퀴코의 가장 친구인 몬스터는 날카로운 이빨을 가진 거대한 괴물이지만, 퀴코는 그래도 두려워하지 않고 함께 노는 것을 좋아해요. 그렇지만, 몬스터는 큰 문제가 있어요. 독이 된 개구리를 매우 좋아해요. 개구리가 펄쩍 뛰어가는 것이 보이면, 몬스터가 이것을 잡아 먹고 격노하게 되는데 그러면 퀴코를 포함하여 누구도 안전하지 못해요. 하지만 그래도 퀴코 는 몬스터를 좋아하고, 몬스터를 구출하고 싶어해요. 플레이어는 퀴코가 되어 퍼즐을 함께 해결하고 마법이 가득하고 초현실주의적인 세상을 모험하면서 몬스터 우정을 쌓아 나갑니다.
사용자 평가:
Recent:
매우 긍정적 (평가 25 개) - 92% of the 25 user reviews in the last 30 days are positive.
Overall:
매우 긍정적 (평가 1,960 개) - 이 게임에 대한 사용자 평가 1,960개 중 94% 가 긍정적입니다.
출시 날짜: 2013년 4월 18일

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Papo & Yo 구매

Papo & Yo + Soundtrack Bundle 구매

Includes Papo & Yo and the original soundtrack!

이 게임의 다운로드할 수 있는 콘텐츠

 

최신 업데이트 모두 보기 (3)

2016년 1월 14일

Papo & Yo - Mac and Linux ports now available!

Dear Steam Community,

Since we first ported Papo & Yo to Mac and Linux on Humble Bundle, fans on Steam have been waiting patiently for it as well.

We’d like to thank you for being such passionate fans of this game. You constantly inspire us with your stories and art about what it means to you, and we’re so happy to finally have it available for Mac and Linux on Steam!

We've been working hard on our next game, Time Machine VR, so we’re very sorry for how long it’s taken us to bring Papo to you on these other platforms. Major shout-outs go out to Paul Di Marco, our programmer extraordinaire who took this on and got it done for you. :)

So please, enjoy playing Papo & Yo on Mac and Linux, and be sure to contact us at support@weareminority.com if you have any issues.

Thank you! <3

댓글 25 개 더 읽어보기

평가

“… one of the best games to come out this year.”
Kotaku

“One of the top ten games of 2012”

4.5/5 -TIME Magazine

“Papo & Yo, a lyrical tale of a boy and a monster, has set a new and altogether different standard in gaming for representing the world as it is.”
New York Times

게임에 대해

퀴코의 가장 친구인 몬스터는 날카로운 이빨을 가진 거대한 괴물이지만, 퀴코는 그래도 두려워하지 않고 함께 노는 것을 좋아해요. 그렇지만, 몬스터는 큰 문제가 있어요. 독이 된 개구리를 매우 좋아해요. 개구리가 펄쩍 뛰어가는 것이 보이면, 몬스터가 이것을 잡아 먹고 격노하게 되는데 그러면 퀴코를 포함하여 누구도 안전하지 못해요. 하지만 그래도 퀴코 는 몬스터를 좋아하고, 몬스터를 구출하고 싶어해요.
플레이어는 퀴코가 되어 퍼즐을 함께 해결하고 마법이 가득하고 초현실주의적인 세상을 모험하면서 몬스터 우정을 쌓아 나갑니다. 몬스터를 치료할 수 있는 방법을 찾고 그를 구원하려면 플레이어는 몬스터의 좋은 감정과 나쁜 감정을 모두 유리하게 사용할 줄 알아야 합니다.

주요 특징


  • 진정한 사교적인 관계 - 게임플레이, 대화형 이야기가 독특하게 통합된 이 게임에서 플레이어는 퀴코, 몬스터, 루라, 알레한드라 사이의 복잡한 관계를 알아 나가게 됩니다.
  • 마법의 세계 특징 - 유명한 그래피티 아티스트들의 실제 작품을 보여주는 환상적인 사실주의로 보여주는 아름다운 남아메리카 파벨라
  • 매혹적인 게임 음악 - 베네수엘라 출신 작곡가인 Brian D’Oliveira와 La Hacienda Creative가 새로 만든 혼이 가득한 느낌의 사운드 디자인
  • 환경 기반 퍼즐 - 재미있게 놀라움을 선사하는 세계와 소통하여 모험을 진행
  • 자전적인 이야기 - 크리에이티브 디렉터 Vander Caballero의 혼란스런 어린 시절에서 영감을 받은 이야기

시스템 요구 사항

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP, Vista, Windows 7
    • Processor:2.2 GHz dual core or better
    • Memory:1 GB RAM
    • Graphics:NVIDIA GeForce 6800GT, ATI Radeon X1800 or better
    • DirectX®:9.0c
    • Hard Drive:4 GB HD space
    • Sound:Windows compatible sound card
    • Additional:Game supports Multi-Monitor
    Recommended:
    • OS:Windows XP, Vista, Windows 7
    • Processor:2.8 GHz quad core or better
    • Memory:3 GB RAM
    • Graphics:NVIDIA GeForce GTX 460, ATI Radeon HD 5870 or better
    • DirectX®:9.0c
    • Hard Drive:4 GB HD space
    • Sound:Windows compatible sound card
    • Additional:Game supports Multi-Monitor
    Minimum:
    • OS:Mac OSX 10.6 or better
    • Processor:2.2 GHz dual core or better
    • Memory:1 GB RAM
    • Graphics:NVIDIA GeForce 6800GT, ATI Radeon X1800 or better
    • Hard Drive:4 GB HD space
    • Additional:OpenGL 2.1 Compliant GPU Required
    Recommended:
    • OS:Mac OSX 10.6 or better
    • Processor:2.8 GHz quad core or better
    • Memory:3 GB RAM
    • Graphics:NVIDIA GeForce GTX 460, ATI Radeon HD 5870 or better
    • Hard Drive:4 GB HD space
    • Additional:OpenGL 2.1 Compliant GPU Required
    Minimum:
    • OS:Any linux distribution since 2010
    • Processor:2.2 GHz dual core or better
    • Memory:1 GB RAM
    • Graphics:NVIDIA GeForce 6800GT, ATI Radeon X1800 or better
    • Hard Drive:4 GB HD space
    • Additional:OpenGL 2.1 Compliant GPU Required
    Recommended:
    • OS:Any linux distribution since 2010
    • Processor:2.8 GHz quad core or better
    • Memory:3 GB RAM
    • Graphics:NVIDIA GeForce GTX 460, ATI Radeon HD 5870 or better
    • Hard Drive:4 GB HD space
    • Additional:OpenGL 2.1 Compliant GPU Required
Customer reviews
Customer Review system updated! Learn more
Recent:
매우 긍정적 (평가 25 개)
Overall:
매우 긍정적 (평가 1,960 개)
Recently Posted
lele kiseki
( 4.7 시간 기록 )
게시 일시: 2016년 5월 24일
Weird af but fun and deep.

I didn't relate much to the story of this game but it was a worthy project undertaken by the developer and shows much vulnerability. It's open-ended but also goes well as a feels trip for those who relate to having abusive childhoods. Get it even just to support the developer and experience a beautiful work of art in the form of an indie game.
Maverick
( 4.9 시간 기록 )
게시 일시: 2016년 5월 22일
This game manages to be beautiful, haunting and very touching, while being fun and having interesting puzzles. The puzzles give enough challenge to keep you interested and are never so hard that you will get stuck, also I never got stuck because I didn't do the puzzle steps in the precise order intended by the developer.
The graphics are beautiful and the controls are very smooth, I would recomend this game without hesitation.
Sally Stitches
( 2.5 시간 기록 )
게시 일시: 2016년 5월 18일
This game started out as a light-hearted puzzle game. Then it turned into a heart-wrenching puizzle game. 10/10 would recommend!
EnyaAngel
( 7.7 시간 기록 )
게시 일시: 2016년 5월 18일
beautiful story - beautiful art - beautiful everything
the puzzles were lots of fun and i had no qualms about replaying the game for more achievements
Brandorr (Jar Jar Banksy))
( 6.0 시간 기록 )
게시 일시: 2016년 5월 16일
Only about three hours of playing time. Mostly basic trouble solving. Most time in them is spent jumping around. One mechanic was not entirely obvious to me. You don't need a target on a wall to destroy the frogs. Just throw them at a wall.

The puzzles try to be new or introduce a new idea from one area to the next. It mostly succeeds.

Game tells a decent, basic story. It's done well enough.

Graphics and Aesthetics are decent.

It really probably won't be worth your time unless it's really cheap on sale or free.
tustin2121
( 6.5 시간 기록 )
게시 일시: 2016년 5월 15일
A surreal romp into the mind of an abused child. :(

Would attempt to find all the dolls again (actually, did attempt, and I'm still missing a few...).
Aнархист
( 5.9 시간 기록 )
게시 일시: 2016년 5월 15일
There arent many indie games - that earned to be called a true masterpiece -

...but Papo & Yo (Father and Me), 2012 is one of those rare cases.

I play now videogames for at least 20 years.
There arent many games, that I found of utter importance - most games are great or good or just fun. Or all together.
Others are just plain crap or bad games.

And there are others, like Papo & Yo - that shouldnt be missed - because they show us, how our beloved media videogame can go a step farther, than shooting baddies or just platforming or whatever - it goes much farther than just surfacing. But let me tell you why.

Papo & Yo - an adventure game - set in a brazilian fantasy world - full of rad architecture and really atmospheric favelas.
Its an authors game (like Neverending Nightmares) - because Vander Caballero (lead designer) tries to tell us some personal story about a part of his life - and even manages, to make it into a videogame - more important they didnt fail, in any of the disciplines. The game works (at least for me) the fulliest.

The game is very short, but its just fitting for this kind of story/game.

There arent many games out there, that really can touch your soul - and I would say, I cant imagine, a single person, who will not be touched by this great and fragile story - in the ending. Its just not possible.

I dare to say, any receptive videogamer - owes it to himself, to play this well polished gem. Its just a masterpiece!

Story: Okay, now after 4 years after release, almost any should heared of the game or the story.
You play as the boy Quico, who regularly flee into his own fantasy world, due to his harsh relationship with his father.
The only thing, that gives him an alternative, to his abusing (not sexual) father - that he has. Very sad stuff.

Good thing, Quico has this wonderful amout of "fantasy" - because his adorable toy robot Lula - is really alive in this fantasy world - and she is really friendly, and a true "best friend" - even if she is imaginary - in this sense.

This shows me, that Vander & his team, have a huge sense of humanity, etc - because its just so true. I can understand Quico. Even more, Lula has some great super powers to help Qucio in his Quest, about his abusive alcoholic father/and the fantasy favelas of Quicos imagination.

This is just a great idea, to make this with this yin&yan thing (real bad world, because father/fantasy good, with Lula)
But thing arent that simple (they never are in videogames) - the fantasy world is not like a safe haven - to be secure from Monster - no its more like an rearranged reality, that Quico flees himself into, but for sure, Monster still can interact in this world...

The gameplay is plain simple. You play as Quico, from a third person view, you run and jump through the worlds, solving puzzles etc. The special thing, about this is, how the developers managed, to implent those puzzles. I have to say, most of 'em are very creative, in a sense, I didnt encounter before, and I really played tons of games.

When I played, I had never the impression, of a bad designed puzzle, they were all very thought-through and are not repetitive (sure, running & jumping is repetitive) because they really made those puzzles uniquely. Also, they are in some way made, like from an enthusiastic child - in a good sense - like you will have a smile a lot on your face, because everything is so well designed.

The game is very very short, but It still manages, to give you some upgrades during playtime - like if you get Lula, you can use her boost and make a double jump - makes the puzzles, again not repetitive.

Some puzzles are just that clever, you will find yourself saying during playing "Why the heck, did not ANY game came up with this idea - before Papo & Yo" - because you played similar puzzles in other games - and they rarely or never came up in any game with this kind of creativity. Well done, no really - I am impressed by Papo & Yo's level & puzzle design. We have Euclid, Escher-esk stuff, we have child fantasies, we have just a truly masterfully fantasy-setting - NOT YET seen in ANY game before. Chapeau. Awesome stuff!!!!

The artdesign is also awesome. Everything is very atmospheric, you never feel again, like its repetitive levels or design - even if some houses etc surely are. You will not notice. Its that good made. There are details everywhere, like flower pots, futebols (ball for soccer) - I found it very strange, for a brazilian game - not able to interact with the ball?? - but else of that everything rocks. More details, many cool fantasy-architecture of houses and cities - never seen before.
The game gets you from its very first minute, because everything is so well crafted.

The story, isnt that hard to interpret, because you see a lot of flashbacks (real world Quico with his dad) - and you even get enough hints, to find out, without any thinkings, what this is all about. Well done, to tell a story in this simple, but effective ways!

The score, is just also very awesome. I did watch full credits, but I cant remind the one, who is in charge of the score!!!
This score is amazing! The "papo" song in the end just got my heart. No, i didnt cry........but its very very touching.

I'd like to give, an award for the score, an award for game design, an award for art design - an award for Papo & Yo in every category!!!! No really!!!!

There arent many NPCs, but for a game like this, its just fitting. Everything is awesome in this game. The topic is a harsh one, but its cool to see, how such things should be taken care of.

This game found a place in my heart, forever. I will never forget it, because It really hits me, from the very first minute.
I think, receptive gamers wont me dissappointed of this. Promised.

This game, is for me one of those indies, or even videogames that cannot be missed.
No really, you should play this - its an encounter, you wont find on any corner. Its really a bless.

This gem should not be missed!!! Its too important, not being played!

Muito obrigado Vander Caballero, La Hacienda Creative & Minority for bringing us this awesome game!!!

Highly recommended - dont miss this!

Coolest feature of the game:
-Lula and her powers - yeah!!!

Pros:
-Lula
-important story of an uneasy topic with a personal pov from the designer
-great fantasy setting in the brazilian favelas
-great third person adventure with nice controls
-Monster - very nice to interact and solve puzzles based on Monster
-Brazilian magic, shaman and folklore
-Awesome score
-nice level design, puzzle design and art design
-Quico & Alejandra

Cons:
-very short
joe8Zeta7
( 4.1 시간 기록 )
게시 일시: 2016년 5월 9일
A short tale about the drama of a child, based on a true story.
Don't consider this like a real game, but rather like an interactive movie. If so, you will really appreciate this tale.
dementia13
( 3.3 시간 기록 )
게시 일시: 2016년 5월 4일
A masterpiece on every level. From the expert storytelling to the beautiful music and visual design to the challenging and exciting gameplay, this is a perfect game and a shining example of what the medium is capable of at its best. That's coming to you as a video game player.

Coming to you as a Canadian, this is hands down the best thing the CMF has ever put money into.
ThorsteinNN
( 0.5 시간 기록 )
게시 일시: 2016년 4월 27일
I cannot change the graffic settings. Everytime I try my computer stops working, and it's not because of my computer.
Budget_Security
( 8.3 시간 기록 )
게시 일시: 2016년 4월 27일
A charming little indie game with nice presentation and art direction. The music is lovely and fits the scene perfectly. The graphics are technically average, but still look great. This game is fairly short, but about the right length for a game of this type.
Most of the gameplay is simple puzzle platforming, but the style and atmosphere stops it from getting boring. The puzzles are well designed but fairly casual, so don't expect a challenge. This game would be suitable for young children, although they may not understand the adult message (which is fine).

After enjoying “Brothers – A tale of two sons” (an amazing indie game), I searched for some more indie games that I hoped would be similar, and found this. While Papo & Yo is not quite as good as Brothers, it is still decent and I recommend it.
jan_havel
( 5.2 시간 기록 )
게시 일시: 2016년 4월 26일
I was very amazed by this game. It is very beatifull and it touched all my senses. I know I will not forget this game for a very long time. Really impressive.
Mindplague
( 2.1 시간 기록 )
게시 일시: 2016년 4월 24일
Really fun game. Tight controls and engaging storyline make this game a pleasure to play. Puzzles are not very difficult though. Still, great game.
BIGFATChick
( 4.2 시간 기록 )
게시 일시: 2016년 4월 18일
great 3d puzzle platformer and meaningful story.
Flash
( 3.9 시간 기록 )
게시 일시: 2016년 4월 13일
제작자가 표현하고자 했던 게임의 분위기를

그래픽, 사운드의 적절한 조화를 통해 만들어낸 게임으로 구현한 세계에 대한 몰입감은 좋습니다.

게임의 볼륨자체는 크지 않고 주로 퍼즐을 통해 진행하는 게임으로 퍼즐의 난이도가 크게 높지 않아

가볍게 즐길 수 있는 수준이긴 합니다만

스토리 전개가 조금 빈약하여 메시지 전달이 원만하지 못했던 점은 좀 아쉽네요.
James
( 0.2 시간 기록 )
게시 일시: 2016년 4월 13일
Extremely charming game 11/15
Buck Fi
( 4.5 시간 기록 )
게시 일시: 2016년 4월 3일
well-made story, unique gameplay, beautiful game. 10/10
lobo2190
( 5.1 시간 기록 )
게시 일시: 2016년 4월 1일
This game is a poem... it is really gorgeous! you have to buy it now!
Trublade
( 0.3 시간 기록 )
게시 일시: 2016년 4월 1일
This game is an excellent imaginative puzzle game that any one can enjoy. The gameplay itself is thoughtfull the story is one of two lonely little kids running from their nightmares, if you want to see for yourself watch my old video of this console classic!

https://www.youtube.com/watch?v=hWHfzSerTo4
¡njection
( 0.2 시간 기록 )
게시 일시: 2016년 3월 22일
Thanks for supporting Linux!
Most Helpful Reviews  In the past 30 days
6명 중 6명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
추천
5.9 시간 기록
게시 일시: 2016년 5월 15일
There arent many indie games - that earned to be called a true masterpiece -

...but Papo & Yo (Father and Me), 2012 is one of those rare cases.

I play now videogames for at least 20 years.
There arent many games, that I found of utter importance - most games are great or good or just fun. Or all together.
Others are just plain crap or bad games.

And there are others, like Papo & Yo - that shouldnt be missed - because they show us, how our beloved media videogame can go a step farther, than shooting baddies or just platforming or whatever - it goes much farther than just surfacing. But let me tell you why.

Papo & Yo - an adventure game - set in a brazilian fantasy world - full of rad architecture and really atmospheric favelas.
Its an authors game (like Neverending Nightmares) - because Vander Caballero (lead designer) tries to tell us some personal story about a part of his life - and even manages, to make it into a videogame - more important they didnt fail, in any of the disciplines. The game works (at least for me) the fulliest.

The game is very short, but its just fitting for this kind of story/game.

There arent many games out there, that really can touch your soul - and I would say, I cant imagine, a single person, who will not be touched by this great and fragile story - in the ending. Its just not possible.

I dare to say, any receptive videogamer - owes it to himself, to play this well polished gem. Its just a masterpiece!

Story: Okay, now after 4 years after release, almost any should heared of the game or the story.
You play as the boy Quico, who regularly flee into his own fantasy world, due to his harsh relationship with his father.
The only thing, that gives him an alternative, to his abusing (not sexual) father - that he has. Very sad stuff.

Good thing, Quico has this wonderful amout of "fantasy" - because his adorable toy robot Lula - is really alive in this fantasy world - and she is really friendly, and a true "best friend" - even if she is imaginary - in this sense.

This shows me, that Vander & his team, have a huge sense of humanity, etc - because its just so true. I can understand Quico. Even more, Lula has some great super powers to help Qucio in his Quest, about his abusive alcoholic father/and the fantasy favelas of Quicos imagination.

This is just a great idea, to make this with this yin&yan thing (real bad world, because father/fantasy good, with Lula)
But thing arent that simple (they never are in videogames) - the fantasy world is not like a safe haven - to be secure from Monster - no its more like an rearranged reality, that Quico flees himself into, but for sure, Monster still can interact in this world...

The gameplay is plain simple. You play as Quico, from a third person view, you run and jump through the worlds, solving puzzles etc. The special thing, about this is, how the developers managed, to implent those puzzles. I have to say, most of 'em are very creative, in a sense, I didnt encounter before, and I really played tons of games.

When I played, I had never the impression, of a bad designed puzzle, they were all very thought-through and are not repetitive (sure, running & jumping is repetitive) because they really made those puzzles uniquely. Also, they are in some way made, like from an enthusiastic child - in a good sense - like you will have a smile a lot on your face, because everything is so well designed.

The game is very very short, but It still manages, to give you some upgrades during playtime - like if you get Lula, you can use her boost and make a double jump - makes the puzzles, again not repetitive.

Some puzzles are just that clever, you will find yourself saying during playing "Why the heck, did not ANY game came up with this idea - before Papo & Yo" - because you played similar puzzles in other games - and they rarely or never came up in any game with this kind of creativity. Well done, no really - I am impressed by Papo & Yo's level & puzzle design. We have Euclid, Escher-esk stuff, we have child fantasies, we have just a truly masterfully fantasy-setting - NOT YET seen in ANY game before. Chapeau. Awesome stuff!!!!

The artdesign is also awesome. Everything is very atmospheric, you never feel again, like its repetitive levels or design - even if some houses etc surely are. You will not notice. Its that good made. There are details everywhere, like flower pots, futebols (ball for soccer) - I found it very strange, for a brazilian game - not able to interact with the ball?? - but else of that everything rocks. More details, many cool fantasy-architecture of houses and cities - never seen before.
The game gets you from its very first minute, because everything is so well crafted.

The story, isnt that hard to interpret, because you see a lot of flashbacks (real world Quico with his dad) - and you even get enough hints, to find out, without any thinkings, what this is all about. Well done, to tell a story in this simple, but effective ways!

The score, is just also very awesome. I did watch full credits, but I cant remind the one, who is in charge of the score!!!
This score is amazing! The "papo" song in the end just got my heart. No, i didnt cry........but its very very touching.

I'd like to give, an award for the score, an award for game design, an award for art design - an award for Papo & Yo in every category!!!! No really!!!!

There arent many NPCs, but for a game like this, its just fitting. Everything is awesome in this game. The topic is a harsh one, but its cool to see, how such things should be taken care of.

This game found a place in my heart, forever. I will never forget it, because It really hits me, from the very first minute.
I think, receptive gamers wont me dissappointed of this. Promised.

This game, is for me one of those indies, or even videogames that cannot be missed.
No really, you should play this - its an encounter, you wont find on any corner. Its really a bless.

This gem should not be missed!!! Its too important, not being played!

Muito obrigado Vander Caballero, La Hacienda Creative & Minority for bringing us this awesome game!!!

Highly recommended - dont miss this!

Coolest feature of the game:
-Lula and her powers - yeah!!!

Pros:
-Lula
-important story of an uneasy topic with a personal pov from the designer
-great fantasy setting in the brazilian favelas
-great third person adventure with nice controls
-Monster - very nice to interact and solve puzzles based on Monster
-Brazilian magic, shaman and folklore
-Awesome score
-nice level design, puzzle design and art design
-Quico & Alejandra

Cons:
-very short
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8.3 시간 기록
게시 일시: 2016년 4월 27일
A charming little indie game with nice presentation and art direction. The music is lovely and fits the scene perfectly. The graphics are technically average, but still look great. This game is fairly short, but about the right length for a game of this type.
Most of the gameplay is simple puzzle platforming, but the style and atmosphere stops it from getting boring. The puzzles are well designed but fairly casual, so don't expect a challenge. This game would be suitable for young children, although they may not understand the adult message (which is fine).

After enjoying “Brothers – A tale of two sons” (an amazing indie game), I searched for some more indie games that I hoped would be similar, and found this. While Papo & Yo is not quite as good as Brothers, it is still decent and I recommend it.
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3.3 시간 기록
게시 일시: 2016년 5월 4일
A masterpiece on every level. From the expert storytelling to the beautiful music and visual design to the challenging and exciting gameplay, this is a perfect game and a shining example of what the medium is capable of at its best. That's coming to you as a video game player.

Coming to you as a Canadian, this is hands down the best thing the CMF has ever put money into.
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4.9 시간 기록
게시 일시: 2016년 5월 22일
This game manages to be beautiful, haunting and very touching, while being fun and having interesting puzzles. The puzzles give enough challenge to keep you interested and are never so hard that you will get stuck, also I never got stuck because I didn't do the puzzle steps in the precise order intended by the developer.
The graphics are beautiful and the controls are very smooth, I would recomend this game without hesitation.
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Most Helpful Reviews  In the past 90 days
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3.9 시간 기록
게시 일시: 2016년 4월 13일
제작자가 표현하고자 했던 게임의 분위기를

그래픽, 사운드의 적절한 조화를 통해 만들어낸 게임으로 구현한 세계에 대한 몰입감은 좋습니다.

게임의 볼륨자체는 크지 않고 주로 퍼즐을 통해 진행하는 게임으로 퍼즐의 난이도가 크게 높지 않아

가볍게 즐길 수 있는 수준이긴 합니다만

스토리 전개가 조금 빈약하여 메시지 전달이 원만하지 못했던 점은 좀 아쉽네요.
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12명 중 9명(75%)이 이 평가가 유용하다고 함
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7.2 시간 기록
게시 일시: 2016년 3월 9일
so happy that the devs decided to port this game to pc and so happy that i could play it cause it narrate and discuss a serious problem that many people face in their lives , DRINKING problem.
-first of all this whole atmospheric third-person puzzle-platformer game is a like a metaphor. Every part of it. you play as a kid who is trying to escape reality cause his father drinks a lot and becomes abusive ( the plot twist in the end is really sad and made me cry :( )
-your playground is a colorful shanty town which you can change and alter part of it to solve easy to medium puzzles , nothing hard and your main objective is to escape from a monster and try to cure him.
-didn't face any problems or bugs, everything was smooth
-the music is very emotional and really good, voice acting is in a different language but still good, and the sound effect are perfect.
- easy achievements but sadly no cards to craft a badge
- takes 4 to 5 h to complete .
i highly recommend this gem to anyone who likes platform games and emotional/atmospheric games such as me ( i did cry in the end T^T )
- i was going to say that the price is a bit too much but after i finished the game i think its worth it .
9/10
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4.5 시간 기록
게시 일시: 2016년 4월 3일
well-made story, unique gameplay, beautiful game. 10/10
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6.0 시간 기록
게시 일시: 2016년 2월 29일
A fun and beautiful little puzzle platformer that has you romping though a fantastical South American cityscape.
As you progress, the colourful, surrealistic setting soon becomes juxtaposed against the darker reality of a poignant backstory with elements of addiction, abuse, and loss but also of teamwork and survival.

Watch out for feels.
I mean, my cold black heart felt nothing but you might.
Okay, I might have had a 'minor' case of the feels... Don't judge me!

The puzzles are not difficult and it is more of a casual playing game.
About 6 hours to 100% the 10 achievements.
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3.6 시간 기록
게시 일시: 2016년 2월 28일
This is a real gem! An Outstandingly artistic third person adventure with a lot of puzzle and platformer elements.

You are changing the world around you as you play and stack, bend and MONSTER your way through the game.

Its crazy what I was able to do in this game and I am sure it will keep me amazed!

Completion edit:
Everytime I played a level I was simply overwhelmed by the creativity and prettiness I was thrown into.

The story is subtile but its emotionally catching and definitely will give you a hard time at the end.


10/10 !
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3.3 시간 기록
게시 일시: 2016년 3월 19일
Sad, haunting and also uplifting. Papo & Yo deals with a lot of serious themes, yet deals with them in such creative and imaginative ways. It's story is heavy with metaphors, yet maintains it's vision and morals admirably. And while it may lack innovative or polished design. It's the kind of game that grabs you while you play and sticks with you long after it's done. It's not a happy or even fun game by any stretch. But it's a powerful game that delivers worthwhile messages about addiction, life and learning to grow up.
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3.4 시간 기록
게시 일시: 2016년 1월 4일
참신하고 재밌습니다. 난이도도 너무 어렵지도 그렇다고 마냥 쉽지만은 않은. 딱 적당한 수준.
볼륨은 길지 않지만 적당한 편입니다. 8/10
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5.1 시간 기록
게시 일시: 2016년 2월 20일
A tiny piece of art, with meaningful story seen in a delicate and poetic way.. a must buy even at full price!
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6.8 시간 기록
게시 일시: 2016년 1월 12일
My Playthrough
Youtube Video
The Review
Papo & Yo which means father and I, is a very fascinating game. The game is about a boy named quico who escapes into his mind in order to deal with the trauma caused by his father. It's very rare that I play a game this creative and cryptic. While on the surface this looks like a simple platformer but in reality it is a more complex puzzle platformer. If you like games with deep mysterious story and great puzzles then you will have fun with this game.
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4.1 시간 기록
게시 일시: 2016년 2월 6일
I want to see more games like this. In fact, playing this game makes me want to make a game like this. I can tell you exactly what the message of this game was (I won't, for those who haven't yet played it). I can tell you how the characters struggled, how the story affects us in real life, and the core lesson we learn from this game that allows us to better ourselves outside of it.

I believe games like this will define the way people will view this medium in the future. Just as there are books and movies that really have no real value other than being a fun ride, most games today are played simply because they are enjoyable. But when something like this comes around the corner and gives you a story that challenges your opinions and so clearly mirrors the pain we see in our lives, I have to take notice. This is a small story that mirrors the Big Story, and it's asking us to listen and learn.

So go ahead. Play it with an open mind, and reflect on what you find. This game has a lot to say.
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4.6 시간 기록
게시 일시: 2015년 11월 27일
took me over 2 hours but it was a well spend 2 hours. it reminded me of the mist games from its artistic hubs. the simplistic but creative puzzles makes it an interesting experience to play. pretty much no huge dialog to explain the story. the soundtrack is pretty relaxing and cheerful as well.

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4.2 시간 기록
게시 일시: 2015년 12월 11일
Papo & Yo is a great puzzle-platformer. It's far from perfect - imprecise controls and some bugs regarding animations and clipping hamper the experience a little but not to a severe degree. This is a beautiful story, tackling subject matter that is important but very rarely dealt with, especially in video games. The art is colourful and unique. The soundtrack is good. The puzzles are maybe a bit easy but I think the difficulty in playing this comes from the topics at hand rather than progressing through the levels. You're meant to feel good about completing stuff because the story itself is quite dark. Overall, I think Papo & Yo is a great game that does a lot of things right as a puzzle-platformer, and that's impressive because it tells a unique, emotive and personal story while doing so.

8/10
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3.3 시간 기록
게시 일시: 2015년 12월 17일
A simple adventure, with heart...


Papo & Yo is a 3d platforming puzzle game developed by minority media. Set in a fictional south american town, you play as a boy named Quico who is on a journey to help someone close to him...


The Good
+ Vibrant graphics
+ Great Audio = Great at setting a south-american feeling
+ Deep story = Although not apparent from the start, the story is deep and the ending will fill you with emotions.
+ Unique setting
+ Collectable hats

The Bad
- Repetition
- Short = I managed to compete the game within 3.5 hours

Final Thoughts
If your looking for a good story with a bit of puzzle solving involved, Papo & Yo is the your kind of game.
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4.3 시간 기록
게시 일시: 2015년 12월 24일
One more game to demonstrate that telling stories without hurting interactivity (generally done using lenghty cinematics) is entirely possible, if not much more powerful.
Here the non-litteral story is distilled progressively through various clues: short dreams allusion, characters relationship and interactions and a few metaphors. It just works.

As for the actual gameplay, this is a kind of ICO-like gameplay, using different mechamisms (with the usual switches, levers and the like...)
The nicest thing about almost all puzzles is the ability to manipulate the scenery, which is almost a living thing.

This game is short (3~4 hours, more if you want to collect stuff), which is not a problem afaic, because why should story-focused games *need* 40 hours to tell a simple story ? Ihmo this game is no shorter nor longer that it should be, but, most importantly, the story ends in a logical but not quite expected way you will not easily forget.
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4.4 시간 기록
게시 일시: 2016년 1월 10일
A wonderfully crafted exploration and puzzle game. Obvious heartfelt design, filled with beauty. Highly recommended
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6.0 시간 기록
게시 일시: 2016년 1월 20일
One of the most memorable games I've played recently, the story is one that touches you and makes you think of.
Level design is also great with original puzzles and art, so is the music, I would highly recommend it to people who like these types of games.
Rating: ★★★★★
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