the Obsidian from the Brimstone side - we’ll be making full use of this in My Pet Dungeon.

Obsidian will also be placeable via the Map Editor, so you can enrich your own creations!


        More obstinate than Brimstone? That’s Obsidian!

We look forward to sharing more on Patch 1.6 with you over the next two weeks before its release on the 3rd of April! And we can’t wait to start sharing the really exciting things that are coming after that. But too much of a good thing, Underlord!

Check back on Thursday for the next preview!



Cheers!
– Brightrock Games Team


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Click here to chat about this update on our Discord
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Análisis

“...a deeply strategic and absorbing experience with a pitch-perfect sense of dark humour.”
Wired UK

“It’s evident this game was made with nothing but love for the series it’s so shamelessly inspired by. Subterranean knows exactly what was so thrilling about playing the part of a malicious tyrant.”
7.5/10 – The Jimquisition

“Subterranean look like they’re onto something. This is really a game made by fans for fans, and that passion and knowledge runs throughout.”
The Sixth Axis

Edición Underlord



Patch 1.5 and the Crucible game mode DLC are now available and completely free to all players! This new content includes:

  • The all-new Crucible survival mode, which pits the Underlord against unyielding waves of foes, all in the pursuit of the global leaderboards! Crucible features:
    • Six brand new levels designed exclusively for this mode, which will push your skills to the brink
    • Two unique challenges, varying from the scalding to the incinerating
    • Leaderboards for each map and challenge combination, so you can see who of all the Underlords is the most long-lived
    • Dozens of new unit variants, including the horrendously friendly Democorn
    • Three prestigious new Worker skins to unlock for surviving long enough
    • Delicious new lines from the exceptional Richard Ridings as Mendechaus, your enigmatic mentor and bloodthirsty invigilator
  • Gameplay Mutators for Skirmish, Sandbox, and Multiplayer modes, which redefine the rules of engagement by letting you tweak core gameplay mechanics
  • Community translation tools so you can bring War for the Overworld to other Underlords across the Underworld

Próximas Actualizaciones


Compra la Edición Underlord para recibir las siguientes características:

Tema de mazmorra Sovereign


En War for the Overworld, cada Señor del Inframundo es un ser único. Las mazmorras son un reflejo directo de la presencia e individualidad de cada cual.

Si adquieres la Edición Underlord, podrás utilizar el tema de mazmorra Sovereign en el modo multijugador y el modo de escaramuza para demostrar tu dedicación a sembrar el mal.

El tema Sovereign contiene texturas y modelos únicos para:
  • Núcleos de mazmorra, incluidos efectos visuales y de sonido
  • Muros y recuadros
  • Complementos de recuadros y puertas
  • Trabajadores

Descarga de banda sonora

Hemos reunido los 16 temas musicales que suenan en el juego, ¡y puedes hacerte con ellos para escucharlos en la comodidad de tu propia guarida subterránea o tu cámara de tortura!

Guía del Inframundo para señores de mazmorras (cuando esté completa)

¡Y aún quedan cosas por llegar para la Edición Underlord! Estamos recopilando una colección de imágenes conceptuales de diseño gráfico con información para ti en nuestra "Guía del inframundo para señores de mazmorras", que te ayudará a conocer más a fondo el reino de Kairos.

Acerca de este juego

Sentimos anunciar que la localización de War for the Overworld al español dejó de actualizarse en abril de 2015. Todo el contenido del juego básico está localizado al completo, pero el contenido aparecido con posterioridad no lo está, y en su lugar se utilizará una traducción automática. No obstante, ahora el juego cuenta con la opción de traducción comunitaria: visita el Steam Workshop para buscar una traducción comunitaria adecuada. O bien, si quieres ayudar a localizar el juego al español, visita nuestro foro de traducción comunitaria.

¿Harto de invadir mazmorras? ¿Te sientes de capa caída destripando monótonamente a tipejos malvados en misiones infinitas a cambio de oro y unas botas un poco mejores? ¿Empiezas a preguntarte si las heroicidades son tu verdadera vocación? ¡Prueba War for the Overworld!

War for the Overworld es un juego de gestión de mazmorras que aprovecha tus características favoritas de los juegos de estrategia en tiempo real y de simulación de dios. Conviértete en un todopoderoso y malévolo Señor del Inframundo, desterrado hace tiempo al Éter. ¡Con un poder oscuro sin igual y un insaciable deseo de conquistas sangrientas, tendrás que volver a alzarte para reclamar tu reino!

En tu ausencia, el Inframundo se ha descarriado. Se ha convertido en un territorio débil y temeroso del Imperio del mundo de la superficie, que ha cobrado fuerza y vive en la osada comodidad de una pacífica existencia, sin necesidad de combatir a las fuerzas del mal. Excava tu mazmorra en la tierra y las rocas del Inframundo y crea decenas de estancias únicas para atraer a montones de criaturas a tu territorio y hacerlas luchar y trabajar para ti.

Además de contar con tus fieles seguidores, tienes a tu disposición hechizos destructivos y poderosos rituales para lanzarle a cualquier héroe incauto (o Señor del Inframundo enemigo) que se atreva a irrumpir en tus impíos dominios. ¡Con poderes oscuros inigualables y un poderoso ejército de lacayos sedientos de sangre, prepárate para librar tu guerra en War for the Overworld!

Características claves


  • Crea tu mazmorra - Excava y construye tu mazmorra subterránea bajo el mundo de la superficie. Diseña su distribución como más te guste para erigir una fortaleza bajo tierra equipada con una amplia variedad de estancias, cada cual con una utilidad y un fin únicos.

  • El mal ha vuelto - Conviértete en un Señor del Inframundo recién despertado de un largo letargo tras incontables años vagando a la deriva por el Éter. Este reino está plagado de diferentes enemigos, y tanto héroes como otros Señores del Inframundo se interpondrán en tu camino mientras luchas por dominar el mundo de la superficie.

  • Venas de la Maldad - Elige entre más de 60 estancias, hechizos, pociones, rituales, defensas y construcciones en las Venas de la Maldad mientras progresas a lo largo del juego. Hay montones de combinaciones posibles para conquistar el mundo de la superficie. ¡Personaliza a tu gusto tu reino del mal!

  • Fortifica tu territorio - Construye una amplia variedad de defensas dentro de tus muros para defenderte de quienes quieran invadirte y acabar con ellos.

  • Lanza hechizos asombrosos - Recurre a hechizos perversos para fortalecer tu mazmorra, dirigir a las fuerzas enemigas, invadir pasadizos con microcerdos o, simplemente, convertir a un héroe entrometido en un amasijo explosivo de tripas.

  • Desata rituales devastadores - Castiga a tus enemigos o vigoriza a tus propios efectivos con rituales capaces de cambiar el juego y lograr cualquier objetivo, desde alzar a un ejército de no muertos a fortificar de manera instantánea toda tu mazmorra.

  • Imparte órdenes a poderosos lacayos - Más de 20 lacayos aguardan tu llamada, dispuestos a trabajar y luchar bajo tu estandarte... si les proporcionas todas las comodidades que exigen.

  • Conquista el mundo de la superficie - Juega una extensa campaña enfrentándote al emperador del mundo de la superficie mientras luchas por la supremacía total en el reino de Kairos.

  • Destruye a tus rivales - ¡Planta cara a otros Señores del Inframundo en enfrentamientos de escaramuza o multijugador hasta con cuatro jugadores!

  • Pon a prueba tu entereza - ¡Lánzate a probar el prototipo del modo de supervivencia y comprueba si eres capaz de batir las mejores puntuaciones contra hordas de enemigos!

  • Desafía a una despiadada IA - ¡Alíate con un amigo o lánzate en solitario y planta cara a rivales devastadoramente sofisticados controlados por el juego en Escaramuza o Multijugador!

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 , Windows 8 , Windows 10
    • Processor: Dual Core CPU @ 2.5GHz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GT450 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better
    • G3D Mark: 1500
    • Hard Drive: 7 GB available space (may increase in the future)
    • Sound: Speakers or headphones

    Full Knowledgebase Article
    Recommended:
    • OS: Windows 7 (64-bit), Windows 8 (64-bit), Windows 10 (64-bit)
    • Processor: Quad Core CPU @ 2.5GHz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 560 series with 1GB RAM or better, ATI 5870HD with 1GB RAM or better
    • G3D Mark: 3000
    • Hard Drive: 10 GB available space (may increase in the future)
    • Sound: Speakers or headphones

    Full Knowledgebase Article
    Minimum:
    • OS: OS X 10.6 and higher (64-bit)
    • Processor: Dual Core CPU @ 2.0GHz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GT450 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better
    • G3D Mark: 1500
    • Hard Drive: 7 GB available space (may increase in the future)
    • Sound: Speakers or headphones

    Full Knowledgebase Article
    Recommended:
    • OS: Windows 7 (64-bit), Windows 8 (64-bit), Windows 10 (64-bit)
    • Processor: Quad Core CPU @ 2.5GHz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 560 series with 1GB RAM or better, ATI 5870HD with 1GB RAM or better
    • G3D Mark: 3000
    • Hard Drive: 10 GB available space (may increase in the future)
    • Sound: Speakers or headphones

    Full Knowledgebase Article
    Minimum:
    • OS: OS X 10.6 and higher (64-bit)
    • Processor: Dual Core CPU @ 2.0GHz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GT450 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better
    • G3D Mark: 1500
    • Hard Drive: 7 GB available space (may increase in the future)
    • Sound: Speakers or headphones

    Full Knowledgebase Article
    Recommended:
    • OS: Windows 7 (64-bit), Windows 8 (64-bit), Windows 10 (64-bit)
    • Processor: Quad Core CPU @ 2.5GHz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 560 series with 1GB RAM or better, ATI 5870HD with 1GB RAM or better
    • G3D Mark: 3000
    • Hard Drive: 10 GB available space (may increase in the future)
    • Sound: Speakers or headphones

    Full Knowledgebase Article

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