Zombie Panic: Source is a cooperative survival horror Half-Life 2 Modification, the sequel to the popular Half-Life Modification "Zombie Panic". As a member of a party of survivors you find yourself without provisions or any military support.
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極度好評 (68 篇評論) - 85% of the 68 user reviews in the last 30 days are positive.
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極度好評 (4,038 篇評論) - 4,038 個使用者中有 91% 為該遊戲做出正面評論。
發售日: 2007 年 12 月 28 日

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社群製作的模組

您必須擁有一款 Source 引擎遊戲才能執行此遊戲,例如《絕對武力:Source》、《戰慄時空 2》或《決勝之日:Source》。按一下此處以列出所有符合此要求的遊戲。請注意《傳送門:First Slice》和贈送的《戰慄時空2:Deathmatch》並不能滿足此要求。

點擊此處來了解更多關於 Steam 上的模組。

安裝 Zombie Panic! Source

戰慄時空 2 模組

 

最近更新 檢視全部(231)

07 月 21 日

Zombie Panic Hotfix & RUS Translation

Hello there.
I hope you are all enjoying the update as much as I am! Just like any recent and big update, we're launching our first hotfix! We'll be including small changes to game's menu font to make it more fitting to the theme of the game, and we're also bringing improvements to the chat layout for russian players. Check out the changes below:

General
  • Added ZPS_Requiem font into the menu.
  • Added thumbnail for the new survival maps.
  • Added Russian translation.
  • Added zps_russian folder.
  • Added steam_appid.txt.
  • Updated zpo maps that did not originally recieve the new objective points feature.
  • Fixed grammar issues in maps .txt files.
  • Renamed GameInfo.txt to gameinfo.txt
  • Renamed other zps folders as request.
  • Removed .cfg file to test if your client gets saved.
  • Removed "filter" option in-game chat.

For full changelog, check this announcement:
http://steamcommunity.com/games/zps/announcements/detail/692806085452872616

This patch will go live soon. Keep playing those survival maps!

-ZP:S Dev Team

22 則回應 繼續閱讀

07 月 19 日

Zombie Panic Maps Update Changelog

News post coming up, check out the full changelog list below:

===== 2.4.1 Maps Update (07-19-2016) =====

General:
  • Added score points for completing objectives on ZPO maps.
  • Removed unused files inside the models and materials folders.
  • Removed zpl_armory2.
  • Updated Store Page.
New Maps:
  • ZPS_blackout
  • ZPS_corpsington
  • ZPS_keretti
  • ZPS_sapidcerebrum
    • A Community Map
Updated Maps:
  • ZPO_aquatica
    • Added some new melee weapons
    • Added a human clip to the vent to the zombie spawn
    • Fixed humans being able to skip picking up the item
    • Fixed water not covering the park area
    • Fixed the starting vent shortcut for zombies
    • Fixed vent not working sometimes
    • Vent to the roof at the toilet enables a bit faster after the explosion
    • Documents sign in the vent disables after the objective is done
    • Tweaked some fading objects
    • Fixed screen overlays not disabling if a round ends with one active
    • Fixed so people can't get stuck by the cart
    • Fixed water not covering upper offices
    • Improved lighting and optimization.
    • All physics props gets motion disabled after the explosion (should reduce the trigger lag a little at least)
  • ZPO_biotec
    • Added playerclip on the water fountain.
    • Added playerclip on the Zspawn for smooth jump through the windows.
    • Added human-clip inside the first Zspawn.
    • Added props on the second floor of the hallway preventing players camping.
    • Added a beacon on the key if a survivor walks closer to it.
    • Basement gets locked when survivors successfully grabs the ant-virus.
    • Metal barricade inside the lab is breakable ONLY when a zombie is closer to it or when the survivors grabs the ant-virus.
  • ZPO_harvest
    • Added a visible warning when the C4 is about to explode.
    • Added more metal fences as cover for the zombies on the barn stairway.
    • Improved areaportal and lighting.
    • Fixed props collision with the frying pan and a pot in the kitchen.
    • Fixed props collision in the basement.
    • Fixed a glitch spot on the barn.
    • Fixed a glitch on Zspawn where humans could go over it.
    • Fixed a glitch on the planks of the bridge.
    • Fixed a glitch on the barricades of the house.
    • Fixed a rare issue with the fuse being able to get players stuck when picked up.
  • ZPO_keretti
    • Added human clip above the cargo trucks.
    • Added human clip inside the tunnel of the mine.
    • Added 4 random ammo spawn positions.
    • Added radio beacon as "primary objective".
    • Added cover for zombies on the walkway outside.
    • Improved objective texts display on round start.
    • Heavily optimized.
    • Fixed hundreds map problems and brushes.
    • Fixed mine and warehouse's door sounds.
  • ZPO_murskville
    • Added a playerclip on fences.
    • Added a playerclip in shelves on a storage building.
    • Fixed a door glitch at gas station.
    • Fixed a glitch spot on a tree.
    • Fixed a playerclip on the street.
  • ZPO_shreddingfield
    • Added playerclip above the lamps on the warehouse.
    • Added playerclip around the buildings in the city.
    • Added a second Zspawn location in the final objective.
    • Fixed survivors getting stuck on the spawn if latejoin.
    • Fixed a door glitch at supermarket.
    • Removed unnecessary details and props for better map performance.
    • Replaced some brushes as "playerclip" and "lightblock"
    • Replaced human spawns that spawned players in the gun shop floor.
    • Heavily optimized.
  • ZPO_tanker
    • Added new random ammo and weapons spawns.
    • All hatches are easier to be closed by one person now.
    • Fixed props fade in/out issues.
    • Fixed lighting scale issues.
    • Fixed prop clip positions.
    • Fixed decals issues on the walls.
    • Fixed objective texts display in-game.
    • Fixed a glitch on the boats area clip.
    • Fixed a glitch on the roof of the ship.
    • Removed camping roof spot closer to the helipad.
    • Removed helipad.
    • Made mostly all the props immovable.
    • Heavily optimized.
    • Improved lighting and HDR.
  • ZPO_subway
    • Added HDR.
    • Added a beacon at the generator.
    • Fixed a glitch spot in Platform 1.
    • Fixed hundreds of textures issues.
    • Fixed areaportal issues.
    • Fixed trigger hurt for humans at the escape train tunnel.
    • Improved optimization lighting.
  • ZPS_asylum
    • Added cubemaps and HDR
    • Added door frames in the middle of the map.
    • Added new weapon spawns when there are more than 12 survivors.
    • Fixed a glitch spot on a window at the second floor.
    • Fixed a glitch spot in the hallway.
    • Fixed lots of glitch spots outside.
  • ZPS_cinema
    • Added 3 new random ammo spawns.
    • Added playerclip above the fences at human spawn.
    • Added clips on the corridors of Cinema
    • Added a ladder in Cinema 3.
    • Added HDR
    • Fixed props clip at Cinema 3 making it more smooth to walk over.
    • Fixed some info_overlay entities.
    • Improved cubemaps positions and lighting.
    • Removed one door in the "break" room.
  • ZPS_deadend
    • Added HDR.
    • Added a white van on the gas station.
    • Added a new Zspawn inside the building closer to gas station.
    • Added new weapon and ammo spawns.
    • Added cover on the gas station's roof.
    • Fixed a texture issue inside the church.
    • Fixed a glitch spot on the human spawn truck.
    • Fixed a glitch spot on Zspawn.
    • Fixed a glitch spot outside the church and above the fences.
    • Fixed ladder module style.
    • Made the vehicles in the tunnel immovable.
    • Improved lighting and optimization.
    • Removed 870 Remmy spawn in the Zspawn.
  • ZPS_silence
    • Added few crates closer to the gas tanker outside.
    • Fixed a glitch spot above the gas tanker outside.
    • Fixed a glitch spot in the basement.
  • ZPS_nightmare
    • Added playerclip inside an abandoned building.
    • Fixed a glitch spot on 'LIQUOR' sign outside.
    • Fixed a glitch spot behind the metal fence outside.
    • Fixed a glitch spot on one metal support outside.
    • Fixed a glitch spot on a building.
    • Improved lighting and optimization.
  • ZPS_haunted
    • Added HDR.
    • Fixed a glitch spot on the roof of the bridge.
    • Fixed a glitch spot on the window barricades of the house.
    • Fixed glitch spots on the playground.
    • Fixed lots of glitch spots on the pillars outside.
    • Replaced water texture.
  • ZPS_policestation
    • Added HDR.
    • Added playerclip around the buildings outside.
    • Added new ammo and weapon spawns.
    • Fixed a glitch spot on the police station sign outside.
    • Fixed a glitch spot above the police station entrance.
    • Fixed a glitch spot above the vents inside police station.
    • Removed "fake" weapons in the gun shop.
    • Replaced them with 4 real random pistols.
  • ZPS_underground
    • Tweaked weapons and ammo spawns.
    • Improved optimization.

-ZP:S Dev Team & Monochrome Inc.

55 則回應 繼續閱讀

關於此遊戲

Zombie Panic: Source is a cooperative survival horror Half-Life 2 Modification, the sequel to the popular Half-Life Modification "Zombie Panic". As a member of a party of survivors you find yourself without provisions or any military support. Fending off the undead has never been more difficult, but with a large variety of fire arms, explosives, and unique items, the task is not impossible. This time through we introduce you to new characters that you can control, numerous weapons including a large list of melee weapons, and the Carrier zombie which can turn friend into foe. We started it all and are happily continuing the fight!

系統需求

    最低: 1.7 GHz 處理器、512MB 記憶體、DirectX® 8.1 等級顯示卡 (需要支援 SSE)、Windows® 7 (32/64-bit)/Vista/XP/2000、滑鼠、鍵盤、網際網路連線

    建議: Pentium 4 處理器 (3.0GHz 以上)、1GB 記憶體、DirectX® 9 等級顯示卡、Windows® 7 (32/64-bit)/Vista/XP/2000、滑鼠、鍵盤、網際網路連線

Customer reviews
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最新:
極度好評 (68 篇評論)
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極度好評 (4,038 篇評論)
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HeSheEat
( 4.4 記錄時數 )
張貼於:05 月 10 日
quite boring
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[TW] BarneyLu™
( 292.9 記錄時數 )
張貼於:02 月 22 日
很棒 很多地圖都非常好
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MonsterCat
( 35.0 記錄時數 )
張貼於:2015 年 12 月 2 日
Zombie Panic! Source
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(TW) magnum saber
( 4.0 記錄時數 )
張貼於:2015 年 10 月 31 日
GOOD GAME
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灰狼中隊-錫蘭奶茶
( 30.8 記錄時數 )
張貼於:2015 年 10 月 24 日
好玩~
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CWU
( 99.8 記錄時數 )
張貼於:2015 年 06 月 20 日
很棒
只可惜現在沒什麼人玩了
官方也沒在更新了
若是三五好友一同遊玩的話會是相當棒的一款遊戲
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Peiyu
( 2.0 記錄時數 )
張貼於:2015 年 06 月 16 日
讚:)
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ken 123
( 155.3 記錄時數 )
張貼於:2015 年 04 月 23 日
good!!!!!
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neo
( 74.9 記錄時數 )
預售版評論
張貼於:2014 年 12 月 10 日
最經典殭屍遊戲
收集物資和防禦才刺激
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so49>_<
( 744.3 記錄時數 )
張貼於:2014 年 12 月 6 日
this is a good games.we can make more friend in this games==
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10 人之中有 9 人(90%)認為這篇評論值得參考
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388.1 記錄時數
張貼於:2013 年 12 月 16 日
Zombie Panic Source 殭屍恐慌

如果您能了解什麼叫做「信任」,那麼就來玩玩看這一款喪屍遊戲!
一款人類與喪屍相互殘殺的多人免費模組。
任務模式,生存模式,佔領模式。
遊戲性很有特色,人多比較好玩。
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7 人之中有 7 人(100%)認為這篇評論值得參考
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1,883.7 記錄時數
張貼於:2014 年 10 月 1 日
越多人越好玩的遊戲,太好玩了,留下很多美好回憶
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5 人之中有 5 人(100%)認為這篇評論值得參考
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844.5 記錄時數
張貼於:2014 年 10 月 12 日
請容許我爆個粗口 這遊戲真他媽的經典之作 有許多大大小小的回憶

不玩真的是損失 台灣人快重回ZPS

讓我們好好享受這遊戲 我會不定時開Taiwan伺服器

台灣人快重回ZPS請別遺忘她
有意願跟興趣的 請點網址加入群組 謝謝!!
http://steamcommunity.com/groups/twbackzps
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194.6 記錄時數
張貼於:2014 年 01 月 19 日
Good old Time in 2008~2012

2008~2012年之間的神作

免費體驗殭屍生存的恐怖遊戲
沒玩過的可以去玩玩看喔
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2 人之中有 2 人(100%)認為這篇評論值得參考
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張貼於:2015 年 10 月 31 日
GOOD GAME
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1 人之中有 1 人(100%)認為這篇評論值得參考
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23.8 記錄時數
張貼於:2014 年 09 月 30 日
good
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744.3 記錄時數
張貼於:2014 年 12 月 6 日
this is a good games.we can make more friend in this games==
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張貼於:2015 年 06 月 16 日
讚:)
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張貼於:2011 年 08 月 22 日
很不錯玩 也有許多地圖 搭配起來很好玩的
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395.3 記錄時數
張貼於:2014 年 08 月 31 日
要我介紹ZPS多好玩??
首先看看這個吧:https://www.youtube.com/watch?v=RNMcoD4KDMo
看完了就知道很好玩!!
大家來玩吧!
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