Keine Lust mehr, Dungeons zu überfallen? Dann baue deinen eigenen! War for the Overworld ist ein Dungeon-Managementspiel mit all den Aspekten, die du an RTS- und Gottspielen am meisten liebst. Grabe dir einen Dungeon nach deinen Plänen und erobere die Oberwelt!
Nutzerreviews:
Kürzlich:
Sehr positiv (83 Reviews) - 83% der 83 Nutzerreviews der letzten 30 Tage sind positiv.
Insgesamt:
Größtenteils positiv (2,232 Reviews) - 76 % der 2,232 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 2. Apr. 2015

Melden Sie sich an, um dieses Produkt zu Ihrer Wunschliste hinzuzufügen oder als "Nicht interessiert" zu markieren.

War for the Overworld kaufen

SONDERANGEBOT! Aktionsende in

-30%
$29.99
$20.99

War for the Overworld Underlord Edition kaufen

Underlord Edition includes additional content, see below for more details

SONDERANGEBOT! Aktionsende in

-30%
$39.99
$27.99

War for the Overworld Gold Edition kaufen

Gold Edition includes all content from the Underlord Edition and the Heart of Gold expansion

SONDERANGEBOT! Aktionsende in

-22%
$44.99
$35.09
 

Kürzliche Updates Alle anzeigen (168)

29. Mai

Reddit AMA on Tuesday with WFTO Team!



Hello Everyone!

Patch 1.4 and Heart of Gold are available now, and they’ve been met with an overwhelmingly positive response from you. We’re pleased that the changes we’ve made and the new expansion have met, and in some cases, exceeded your expectations!

Anyway we’d like you to know that we, the Brightrock Games team, will be holding an “Ask Me Anything (AMA)” discussion on Reddit and we’re eager to invite you all to join us and well... ask us anything!

Just pop on over to /r/IAmA at 7PM UK Time on Tuesday the 31st of May and we’ll be answering anything that comes in. We’ll have a few different members of the team from different disciplines so feel free to ask us questions on what it’s like to work in those fields, questions on WFTO, about our lives as indie devs or anything you can think of!

Team members who will be participating:

  • Josh “Simburgur” Bishop - Creative Director
  • Scott “Strich” Richmond - Programmer & Producer
  • Tim White - Writer
  • Patrick “Patackular” Hore - Art Director & 3D Artist
  • Lee “Noontide” Moon - Community Manager

We look forward to seeing you and your questions then!

Until next time,

– Brightrock Games Team


Click here to discuss this update on our forums
Click here to chat about this update on our Discord

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0 Kommentare Weiterlesen

27. Mai

Heart of Gold - jetzt erhältlich!



Dunkle Grüße Underlords,

https://youtu.be/2qS7VcDmOQ4

Es ist ein Glorreicher Tag! - Ein weiteres mal schlagen die Kriegstrommeln durch die Dunklen Höhlen von Kairos, hunderte Schergen Marschieren, voller Gier nach Blut und Reichtum in Richtung des Fürstentums Phaestus, bereit ein Neues Zeitalter der Dunkelheit herauf zu beschwören.

Endlich nach Monaten der Entwicklung, des testens und dem füttern kleiner Inhalts-Leckerbissen, ist Heart of Gold Endlich auf dem weg durch die Leitungen des Internets - und gleichzeitig kommt der riesige Patch 1.4, Gold Rush!

Warum informiert ihr euch nicht über die Inhalte des Gigantischen patches vevor ihr eure Invasion startet?

Heart of Gold

Heart of Gold ist die erste Erweiterung für War for the Overworld. Es ist erhältlich auf wftogame.com/buy und auf Steam, Green Man Gaming und im Humble Store. Early Adopters von War for the Overworld, Käufer vor dem 3. März 2015, erhalten den DLC Kostenfrei!

Neue Features
  • Eine erweiterte Kampagne über 4 brandneue Level, Komplett mit vollständiger Englischer Sprachausgabe, diesmal aus der Perspektive des Underlords Kasita. Die Szenarien sind weitaus flexibler, wie gewünscht von unseren Loyalsten Underlords!
  • Neue Feind die zerstört und Korrumpiert werden wollen inklusive Mandalf the Maroon und die Komplette Herrscherfamilie des Kontinents Phaestus!
  • Meistere 4 neue Aspekte des Bösen: Wächter (Verteidigung), Vergolden (Zauber), Aureus-Monolith (Konstrukt) und ein goldener Titan - der Koloss.
  • Drei neue Dungeon-Motive, inklusive eines neuen Dungeon-Motivs für Kasita, welches einen neuen Dungeon-Kern, neue Bodenplatten und Wände, ein neues Arbeiter-Aussehen, und eine neue Hand des Bösen beinhaltet.
  • Neues Terrain wie etwa Lava-Abgründe und Lavafälle, welche das feurige Land Phaestus lebendig machen!

Patch 1.4: Gold Rush

Patch 1.4 ist unser größtes Update bisher, mit über 20 Seiten Patch-notes (ohne die meisten zermatschten Bugs!). Es beinhaltet eine riesige Menge von Änderungen der Spielmechaniken, Balance-Verbesserungen und komplett neue Features wie das neue Tutorial-System. Wart ihr euch jemals unsicher über die genaue Funktion eines Aspekts? Ihr könnt es jetzt direkt im Spiel erfahren!

Neue Features Kostenlos für alle Spieler

  • Kontextualisiertes Tutorial-System
  • Verbessertes Titanen-System
  • Verbessertes Kampf-System
  • Neue Stimmen, Spezialeffekte, Animation und Verhalten für Einheiten
  • Erhebliche Performanceverbesserungen
  • Verbesserungen für das Benutzerinterface und Optionen wie etwa Indikatoren für die Reichweite von Zaubern und Verteidigungsanlagen
  • Verbesserungen in der Kampagne des Grundspiels
  • Massive Änderungen an der Balance praktisch aller Aspekte
  • Neue Textübersetzung in Deutsch und Französisch

Release Notes

Falls euch unsere Worte nicht reichen - Ihr könnt alle Veränderungen und Verbesserungen detalliert in unseren vollständigen Patchnotes nachlesen!

Bis zum nächsten mal, Underlord,

– WFTO Team


Hier klicken um das Update in unserem Forum zu diskutieren
Hier klicken um zu unserem Discord-Server zu gelangen

Wollt ihr keine weiteren Updates verpassen? Meldet euch an für unsere Newsletter an!

11 Kommentare Weiterlesen

Reviews

“...a deeply strategic and absorbing experience with a pitch-perfect sense of dark humour.”
Wired UK

“It’s evident this game was made with nothing but love for the series it’s so shamelessly inspired by. Subterranean knows exactly what was so thrilling about playing the part of a malicious tyrant.”
7.5/10 – The Jimquisition

“Subterranean look like they’re onto something. This is really a game made by fans for fans, and that passion and knowledge runs throughout.”
The Sixth Axis

Underlord-Edition



Heart of Gold wird zusammen mit Patch 1.4 veröffentlicht, der eine enorme Spanne von Veränderungen und Verbesserungen an dem Hauptspiel vornimmt, inklusive:

  • Dynamisches Tutorial-System
  • Verbessertes Titanen-System
  • Verbessertes Kampf-System
  • Neue Stimmen, Animationen, Spezialeffekte und Verhalten für Einheiten
  • Erhebliche Performanceverbesserungen
  • Neue Mechaniken wie Friedens-Sammelgruppen, um spezifische Einheiten von dem Kampf fern zu halten
  • Verbesserte feindliche KI, die vernünftigen Gebrauch von Titanen und Artefakten macht
  • Verbessertes Benutzerinterface, inklusive einer neuen Zahltag-Anzeige
  • Viele Balance-Änderungen, inklusive eines neuen Level-Systems, welches hochstufige Einheiten deutlich wertvoller macht
  • Neue Textübersetzung in Deutsch und Französisch

Zukünftige Updates


Beim Kauf der Underlord-Edition erhältst du diese zusätzlichen Features:

Sovereign-Dungeon-Thema


In War for the Overworld ist jeder Underlord ein Individuum. Ein Dungeon spiegelt die Präsenz und Eigenheiten eines Underlords wider.

Durch den Kauf der Underlord-Edition kannst du in den Modi Multiplayer und Scharmützel das Sovereign-Dungeon-Thema benutzen und damit unmissverständlich zeigen, dass du auf der Seite des Bösen bist!

Das Sovereign-Thema enthält einzigartige Modelle und Texturen für:

  • Dungeonkern einschließlich einzigartiger Grafik- und Soundeffekte
  • Wände und Felder
  • Feld- und Türgrafiken
  • Arbeiter

Soundtrack-Download

Wir haben alle 16 im Spiel benutzten Musiktracks in einer Sammlung zusammengefasst. Die kannst du in aller Gemütlichkeit in deinem eigenen unterirdischen Refugium oder auch in deiner Folterkammer genießen.

Der Dungenieur-Führer zur Unterwelt (wenn fertiggestellt)

Die Underlord-Edition ist weiterhin im Ausbau und wird immer umfangreicher. Zurzeit sind wir dabei, eine Sammlung unserer Konzeptgrafiken zu erstellen und sie zusammen mit kleinen Geschichten in unseren "Dungenieur-Führer zur Unterwelt" zu packen, damit du einen Einblick in das Reich Kairos erhältst.

Über dieses Spiel

Die Übersetzung von WAR FOR THE OVERWORLD ins Deutsche ist noch nicht abgeschlossen. Alle Inhalte des grundlegenden Spiels und der Erweiterung HEART OF GOLD wurden mit Stand vom 27. Mai 2016 komplett übersetzt. Die Lokalisierung des neuen Tutorialsystems, des Karteneditors und verschiedener anderer Funktionen wird jedoch erst noch abgeschlossen und im Lauf der kommenden Wochen über Patches in das Spiel integriert. Bis dahin wurde eine automatische Computerübersetzung implementiert.

Keine Lust mehr, Dungeons zu überfallen? Hast du es satt, in endlos monotonen Aufgaben immer und immer wieder böse Typen zu zerbröseln, bloß um Gold und ein etwas besseres Paar Schuhe zu bekommen? Fragst du dich langsam, ob das Heldenleben wirklich deine Berufung ist? Willkommen bei War for the Overworld!

War for the Overworld ist ein Dungeon-Managementspiel mit all den Aspekten, die du an RTS- und Gottspielen am meisten liebst. Du spielst einen allmächtigen, durch und durch bösartigen Underlord, der lange in den Äther verbannt war. Mit unvergleichlicher dunkler Macht und einem unstillbaren Hunger nach blutiger Eroberung erhebst du dich erneut und holst dir dein Reich zurück!

Während deiner Abwesenheit ist die Unterwelt ganz offensichtlich vom richtigen Weg abgekommen. Sie wurde schwach und fürchtet das Imperium der Oberwelt. Die Kämpfe gegen das Böse ließen das Imperium stark und mächtig werden. Es genießt seine Macht, auf der es sich jetzt trefflich ausruhen kann. Grabe dir tief unten in Boden und Gestein der Unterwelt einen Dungeon nach deinen Vorstellungen aus und richte dort Dutzende einzigartiger Räume ein, um Myriaden von Kreaturen in deine Gänge und Hallen zu locken, die für dich arbeiten und kämpfen.

Neben deinen treuen Gefolgsleuten stehen dir zerstörerische Zauber und mächtige Rituale zur Verfügung, die du auf jeden nichts ahnenden, ach so guten Helden (oder konkurrierenden Underlord) wirken kannst, der es wagt, in deine unheiligen Hallen einzudringen. Mit deinen unvergleichlichen dunklen Kräften und einer mächtigen Armee blutrünstiger Diener bist du bereit für deinen Krieg um die Oberwelt!

Features

  • Baue deinen Dungeon: Schachte den Boden aus und errichte deinen Dungeon tief unter der Oberwelt. Plane ihn ganz nach deinen Wünschen und errichte eine unterirdische Festung voller unterschiedlicher Räume, von denen jeder einen einzigartigen Zweck erfüllt.

  • Das Böse ist zurück: Spiele als ein Underlord, der nach unzähligen Jahren bewusstlosen Umherschwebens im Äther aus seinem tiefen Schlummer aufgeweckt wurde. Dieses Reich beherbergt viele Feinde - sowohl Helden als auch Underlords werden sich dir bei deinem Kampf um die Vorherrschaft über die Oberwelt in den Weg stellen.

  • Adern des Bösen: Wähle in den Adern des Bösen unter mehr als 60 Räumen, Zaubern, Tränken, Ritualen, Verteidigungseinrichtungen und Bauwerken, während du dich durch das Spiel voranarbeitest. Es gibt unzählig viele mögliche Kombinationen in den Adern, mit denen du die Oberwelt erobern kannst. Erschaffe deine ganz persönliche, einzigartige Art des Bösen!

  • Befestige dein Reich: Errichte innerhalb deiner Wände die unterschiedlichsten Verteidigungseinrichtungen, um dich gegen alle, die in dein Reich eindringen wollen, zu beschützen ... und sie zu vernichten.

  • Wirke bösartige Zauber: Beschwöre unheilige Magie, um deinen Dungeon zu verstärken, feindliche Kämpfer in die Flucht zu schlagen, die Gänge mit Mikroferkeln zu überfluten oder um einen nervigen Helden in einen sprudelnden Brunnen frischer Gedärme zu verwandeln.

  • Entfessle verheerende Rituale: Vernichte deine Feinde oder stärke deine eigenen Kämpfer mit Ritualen, die das Spiel völlig verändern können. Ihr Arsenal reicht von der Aufstellung einer Untotenarmee bis hin zur augenblicklichen Befestigung deines gesamten Dungeons.

  • Befehlige mächtige Diener: Mehr als 20 Diener warten nur auf deine Befehle und werden unter deinem Banner voller Begeisterung arbeiten und kämpfen ... vorausgesetzt, du bietest ihnen all die Bequemlichkeit, die Diener und Bestien brauchen.

  • Erobere die Oberwelt: Spiele eine volle Kampagne und stelle dich gegen den Imperator der Oberwelt, während du um die absolute Vorherrschaft über das Reich Kairos kämpfst.

  • Vernichte deine Rivalen: Zwinge in Scharmützel- oder Multiplayer-Partien mit bis zu vier Spielern deinen rivalisierenden Underlords den Kampf auf!

  • Zeige deinen Mut: Kämpfe dich durch den Prototyp des Überleben-Modus und finde heraus, ob du den Highscore im Kampf gegen eine feindliche Welle nach der anderen verbessern kannst!

  • Bekämpfe die erbarmungslose KI!: Verbünde dich mit einem Freund oder stelle dich alleine und fordere die komplexen KI - Gegner im Gefecht oder Mehrspieler heraus!

Systemanforderungen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 , Windows 8 , Windows 10
    • Processor: Dual Core CPU @ 2.0GHz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GT400 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better
    • Hard Drive: 4 GB available space (may increase in the future)
    • Sound: Speakers or headphones
    Recommended:
    • OS: Windows 7 (64-bit), Windows 8 (64-bit), Windows 10 (64-bit)
    • Processor: Quad Core CPU @ 2.0GHz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GT500 series with 1GB RAM or better, ATI 5870HD with 1GB RAM or better
    • Hard Drive: 8 GB available space (may increase in the future)
    • Sound: Speakers or headphones
    Minimum:
    • OS: OS X 10.6 and higher (64-bit)
    • Processor: Dual Core CPU @ 2.0GHz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GT400 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better
    • Hard Drive: 4 GB available space (may increase in the future)
    • Sound: Speakers or headphones
    Recommended:
    • OS: OS X 10.6 and higher (64-bit)
    • Processor: Quad Core CPU @ 2.0GHz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GT500 series with 1GB RAM or better, ATI 5870HD with 1GB RAM or better
    • Hard Drive: 8 GB available space (may increase in the future)
    • Sound: Speakers or headphones
    Minimum:
    • OS: Ubuntu 12.04 or higher (64-bit)
    • Processor: Dual Core CPU @ 2.0GHz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GT400 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better
    • Hard Drive: 4 GB available space (may increase in the future)
    • Sound: Speakers or headphones
    Recommended:
    • OS: Ubuntu 12.04 or higher (64-bit)
    • Processor: Quad Core CPU @ 2.0GHz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GT500 series with 1GB RAM or better, ATI 5870HD with 1GB RAM or better
    • Hard Drive: 8 GB available space (may increase in the future)
    • Sound: Speakers or headphones
Nutzerreviews
Nutzerreview-System aktualisiert! Mehr erfahren
Kürzlich:
Sehr positiv (83 Reviews)
Insgesamt:
Größtenteils positiv (2,232 Reviews)
Kürzlich verfasst
The Drowned Saviour
( 1.0 Std. insgesamt )
Verfasst: 29. Mai
Game doesn't launch despite repeated reinstalls.
Hilfreich? Ja Nein Lustig
 
Ein Entwickler hat am 29. Mai um 14:51 Uhr geantwortet
(Antwort anzeigen)
NorthStar
( 5.4 Std. insgesamt )
Verfasst: 29. Mai
I held off getting this game for awhile because I figured it was another cheap Dungeon Keeper knockoff. Now that I've played it I can definitely say that it's a worthy successor to DK2. More than just a graphical upgrade, with the addition of quality of life improvements like Warbands and Impasses, useful spells like Replacement Earth, and new mechanics like rituals, alchemy, and titans, War for the Overworld is actually a nice improvement over the Dungeon Keeper games, pretty much fixing all the things that were annoying or hard to manage while still adding new complexities and strategies. Skirmish mode and multiplayer make a welcome return as well.

Some people report that the game is buggy, but I have only run into a couple small glitches, mostly in the form of minion animations that don't look quite right.
Hilfreich? Ja Nein Lustig
Tom7i
( 139.3 Std. insgesamt )
Verfasst: 29. Mai
This is my first Steam review, so i'll try to make it a good one; it might be a bit longwinded (TL;DR is at the bottom), but i'd like to make it as thorough as possible becouse the game and it's devs deserve as much.
First off, my PC specs so you'll know what i play it on:

• Windows 7 64 bit
• Intel Core i5 4570 @3.20 GHz
• AMD Radeon R7 200 Series, 2GB RAM
• 8GB RAM

My history with the genre
I've played Dungeon Keeper 1 + The deeper dungeons & Dungeon Keeper 2 on multiple occasions & systems over the years.
Being a fan of both originals, i was quite sad when EA first purchased the franchise and then made their intentions clear by releasing that mobile DK game... My hopes for the franchises' rebirth were only raised when i found out about a team of independant DK enthusiasts taking it upon themselves to make a true spiritual successor to the first 2 DK games.
I've followed the games' progress through it's kickstarter campaign and it's first appearance on Steam, but i didn't put any money in to it until it hit it's official release.

The initial release
As i'm sure some will already know, the initial release of WftO was a rocky one; as the developers explained, the game had to be either rushed out with bugs so they got enough funds to polish it later or scrapped altogether, which i'm sure no DK enthusiast would like to see.
I decided to purchase the Underlord edition anyway despite of the existing bugs, mostly becouse i had good faith in the devs; i guessed they wouldn't abandon their game after all the trouble they went through to make it in the first place; as it turned out in the following months, my faith was deserved.

The current state of the game, as of patch 1.4 & Heart of Gold release
I've now replayed the basic campaign twice and the Heart of Gold campaign once; by my second replay at patch 1.2 most of the bugs present at launch were fixed; by then also the performance had been improved notably.
By purchasing the Underlord edition at the games' release, i got the expansion for free (which is awesome btw); now having the full WftO expirience, here's my personal list of pro's & possible con's (if they bother you, that is).

PRO'S

  • Imho the closest thing to a spiritual successor to the original Dungeon Keeper series you can find on the gaming market today, including the look & sound of the game (i'll get to the »feel« a bit later)

  • the devs went out of their way to secure Richard Ridings (the original DK narrator) for the narrration of WftO and it definitely payed off – with audio being a large part of what made the DK games so good, just hearing his ramblings again gave me a lovely throwback to the good old days

  • the developers started out as a small team of DK enthusiasts with a dream; they've shown their dedication and love for the game throughout it's inception as well as through the rough parts; they didn't abandon it while it was at it's lowest point but worked hard to bring it to it's current good state

  • the artstyle & graphics are ofcourse more colorful and advanced than in DK, but that doesn't detriment to the games' general atmosphere; if you'll zoom in or even take a look in first person – another welcome throwback from DK – you'll find many nice details around your dungeon.

  • the gameplay is largely – although not exactly – similar to DK; you dig out your dungeon, train your minions and do battle in basicly the same manner as you did in DK 1 & 2; ofcourse the devs also had to try and bring some improvements and »fresh air« in to the genre, where the games' Sin system and some new map & campaign mechanics come in to play (more on that a bit later)

  • useful gameplay & UI improvements, some of which had to be implemented becouse of certain new map & campaign mechanics; stuff like the gamespeed slider, the Impasse command and the »Peace army« option

  • integrated map editor and workshop support – you can make your own dungeon creations, share them and battle over them with other players

POSSIBLE CON'S

  • Many of the initial complaints were in regard to some of the original campaigns' parts being too »rushy« for a DK successor; indeed there are some missions during which you have to do certain stuff quickly, otherwise the enemy will win. But in the devs' defence, in the meantime most of those maps have been rebalanced and they also included the previously mentioned gamespeed slider, with which you can always slow your game down in case stuff should happen too quickly. Also, due to popular demand, the 4 new missions in the HoG campaign are much more akin to the original DK »explore & expand« playstyle.

  • Probably becouse of copyrights, WftO isn't an exact DK clone/successor; for instance, you won't find Horny, Bile Demons or the Casino in the game anymore, although all of those have their approximate counterparts in WftO. Some of them understandably behave a bit differently here, which may turn off some DK purists, but if you're willing to overlook certain details or are new to the genre, you should have no problem with the differences.

  • In combination with both points above, the overall gameplay feeling is mostly similar to DK but also distinctly different in certain areas and missions, which may again turn off some DK purists; if you have no problem with having some »fresh wind« in the genre or you haven't played the original Dungeon Keeper, you should be in the green.

  • Although Richard Ridings is the undisputed main star in the voice acting area, there are certain parts of the game, where the voice-acting is a bit underwhelming; although the other voice-actors probably did their best to do a proper job, there's still a chance you'll get the occasional cringe if you're succeptible to such things.

  • There are still some bugs, crashes and performance issues present in the game. As usually, some people expirience one thing and others a different thing based on their PC; playing the HoG campaign (1.4) on the PC i specified in the beginning, i've encountered one notable bug and two crashes, but the vanilla campaign functioned flawlessly for me even back in version 1.2. Based on my expirience from the launch up to now, i'd say that the devs are devoted and dilligent enough to guarantee most of the current HoG bugs gone in the near future, but you might encounter a problem even so (send a report, they definitely read them)
That's about it; if you've made it so far, thanks for reading and i hope i could help you with my review.

TL;DR - if you're a fan of the Dungeon Keeper series or you're new to the dungeon sim genre, i can recommend playing War for the Overworld. Although it is somewhat different to the DK series in certain parts, the overal playstyle, sound and look all borrow heavily on it (standing on the shoulders of giants and all that), making it probably the closest thing to a DK3 on the current gaming market. The overall performance was stable on my rig; there are some issues & bugs present, but based on my past expirience the devs work dilligently on fixing them.
Hilfreich? Ja Nein Lustig
scott96707
( 11.0 Std. insgesamt )
Verfasst: 29. Mai
This game is a rehash of Dungeon Keeper 2, so if you enjoyed that game, you'll enjoy this. The added systems of 'sins' and new rooms don't add a lot to the game so you might be better off just getting an old copy of DK2 and playing that.

There are numerous bugs still present even after the enormous update that rolled out a few days ago. For instance, I had to manually change the screen resolution within a text file because it was permanently set to 600x400 in game. Also, most of my minions couldn't cross the bridge to fight the final boss. Add in the very low framerate when you have more than 15-20 creatures on the same screen.

The end of the game cliffhangs to get you to buy the expansion. The whole game took about 8 hours to finish. The skirmish mode, while complete, isn't really hours of fun.

Really, just get Dungeon Keeper 2 online and save your $20.
Hilfreich? Ja Nein Lustig
mi
( 2.0 Std. insgesamt )
Verfasst: 29. Mai
Hands down, one of the best early acces games i've seen so far.
There are a few technical glitches (anti virus thinks its "unsafe", screen res locked at start up), but all where solved very quickly with some good help in the forum.

Gameplay so far is VERY smooth, if you'r old enough to have spent too many hours enjoying Dungeon Keeper 1&2, you'll love this! The narrator brings back memories, the playstyle is very familiar, though with some added researching and a tech tree, monsters and spells are mostly a renewed version of the old, with a few classics still lingering in the corners, campaign is already extensive and starts off gently with some build in challenges hidden in achivements :)

10/10 here - and its not even done yet!!!
Hilfreich? Ja Nein Lustig
wondersanvich24
( 23.9 Std. insgesamt )
Verfasst: 29. Mai
It is time underlord
welcome to dungeon keeper 3 i mean war for the overlord
let's get to the point is this game worth it?
yes
worth every penny
Hilfreich? Ja Nein Lustig
Thuran
( 7.5 Std. insgesamt )
Verfasst: 29. Mai
Fun game
Hilfreich? Ja Nein Lustig
Enerccio
( 2.2 Std. insgesamt )
Verfasst: 29. Mai
It is just like Dungeon Keeper 2!
Hilfreich? Ja Nein Lustig
Crozzfire | 1€ ≠ 1$
( 44.1 Std. insgesamt )
Verfasst: 29. Mai
Produkt kostenlos erhalten
With the new patch, I would have no problems recommending this to any fan of the old Bullfrog games like Dungeon Keeper.

Good: Very entertaining, good level design, lots of details, good music, good old gameplay from Dungeon Keeper.
Bad: It's not super polished, and performance problems in late game could be a problem for some computers.
Hilfreich? Ja Nein Lustig
CasuallyChallenged
( 23.2 Std. insgesamt )
Verfasst: 29. Mai
While I generally think this game is a thumbs up, I can't say I am entirely happy with the level of polish... or lack there of.

It truly feels like a sequel or spiritual successor to Dungeon Keeper 2, but seems to lack a little of the heart that went into that title. It has a similar sense of humor, but maybe a bit more drab than the old DK franchise. I can see that the devs loved DK and wanted to make this as close to that concept as possible, but in too many places it falls just shy of the potential.

The old Dungeon Keeper games had some bad bugs in them that made them almost inplayable at times and unfortunately this game does follow that same trend as well. That being said, the devs have not given up on this game and appear to be trying to fix, improve, and expand on the game months after it's full release, so here is to hoping this game gets enough love from both players and devs over time.

All said, it does feel like Dungeon Keeper 2.5... I just wish it had felt more like Dungeon Keeper 3. But still a fun game and if you want to try something new or something old that feels new again, give this game a try. Worth a play.
Hilfreich? Ja Nein Lustig
Blind IO
( 3.5 Std. insgesamt )
Verfasst: 29. Mai
Hopefully I'll figure out how to get it working... tutorial 1: click and drag to select an area for your minions to dig out. Nothings happening. Non starter at the moment..
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Ein Entwickler hat am 29. Mai um 6:20 Uhr geantwortet
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Deathbybatfink
( 30.0 Std. insgesamt )
Verfasst: 29. Mai
This game is both good and bad. The game is fun and enjoyable at times. With a fully fleshed out campaign experiance, and good multiplayer. It also has great gameplay mechanics and a large variety of creatures, which allows for a good strategy game. It is also one of the only good dungeon keeper spiritual succesors.

Despite this the game is glitchy and runs like crap. It's glitchy and requires a good PC to be able to run properly. If you love dungoeon keeper you will love this game. 6/10. I would give it higher if it wasnt for how badly the game runs.
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minimarcy
( 10.7 Std. insgesamt )
Verfasst: 29. Mai
Before we even get in to gameplay - I feel I have to point out just how much time and effort the dev team have put into this game since the days of early release. When the game first came out in beta - touted as the spiritual successor to DK2, it was full of bugs, glitches, frustrations and was pretty unplayable.
Fast forward to now, and we have what's basically a different game to when it started; with huge patches, and now an official expansion pack. What a journey - and I have to give credit where credit is due to the developers, in regards to their time, effort, and the way they've interacted and responded to the community feedback.

The game itself - in my opinion is everything we could have hoped for, if there ever was an official DK3. Updated graphics, new (very inventive) units, spells, skills; but of course all the original charm of the series we love, including the voice work! :)
Really enjoying playing this, and presume I will contunue to do so for some time. To all fans of dungeon sims - don't hesitate. I don't think you'll be disappointed! Welcome back Underlords.
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zEad
( 15.3 Std. insgesamt )
Verfasst: 28. Mai
TLDR: Buy the game if you loved DK1 and / or DK2. If your new to the "franchise" buy it still, you won't regret it, especially if you love dark humour and room building.


As many others have written, this game brings the tear for nostalgia running down your cheek when you launch the first mission. The Dungeon Keeper and DK2 aspect of this game is there, the room building, even the imps have the same animation. I was so surprised how close to the "old thing" it was, and how well the old games bugs and glitches were fixed.

As I said, it's quite the nostalgia trip.

One thing to note though, and I'm sure the devs of this game are aware and trying to fix is that this game has a minor memory leak on longer sessions. Approx. 6 hours in you'll start to freeze lag etc, but is easily fixed through killing the program and starting again, just remember to save your progress. :)

One thing that I'd hope is that this game would somehow intertwine the story of where DK2 was headed, as the story was awesome, even though the animation was crap in todays world. But I did feel like the story did somehow intertwine a little with DK2 and DK1 especially.

Another request for the developers is the lack of Windowed Fullscreen mode :)
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BLACKcOPstRIPPa
( 33.5 Std. insgesamt )
Verfasst: 28. Mai
This game keeps on giving!
These devs are amazing at what they do. Game play was medicore at best when I first aquired this on steam, since, it has turned into something totally different and unique.

Graphics are nice, the units all feel unique in abilities and what they offer your dungeon, the recent expansion added other ways t play as well, made the strategy more, strategic if you will. What a simply amazing piece of software this is:)

So ya, I reccommend this game to anyone looking for a fun dungeon builder that requires brains to play!

Oh, P.S. These Devs are constantly listening to the people and providing Quality Updates, not some dev that says they listen but then always do what they want, these Guys do it right.
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Moonj64
( 1.4 Std. insgesamt )
Verfasst: 28. Mai
The game has a very interesting premise, but it falls flat because of the interface. The developers have obviously wasted quite a bit of time on fancy models and graphics but not enough on UI design. The UI makes even simple tasks quite difficult to accomplish the worst offender being that they replace your mouse cursor with a fancy animated hand that you can never tell quite what is being pointed at without waiting for the cursor highlighting to catch up.

The scale on which things happen also tends to make things difficult. The overall map is quite large relative to the individual unit and the player base is required to be somewhat large to support any decent number of units and the units themselves are quite tiny. Zoom in to issue orders to units and you cant navigate the map as easily, zoom out to navigate and you cant issue orders as effectively; there is no zoom level where you can effectively do both.
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Ein Entwickler hat am 29. Mai um 5:45 Uhr geantwortet
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Schnebber¯\_(ツ)_/¯
( 21.0 Std. insgesamt )
Verfasst: 28. Mai
Ganz klare Kaufempfehlung!
Klar, es kann nicht zu 100% Dungeon Keeper sein, aber dieses Spiel kommt sehr nah dran.
Ich habe es direkt zum Release in der Early Access gekauft und es war eine Plage, habe es über nen Jahr nicht angefasst.
ABER! Ich habe weiterhin beobachtet, dass es regelmäßig News und Patches gab, das hat mich sehr überascht, denn oft sehe ich Early Access Spiele, bei denen am Anfang viel kommt und irgendwann einfach nichts mehr passiert.
Das war hier nicht so. Mittlerweile ist das Spiel ziemlich Bugfrei und gut spielbar.

Zum Spiel:
Ihr seid der Underlord, der mal wieder das Ziel hat, das menschliche Leben an der Oberfläche auszulöschen. Mehr braucht man dazu eigentlich nicht sagen. Im Gegensatz zu Dungeon Keeper gibt es viel viel viel mehr Kreaturen, andere Fallen, andere Zauber aber auch einige Bekannte sind dabei. Neu dazu gekommen sind Tränke, die ihr selber brauhen könnt, nette Rituale die tolle Sachen beschwören und sogenannte Konstrukte. Aber mehr will ich an dieser Stelle nicht verraten.
Auch eine nette Neuheit ist die Möglichkeit, sich frei einen eigenen Dungeon bauen zu können und dort Wellen von Gegnern spawnen zu lassen, um Fallen und ähnliches zu testen. Natürlich könnt ihr euer kleines Heim auch dazu nutzen, Kreaturen in Grund und Boden zu peitschen, denn das Peitschen mit der Hand fehlt natürlich nicht ;)

Und ein ganzes großes Plus - endlich Multiplayer, Workshopunterstützung und Skirmish, also Gefechte. Das hat bei Dungeon Keeper gefehlt meiner Meinung nach.

Ich könnt hier warscheinlich noch eine Stunde schreiben aber dafür fehlt mir die Zeit, ich muss nämlich weiterspielen :)

Also ganz klare Kaufempfehlung für Dungeon Keeper Fans.

Und wenn wir schon dabei sind, schaut euch ruhig Dungeons 2 an, wenn ihr nach etwas "ähnlichem" sucht.

Liebe Leser, euch noch einen schönen Tag und viel Erfolg beim Auslöschen des Guten, Rechtschreibfehler schenke ich euch natürlich :3
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BigMichi1
( 2.1 Std. insgesamt )
Verfasst: 28. Mai
Ein würdiger Nachfolger von Dungeon Keeper auch wenn man an einigen wenigen Stellen noch ein paar Macken findet. Hoffentlich kommt die komplette deutsche Übersetzung in naher Zukunft
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karel.beranek
( 6.6 Std. insgesamt )
Verfasst: 28. Mai
This game looks and feels like Dungeon Keeper. Polished, looking better than ever. Less jokes, different creature names, few new mechanics. For me this is DK 2.5.
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PonySlaystation
( 17.9 Std. insgesamt )
Verfasst: 28. Mai
Everything I had hoped for and more!

First off: I'm a very old fan of the original Dungeon Keeper series from Bullfrog - so many games that have been called "Dungeon Keeper clones" or spiritual sequels have just not lived up to the hype, so when this game came out, I was skeptical.

Despite this, I do admit to buying Early Access when the game consisted of nothing but square digging and imp slapping. I bought it, set it aside, and waited for the release message to check it out.

This is one of the very few games coming out of Early Access that truly realized their potential. It has everything - the exploration, the dungeon building, a large variety of creatures with different looks and likes/dislikes, in depth magic and room progression trees, and - of course - the ability to slap your imps.

10/10 would back again.
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17.7 Std. insgesamt
Verfasst: 4. Mai
When War for the Overworld was released it was a mess with crashes, stuttering, bugs and performance issues. Over time the game has been patched, updated and stabilized to the point you can play it without any frustration from the technical side.

The gameplay itself is, well, a Dungeon Keeper clone. In this management game you are tasked with building a dungeon, attract evil minions and eventually send them to destroy the forces of good. It is a decent game, nothing that will blow you away but it can be very fun at times.
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38 von 41 Personen (93 %) fanden dieses Review hilfreich
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20.2 Std. insgesamt
Verfasst: 27. Mai
Let me say this game sort of defines why steam needs a neutral button and not just thumbs up/down.

On the one hand I do love the game; but on the other I am massively aware that the bulk of my love comes from the nostalgia trip of how much I loved Dungeon Keeper (and DK2).

If it were not for Dungeon Keeper I'm not sure I could like this game half as much as I do. I am keenly aware that this game was made by fans of Dungeon Keeper; and for what it is there is an amazing wealth of throwback to the game it is trying to emulate.

Unfortunately it also suffers from everything you would expect from what is essentially a "mod team" that is trying to convert itself to an actual development studio. The amateur mistakes show through with poor game balance and narrow strategic layers that never reach the level of variety as the original DK's pulled off. The costs of spells, the speed of unit deployment, the limited number of strategies that the enemy AI is able to cope with; the list of cons is fairly long.

Basically what the game ends up being is a very polished shell with Dungeon Keeper logos painted all over it but inside is just empty and hollow.

To their credit this team also continues to expand on the game, and I'll admit there has been improvement over time. But the reality is that it's a very long time coming. For a released game we're still seeing things added that should have been in from day one (and that was years ago...).

In summary this game is a labor of love from a devoted team trying to recreate Dungeon Keeper and if you are a fan of that old series and can afford to throw money in their direction. Do it. This may in the end be the only close successor the gaming world will see (at least in this decade). Just be aware that the game is heavily flawed and I'm not sure the dev team has the experience needed to ever make it as-good-as Dungeon Keeper really was, so we (as a community) must either foster them in the hopes they improve or just play it for what it is and cry over what's missing.

On a side note if you have not played the originals; find them. Get Dungeon Keeper and Dungeon Keeper 2; they are a pain in the neck to find, difficult to get running correctly (on modern hardware) and despite the effort you will have to put out they are still fantastic games. Then come play War for the Overworld with us and pray it continues to reach for the glory of what Dungeon Keeper once was.

As-is I'll continue to play War for the Overworld occasionally and hope the team behind it continues to learn and improve on it (which they have done for many years now, impressively for a team with no official training or past game development experience)
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22 von 27 Personen (81 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
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24.7 Std. insgesamt
Verfasst: 9. Mai
Refreshing to have a game by actually devoted and competent Developers.

War for the Overworld is indeed a modern Dungeon Keeper, unlike the travesty mobile garbage that EA spewed forth seeking quick unearned cash.

It channels the spirit of Bullfrog back from the desiccated corpse in EA's droppings and Molyneux's sundered reputation.

The game is fun in and of its own as well as being continuously improved. Reward these actually care about your purchase developers and yourself by adding this game to your stable.
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Ein Entwickler hat am 10. Mai um 11:21 Uhr geantwortet
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12 von 15 Personen (80 %) fanden dieses Review hilfreich
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34.1 Std. insgesamt
Verfasst: 5. Mai
Was debating pulling the trigger on this one for a long time and finally did so. I heard that the release was rough and so I gave it some time to get fixed but with the Doom wait wiping me out, I needed something new.

In a nutshell, game is amazing if you enjoyed DK2. It's not perfect, but the devs are extremely active and dedicated even now and there is always new content and modes coming out. Plenty to do and see even now.

If you can get around the downsides like mediocre ai, a few performance issues and one or two overtuned or frustrating missions, highly recommended.
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12 von 16 Personen (75 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
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130.5 Std. insgesamt
Verfasst: 29. April
Dungeon Keeper was a fantastic game and I applaud WFTO for picking up the gauntlet that had been discarded for far too long.

The game is what you make of it.
Dont expect to be fed Blizzard/Square Enix/EA, boundary pushing extravaganzas.

This is a game made by serious fans of the genre for the enjoyment of everyone.

What's even more commendable is that it is still evolving and being expanded into something more feature rich and polished. The developer has demonstrated a dedication to WFTO and listens to the community.

So yes it does require a few more tweaks to some features, but these minor details dont outweigh what is already there to be enjoyed.

I will be clocking up many more hours and building many more dungeons.
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13 von 21 Personen (62 %) fanden dieses Review hilfreich
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1.4 Std. insgesamt
Verfasst: 28. Mai
The game has a very interesting premise, but it falls flat because of the interface. The developers have obviously wasted quite a bit of time on fancy models and graphics but not enough on UI design. The UI makes even simple tasks quite difficult to accomplish the worst offender being that they replace your mouse cursor with a fancy animated hand that you can never tell quite what is being pointed at without waiting for the cursor highlighting to catch up.

The scale on which things happen also tends to make things difficult. The overall map is quite large relative to the individual unit and the player base is required to be somewhat large to support any decent number of units and the units themselves are quite tiny. Zoom in to issue orders to units and you cant navigate the map as easily, zoom out to navigate and you cant issue orders as effectively; there is no zoom level where you can effectively do both.
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Ein Entwickler hat am 29. Mai um 5:45 Uhr geantwortet
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6 von 8 Personen (75 %) fanden dieses Review hilfreich
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13.2 Std. insgesamt
Verfasst: 8. Mai
Great game. Especially fun if you like the Dungeon Keeper series. It felt like "Dungeon Keeper 3" to me, which I really consider a compliment!

Pro's
  • Really brings you back to the good old days, playing the bad guy for once instead!
  • Very original strategy game, trying to attract creatures based on certain rooms
  • Takes many good ideas from the Dungeon Keeper series and improved on them or made quality-of-life improvements


Cons
  • Creature spawning mechanics and dictating which creatures you get are two things I still don't understand. Certain rooms attract certain creatures, but which ones spawn and how many you can get max etc. confused me all the way up to the end
  • There's no "priority list" like in games such at the Settlers where you can force certain actions to have priority over other. For example where to bring defeated monsters (to the crypt, or the prison for.. other uses? :D ).
  • It felt easier than the Dungeon Keeper series. Then again I was younger when I played that so it could've been due to that, too.

I would've loved if the game had even more rooms and "forces" you to decide on a certain build, like focussing on sorcery, invest heavily into beasts, conversion of enemies, traps & alchemy, or just raw muscle power via the training room. Right now you can do everything really well and I often ended up trying to challenge myself by picking one.

All in all, an awesome game!
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2 von 2 Personen (100 %) fanden dieses Review hilfreich
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5.4 Std. insgesamt
Verfasst: 29. Mai
I held off getting this game for awhile because I figured it was another cheap Dungeon Keeper knockoff. Now that I've played it I can definitely say that it's a worthy successor to DK2. More than just a graphical upgrade, with the addition of quality of life improvements like Warbands and Impasses, useful spells like Replacement Earth, and new mechanics like rituals, alchemy, and titans, War for the Overworld is actually a nice improvement over the Dungeon Keeper games, pretty much fixing all the things that were annoying or hard to manage while still adding new complexities and strategies. Skirmish mode and multiplayer make a welcome return as well.

Some people report that the game is buggy, but I have only run into a couple small glitches, mostly in the form of minion animations that don't look quite right.
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2 von 2 Personen (100 %) fanden dieses Review hilfreich
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60.5 Std. insgesamt
Verfasst: 28. Mai
An almost perfect match for the original duegeon keeper. Its a perfext way to kill time and keep yourself entertained.
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4 von 6 Personen (67 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
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17.9 Std. insgesamt
Verfasst: 28. Mai
Everything I had hoped for and more!

First off: I'm a very old fan of the original Dungeon Keeper series from Bullfrog - so many games that have been called "Dungeon Keeper clones" or spiritual sequels have just not lived up to the hype, so when this game came out, I was skeptical.

Despite this, I do admit to buying Early Access when the game consisted of nothing but square digging and imp slapping. I bought it, set it aside, and waited for the release message to check it out.

This is one of the very few games coming out of Early Access that truly realized their potential. It has everything - the exploration, the dungeon building, a large variety of creatures with different looks and likes/dislikes, in depth magic and room progression trees, and - of course - the ability to slap your imps.

10/10 would back again.
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4 von 6 Personen (67 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
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6.6 Std. insgesamt
Verfasst: 28. Mai
This game looks and feels like Dungeon Keeper. Polished, looking better than ever. Less jokes, different creature names, few new mechanics. For me this is DK 2.5.
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5 von 8 Personen (63 %) fanden dieses Review hilfreich
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10.7 Std. insgesamt
Verfasst: 29. Mai
Before we even get in to gameplay - I feel I have to point out just how much time and effort the dev team have put into this game since the days of early release. When the game first came out in beta - touted as the spiritual successor to DK2, it was full of bugs, glitches, frustrations and was pretty unplayable.
Fast forward to now, and we have what's basically a different game to when it started; with huge patches, and now an official expansion pack. What a journey - and I have to give credit where credit is due to the developers, in regards to their time, effort, and the way they've interacted and responded to the community feedback.

The game itself - in my opinion is everything we could have hoped for, if there ever was an official DK3. Updated graphics, new (very inventive) units, spells, skills; but of course all the original charm of the series we love, including the voice work! :)
Really enjoying playing this, and presume I will contunue to do so for some time. To all fans of dungeon sims - don't hesitate. I don't think you'll be disappointed! Welcome back Underlords.
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1 von 1 Personen (100 %) fanden dieses Review hilfreich
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2.2 Std. insgesamt
Verfasst: 29. Mai
It is just like Dungeon Keeper 2!
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1 von 1 Personen (100 %) fanden dieses Review hilfreich
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23.2 Std. insgesamt
Verfasst: 29. Mai
While I generally think this game is a thumbs up, I can't say I am entirely happy with the level of polish... or lack there of.

It truly feels like a sequel or spiritual successor to Dungeon Keeper 2, but seems to lack a little of the heart that went into that title. It has a similar sense of humor, but maybe a bit more drab than the old DK franchise. I can see that the devs loved DK and wanted to make this as close to that concept as possible, but in too many places it falls just shy of the potential.

The old Dungeon Keeper games had some bad bugs in them that made them almost inplayable at times and unfortunately this game does follow that same trend as well. That being said, the devs have not given up on this game and appear to be trying to fix, improve, and expand on the game months after it's full release, so here is to hoping this game gets enough love from both players and devs over time.

All said, it does feel like Dungeon Keeper 2.5... I just wish it had felt more like Dungeon Keeper 3. But still a fun game and if you want to try something new or something old that feels new again, give this game a try. Worth a play.
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1 von 1 Personen (100 %) fanden dieses Review hilfreich
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139.3 Std. insgesamt
Verfasst: 29. Mai
This is my first Steam review, so i'll try to make it a good one; it might be a bit longwinded (TL;DR is at the bottom), but i'd like to make it as thorough as possible becouse the game and it's devs deserve as much.
First off, my PC specs so you'll know what i play it on:

• Windows 7 64 bit
• Intel Core i5 4570 @3.20 GHz
• AMD Radeon R7 200 Series, 2GB RAM
• 8GB RAM

My history with the genre
I've played Dungeon Keeper 1 + The deeper dungeons & Dungeon Keeper 2 on multiple occasions & systems over the years.
Being a fan of both originals, i was quite sad when EA first purchased the franchise and then made their intentions clear by releasing that mobile DK game... My hopes for the franchises' rebirth were only raised when i found out about a team of independant DK enthusiasts taking it upon themselves to make a true spiritual successor to the first 2 DK games.
I've followed the games' progress through it's kickstarter campaign and it's first appearance on Steam, but i didn't put any money in to it until it hit it's official release.

The initial release
As i'm sure some will already know, the initial release of WftO was a rocky one; as the developers explained, the game had to be either rushed out with bugs so they got enough funds to polish it later or scrapped altogether, which i'm sure no DK enthusiast would like to see.
I decided to purchase the Underlord edition anyway despite of the existing bugs, mostly becouse i had good faith in the devs; i guessed they wouldn't abandon their game after all the trouble they went through to make it in the first place; as it turned out in the following months, my faith was deserved.

The current state of the game, as of patch 1.4 & Heart of Gold release
I've now replayed the basic campaign twice and the Heart of Gold campaign once; by my second replay at patch 1.2 most of the bugs present at launch were fixed; by then also the performance had been improved notably.
By purchasing the Underlord edition at the games' release, i got the expansion for free (which is awesome btw); now having the full WftO expirience, here's my personal list of pro's & possible con's (if they bother you, that is).

PRO'S

  • Imho the closest thing to a spiritual successor to the original Dungeon Keeper series you can find on the gaming market today, including the look & sound of the game (i'll get to the »feel« a bit later)

  • the devs went out of their way to secure Richard Ridings (the original DK narrator) for the narrration of WftO and it definitely payed off – with audio being a large part of what made the DK games so good, just hearing his ramblings again gave me a lovely throwback to the good old days

  • the developers started out as a small team of DK enthusiasts with a dream; they've shown their dedication and love for the game throughout it's inception as well as through the rough parts; they didn't abandon it while it was at it's lowest point but worked hard to bring it to it's current good state

  • the artstyle & graphics are ofcourse more colorful and advanced than in DK, but that doesn't detriment to the games' general atmosphere; if you'll zoom in or even take a look in first person – another welcome throwback from DK – you'll find many nice details around your dungeon.

  • the gameplay is largely – although not exactly – similar to DK; you dig out your dungeon, train your minions and do battle in basicly the same manner as you did in DK 1 & 2; ofcourse the devs also had to try and bring some improvements and »fresh air« in to the genre, where the games' Sin system and some new map & campaign mechanics come in to play (more on that a bit later)

  • useful gameplay & UI improvements, some of which had to be implemented becouse of certain new map & campaign mechanics; stuff like the gamespeed slider, the Impasse command and the »Peace army« option

  • integrated map editor and workshop support – you can make your own dungeon creations, share them and battle over them with other players

POSSIBLE CON'S

  • Many of the initial complaints were in regard to some of the original campaigns' parts being too »rushy« for a DK successor; indeed there are some missions during which you have to do certain stuff quickly, otherwise the enemy will win. But in the devs' defence, in the meantime most of those maps have been rebalanced and they also included the previously mentioned gamespeed slider, with which you can always slow your game down in case stuff should happen too quickly. Also, due to popular demand, the 4 new missions in the HoG campaign are much more akin to the original DK »explore & expand« playstyle.

  • Probably becouse of copyrights, WftO isn't an exact DK clone/successor; for instance, you won't find Horny, Bile Demons or the Casino in the game anymore, although all of those have their approximate counterparts in WftO. Some of them understandably behave a bit differently here, which may turn off some DK purists, but if you're willing to overlook certain details or are new to the genre, you should have no problem with the differences.

  • In combination with both points above, the overall gameplay feeling is mostly similar to DK but also distinctly different in certain areas and missions, which may again turn off some DK purists; if you have no problem with having some »fresh wind« in the genre or you haven't played the original Dungeon Keeper, you should be in the green.

  • Although Richard Ridings is the undisputed main star in the voice acting area, there are certain parts of the game, where the voice-acting is a bit underwhelming; although the other voice-actors probably did their best to do a proper job, there's still a chance you'll get the occasional cringe if you're succeptible to such things.

  • There are still some bugs, crashes and performance issues present in the game. As usually, some people expirience one thing and others a different thing based on their PC; playing the HoG campaign (1.4) on the PC i specified in the beginning, i've encountered one notable bug and two crashes, but the vanilla campaign functioned flawlessly for me even back in version 1.2. Based on my expirience from the launch up to now, i'd say that the devs are devoted and dilligent enough to guarantee most of the current HoG bugs gone in the near future, but you might encounter a problem even so (send a report, they definitely read them)
That's about it; if you've made it so far, thanks for reading and i hope i could help you with my review.

TL;DR - if you're a fan of the Dungeon Keeper series or you're new to the dungeon sim genre, i can recommend playing War for the Overworld. Although it is somewhat different to the DK series in certain parts, the overal playstyle, sound and look all borrow heavily on it (standing on the shoulders of giants and all that), making it probably the closest thing to a DK3 on the current gaming market. The overall performance was stable on my rig; there are some issues & bugs present, but based on my past expirience the devs work dilligently on fixing them.
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2 von 3 Personen (67 %) fanden dieses Review hilfreich
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22.9 Std. insgesamt
Verfasst: 28. Mai
Recommended x100
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2 von 3 Personen (67 %) fanden dieses Review hilfreich
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37.8 Std. insgesamt
Verfasst: 28. Mai
The current date version of DK2. Awesome in so many ways
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3 von 5 Personen (60 %) fanden dieses Review hilfreich
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250.6 Std. insgesamt
Verfasst: 15. Mai
Good game, spiritual succesor for Dungeon keeper, if you like strategy, and dont mind a bit of buggyness, you'll enjoy this game. It's fairly unique among all games.
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3 von 5 Personen (60 %) fanden dieses Review hilfreich
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33.5 Std. insgesamt
Verfasst: 28. Mai
This game keeps on giving!
These devs are amazing at what they do. Game play was medicore at best when I first aquired this on steam, since, it has turned into something totally different and unique.

Graphics are nice, the units all feel unique in abilities and what they offer your dungeon, the recent expansion added other ways t play as well, made the strategy more, strategic if you will. What a simply amazing piece of software this is:)

So ya, I reccommend this game to anyone looking for a fun dungeon builder that requires brains to play!

Oh, P.S. These Devs are constantly listening to the people and providing Quality Updates, not some dev that says they listen but then always do what they want, these Guys do it right.
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3 von 5 Personen (60 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
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15.3 Std. insgesamt
Verfasst: 28. Mai
TLDR: Buy the game if you loved DK1 and / or DK2. If your new to the "franchise" buy it still, you won't regret it, especially if you love dark humour and room building.


As many others have written, this game brings the tear for nostalgia running down your cheek when you launch the first mission. The Dungeon Keeper and DK2 aspect of this game is there, the room building, even the imps have the same animation. I was so surprised how close to the "old thing" it was, and how well the old games bugs and glitches were fixed.

As I said, it's quite the nostalgia trip.

One thing to note though, and I'm sure the devs of this game are aware and trying to fix is that this game has a minor memory leak on longer sessions. Approx. 6 hours in you'll start to freeze lag etc, but is easily fixed through killing the program and starting again, just remember to save your progress. :)

One thing that I'd hope is that this game would somehow intertwine the story of where DK2 was headed, as the story was awesome, even though the animation was crap in todays world. But I did feel like the story did somehow intertwine a little with DK2 and DK1 especially.

Another request for the developers is the lack of Windowed Fullscreen mode :)
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