Quico 的好朋友 Monster 是一只有着一口剃刀般锋利的牙齿的巨大怪兽,但 Quico 并不害怕他,反而和他玩得很好。然而 Monster 有一个很危险的习惯:嗜吃毒蛙。只要看到有毒蛙跳过,他就会冲过去吃掉它,然后变得异常暴躁。每当这个时候,他身边的所有人都会受到威胁,包括 Quico。不过 Quico 很喜欢 Monster 这位朋友,总是在想方设法拯救他。 在游戏中,玩家扮演的 Quico 将与 Monster 一起在超现实的魔幻世界中游历冒险,并齐心协力破解迷宫,以此建立并巩固彼此之间的友谊。要想找到治愈并拯救 Monster 的方法,玩家需要学习对 Monster 的各种情绪善加利用,包括温和以及暴躁的情绪。
用户评测: 特别好评 (1,633 篇评测)
发行日期: 2013年4月18日

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"What begins as a puzzle platformer, and very much has its up and downs, becomes a series of brilliantly, beautifully, devastatingly evocative moments."
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评测

“… one of the best games to come out this year.”
Kotaku

“One of the top ten games of 2012”
4.5/5 -TIME Magazine

“Papo & Yo, a lyrical tale of a boy and a monster, has set a new and altogether different standard in gaming for representing the world as it is.”
New York Times

关于这款游戏

Quico 的好朋友 Monster 是一只有着一口剃刀般锋利的牙齿的巨大怪兽,但 Quico 并不害怕他,反而和他玩得很好。然而 Monster 有一个很危险的习惯:嗜吃毒蛙。只要看到有毒蛙跳过,他就会冲过去吃掉它,然后变得异常暴躁。每当这个时候,他身边的所有人都会受到威胁,包括 Quico。不过 Quico 很喜欢 Monster 这位朋友,总是在想方设法拯救他。 在游戏中,玩家扮演的 Quico 将与 Monster 一起在超现实的魔幻世界中游历冒险,并齐心协力破解迷宫,以此建立并巩固彼此之间的友谊。要想找到治愈并拯救 Monster 的方法,玩家需要学习对 Monster 的各种情绪善加利用,包括温和以及暴躁的情绪。

主要特点

  • 现实关系 - 玩家通过玩游戏以及参与故事情节,以独特的方式探索 Quico、Monster、Lula 以及 Alejandra 之间的复杂关系
  • 魔幻世界 - 根据幻想现实主义描绘的南美贫民窟游戏地图,其中穿插着多位著名涂鸦艺术家的作品图片
  • 迷人的原创音乐 - 游戏音乐动人心魄,系由委内瑞拉作曲家 Brian D’Oliveira 以及其音乐工作室 La Hacienda Creative 原创
  • 根据环境创建的迷宫 - 在冒险过程中探索令人惊讶的游戏世界,领略其中的奇思妙想
  • 人物故事 - 根据创意总监 Vander Caballero 喧闹的童年往事改编

系统需求

    Minimum:

    • OS:Windows XP, Vista, Windows 7
    • Processor:2.2 GHz dual core or better
    • Memory:1 GB RAM
    • Graphics:NVIDIA GeForce 6800GT, ATI Radeon X1800 or better
    • DirectX®:9.0c
    • Hard Drive:4 GB HD space
    • Sound:Windows compatible sound card
    • Additional:Game supports Multi-Monitor

    Recommended:

    • OS:Windows XP, Vista, Windows 7
    • Processor:2.8 GHz quad core or better
    • Memory:3 GB RAM
    • Graphics:NVIDIA GeForce GTX 460, ATI Radeon HD 5870 or better
    • DirectX®:9.0c
    • Hard Drive:4 GB HD space
    • Sound:Windows compatible sound card
    • Additional:Game supports Multi-Monitor
有价值的用户评测
6 人中有 6 人(100%)觉得这篇评测有价值
10.2 小时(记录在案的)
发布于:2014年11月11日
GMG网站送的游戏,游戏里的奇幻世界令人着迷,但是游戏本身解密要素还是太过单调,也许是更加着重故事的演绎吧。故事具有一些能够值得反思的地方。最后,如果要我自己掏钱买的话,我应该是不会买的。
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47 人中有 42 人(89%)觉得这篇评测有价值
8.4 小时(记录在案的)
发布于:2014年12月20日
Papo & Yo is a rare game that manages to perfectly represent what it is like to be a child and the effects of substance abuse by those closest to them. This surprised me, because it is hard to tell a story with such complex themes under the guise of a game with any degree of success. Yet Papo & Yo handles it beautifully, and crafts an emotionally rewarding experience that deserves to be played. It certainly has its problems, but it manages to entertain and engage the player from beginning to end.Throughout Papo & Yo you play as Quico, a young boy who explores a dream like interpretation of Brazilian styled favelas. Throughout the game you are accompanied by three characters. The first is Lula, a cute yellow robot who hangs on to Quico’s back throughout the game, and serves to help him navigate and solve the puzzles that he encounters throughout his journey. There is also a girl who uses chalk to bring buildings and other objects in the environment to life, and more often than not plays tricks rather than help. These two characters are the ones that actively communicate to you.And then there’s Monster, a giant pink beast who grunts and roars as he eats and sleeps. Despite his outward frightful appearance, he is actually quite peaceful more often than not.Papo & Yo handles the complexities of addiction and abuse extremely well, never going into lengthy explanations or long, dialogue encumbered scenes in order to convey its themes. Instead, the game mostly relies on the actions of the characters and the change in environments and scenery in order to communicate, which is a very welcome change.Throughout Quico’s journey, he will encounter puzzles of varying length and complexity that obstruct his path. What is most amazing about Papo & Yo’s puzzles is that they involve the environment in rather stunning and wonderful ways.Turning a switch can result in a building gaining legs and moving to another position, pulling a lever could turn a building sideways to unveil a hidden set of stairs, and lifting a box can create and move giant crates that could be used at your disposal. The mechanics and feel of Papo & Yo also deserve praise. The jumping and navigating of the world feels natural, and I always enjoyed how Quico interacts with his environment. The favelas are simply stunning to navigate and explore. The locations feel like they have been lived in, but also are off just enough that you can tell that it is in an imaginative world. The sounds that the environment makes as you solve puzzles and move about are a delight to listen to, and credit must be given to whoever designed the ambient sounds found within the game.Papo & Yo is a unique game. It handles its themes extremely well, and the world is simply amazing to behold. Though the game is not without its faults, chief among them a lack of difficulty and challenge, Papo & Yo should be played at least once. Trust me, the journey will be quite worth it.
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26 人中有 24 人(92%)觉得这篇评测有价值
3.7 小时(记录在案的)
发布于:2014年11月23日
Moje česká recenze: http://www.playhit.cz/2014/11/papo-yo-utek-do-fantazie/

This game left me with my mouth hanging open, only able to make noises similar to "wow". Everybody, who has been cursed with an unreliable parent, will understand this game perfectly and remember it forever. It's an escape to a puzzle fanthasy world, where this boy Quico finds an answer to his unfair trouble. This game will give you more than just a few hours of fun. This is the case, where a game crosses the line and becomes art. 9/10
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22 人中有 21 人(95%)觉得这篇评测有价值
3.1 小时(记录在案的)
发布于:2月12日
Empathy seems to be in short supply lately.

Though it’s now easier than ever to interact with others, between the endless deluge of vitriolic comments, coordinated harassment, seemingly spontaneous violence and the general lack of decency so often show to other human beings, it feels as if we’ve only become more disconnected as our methods of communication advance.

Papo & Yo is the rare game that asks for us to find the ability for greater understanding. Its design is subtle and meaningful, created in an attempt to tell nuanced human story but without the intention of forcing its meaning upon you. It’s an exploration of our capacity to love someone trapped and tormented by their inner demons, and how sometimes the ability to help them is beyond our ability.

Much of Papo & Yo is surreal and impossible, with walking houses and magic chalk lines allowing its themes to come across less overtly. Playing as the young Brazillian, Quico, the world takes on a sort of childlike wonder, delightfully playful and unconcerned with any greater troubles that might exist within it. Running around picking up frogs and reading the crayon drawn insides of cardboard boxes, I was struck by how humbly the game presents itself. It doesn’t attempt more than it knows it’s capable of, but at the same time has something important to say and wants to make sure it says it right.

One of the ways developer Minority Media achieves this, is how it presents its other main character, Monster. It’s a giant horned creature, but what’s important about it is it’s never framed as the antagonist. When you first meet Monster he’s just a big sleepy companion, who runs around with its tongue hanging out as you lead it around with the help of a mellon. These early moments help to develop the bond between Quico and Monster, as they help each other through levels and Quico shows a very clear fondness for his hulking friend.

Monster’s love of poisonous frogs however, turns him into something to fear. As he ravishly gobbles them up, his actions become violent and his appearance demonic. What was once your friend becomes an unstable brute, and in this feeling of helpless terror Papo & Yo strives to give you a glimpse at the horror of being a child surrounded by abuse. I wanted to help Monster, but any attempt to do so only lead to him taking out his aggression on me. It made me feel small and powerless to do anything but flee, and distressed that there seemed no solution to Monster’s addiction.

Papo & Yo might not be the most polished game, and its puzzle design is rife with unnecessary backtracking and tedious solutions, but it’s overshadowed by what the game represents and is trying to convey to the player. With much of the narrative being autobiographical, it makes it all the more raw and haunting to watch Quico and Monster be torn apart from each other. It’s a complicated story told with uncomplicated methods, deriving empathy through gameplay more than dialogue. From the start of the game, Minority Media seem prepared to not overly simplify the story they want to tell or to take the reassuring route with a clean cut happy ending. I’m finding it hard to completely reconcile my feelings over how everything wrapped up, but if nothing else I feel I comprehend at least a little more what those going through the sort of experiences displayed here are feeling. And that’s something we could all stand to do more often.
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12 人中有 9 人(75%)觉得这篇评测有价值
9.4 小时(记录在案的)
发布于:2014年11月30日
A beautiful Platformer with such a matured theme very delicately handled, Kudos to the Developer! for an gaming art which portrays one of the spiteful facts of this miserable world.
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11 人中有 8 人(73%)觉得这篇评测有价值
11.4 小时(记录在案的)
发布于:1月16日
Nice smothly game with nice puzzles and graphics :3
You can finish the whole story game twice in 10 hrs or less
it depinds on your gameplay.
10-10 from me , sorry i left it for a months ago and it deserves to play it again :)
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23 人中有 14 人(61%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
4.5 小时(记录在案的)
发布于:2014年12月30日
I don't know, but i think this game should have a "horror" tag!
Every time monster runs after me i pause!! HOLY SHIIT!!!!

10\10, amazing story <3
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4 人中有 4 人(100%)觉得这篇评测有价值
17.7 小时(记录在案的)
发布于:1月22日
I'm struggling to find words that will encourage you to play this "game". It is a wonderful story-driven platform-esque adventure game.
There's that word again...game.

For most people, that would be the end of it. Beautiful music, fantastic atmosphere, interesting characters and intriguing puzzles. 10 out of 10.

For people like me, it's an 11.

For me, this became less a game, and more of a therapy session.

When you discover the nature of the story, there will be a divisive point. Luckily, you will enjoy the game either way. Some people will be emotionally struck. Thankfully, in a very healthy way, in my humble opinion.

Experiences like this transcend the medium. They elevate it, and should be understood for more than just entertainment value, but a conduit for healing, and understanding.

That is all I can say.

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3 人中有 3 人(100%)觉得这篇评测有价值
5.7 小时(记录在案的)
发布于:1月5日
Beautiful piece of art, made me laugh and cry!

Buy this game and experience the feels! So pretty. So empowering. So sad.
It's short but definitely worth it.
Platforming is good, puzzles are easy but entertaining, and the music and artwork is just amazing.

What are you waiting for, go play Papo & Yo!
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3 人中有 3 人(100%)觉得这篇评测有价值
6.5 小时(记录在案的)
发布于:4月11日
I really liked this game. The music and visuals were pretty good with a unique setting. The game is very story focused although the story is never told in direct terms. It becomes obvious as events in the game reveal it. I think for people who enjoy games with a story to them the presentation here is something to appreciate.

The story really resonated with me personally but I will refrain from saying why to avoid any spoilers. You may find that it does with you as well but even if not it is still just as worthy of your time.


As for the gameplay itself, it is simple puzzling and platforming and I do mean simple. Anyone good at those sorts of games may be critical of this one on that account but I hope not. The gameplay is just a vehicle to deliver the story really more than anything else. It's very casual but I liked that personally as someone who does not generally get into puzzlers or platformers much at all. If you shy away from those sorts of games don't let the mention of that here scare you off. It is so easy I can do it which means anybody can. Furthermore, there is a built in easily accessible hint system that will guide you along so you cannot fail if you find yourself puzzled about how to advance. Now, I did not need this of course but I just wanted to let you know it is there and makes what you need to do crystal clear.

I played the Mac version on OS X 10.10.2 with no problems at all. It ran just fine on my late-2013 27" iMac.
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5 人中有 4 人(80%)觉得这篇评测有价值
4.4 小时(记录在案的)
发布于:2014年12月23日
A good platform game reminiscent of 3D classics from the genre (Rayman, the first Jak and Daxter, Banjo series, and the list would go on forever) with a surreal and imaginative twist.

One thing I noticed is that this game is very gameplay-heavy with a linear and puzzle-driven progression that leaves little space for exploration and indeed the story, which is most of the time assumed until the later sections of the game. I'm sure it will leave an impact in those who can share a similar story, without spoiling too much, and for the most part it's well executed and directed. A couple of scenes in particular can be breathtaking, leaving you to contemplate the artsy visuals in the midst of this surreal world.

The soundtrack is what I consider to be the highlight of this experience and it's exactly how I imagined this game to sound like, nothing more nothing less. It's simply brilliant and it does capture the world like only a few other games manage to accomplish through sound alone. It's comparable to titles such as Machinarium.

It does, however, come with a few drawbacks that may or may not ruin your experience. Some of the later puzzles can be a little frustrating to clear, not because their execution per se is particularly demanding, but the logic behind such puzzles require you to go through massive amounts of trial-and-error and solutions that up until that point become quite "exotic". The camera is sometimes a little annoying to manage, especially during timed puzzles where you're supposed to constantly monitor your character or else you'd fail and start over again.

Despite that, I think it's still an enjoyable experience and it's worth its relatively short length. If puzzle-platformers aren't your thing, then simply skip this game and enjoy something else.
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2 人中有 2 人(100%)觉得这篇评测有价值
5.3 小时(记录在案的)
发布于:1月27日
Papo & Yo is a 3rd person 3D puzzle platformer game, it's short game (~3 hours) with an unfolding story of a boy's journey and his conflict with the "monster". Graphics and music are beautiful and overall the game has a lot of charm.
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2 人中有 2 人(100%)觉得这篇评测有价值
7.3 小时(记录在案的)
发布于:2014年12月28日
Papo & Yo uses puzzle platforming mechanics in a Brazilian favela setting to tell a story of the relationship between a boy and his alcoholic, abusive dad. Really clever use of a Dark City/Inception kind of environment manipulation, too.
Just finished it in a few hours and found it delightful.
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6 人中有 4 人(67%)觉得这篇评测有价值
3.8 小时(记录在案的)
发布于:2014年11月12日
This past couple oyf years has seen the release of a bunch of games dealing with a lot of real life issues, like alcoholism, physical abuse, death of a loved one etc... This is one of those, is a not very difficult puzzle game, with some platforming, and in this regard if you find yourself stuck most probably is because you are overthinking it, is a nice looking game, not astonishing but it looks good, the soundtraack is pretty good in my opinion, is short as most of this games are but it´s worth its price. the game has certain issues with the camera in some parts , specially when the monster chases you and in that regard i wouldn´t have mind and FOV slider (the deffault is 90 wich is good enough but i like something like 105 usually)

the core of the history goes around and alcoholic and abusive father and how the protagonist deals with it, to be honest it lacks the punch of something like brothers but is a moving one nonetheless. Overall a good way to spend three to four hours, it has a checkpoint save system but it doesn´t take much time to get to the next one and you can play it in one sitting or chapter to chapter.

So if you are into this kind of experiences is a game you should check out
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1 人中有 1 人(100%)觉得这篇评测有价值
4.0 小时(记录在案的)
发布于:1月2日
Very Touching. 10/10 for Quico & Monster :D
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1 人中有 1 人(100%)觉得这篇评测有价值
3.1 小时(记录在案的)
发布于:1月3日
Amazing story which unfolds unexpectedly in the end. The flow of the game is good but perhaps a tad short.
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1 人中有 1 人(100%)觉得这篇评测有价值
4.6 小时(记录在案的)
发布于:1月3日
This game is great.
The puzzles are challenging.
In game musics are nice and cheering, with a sad tune in some scenes.
I've finished the first play through in 4 hours.
The camera movement are a bit tricky at first, but you'll familiar with it in a few puzzles.
If you like "Brothers: the tales of two sons" then this game is for you.
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1 人中有 1 人(100%)觉得这篇评测有价值
4.6 小时(记录在案的)
发布于:2014年11月27日
I'm an hour into the game so far.

I quite like it. The music is great, the art design is wonderful, whimsical and fun. Has a mysterious sort of feel that is at the same time, fun and haunting. I found my first play feeling a bit of trepidation. The opening has the creator thank those around him while growing up for helping him live through his childhood.

It's fantastic what this game is doing. It is enabling someone to share an important narrative that is often unheard. Not only through story, spoken or written words but in gameplay. Gameplay serves to communicate the feeling of fear, excitement, paranoia and hope.

This is an accurate portrayal of one persons difficult childood, dealing with abuse and loss. This game rings true and accurate with my own as well. I highly recommend this game to anyone who is curious what it might be like to be scared when a parent gets home. I recommend this game to people who enjoy puzzles and platformers that may be a bit on the simple side but serve to communicate something greater. I recommend this game to people who want more heart and sincerity in their game and less brown, gray and repetitive shooting. I recommend this game to people who want to feel emotions while they play a game.
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1 人中有 1 人(100%)觉得这篇评测有价值
3.7 小时(记录在案的)
发布于:2014年12月15日
I'm absolutely in love with this game, I adore it. Really good story telling and some fun puzzles along the way. The story underneath is rather dark without appearing dark from the off, beautiful game, can see myself happily playing it again some time.
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1 人中有 1 人(100%)觉得这篇评测有价值
4.4 小时(记录在案的)
发布于:2014年12月10日
Papo & Yo is a short (but very intense) puzzle adventure that turns around the struggle of a boy named Chico, as he explores an imaginary world (to eventually find a cure for the "monster", which clearly represents his father). This game develops a story about a theme that's obviously not the most feasible one, but it does so in a way that almost shock you (in a positive way).
The gameplay could be described as a first person puzzle but there's so much more to it, in terms of colours (this game has some of the best colour palettes i've seen in a videogame), sound and interaction with the environment, within most of the levels your role will be to literally shape the space around you in a way that will let you solve the puzzles and move ahead. In some ways this feels as a "metagame", in a sense that it challenges you to go after preconceptions, no matter whether they're related to space or to what the space stands for.

I would *strongly* encourage everyone to play this game. There isn't possibly not much of a age limit or any interest span that should stop you from playing.
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