Погрузитесь в зомби апокалипсис с Zombie Panic! Source: командным, survival-horror шутером от первого лица! Одна из самых популярных модификаций для Half-Life 2 за всё время.
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Дата выхода: 28 дек. 2007

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Модификация от сообщества

Эта игра требует наличия у вас игры на движке Source, например Counter-Strike: Source, Half-Life 2 или Day of Defeat: Source. Нажмите здесь, чтобы увидеть полный список игр, отвечающих этому требованию. Обратите внимание, что Portal: First Slice и Half-Life 2: Deathmatch, полученные в ходе промо-акции, не отвечают данному требованию.

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14 декабря 2016

Phase 2 Voting for ModDB 2016 MOTY! + v3.0 Info



A huge thanks to all of you who nominated us during Phase 1! Because of your support we were able to make it into the Top 100!

Phase 2 Voting for ModDB's 2016 MOTY began a few days ago. The voting will be open for 7 more days, until December the 21st, and the victor this time will be crowned MOTY! The Players Choice Mod of the Year Released will be announced on the 29th of December.

As mentioned before, voting enters you into a chance to win games from ModDB's #modlove collection if you cast your vote while logged in. So be sure to register an account and login before voting if you'd like a chance to win! If you don't want to register an account, you can still vote for your favorite mods.

Vote ZP!S for ModDB 2016 MOTY!

Once again we'll need your help with voting ZP!S for ModDB 2016 MOTY! As stated in the previous announcement, due to us winning previous awards we may only be eligible for an honarable mention. Nonetheless, that would still be just as wonderful. We're asking that you please take a moment to cast your vote for us again as well as your other favorite mods, we'd greatly appreciate it.

As another little bonus, we'd like to give you a little more info regarding v3.0 and its progress.


New Item Sharing Feature

One of the new features we'll be adding with the release of v3.0 is the ability to share weapons and ammo with a specific person who is requesting them via the voice commands.

How it work is the person who needs a weapon or ammo opens up the voice command menu and uses the appropriate voice command to request it.



Then a player can hand them a weapon or ammo by looking directly at the person requesting it and pressing the key to drop ammo or weapons when within range.

This will give the item directly to the person requesting it instead of dropping it on the ground. That way it goes directly to the intended person and nobody can steal it. Or if you're in a location where there's a risk you'll lose the item if you drop it, you can hand it to your teammate instead as long as they request it. If they don't have room you won't give them the weapon or any more ammo and you'll drop it on the ground instead. You can also only give them one item at a time so you can not grief someone by giving them a bunch of weapons or ammo to slow them down.


Source Code Rewrite

We were given the source code some months ago by Monochrome Inc. so that we could continue development on ZP!S. It comes as no surprise that the code is quite outdated, and thus a lot of things were broken on the new engine and required fixing.

Now after a month of testing this port and continuously running into an odd server crash that we can't find the cause of as well as some other minor issues, we've decided that it would be best to completely rewrite the source code. This way errors because of outdated code will likely not be an issue anymore, and our programmer will be able to figure out what's causing the crashes or other issues as he makes changes/additions. So at this point it's no longer a port, it's a complete rewrite of the source code from scratch.

Don't panic though! This will not delay the release of v3.0 for very long. In fact some testing can still continue while the code is being rewritten, and we'll be completely back on track in no time.

Unfortunately we still do not have a release date to announce for v3.0, nor even an estimate. We need to put everything through the proper amount of testing before we're ready and can be certain of a release date.







Removal of ZPA Gamemode in v3.0

We're going to be removing the ZPA gamemode from the v3.0 release for several different reason. The main reason being that the gamemode is broken on the new engine and will require a lot of time and effort to fix. ZPA is also not very popular or practical so we thought it'd be best if we focused our effort on making sure everything else in ZP!S was functioning properly instead.

We also feel like the gamemode itself doesn't make a whole lot of sense and could be much better developed. We either want to revamp ZPA completely, or possibly replace it with a completely different gamemode that maybe draws some inspiration from what ZPA was.

We're very sorry if this disappoints any of you, but it's for the best. Whatever we decide on doing, it will be much better than before.


Weekly Development Streams on Twitch! Every Friday @ 9PM EST

Casei Magnus has been sharing his work on upcoming (and experimental) levels and designs. Join us each week to participate in the discussion, give us some feedback, share ideas, mingle with the devs, and have a good time - all to ensure that the new update ends up being what both our development team and community want out of ZP!S v3.0. Maybe even catch a sneak peek of something special every now and then.

We stream every Friday for a few hours starting at 9PM EST, come check out our channel if you're interested. If there's any questions you want to ask us, stop by and we'll be happy to answer them.

You can also go and check out our past broadcasts if there's anything you missed.




Thanks Again!

We can't thank you enough for the support we've received from all of you! We'll continue working hard and doing our best to provide you the best game possible. Let's keep ZP!S going for many more years!

Happy Holidays,

- Zombie Panic Development Team

Комментариев: 16 Подробнее

4 декабря 2016

Nominations Have Begun For The ModDB 2016 MOTY! + V3.0 Previews



Hello, everyone!

The Phase 1 Nominations for the ModDB 2016 MOTY began a few days ago and will be open until December 11th. So go and vote for your favorite mods to give them a chance to make it into the Top 100 and be eligible to enter into Phase 2 of voting to become MOTY. As courtesy of ModDB, members from the community who vote have a chance to win a game from ModDB's #modlove collection. Be sure to register an account for a chance to win! You're not required to be registered to vote though, so if you don't want to make an account you can still vote.

Nominate ZP!S for ModDB's 2016 MOTY!

We're asking for you all to please nominate ZP!S for the chance to become ModDB's 2016 MOTY. We realize that ZP!S isn't as great or popular as it once was, but we're working hard everyday to make ZP!S even greater than it was before. Since we've won MOTY before, we may only be eligible to become an honorable mention. But we would still greatly appreciate it if you would visit our ModDB page and show your support by voting for us.

As a bonus, we'd like to share some screenshots with you to give you a preview of what's to come. It's important to note that this is all still work in progress, so it's still under development and subject to change. What you see here is by no means the final product for the release of v3.0.

Improved Animations

Below you can see the early stages of a big feature that we're very excited about: improved animations! No longer will the survivors use those klunky, old HL2/HL2MP animations. We're now employing animations modified from DoD:Source, which ships with Source SDK, with noticeable improvements in weapon wielding and movement.







Cascaded Shadow Mapping

Cascaded Shadow Mapping is another huge feature we've hinted at previously, and we think you'll be pleased with the progress. CSM allows us to give a fresh breath of life to our existing maps, giving them crisp shadows and making them look more natural. To use CSM you'll need at least Direct X 9.0c or higher.

Here's some previews of CSM:






Weekly Development Streams! Every Friday @ 9PM EST

We’ve also started a Twitch channel to give you a little sneak peek into development and engage with the community for a few hours every Friday at 9 PM EST.

Casei Magnus has been sharing his work on upcoming (and experimental) levels and designs. Join us each week to participate in the discussion, give us some feedback, share ideas, mingle with the devs, and have a good time - all to ensure that the new update ends up being what both our development team and community want out of ZPS v3.0. Maybe even catch a sneak peek of something every now and then.



Thank You!

Thanks to everyone who has done their best to support this game after almost 9 years of existence! We hope to keep ZPS going for many more years to come!

See you around,

- Zombie Panic Development Team

Комментариев: 21 Подробнее

Об этой игре

Погрузитесь в зомби апокалипсис с Zombie Panic! Source: командным, survival-horror шутером от первого лица! Одна из самых популярных модификаций для Half-Life 2 за всё время.
Выберите свою команду в роли выживших или мертвецов. Наслаждайтесь их возможностями, оружиями, а также сразитесь на высокой скорости в этом остросюжетном триллере.

Команды

Как выживший, разблокируйте арсеналы огнестрельного оружия, взрывчатки и импровизированных оружий ближнего боя. Можете ли Вы остановить волны мертвецов? Будете ли вы участвовать в сражении с ордой зомби, или забаррикадируетесь, когда ваши друзья играют в снайпера? Если всё провалилось, паникуйте! Затем бегите, словно от этого зависит Ваша жизнь… безусловно, зависит.

Как зомби, вы свободны для охоты на жизнь, словно дикий зверь. Наслаждайтесь их плотью и разблокируйте своего внутреннего берсерка. Усиленное ночное-зрение у зомби даёт Вам преимущество в темноте. Инфицируйте выживших, если вы главарь зомби, чтобы ослабить их оборону, а затем наблюдайте, как они обращаются в зомби. Используйте это в своих интересах для стратегий, засад, покоряйте и уничтожайте ваших живых коллег.

Режимы игры

Сервера Zombie Panic! Source поддерживают многие режимы игры для развлечения. Исследуйте зомби-апокалипсис с:

  • Режим выживания: Используйте ваши способность и выживите в испытании. Легко стать преуспевающим игроком.
  • Режим задания: Вы на миссии. Возможно, Вам надо спастись или отбиться от толпы зомби, тогда лучше использовать мозги для нахождения ключей, вернуть питание обратно, взломать компьютер и попасть на вертолёт! В противном случае… Я думаю вы знаете, что произойдёт.
  • Режим хардкора: Для опытных зомби-знатоков, Вы и Ваши товарищи могут наслаждаться гибелью от более жёстких противников, а также от маленького шанса выжить.
  • Режим захвата: Захватите точку. Точки вознаграждают за выполнения заданий, добавляют очки к общему счёту команды, которая в конце концов станет победителем.

Системные требования

    Минимальные:
    • ОС: Windows® 7 (32/64-bit) / Vista / XP
    • Процессор: 1.7 GHz Processor or better
    • Оперативная память: 512 MB ОЗУ
    • Видеокарта: DirectX® 8.1 level Graphics Card (Requires support for SSE)
    • DirectX: Версии 9.0c
    • Сеть: Широкополосное подключение к интернету
    • Место на диске: 8 GB
    • Звуковая карта: DirectX 9.0c compatible sound card
    Рекомендованные:
    • ОС: Windows® 7 32/64-bit
    • Процессор: Intel Dual Core 2.4 GHz Processor
    • Оперативная память: 2 GB ОЗУ
    • Видеокарта: Video Card Shader model 3.0. NVidia 7600, ATI X1600 or better
    • DirectX: Версии 9.0c
    • Сеть: Широкополосное подключение к интернету
    • Место на диске: 8 GB
    • Звуковая карта: DirectX 9.0c compatible sound card
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