Quico’s best friend, Monster, is a huge beast with razor-sharp teeth, but that doesn’t scare Quico away from playing with him. That said, Monster does have a very dangerous problem: an addiction to poisonous frogs.
Gebruikersrecensies:
Recent:
Erg positief (22 recensies) - 90% van de 22 gebruikersrecensies in de laatste 30 dagen zijn positief.
Totaal:
Erg positief (1,959 recensies) - 94% van de 1,959 gebruikersrecensies voor deze game is positief.
Releasedatum: 18 apr 2013

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Recente updates Alles weergeven (3)

14 januari

Papo & Yo - Mac and Linux ports now available!

Dear Steam Community,

Since we first ported Papo & Yo to Mac and Linux on Humble Bundle, fans on Steam have been waiting patiently for it as well.

We’d like to thank you for being such passionate fans of this game. You constantly inspire us with your stories and art about what it means to you, and we’re so happy to finally have it available for Mac and Linux on Steam!

We've been working hard on our next game, Time Machine VR, so we’re very sorry for how long it’s taken us to bring Papo to you on these other platforms. Major shout-outs go out to Paul Di Marco, our programmer extraordinaire who took this on and got it done for you. :)

So please, enjoy playing Papo & Yo on Mac and Linux, and be sure to contact us at support@weareminority.com if you have any issues.

Thank you! <3

25 opmerkingen Meer informatie

Recensies

“…een van de beste games die dit jaar uit zullen komen.”
Kotaku

“Een van de top tien games van 2012”

4,5/5 -TIME Magazine

“Papo & Yo, een lyrisch verhaal over een jongen en een monster, heeft een nieuwe en totaal andere standaard in gaming ingesteld door de wereld neer te zetten zoals het is.”
New York Times

Over dit spel

Quico’s best friend, Monster, is a huge beast with razor-sharp teeth, but that doesn’t scare Quico away from playing with him. That said, Monster does have a very dangerous problem: an addiction to poisonous frogs. The minute he sees one hop by, he’ll scarf it down and fly into a violent, frog-induced rage where no one, including Quico, is safe. And yet, Quico loves his Monster and wants to save him.
As Quico, players will build their friendship with Monster by solving puzzles together and adventuring through a magical, surrealist world. Players will need to learn to use Monster’s emotions, both good and bad, to their advantage if they want to complete their search for a cure and save their pal.

Key Features


  • Real Relationships – Through a unique mix of gameplay and interactive narrative, players explore the complex relationships between Quico, Monster, Lula and Alejandra
  • A Magical World – a beautiful South American favela based in fantastical realism which highlights actual pieces by celebrity graffiti artists
  • A Captivating Original Soundtrack – a soulful sound design created entirely from scratch by Venezuelan-born composer Brian D’Oliveira and La Hacienda Creative
  • Environment-based Puzzle – explore and interact with a world full of whimsical surprises to progress in your journey
  • A Personal Story – inspired by Creative Director Vander Caballero’s tumultuous childhood

Systeemeisen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP, Vista, Windows 7
    • Processor:2.2 GHz dual core or better
    • Memory:1 GB RAM
    • Graphics:NVIDIA GeForce 6800GT, ATI Radeon X1800 or better
    • DirectX®:9.0c
    • Hard Drive:4 GB HD space
    • Sound:Windows compatible sound card
    • Additional:Game supports Multi-Monitor
    Recommended:
    • OS:Windows XP, Vista, Windows 7
    • Processor:2.8 GHz quad core or better
    • Memory:3 GB RAM
    • Graphics:NVIDIA GeForce GTX 460, ATI Radeon HD 5870 or better
    • DirectX®:9.0c
    • Hard Drive:4 GB HD space
    • Sound:Windows compatible sound card
    • Additional:Game supports Multi-Monitor
    Minimum:
    • OS:Mac OSX 10.6 or better
    • Processor:2.2 GHz dual core or better
    • Memory:1 GB RAM
    • Graphics:NVIDIA GeForce 6800GT, ATI Radeon X1800 or better
    • Hard Drive:4 GB HD space
    • Additional:OpenGL 2.1 Compliant GPU Required
    Recommended:
    • OS:Mac OSX 10.6 or better
    • Processor:2.8 GHz quad core or better
    • Memory:3 GB RAM
    • Graphics:NVIDIA GeForce GTX 460, ATI Radeon HD 5870 or better
    • Hard Drive:4 GB HD space
    • Additional:OpenGL 2.1 Compliant GPU Required
    Minimum:
    • OS:Any linux distribution since 2010
    • Processor:2.2 GHz dual core or better
    • Memory:1 GB RAM
    • Graphics:NVIDIA GeForce 6800GT, ATI Radeon X1800 or better
    • Hard Drive:4 GB HD space
    • Additional:OpenGL 2.1 Compliant GPU Required
    Recommended:
    • OS:Any linux distribution since 2010
    • Processor:2.8 GHz quad core or better
    • Memory:3 GB RAM
    • Graphics:NVIDIA GeForce GTX 460, ATI Radeon HD 5870 or better
    • Hard Drive:4 GB HD space
    • Additional:OpenGL 2.1 Compliant GPU Required
Klantenrecensies
Klantrecensiesysteem bijgewerkt! Meer informatie
Recent:
Erg positief (22 recensies)
Totaal:
Erg positief (1,959 recensies)
Recentelijk geplaatst
twistedmango
( 4.7 uur in totaal )
Geplaatst: 24 mei
Weird af but fun and deep.

I didn't relate much to the story of this game but it was a worthy project undertaken by the developer and shows much vulnerability. It's open-ended but also goes well as a feels trip for those who relate to having abusive childhoods. Get it even just to support the developer and experience a beautiful work of art in the form of an indie game.
Behulpzaam? Ja Nee Grappig
Maverick
( 4.9 uur in totaal )
Geplaatst: 22 mei
This game manages to be beautiful, haunting and very touching, while being fun and having interesting puzzles. The puzzles give enough challenge to keep you interested and are never so hard that you will get stuck, also I never got stuck because I didn't do the puzzle steps in the precise order intended by the developer.
The graphics are beautiful and the controls are very smooth, I would recomend this game without hesitation.
Behulpzaam? Ja Nee Grappig
Sally Stitches
( 2.5 uur in totaal )
Geplaatst: 18 mei
This game started out as a light-hearted puzzle game. Then it turned into a heart-wrenching puizzle game. 10/10 would recommend!
Behulpzaam? Ja Nee Grappig
EnyaAngel
( 7.7 uur in totaal )
Geplaatst: 18 mei
beautiful story - beautiful art - beautiful everything
the puzzles were lots of fun and i had no qualms about replaying the game for more achievements
Behulpzaam? Ja Nee Grappig
Brandorr (Jar Jar Banksy))
( 6.0 uur in totaal )
Geplaatst: 16 mei
Only about three hours of playing time. Mostly basic trouble solving. Most time in them is spent jumping around. One mechanic was not entirely obvious to me. You don't need a target on a wall to destroy the frogs. Just throw them at a wall.

The puzzles try to be new or introduce a new idea from one area to the next. It mostly succeeds.

Game tells a decent, basic story. It's done well enough.

Graphics and Aesthetics are decent.

It really probably won't be worth your time unless it's really cheap on sale or free.
Behulpzaam? Ja Nee Grappig
tustin2121
( 6.5 uur in totaal )
Geplaatst: 15 mei
A surreal romp into the mind of an abused child. :(

Would attempt to find all the dolls again (actually, did attempt, and I'm still missing a few...).
Behulpzaam? Ja Nee Grappig
Aнархист
( 5.9 uur in totaal )
Geplaatst: 15 mei
There arent many indie games - that earned to be called a true masterpiece -

...but Papo & Yo (Father and Me), 2012 is one of those rare cases.

I play now videogames for at least 20 years.
There arent many games, that I found of utter importance - most games are great or good or just fun. Or all together.
Others are just plain crap or bad games.

And there are others, like Papo & Yo - that shouldnt be missed - because they show us, how our beloved media videogame can go a step farther, than shooting baddies or just platforming or whatever - it goes much farther than just surfacing. But let me tell you why.

Papo & Yo - an adventure game - set in a brazilian fantasy world - full of rad architecture and really atmospheric favelas.
Its an authors game (like Neverending Nightmares) - because Vander Caballero (lead designer) tries to tell us some personal story about a part of his life - and even manages, to make it into a videogame - more important they didnt fail, in any of the disciplines. The game works (at least for me) the fulliest.

The game is very short, but its just fitting for this kind of story/game.

There arent many games out there, that really can touch your soul - and I would say, I cant imagine, a single person, who will not be touched by this great and fragile story - in the ending. Its just not possible.

I dare to say, any receptive videogamer - owes it to himself, to play this well polished gem. Its just a masterpiece!

Story: Okay, now after 4 years after release, almost any should heared of the game or the story.
You play as the boy Quico, who regularly flee into his own fantasy world, due to his harsh relationship with his father.
The only thing, that gives him an alternative, to his abusing (not sexual) father - that he has. Very sad stuff.

Good thing, Quico has this wonderful amout of "fantasy" - because his adorable toy robot Lula - is really alive in this fantasy world - and she is really friendly, and a true "best friend" - even if she is imaginary - in this sense.

This shows me, that Vander & his team, have a huge sense of humanity, etc - because its just so true. I can understand Quico. Even more, Lula has some great super powers to help Qucio in his Quest, about his abusive alcoholic father/and the fantasy favelas of Quicos imagination.

This is just a great idea, to make this with this yin&yan thing (real bad world, because father/fantasy good, with Lula)
But thing arent that simple (they never are in videogames) - the fantasy world is not like a safe haven - to be secure from Monster - no its more like an rearranged reality, that Quico flees himself into, but for sure, Monster still can interact in this world...

The gameplay is plain simple. You play as Quico, from a third person view, you run and jump through the worlds, solving puzzles etc. The special thing, about this is, how the developers managed, to implent those puzzles. I have to say, most of 'em are very creative, in a sense, I didnt encounter before, and I really played tons of games.

When I played, I had never the impression, of a bad designed puzzle, they were all very thought-through and are not repetitive (sure, running & jumping is repetitive) because they really made those puzzles uniquely. Also, they are in some way made, like from an enthusiastic child - in a good sense - like you will have a smile a lot on your face, because everything is so well designed.

The game is very very short, but It still manages, to give you some upgrades during playtime - like if you get Lula, you can use her boost and make a double jump - makes the puzzles, again not repetitive.

Some puzzles are just that clever, you will find yourself saying during playing "Why the heck, did not ANY game came up with this idea - before Papo & Yo" - because you played similar puzzles in other games - and they rarely or never came up in any game with this kind of creativity. Well done, no really - I am impressed by Papo & Yo's level & puzzle design. We have Euclid, Escher-esk stuff, we have child fantasies, we have just a truly masterfully fantasy-setting - NOT YET seen in ANY game before. Chapeau. Awesome stuff!!!!

The artdesign is also awesome. Everything is very atmospheric, you never feel again, like its repetitive levels or design - even if some houses etc surely are. You will not notice. Its that good made. There are details everywhere, like flower pots, futebols (ball for soccer) - I found it very strange, for a brazilian game - not able to interact with the ball?? - but else of that everything rocks. More details, many cool fantasy-architecture of houses and cities - never seen before.
The game gets you from its very first minute, because everything is so well crafted.

The story, isnt that hard to interpret, because you see a lot of flashbacks (real world Quico with his dad) - and you even get enough hints, to find out, without any thinkings, what this is all about. Well done, to tell a story in this simple, but effective ways!

The score, is just also very awesome. I did watch full credits, but I cant remind the one, who is in charge of the score!!!
This score is amazing! The "papo" song in the end just got my heart. No, i didnt cry........but its very very touching.

I'd like to give, an award for the score, an award for game design, an award for art design - an award for Papo & Yo in every category!!!! No really!!!!

There arent many NPCs, but for a game like this, its just fitting. Everything is awesome in this game. The topic is a harsh one, but its cool to see, how such things should be taken care of.

This game found a place in my heart, forever. I will never forget it, because It really hits me, from the very first minute.
I think, receptive gamers wont me dissappointed of this. Promised.

This game, is for me one of those indies, or even videogames that cannot be missed.
No really, you should play this - its an encounter, you wont find on any corner. Its really a bless.

This gem should not be missed!!! Its too important, not being played!

Muito obrigado Vander Caballero, La Hacienda Creative & Minority for bringing us this awesome game!!!

Highly recommended - dont miss this!

Coolest feature of the game:
-Lula and her powers - yeah!!!

Pros:
-Lula
-important story of an uneasy topic with a personal pov from the designer
-great fantasy setting in the brazilian favelas
-great third person adventure with nice controls
-Monster - very nice to interact and solve puzzles based on Monster
-Brazilian magic, shaman and folklore
-Awesome score
-nice level design, puzzle design and art design
-Quico & Alejandra

Cons:
-very short
Behulpzaam? Ja Nee Grappig
joe8Zeta7
( 4.1 uur in totaal )
Geplaatst: 9 mei
A short tale about the drama of a child, based on a true story.
Don't consider this like a real game, but rather like an interactive movie. If so, you will really appreciate this tale.
Behulpzaam? Ja Nee Grappig
dementia13
( 3.3 uur in totaal )
Geplaatst: 4 mei
A masterpiece on every level. From the expert storytelling to the beautiful music and visual design to the challenging and exciting gameplay, this is a perfect game and a shining example of what the medium is capable of at its best. That's coming to you as a video game player.

Coming to you as a Canadian, this is hands down the best thing the CMF has ever put money into.
Behulpzaam? Ja Nee Grappig
ThorsteinNN
( 0.5 uur in totaal )
Geplaatst: 27 april
I cannot change the graffic settings. Everytime I try my computer stops working, and it's not because of my computer.
Behulpzaam? Ja Nee Grappig
Budget_Security
( 8.3 uur in totaal )
Geplaatst: 27 april
A charming little indie game with nice presentation and art direction. The music is lovely and fits the scene perfectly. The graphics are technically average, but still look great. This game is fairly short, but about the right length for a game of this type.
Most of the gameplay is simple puzzle platforming, but the style and atmosphere stops it from getting boring. The puzzles are well designed but fairly casual, so don't expect a challenge. This game would be suitable for young children, although they may not understand the adult message (which is fine).

After enjoying “Brothers – A tale of two sons” (an amazing indie game), I searched for some more indie games that I hoped would be similar, and found this. While Papo & Yo is not quite as good as Brothers, it is still decent and I recommend it.
Behulpzaam? Ja Nee Grappig
jan_havel
( 5.2 uur in totaal )
Geplaatst: 26 april
I was very amazed by this game. It is very beatifull and it touched all my senses. I know I will not forget this game for a very long time. Really impressive.
Behulpzaam? Ja Nee Grappig
Mindplague
( 2.1 uur in totaal )
Geplaatst: 24 april
Really fun game. Tight controls and engaging storyline make this game a pleasure to play. Puzzles are not very difficult though. Still, great game.
Behulpzaam? Ja Nee Grappig
BIGFATChick
( 4.2 uur in totaal )
Geplaatst: 18 april
great 3d puzzle platformer and meaningful story.
Behulpzaam? Ja Nee Grappig
James
( 0.2 uur in totaal )
Geplaatst: 13 april
Extremely charming game 11/15
Behulpzaam? Ja Nee Grappig
Buck Fi
( 4.5 uur in totaal )
Geplaatst: 3 april
well-made story, unique gameplay, beautiful game. 10/10
Behulpzaam? Ja Nee Grappig
lobo2190
( 5.1 uur in totaal )
Geplaatst: 1 april
This game is a poem... it is really gorgeous! you have to buy it now!
Behulpzaam? Ja Nee Grappig
Trublade
( 0.3 uur in totaal )
Geplaatst: 1 april
This game is an excellent imaginative puzzle game that any one can enjoy. The gameplay itself is thoughtfull the story is one of two lonely little kids running from their nightmares, if you want to see for yourself watch my old video of this console classic!

https://www.youtube.com/watch?v=hWHfzSerTo4
Behulpzaam? Ja Nee Grappig
¡njection
( 0.2 uur in totaal )
Geplaatst: 22 maart
Thanks for supporting Linux!
Behulpzaam? Ja Nee Grappig
neonwhite900
( 3.3 uur in totaal )
Geplaatst: 19 maart
Sad, haunting and also uplifting. Papo & Yo deals with a lot of serious themes, yet deals with them in such creative and imaginative ways. It's story is heavy with metaphors, yet maintains it's vision and morals admirably. And while it may lack innovative or polished design. It's the kind of game that grabs you while you play and sticks with you long after it's done. It's not a happy or even fun game by any stretch. But it's a powerful game that delivers worthwhile messages about addiction, life and learning to grow up.
Behulpzaam? Ja Nee Grappig
Meest behulpzame recensies  In de afgelopen 30 dagen
6 van de 6 mensen (100%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
Aanbevolen
5.9 uur in totaal
Geplaatst: 15 mei
There arent many indie games - that earned to be called a true masterpiece -

...but Papo & Yo (Father and Me), 2012 is one of those rare cases.

I play now videogames for at least 20 years.
There arent many games, that I found of utter importance - most games are great or good or just fun. Or all together.
Others are just plain crap or bad games.

And there are others, like Papo & Yo - that shouldnt be missed - because they show us, how our beloved media videogame can go a step farther, than shooting baddies or just platforming or whatever - it goes much farther than just surfacing. But let me tell you why.

Papo & Yo - an adventure game - set in a brazilian fantasy world - full of rad architecture and really atmospheric favelas.
Its an authors game (like Neverending Nightmares) - because Vander Caballero (lead designer) tries to tell us some personal story about a part of his life - and even manages, to make it into a videogame - more important they didnt fail, in any of the disciplines. The game works (at least for me) the fulliest.

The game is very short, but its just fitting for this kind of story/game.

There arent many games out there, that really can touch your soul - and I would say, I cant imagine, a single person, who will not be touched by this great and fragile story - in the ending. Its just not possible.

I dare to say, any receptive videogamer - owes it to himself, to play this well polished gem. Its just a masterpiece!

Story: Okay, now after 4 years after release, almost any should heared of the game or the story.
You play as the boy Quico, who regularly flee into his own fantasy world, due to his harsh relationship with his father.
The only thing, that gives him an alternative, to his abusing (not sexual) father - that he has. Very sad stuff.

Good thing, Quico has this wonderful amout of "fantasy" - because his adorable toy robot Lula - is really alive in this fantasy world - and she is really friendly, and a true "best friend" - even if she is imaginary - in this sense.

This shows me, that Vander & his team, have a huge sense of humanity, etc - because its just so true. I can understand Quico. Even more, Lula has some great super powers to help Qucio in his Quest, about his abusive alcoholic father/and the fantasy favelas of Quicos imagination.

This is just a great idea, to make this with this yin&yan thing (real bad world, because father/fantasy good, with Lula)
But thing arent that simple (they never are in videogames) - the fantasy world is not like a safe haven - to be secure from Monster - no its more like an rearranged reality, that Quico flees himself into, but for sure, Monster still can interact in this world...

The gameplay is plain simple. You play as Quico, from a third person view, you run and jump through the worlds, solving puzzles etc. The special thing, about this is, how the developers managed, to implent those puzzles. I have to say, most of 'em are very creative, in a sense, I didnt encounter before, and I really played tons of games.

When I played, I had never the impression, of a bad designed puzzle, they were all very thought-through and are not repetitive (sure, running & jumping is repetitive) because they really made those puzzles uniquely. Also, they are in some way made, like from an enthusiastic child - in a good sense - like you will have a smile a lot on your face, because everything is so well designed.

The game is very very short, but It still manages, to give you some upgrades during playtime - like if you get Lula, you can use her boost and make a double jump - makes the puzzles, again not repetitive.

Some puzzles are just that clever, you will find yourself saying during playing "Why the heck, did not ANY game came up with this idea - before Papo & Yo" - because you played similar puzzles in other games - and they rarely or never came up in any game with this kind of creativity. Well done, no really - I am impressed by Papo & Yo's level & puzzle design. We have Euclid, Escher-esk stuff, we have child fantasies, we have just a truly masterfully fantasy-setting - NOT YET seen in ANY game before. Chapeau. Awesome stuff!!!!

The artdesign is also awesome. Everything is very atmospheric, you never feel again, like its repetitive levels or design - even if some houses etc surely are. You will not notice. Its that good made. There are details everywhere, like flower pots, futebols (ball for soccer) - I found it very strange, for a brazilian game - not able to interact with the ball?? - but else of that everything rocks. More details, many cool fantasy-architecture of houses and cities - never seen before.
The game gets you from its very first minute, because everything is so well crafted.

The story, isnt that hard to interpret, because you see a lot of flashbacks (real world Quico with his dad) - and you even get enough hints, to find out, without any thinkings, what this is all about. Well done, to tell a story in this simple, but effective ways!

The score, is just also very awesome. I did watch full credits, but I cant remind the one, who is in charge of the score!!!
This score is amazing! The "papo" song in the end just got my heart. No, i didnt cry........but its very very touching.

I'd like to give, an award for the score, an award for game design, an award for art design - an award for Papo & Yo in every category!!!! No really!!!!

There arent many NPCs, but for a game like this, its just fitting. Everything is awesome in this game. The topic is a harsh one, but its cool to see, how such things should be taken care of.

This game found a place in my heart, forever. I will never forget it, because It really hits me, from the very first minute.
I think, receptive gamers wont me dissappointed of this. Promised.

This game, is for me one of those indies, or even videogames that cannot be missed.
No really, you should play this - its an encounter, you wont find on any corner. Its really a bless.

This gem should not be missed!!! Its too important, not being played!

Muito obrigado Vander Caballero, La Hacienda Creative & Minority for bringing us this awesome game!!!

Highly recommended - dont miss this!

Coolest feature of the game:
-Lula and her powers - yeah!!!

Pros:
-Lula
-important story of an uneasy topic with a personal pov from the designer
-great fantasy setting in the brazilian favelas
-great third person adventure with nice controls
-Monster - very nice to interact and solve puzzles based on Monster
-Brazilian magic, shaman and folklore
-Awesome score
-nice level design, puzzle design and art design
-Quico & Alejandra

Cons:
-very short
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
Aanbevolen
3.3 uur in totaal
Geplaatst: 4 mei
A masterpiece on every level. From the expert storytelling to the beautiful music and visual design to the challenging and exciting gameplay, this is a perfect game and a shining example of what the medium is capable of at its best. That's coming to you as a video game player.

Coming to you as a Canadian, this is hands down the best thing the CMF has ever put money into.
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
Aanbevolen
4.9 uur in totaal
Geplaatst: 22 mei
This game manages to be beautiful, haunting and very touching, while being fun and having interesting puzzles. The puzzles give enough challenge to keep you interested and are never so hard that you will get stuck, also I never got stuck because I didn't do the puzzle steps in the precise order intended by the developer.
The graphics are beautiful and the controls are very smooth, I would recomend this game without hesitation.
Was deze recensie nuttig? Ja Nee Grappig
Meest behulpzame recensies  In de afgelopen 90 dagen
9 van de 12 mensen (75%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
Aanbevolen
7.2 uur in totaal
Geplaatst: 9 maart
so happy that the devs decided to port this game to pc and so happy that i could play it cause it narrate and discuss a serious problem that many people face in their lives , DRINKING problem.
-first of all this whole atmospheric third-person puzzle-platformer game is a like a metaphor. Every part of it. you play as a kid who is trying to escape reality cause his father drinks a lot and becomes abusive ( the plot twist in the end is really sad and made me cry :( )
-your playground is a colorful shanty town which you can change and alter part of it to solve easy to medium puzzles , nothing hard and your main objective is to escape from a monster and try to cure him.
-didn't face any problems or bugs, everything was smooth
-the music is very emotional and really good, voice acting is in a different language but still good, and the sound effect are perfect.
- easy achievements but sadly no cards to craft a badge
- takes 4 to 5 h to complete .
i highly recommend this gem to anyone who likes platform games and emotional/atmospheric games such as me ( i did cry in the end T^T )
- i was going to say that the price is a bit too much but after i finished the game i think its worth it .
9/10
Was deze recensie nuttig? Ja Nee Grappig
3 van de 3 mensen (100%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
Aanbevolen
6.0 uur in totaal
Geplaatst: 29 februari
A fun and beautiful little puzzle platformer that has you romping though a fantastical South American cityscape.
As you progress, the colourful, surrealistic setting soon becomes juxtaposed against the darker reality of a poignant backstory with elements of addiction, abuse, and loss but also of teamwork and survival.

Watch out for feels.
I mean, my cold black heart felt nothing but you might.
Okay, I might have had a 'minor' case of the feels... Don't judge me!

The puzzles are not difficult and it is more of a casual playing game.
About 6 hours to 100% the 10 achievements.
Was deze recensie nuttig? Ja Nee Grappig
3 van de 3 mensen (100%) vonden deze recensie nuttig
Aanbevolen
4.5 uur in totaal
Geplaatst: 3 april
well-made story, unique gameplay, beautiful game. 10/10
Was deze recensie nuttig? Ja Nee Grappig
2 van de 2 mensen (100%) vonden deze recensie nuttig
Aanbevolen
8.3 uur in totaal
Geplaatst: 27 april
A charming little indie game with nice presentation and art direction. The music is lovely and fits the scene perfectly. The graphics are technically average, but still look great. This game is fairly short, but about the right length for a game of this type.
Most of the gameplay is simple puzzle platforming, but the style and atmosphere stops it from getting boring. The puzzles are well designed but fairly casual, so don't expect a challenge. This game would be suitable for young children, although they may not understand the adult message (which is fine).

After enjoying “Brothers – A tale of two sons” (an amazing indie game), I searched for some more indie games that I hoped would be similar, and found this. While Papo & Yo is not quite as good as Brothers, it is still decent and I recommend it.
Was deze recensie nuttig? Ja Nee Grappig
2 van de 2 mensen (100%) vonden deze recensie nuttig
Aanbevolen
3.6 uur in totaal
Geplaatst: 28 februari
This is a real gem! An Outstandingly artistic third person adventure with a lot of puzzle and platformer elements.

You are changing the world around you as you play and stack, bend and MONSTER your way through the game.

Its crazy what I was able to do in this game and I am sure it will keep me amazed!

Completion edit:
Everytime I played a level I was simply overwhelmed by the creativity and prettiness I was thrown into.

The story is subtile but its emotionally catching and definitely will give you a hard time at the end.


10/10 !
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2 van de 2 mensen (100%) vonden deze recensie nuttig
Aanbevolen
3.3 uur in totaal
Geplaatst: 19 maart
Sad, haunting and also uplifting. Papo & Yo deals with a lot of serious themes, yet deals with them in such creative and imaginative ways. It's story is heavy with metaphors, yet maintains it's vision and morals admirably. And while it may lack innovative or polished design. It's the kind of game that grabs you while you play and sticks with you long after it's done. It's not a happy or even fun game by any stretch. But it's a powerful game that delivers worthwhile messages about addiction, life and learning to grow up.
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10 van de 11 mensen (91%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
Aanbevolen
5.1 uur in totaal
Geplaatst: 20 februari
A tiny piece of art, with meaningful story seen in a delicate and poetic way.. a must buy even at full price!
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8 van de 10 mensen (80%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
Aanbevolen
6.8 uur in totaal
Geplaatst: 12 januari
My Playthrough
Youtube Video
The Review
Papo & Yo which means father and I, is a very fascinating game. The game is about a boy named quico who escapes into his mind in order to deal with the trauma caused by his father. It's very rare that I play a game this creative and cryptic. While on the surface this looks like a simple platformer but in reality it is a more complex puzzle platformer. If you like games with deep mysterious story and great puzzles then you will have fun with this game.
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5 van de 5 mensen (100%) vonden deze recensie nuttig
Aanbevolen
4.1 uur in totaal
Geplaatst: 6 februari
I want to see more games like this. In fact, playing this game makes me want to make a game like this. I can tell you exactly what the message of this game was (I won't, for those who haven't yet played it). I can tell you how the characters struggled, how the story affects us in real life, and the core lesson we learn from this game that allows us to better ourselves outside of it.

I believe games like this will define the way people will view this medium in the future. Just as there are books and movies that really have no real value other than being a fun ride, most games today are played simply because they are enjoyable. But when something like this comes around the corner and gives you a story that challenges your opinions and so clearly mirrors the pain we see in our lives, I have to take notice. This is a small story that mirrors the Big Story, and it's asking us to listen and learn.

So go ahead. Play it with an open mind, and reflect on what you find. This game has a lot to say.
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3 van de 3 mensen (100%) vonden deze recensie nuttig
Aanbevolen
4.2 uur in totaal
Geplaatst: 11 december 2015
Papo & Yo is a great puzzle-platformer. It's far from perfect - imprecise controls and some bugs regarding animations and clipping hamper the experience a little but not to a severe degree. This is a beautiful story, tackling subject matter that is important but very rarely dealt with, especially in video games. The art is colourful and unique. The soundtrack is good. The puzzles are maybe a bit easy but I think the difficulty in playing this comes from the topics at hand rather than progressing through the levels. You're meant to feel good about completing stuff because the story itself is quite dark. Overall, I think Papo & Yo is a great game that does a lot of things right as a puzzle-platformer, and that's impressive because it tells a unique, emotive and personal story while doing so.

8/10
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3 van de 3 mensen (100%) vonden deze recensie nuttig
Aanbevolen
3.3 uur in totaal
Geplaatst: 17 december 2015
A simple adventure, with heart...


Papo & Yo is a 3d platforming puzzle game developed by minority media. Set in a fictional south american town, you play as a boy named Quico who is on a journey to help someone close to him...


The Good
+ Vibrant graphics
+ Great Audio = Great at setting a south-american feeling
+ Deep story = Although not apparent from the start, the story is deep and the ending will fill you with emotions.
+ Unique setting
+ Collectable hats

The Bad
- Repetition
- Short = I managed to compete the game within 3.5 hours

Final Thoughts
If your looking for a good story with a bit of puzzle solving involved, Papo & Yo is the your kind of game.
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3 van de 3 mensen (100%) vonden deze recensie nuttig
Aanbevolen
4.3 uur in totaal
Geplaatst: 24 december 2015
One more game to demonstrate that telling stories without hurting interactivity (generally done using lenghty cinematics) is entirely possible, if not much more powerful.
Here the non-litteral story is distilled progressively through various clues: short dreams allusion, characters relationship and interactions and a few metaphors. It just works.

As for the actual gameplay, this is a kind of ICO-like gameplay, using different mechamisms (with the usual switches, levers and the like...)
The nicest thing about almost all puzzles is the ability to manipulate the scenery, which is almost a living thing.

This game is short (3~4 hours, more if you want to collect stuff), which is not a problem afaic, because why should story-focused games *need* 40 hours to tell a simple story ? Ihmo this game is no shorter nor longer that it should be, but, most importantly, the story ends in a logical but not quite expected way you will not easily forget.
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3 van de 3 mensen (100%) vonden deze recensie nuttig
Aanbevolen
4.4 uur in totaal
Geplaatst: 10 januari
A wonderfully crafted exploration and puzzle game. Obvious heartfelt design, filled with beauty. Highly recommended
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4 van de 5 mensen (80%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
Aanbevolen
6.0 uur in totaal
Geplaatst: 20 januari
One of the most memorable games I've played recently, the story is one that touches you and makes you think of.
Level design is also great with original puzzles and art, so is the music, I would highly recommend it to people who like these types of games.
Rating: ★★★★★
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4 van de 5 mensen (80%) vonden deze recensie nuttig
Aanbevolen
3.7 uur in totaal
Geplaatst: 27 december 2015
child-like at first, very sorrow at last. Impressed a lot!
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5 van de 9 mensen (56%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
Aanbevolen
3.0 uur in totaal
Geplaatst: 10 februari
It's pretty good. Apparently your daddy used to hit you with a belt but honestly no one cares m8
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18 van de 35 mensen (51%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
Niet aanbevolen
3.1 uur in totaal
Geplaatst: 7 januari
I really wanted to be able to recommend this game, even if only as an experience. It ticks all the boxes I look for in an interesting game - It’s developed in a country not known for their dev studios, it discusses a very real and very important question and it’s technically well executed.

But I can’t recommend it as it makes the cardinal error for an interactive experience - it’s plain boring. The theme of parental abuse is overstated and the metaphors crude, but all that could be forgiven if it was only fun to play. As it stands it’s a run-of-the-mill 3d puzzle platformer with unimaginative puzzles with no story telling.

Should be played by hardcore explorers of the modern gaming medium due to the reasons in the first paragraph or if you need to write about it. Otherwise stay away.
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