Устали захватывать чужие подземелья? Так постройте свое! War for the Overworld берет лучшее из двух жанров — стратегии в реальном времени и симулятора бога — и позволяет вам управлять жизнью подземелья. Выстройте свое подземелье и завоюйте поверхность!
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Дата выхода: 2 апр. 2015

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Купить War for the Overworld Underlord Edition

Underlord Edition includes additional content, see below for more details

Купить War for the Overworld Gold Edition

Gold Edition includes all content from the Underlord Edition and the Heart of Gold expansion

 

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28 ноября

Patch 1.5 Preview 1: Basic Survival



Darkest greetings Underlord,

Fresh from last week’s State of the Game post we’re hitting the ground running in our very first preview of the upcoming Patch 1.5!

Rather than keep you salivating over the prospects of the major feature of Patch 1.5 we’re instead going to spend our first preview focussing on just that - the new Survival mode, which we’ve renamed to Crucible!


Step into the Crucible

Come Underlord, Mendechaus invites you into his bloody arena that is known only as the Crucible, an unending challenge which will push even the greatest amongst your kind to their breaking point and beyond.

You may remember the previous Survival Prototype. Though some of the principles we explored there still exist, you’ll find this to be an entirely new beast to contend with. Let’s take a closer look at some of the new mechanics!


Endless Waves of Foes

As before you’ll find enemies dispatched by the dozen, all with the singular purpose of destroying your Dungeon Core.


          Foes emerge in waves from the Aether.

Every five waves in the Crucible is a single set which has been constructed around a specific theme. Each set you face will gradually increase in strength as the game goes on: you’ll witness everything gaining more resistance and damage, abnormally huge units, and bosses old and new come bounding towards you.

Not all is lost though as each set has a longer reprieve between them than what is normally available between waves, giving you some time to mend your broken defences. Although if you’re feeling courageous you could always start the next wave early for a tidy golden bonus.


Lanes of Fun

Each Crucible map (yes there are multiple!) will see you facing off against your enemies down three lanes. Place your defences wisely as you may find each lane differs significantly from the others!


          Lava is as much a tool as it is an obstacle.

They all lead to a singular destination however, and after only a few waves you’ll find yourself beset on all sides by monsters and men all craving your destruction.


Goldstones Galore

Think back Underlord, to the early days of Survival and the Aporkalypse: you may remember an additional objective known as the Pighibitor. While this mystical device was intact it would prevent the monstrous Porkzilla from spawning.

Fortunately Porkzilla is not an ever-looming threat in the Crucible. So instead of Pighibitors you’ll find up to three Goldstones in each of your lanes. These mega golden megaliths imbue your vaults with gold every second they remain active.


          The part where it's marked vital might be of importance.

Unfortunately your enemies are going to make no small effort in destroying these as they make their way to your Dungeon Core. Protecting them will be a challenge but one that will ultimately make your task easier in the long run.


Bosses of all Shapes and Sizes

With the notable absence of Porkzilla you might be questioning just how we’re planning to turn up the heat throughout your Crucible experience! Well we’re glad you asked Underlord.

Every fifth and final wave of a set is accompanied by a single boss. This could be anything from a mighty Behemoth, the ever insipid Lord O’Theland, or even the mighty king of Chunders, Baron von Pukemuch! Who knows what other monstrosities Mendechaus has prepared for you?


          They come in all shapes and sizes. But mostly terrifying and gigantic.


Survival Unit Preview: All Fired Up!

We’re almost done for this preview, but there’s something very special we want to share with you. See, both we and Mendechaus realised that the regular cast of units on their own just wouldn’t quite cut it for the Crucible. So we decided to expand their ranks with new unit variations, and a few new faces here and there.

In each of our previews for Patch 1.5 we’ll be sharing with you a bunch of these new units. Map-makers can also rejoice as many of these units will also be available in the Map Editor!



          Is it just me, or is it getting hot in here?

First up we have the blazing quintet of the Molten Skarg, Magma Weaver, Babymoth, Ember Lord, and Chilli Chunder! Each of these spicy delights will appear in your Crucible mode waves with their own unique twists on the known abilities for these units.



That wraps up this preview of Patch 1.5. Check back on 1 December for our next instalment!


Cheers!

– Brightrock Games Team


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22 ноября

The Future of WFTO - State of the Game



Darkest greetings Underlord,

It has been over a year since we last ran a State of the Game post, in which we look where War for the Overworld is currently and where we plan to take it in the many months to come. With the game creeping up to its two year anniversary we feel it’s about time that we layout our plans for the endgame - what you can expect and what’s to come after for us.

We’ve got quite a lot of detail to share with you, so sit back, relax and grab some refreshments because it’s going to be a long post.

The Future of WFTO
One of the questions we’re often asked regarding WFTO is what our plans are for the future and whether we’ll be releasing any further DLC. It’s a question that we’ve not officially answered until now.

https://youtu.be/K7oosduOcrU
Unfortunately Bard Bowl is not a thing.

Getting right to the point we’re now preparing to roll out the last few updates that WFTO will receive, and these will come in the form of three major content sets: Patch 1.5, Patch 1.6, and a second DLC. Once this content is out WFTO will be considered content complete.

What this means is that we will no longer be actively developing WFTO once Patch 1.6 and DLC2 are released. Naturally this doesn’t mean we’re abandoning it completely, in fact we’ll still roll out patches to fix issues as and when they’re needed so we’ll still be taking an active role there.
However what it does mean is that we will be moving the majority of our development resources onto our upcoming second project.

We understand that this news will no doubt leave some of you saddened as it does us. In a way this will be the end of an era but it has been a great run and not many games can claim to have seen so many new features as WFTO has during its post-release cycle. But all good things must come to an end and it’s important that we share with you some perspective on when that is likely to be.

Roadmap to Final Release
As mentioned above there are two more free major patches that we will be releasing for WFTO, and an additional paid DLC. Now to give you an idea of what to expect we’re going to do something uncommon for us and that’s release something of a roadmap. But please note the dates here are working dates and are not considered final - they’re purposefully vague for that reason.


  • Patch 1.5 - Survival Mode, Mutators & More - Q4 2016
  • Patch 1.6 - Q1-Q2 2017
  • Expansion 2 - Alongside Patch 1.6

After Expansion 2 releases next year WFTO will be officially feature complete. At that point we'll transition into long-term maintenance to support the game with bug fixes or small improvements as needed.

Patch 1.5 - Survival Mode & More

Patch 1.5 is the next major update in our pipeline and it’s one that has been promised for quite some time. Kickstarter backers should recall that we promised a flex goal as part of our Kickstarter campaign, and through a vote that was held on our backer site it was decided that Survival mode would be getting an overhaul.

The focus of Patch 1.5 is to deliver on that promise to our backers, and as a result the Survival mode will receive a complete pass to take it from the prototype concept stage to a fully-fledged game mode.


You may remember this image from our Halloween post! Yeah it’s relevant.

Here’s some of the things you can expect from the Survival mode overhaul:

  • New maps
  • Entirely new waves with new units
  • New gameplay mechanics
  • New VO
  • Leaderboards
  • More to be revealed

In addition we’ll be adding a few long-requested features to the game including mutators and community translation support!

Best of all it’s our aim to deliver this to you before the end of the year. Of course given our history with deadlines it may well slip in the name of quality! But things are looking promising right now, so look forward to more news next week!

Patch 1.6 & Expansion 2

Patch 1.6 & Expansion 2 will release alongside one another with complementary goals. We’ve often wondered how we would end our development of WFTO, after all for the past four years we’ve done very little but develop it!

We’ve decided that we want to leave it in the strongest state possible, and we’re eager to do what we can to make sure that WFTO continues far beyond the end of our support.

Sadly we can’t share too many details at this point but we’re confident that what we’ve got planned will please a great number of people. There are a few things we can share though, so at the very least you can expect:

  • Completely overhauled Skirmish AI
  • New maps
  • Lots of VO for various characters (including some fan favourites)
  • And more!

We’re confident that after Patch 1.6 we’ll see WFTO reaching untold depths!

Brightrock Games - Looking Beyond WFTO
Back when we announced the formation of Brightrock Games we mentioned we were looking to the future and that we very much had a new project in the works. That project is currently in a design phase and some of the team are already spending a bit of time on it, while the rest of us focus on polishing off WFTO.

The inevitable question of course is: “What is this secret new project you’re working on?” And unfortunately at this time we cannot answer that question in so many words. We want what we’re developing next to be very solid before we start showing it in the public space, but we’re sure there’ll be announcements sometime next year and we’ll no doubt be putting out a few teasers as well.

At the very least we can tell you what it isn’t: It’s not War for the Overworld 2.

While we love WFTO we feel that we’ve gone as far as we can with it for now. After what is quickly becoming half a decade of work we’d like to take a break. A second game in the WFTO universe is something we might do in the future - it’s certainly something we talk about from time to time in the office.

With that said we’re sure what we have planned will be an enjoyable romp and it’s something that we’re looking forward to sharing with our fans when the time is right. We hope that you will choose to join us on our next adventure, and if you’re eager to hear more sign up to our newsletter to be sure you won’t miss it!

Finally, as the lights dim on WFTO we promise that we won’t be leaving it without the appropriate aftercare. We know that many of you love the game and we hope you will continue to love it just as much as we do.

Thank you all for making our dreams come true and thank you for believing in us throughout both good times and hard times. You make everything we do worthwhile.

Click here to discuss this update on our forums
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Комментариев: 24 Подробнее

Рецензии

“...a deeply strategic and absorbing experience with a pitch-perfect sense of dark humour.”
Wired UK

“It’s evident this game was made with nothing but love for the series it’s so shamelessly inspired by. Subterranean knows exactly what was so thrilling about playing the part of a malicious tyrant.”
7.5/10 – The Jimquisition

“Subterranean look like they’re onto something. This is really a game made by fans for fans, and that passion and knowledge runs throughout.”
The Sixth Axis

Patch 1.4 & More



Heart of Gold will release alongside patch 1.4, which will introduce a huge range of changes and improvements to the base game including:

  • Dynamic tutorial system
  • Revamped Titan system
  • Revamped combat
  • New unit voices, VFX, animations and behaviours
  • Significant performance improvements
  • New systems such as the peace warband to keep specific units out of combat
  • Improved AI which makes use of Titans and Artefacts properly
  • Improved UI including a new payday overlay
  • Many balance improvements including a revamp of the unit leveling system, making high level units more valuable
  • New localisation into French and German

Underlord Edition


Купите Underlord Edition и получите следующие бонусы:

Стиль подземелья Sovereign


В War for the Overworld каждый Владыка — уникальная личность. А подземелье — это отражение сути и индивидуальности его Владыки.

Купив Underlord Edition, вы сможете применить стиль подземелья Sovereign в сражениях и сетевой игре, показав тем самым, насколько вы любите зло!

Стиль Sovereign содержит следующие уникальные модели и текстуры:
  • Сердце подземелья, включая уникальные визуальные и аудиоэффекты
  • Стены и плитка
  • Украшения на плитке и дверях
  • Рабочие

Саундтрек

Мы подготовили полный набор из всех 16 треков, которые фигурируют в игре. Загрузите саундтрек и вы сможете наслаждаться им, устроившись поудобнее в своем Логове или, скажем, в Пыточной.

Путеводитель по Подземному миру для Хранителей подземелий (когда он будет готов)

Underlord Edition включает в себя кое-что еще: сейчас мы подбираем концепт-арт и зарисовки из мира игры для создания «Путеводителя по Подземному миру для Хранителей подземелий», который позволит вам поближе познакомиться с миром Кайроса.

Об этой игре

Локализация War for the Overworld на русский язык больше не выполняется в связи с низким интересом игроков. Все содержимое основной игры полностью переведено, но последующий контент будет переводиться с применением машинного переводчика.

Устали захватывать чужие подземелья? Вы до смерти устали вспарывать животы сотням плохих парней, лишь бы заработать чуток золота да найти ботинки получше? Вы начинаете думать, что жизнь героя — это не для вас? Добро пожаловать в War for the Overworld!

War for the Overworld берет лучшее из двух жанров — стратегии в реальном времени и симулятора бога — и позволяет вам управлять жизнью подземелья. Вы играете за могущественного злобного Владыку, который когда-то был изгнан в Эфир. Движимый неутолимой жаждой крови и завоеваний, владеющий непревзойденной темной силой, он возвращается, чтобы покорить мир!

В его отсутствие Подземный мир ослаб. Он дрожит в страхе перед Империей Поверхности, которая набралась силы и уверенности с тех пор, как тихо ушла в отставку и прекратила борьбу со злом. Создавайте свое подземелье на просторах этого мира, стройте уникальные комнаты, чтобы привлечь множество самых разных существ, которые с радостью будут работать и биться за вас.

Помимо верных подданных, в вашем распоряжении находятся разрушительные заклинания и могущественные ритуалы, которые вы можете использовать против любых добреньких героев (или своих конкурентов), которые осмелятся вторгнуться в ваши нечестивые чертоги. Непревзойденные темные силы и могучая армия кровожадных существ — что еще нужно для победоносной войны за поверхность?!

Ключевые особенности


  • Создавайте свое подземелье: Выкопайте и постройте подземелье прямо под ногами жителей поверхности. Планируйте его, как вам угодно, создавая подземную крепость со множеством комнат, каждая из которых уникальна и полезна по-своему.

  • Зло возвращается: Играйте за Владыку, который пробуждается к жизни после многолетнего изгнания в Эфире. В этом мире множество врагов — на вашем пути к власти над поверхностью встанут и Герои, и Владыки.

  • Пути зла: По мере продвижения в Путях зла вам будет доступно более 60 заклинаний, зелий, ритуалов, защитных сооружений и построек. Перед вами — настоящее изобилие путей к победе в войне за поверхность. Придумайте свою собственную разновидность зла!

  • Укрепляйте свои владения: Возводите самые разные защитные сооружения, чтобы уничтожить всякого, кто осмелится вторгнуться на вашу территорию.

  • Используйте жуткие заклинания: Пользуйтесь темной магией, чтобы укрепить подземелье, преградить путь врагам, заполнить тоннели микросвинками или просто выпустить кишки надоедливому герою.

  • Проводите могущественные ритуалы: Атакуйте врага или помогайте своим воинам с помощью могущественных ритуалов, которые могут все: начиная с призыва армии нежити и заканчивая мгновенным укреплением всех стен подземелья.

  • Командуйте сильными существами: Более 20 видов существ ждут вашего зова и с радостью будут работать и сражаться за вас... Если вы сможете обеспечить им комфортное существование, конечно же.

  • Захватите поверхность: Пройдите большую кампанию и сойдитесь с Императором Поверхности в битве за власть над миром Кайроса.

  • Уничтожьте конкурентов: Воюйте с вражескими Владыками в сражениях или сетевой игре на четырех игроков!

  • Проверьте себя: Сыграйте в прототип Битвы на выживание и узнайте, сможете ли вы поставить новый рекорд, отражая постоянные атаки врага!

  • Бросьте вызов безжалостному ИИ: объедините усилия с другом или отправляйтесь в полет в одиночку и сразитесь с невероятно хитроумными противниками, управляемыми ИИ, в режиме Сражения или Сетевой игре!

Системные требования

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 , Windows 8 , Windows 10
    • Processor: Dual Core CPU @ 2.0GHz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GT400 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better
    • Hard Drive: 7 GB available space (may increase in the future)
    • Sound: Speakers or headphones
    Recommended:
    • OS: Windows 7 (64-bit), Windows 8 (64-bit), Windows 10 (64-bit)
    • Processor: Quad Core CPU @ 2.0GHz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GT500 series with 1GB RAM or better, ATI 5870HD with 1GB RAM or better
    • Hard Drive: 10 GB available space (may increase in the future)
    • Sound: Speakers or headphones
    Minimum:
    • OS: OS X 10.6 and higher (64-bit)
    • Processor: Dual Core CPU @ 2.0GHz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GT400 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better
    • Hard Drive: 7 GB available space (may increase in the future)
    • Sound: Speakers or headphones
    Recommended:
    • OS: OS X 10.6 and higher (64-bit)
    • Processor: Quad Core CPU @ 2.0GHz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GT500 series with 1GB RAM or better, ATI 5870HD with 1GB RAM or better
    • Hard Drive: 10 GB available space (may increase in the future)
    • Sound: Speakers or headphones
    Minimum:
    • OS: Ubuntu 12.04 or higher (64-bit)
    • Processor: Dual Core CPU @ 2.0GHz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GT400 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better
    • Hard Drive: 7 GB available space (may increase in the future)
    • Sound: Speakers or headphones
    Recommended:
    • OS: Ubuntu 12.04 or higher (64-bit)
    • Processor: Quad Core CPU @ 2.0GHz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GT500 series with 1GB RAM or better, ATI 5870HD with 1GB RAM or better
    • Hard Drive: 10 GB available space (may increase in the future)
    • Sound: Speakers or headphones
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