has to be one of my favourite story-driven puzzle game ever.
I entirely disagree with the few reviews that say it's a "low-quality copy of Braid".
Sure, it has that similar hand-drawn graphical identity, as well as a rewind button, and their names probably both start with the letter B, but except for those insignificant similarities, they both have a personal atmosphere, gameplay, and more importantly, they both relate completely different tales.
The Bridge is an homage to M.C. Escher, the Dutch artist, in his early years when he was to discover his passion for mathematical art, involving ingenious impossible structures, and cleverly-designed patterns.
The story begins when, sleeping in the shadow of an apple tree, Escher is woken up by a fruit accidentally dropping onto his head. This subtle reference to Newton awakens a new fascination within Escher's mind : The beauty of gravity
On his way back home, he discovers how gravity can alter his world in a very surprising manner.
Now maintaining a spiritual relationship with the one who gave his world a new dimension, Escher and Newton will collaborate (in Escher's imagination) to create something unique, almost like a 4th dimension (Hence the tesseract on every level selection screen) where the professor evolves in twisted structures, experimenting with multiple gravities.
For years on end, and until his very last breath, Escher will never lose that spark of love for mathematics and art, that great work of collaboration between two brilliant minds that gave his life a purpose, his very personal world that nobody seemed to understand, slowly building the bridge between two distant yet so close universes : Art, and science.
Fully designed in black an white with a great variety of scenery, the game includes Escher's most famous real work of research, such as the Penrose's Triangle, the animal mosaïcs, the impossible structures and perspectives, and deeper references to mathematical paradoxes like the Möbius Strip.
You can spin the world to play with gravity, and even modify it using brilliant mechanics, but be careful not to lose yourself in these 48 gorgeous challenging levels!
Naturally, if you have no interest in Escher or Newton's work, and even less with art and mathematics, you can skip through the narrative elements and enjoy the game for its puzzles, yet that would be missing an important part of what makes this game a masterpiece of story-driven puzzle indie gaming.
The Bridge is unique, a beautiful work of art which I strongly recommend.
If you're a fan of the genre, it's worth it at full price, really.