Quico 的好朋友 Monster 是一只有着一口剃刀般锋利的牙齿的巨大怪兽,但 Quico 并不害怕他,反而和他玩得很好。然而 Monster 有一个很危险的习惯:嗜吃毒蛙。只要看到有毒蛙跳过,他就会冲过去吃掉它,然后变得异常暴躁。每当这个时候,他身边的所有人都会受到威胁,包括 Quico。不过 Quico 很喜欢 Monster 这位朋友,总是在想方设法拯救他。 在游戏中,玩家扮演的 Quico 将与 Monster 一起在超现实的魔幻世界中游历冒险,并齐心协力破解迷宫,以此建立并巩固彼此之间的友谊。要想找到治愈并拯救 Monster 的方法,玩家需要学习对 Monster 的各种情绪善加利用,包括温和以及暴躁的情绪。
用户评测:
Overall:
特别好评 (1,950 篇评测) - 1,950 篇用户的游戏评测中有 94% 为好评。
发行日期: 2013年4月18日

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1月14日

Papo & Yo - Mac and Linux ports now available!

Dear Steam Community,

Since we first ported Papo & Yo to Mac and Linux on Humble Bundle, fans on Steam have been waiting patiently for it as well.

We’d like to thank you for being such passionate fans of this game. You constantly inspire us with your stories and art about what it means to you, and we’re so happy to finally have it available for Mac and Linux on Steam!

We've been working hard on our next game, Time Machine VR, so we’re very sorry for how long it’s taken us to bring Papo to you on these other platforms. Major shout-outs go out to Paul Di Marco, our programmer extraordinaire who took this on and got it done for you. :)

So please, enjoy playing Papo & Yo on Mac and Linux, and be sure to contact us at support@weareminority.com if you have any issues.

Thank you! <3

25 条留言 了解更多

评测

“… one of the best games to come out this year.”
Kotaku

“One of the top ten games of 2012”

4.5/5 -TIME Magazine

“Papo & Yo, a lyrical tale of a boy and a monster, has set a new and altogether different standard in gaming for representing the world as it is.”
New York Times

关于这款游戏

Quico 的好朋友 Monster 是一只有着一口剃刀般锋利的牙齿的巨大怪兽,但 Quico 并不害怕他,反而和他玩得很好。然而 Monster 有一个很危险的习惯:嗜吃毒蛙。只要看到有毒蛙跳过,他就会冲过去吃掉它,然后变得异常暴躁。每当这个时候,他身边的所有人都会受到威胁,包括 Quico。不过 Quico 很喜欢 Monster 这位朋友,总是在想方设法拯救他。
在游戏中,玩家扮演的 Quico 将与 Monster 一起在超现实的魔幻世界中游历冒险,并齐心协力破解迷宫,以此建立并巩固彼此之间的友谊。要想找到治愈并拯救 Monster 的方法,玩家需要学习对 Monster 的各种情绪善加利用,包括温和以及暴躁的情绪。

主要特点


  • 现实关系 - 玩家通过玩游戏以及参与故事情节,以独特的方式探索 Quico、Monster、Lula 以及 Alejandra 之间的复杂关系
  • 魔幻世界 - 根据幻想现实主义描绘的南美贫民窟游戏地图,其中穿插着多位著名涂鸦艺术家的作品图片
  • 迷人的原创音乐 - 游戏音乐动人心魄,系由委内瑞拉作曲家 Brian D’Oliveira 以及其音乐工作室 La Hacienda Creative 原创
  • 根据环境创建的迷宫 - 在冒险过程中探索令人惊讶的游戏世界,领略其中的奇思妙想
  • 人物故事 - 根据创意总监 Vander Caballero 喧闹的童年往事改编

系统需求

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP, Vista, Windows 7
    • Processor:2.2 GHz dual core or better
    • Memory:1 GB RAM
    • Graphics:NVIDIA GeForce 6800GT, ATI Radeon X1800 or better
    • DirectX®:9.0c
    • Hard Drive:4 GB HD space
    • Sound:Windows compatible sound card
    • Additional:Game supports Multi-Monitor
    Recommended:
    • OS:Windows XP, Vista, Windows 7
    • Processor:2.8 GHz quad core or better
    • Memory:3 GB RAM
    • Graphics:NVIDIA GeForce GTX 460, ATI Radeon HD 5870 or better
    • DirectX®:9.0c
    • Hard Drive:4 GB HD space
    • Sound:Windows compatible sound card
    • Additional:Game supports Multi-Monitor
    Minimum:
    • OS:Mac OSX 10.6 or better
    • Processor:2.2 GHz dual core or better
    • Memory:1 GB RAM
    • Graphics:NVIDIA GeForce 6800GT, ATI Radeon X1800 or better
    • Hard Drive:4 GB HD space
    • Additional:OpenGL 2.1 Compliant GPU Required
    Recommended:
    • OS:Mac OSX 10.6 or better
    • Processor:2.8 GHz quad core or better
    • Memory:3 GB RAM
    • Graphics:NVIDIA GeForce GTX 460, ATI Radeon HD 5870 or better
    • Hard Drive:4 GB HD space
    • Additional:OpenGL 2.1 Compliant GPU Required
    Minimum:
    • OS:Any linux distribution since 2010
    • Processor:2.2 GHz dual core or better
    • Memory:1 GB RAM
    • Graphics:NVIDIA GeForce 6800GT, ATI Radeon X1800 or better
    • Hard Drive:4 GB HD space
    • Additional:OpenGL 2.1 Compliant GPU Required
    Recommended:
    • OS:Any linux distribution since 2010
    • Processor:2.8 GHz quad core or better
    • Memory:3 GB RAM
    • Graphics:NVIDIA GeForce GTX 460, ATI Radeon HD 5870 or better
    • Hard Drive:4 GB HD space
    • Additional:OpenGL 2.1 Compliant GPU Required
有价值的用户评测
19 人中有 19 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
14.9 小时(记录在案的)
发布于:2月26日
这个独立小游戏的背景是发生在南美洲的一个贫民窟,主要是讲贫民窟里的小男孩和他的伙伴与怪兽之间相爱相杀的故事。游戏的解密要素还是很简单的,解密的方式也是很独特有趣的,比较新颖,手柄操作也很流畅,闪躲跳一些关卡也不是很难。本来这个游戏是可以在3—4个左右的时间通关,但是我觉得一个2013年做的游戏,把南美风情景色做的惟妙惟肖,画质也不差,着实让我有点边看风景边玩的心态,并没有急着通关。

玩着玩着你会觉得这个游戏是有一定的深意的,为什么怪兽吃了雨蛙以后会变的暴躁,开始攻击小男孩,为什么感觉怪兽吃了就睡睡了就吃,说实话,怪兽并没有主动做任何事,全靠小男孩拿食物拿足球来引导,这些食物足球雨蛙又象征着什么呢,小男孩的伙伴们为什么会说那些话呢。。当你玩到最后一章,快结束的时候,玩家仿佛终于明白了什么。

明白了什么呢,怪兽是爸爸,雨蛙是酒精,小男孩的小伙伴就是他最珍爱的玩具和他的妈妈,食物和足球是玩乐。你再回过头看,原来就是一个喝醉了酒的爸爸,回家后肆意家暴妻子和孩子的一个故事。小男孩内心里觉得爸爸就是一头野兽,不管喝酒还是没喝酒。没喝酒的清醒时刻,还可以陪小男孩一起玩。喝完酒后,完全就是黑化的一个狂野暴怒的怪物,任何人都无法接近,接近的人都将被野兽的袭击,并受到伤害。

纵观结尾,小男孩是讨厌他的爸爸的,甚至是想杀死他爸爸的,最后也的确杀死了爸爸。因为在小男孩的在内心深处是希望家里没有这样的一个爸爸的,这样的爸爸让人不安和恐惧,带给小男孩的只有无尽的伤痛和悲伤。这样的一个想法,说实话,是不该出现在一个将近10岁孩子身上的,可是再回归游戏的背景和地区,你不得不说有些特殊现象在某些特定的区域是属于普遍现象,他们习以为常,甚至引以为傲。就像鲁迅说的那样“哀其不幸,怒其不争”。

游戏制作方也是希望不管世界上哪个国家的儿童和妇女,都能生活在一个正常健康和谐的家庭环境中,批判和声讨家暴对于一个孩子一个家庭乃至一个地区的恶劣影响。就像结尾中,当孩子将怪兽推入无底深渊的时候,阳光也照进了他灰蒙已久的心。但是,相对来说,他解决了怪兽,本身也是一件很残酷的事情,让他一辈子也走不出杀人阴影中。你说小男孩是否是真的赶走了阴霾迎来了阳光呢,那个阳光又是小男孩真正需要的阳光吗?都是值得让人深思的。

好啦,现在跳出游戏的故事,让我想到最近玩的几款独立小游戏,虽然都不是什么大制作大经费的大厂商做的游戏,但都是很有诚意的,引发并同玩家一起对社会乃至世界上存在的一些社会人文宗教伦理等矛盾问题思考,让玩家在玩的过程中不止是玩游戏的本身,而玩的是一种文化,让自身价值观得到扩展和并引发思考。这是一件很棒的事情。

最后,虽然结局比较致郁,但是仍不失为一部剧情画质都很棒的游戏,游戏里面的壁画各种房屋错落的细节将当地人的生活形态表现的很到位。真的很推荐这款游戏,你值得拥有。


This game takes place in the background of a slum in South America, is mainly about the slums of the little boy and his story of the love between the partners and Monster killing. Decrypt the element of the game is very simple, decryption is also very unique and interesting, new, handle operation is very smooth, Dodge jumping some hurdles is not difficult. This game is available in about 3-4 clearance, but I think a 2013 game, vivid style scenery in South America, picture quality is not bad, really let me play a little watching the scenery and attitude and not rushing through customs.

Play with play with you will think this game is has must of meaning of, why Monster eat has Hyla yihou will series of tempered, began attack small boy, why feel Monster eat has on sleep sleep has on eat, said truth, Monster and no active do any thing, full by small boy took food took football to guide, these food football Hyla and symbol with what does, small boy of partners are why will said those words does.. When you're playing to the last chapter, when near the end, the players seemed to finally understand what.

See what monster is Dad, Hyla is alcohol, boy friend is his most cherished toy and his mother, food, and football is fun. You looked back, turned out to be a drunk dad, home of wanton violence after his wife and children a story. The boy felt that his father is a beast inside, whether drink or a drink. Didn't drink the sober moments, you can also play with the little boy. Drunk drunk, is entirely a wild rage of the black monster, no one can close, close people will attacked by wild beasts, and hurt.

Look at the end, the little boy is sick of his father, and even tried to kill his father, finally did kill his father. Because of the deep hope that the little boy without a father at home, so dad makes people uneasy and fear, bring only pain and sorrow of the little boy. Such an idea, to be honest, are not supposed to appear in a nearly 10-year old children, but to return the game's backgrounds and regions, you have to say that some special phenomenon in certain regions is a common phenomenon, they take for granted, even pride. As Lu Xun said, "sad its unfortunate, anger its indisputable."

Game makers also hope that no matter which country in the world for children and women, are able to live in a normal, healthy and harmonious family environment, criticizing and condemning domestic violence for a child to a family, and one of the areas worst affected. Just like in the end, when children push the Monster into the abyss when the sun shines into the heart of his long grey. However, relatively speaking, he solved the monster itself is a very cruel thing, he'll get out of killing shadows. You said the little boy is really off the haze in the sunshine, the Sunshine Boy really do need sunlight? are worthy people to ponder.

Good's, now jumped out of game of story, let I thought recently play of several independent small game, although are not what big making big funding of big manufacturers do of game, but are is is has sincerity of, and on social and world Shang exists of some Humanities religious ethics, contradictions problem thinking, let players in play of process in the more than is play game of itself, and play of is a culture, and on values of a extended and thinking. This is a very good thing.

Finally, while the ending depression, but still a dramatic picture are great games, games, murals inside houses scattered details local life forms are in place. Really recommend this game, you're worth it.
这篇评测是否有价值? 欢乐
2 人中有 2 人(100%)觉得这篇评测有价值
4.3 小时(记录在案的)
发布于:2月11日
剧情感人、音乐悦耳、解谜有趣
这篇评测是否有价值? 欢乐
11 人中有 10 人(91%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
5.1 小时(记录在案的)
发布于:2月20日
A tiny piece of art, with meaningful story seen in a delicate and poetic way.. a must buy even at full price!
这篇评测是否有价值? 欢乐
10 人中有 8 人(80%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
6.8 小时(记录在案的)
发布于:1月12日
My Playthrough
Youtube Video
The Review
Papo & Yo which means father and I, is a very fascinating game. The game is about a boy named quico who escapes into his mind in order to deal with the trauma caused by his father. It's very rare that I play a game this creative and cryptic. While on the surface this looks like a simple platformer but in reality it is a more complex puzzle platformer. If you like games with deep mysterious story and great puzzles then you will have fun with this game.
这篇评测是否有价值? 欢乐
12 人中有 9 人(75%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
7.2 小时(记录在案的)
发布于:3月9日
so happy that the devs decided to port this game to pc and so happy that i could play it cause it narrate and discuss a serious problem that many people face in their lives , DRINKING problem.
-first of all this whole atmospheric third-person puzzle-platformer game is a like a metaphor. Every part of it. you play as a kid who is trying to escape reality cause his father drinks a lot and becomes abusive ( the plot twist in the end is really sad and made me cry :( )
-your playground is a colorful shanty town which you can change and alter part of it to solve easy to medium puzzles , nothing hard and your main objective is to escape from a monster and try to cure him.
-didn't face any problems or bugs, everything was smooth
-the music is very emotional and really good, voice acting is in a different language but still good, and the sound effect are perfect.
- easy achievements but sadly no cards to craft a badge
- takes 4 to 5 h to complete .
i highly recommend this gem to anyone who likes platform games and emotional/atmospheric games such as me ( i did crime in the end T^T )
- i was going to say that the price is a bit too much but after i finished the game i think its worth it .
9/10
这篇评测是否有价值? 欢乐