You are John Blade, commander of HardCorps, an elite security force dedicated to protecting the people of Freeport City. Four years have passed since your first battle with Elexis Sinclaire, a beautiful, brilliant, and ruthless scientist who is out to remake humanity according to her own twisted vision.
User reviews:
Very Positive (379 reviews) - 88% of the 379 user reviews for this game are positive.
Release Date: May 10, 2006

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Buy SiN Episodes: Emergence


About This Game

You are John Blade, commander of HardCorps, an elite security force dedicated to protecting the people of Freeport City. Four years have passed since your first battle with Elexis Sinclaire, a beautiful, brilliant, and ruthless scientist who is out to remake humanity according to her own twisted vision. The law has failed to bring Elexis and her multi-billion dollar empire, SiNTEK, to justice, so Blade is determined to take matters into his own hands. Joining Blade on his mission are JC - a hacker with a secret to keep - and Jessica Cannon, a fiery rookie who can find her way into any secure facility.
Enter the living, breathing world of Freeport City, a futuristic collision of New York, San Francisco and Tokyo. As Freeport continues to suffer from mutant attacks, you must now bring down Sinclaire before she can set her deadly plan in motion and alter the shape of humanity forever.
SiN Episodes™: Emergence launches the new era of episodic gaming. A first person shooter powered by Valve's award-winning Source™ technology, SiN Episodes offers unprecedented interactivity, an engrossing story, and a revolutionary dynamic difficulty system that provides a custom experience based on your skill level and play style.
  • Intense Combat: Face off against ruthless enemies, like jetpack soldiers and mutants that evolve as you fight them. Witness enemies that adapt to your actions and truly work as a team, as they cover each other and help fallen comrades to get back on their feet.
    Outsmart your opponents by using your surroundings to your advantage as you set up traps using lethal elements of the environment. Location-based damage rewards accuracy while melee combat moves enable you to get up-close and personal.
  • Unprecedented Interactivity: Blast your way through highly interactive environments powered by an enhanced version of the Source engine. Characters dynamically react to what you're looking at and the environment. Target and shoot off specific vehicle parts and literally blow cars to pieces. Experience the next level of vehicle combat with a flexible positioning system enabling you to move around the interior with an unprecedented degree of freedom, allowing you to pick the ideal position to attack that enemy position up ahead.
  • Personal Challenge System™: Driven by one of the most elaborate statistics systems ever created, SiN Episodes will constantly adapt to your playing style and offers a challenge that is custom-tailored to your skill level.
  • Episodic Delivery: Buy as little or as much of the game as you want, with each installment offering 3 - 6 hours of action-packed gameplay. But tread lightly, as the choices you make may influence future episodes in unforeseen ways.
  • Source Powered: Utilizing the same engine that powered Half-life® 2, Emergence gives you stunningly gorgeous graphics and intense physics-based gameplay.

System Requirements

    Minimum: 1.2 GHz Processor, 256MB RAM, DirectX 7 level graphics card, Windows XP, Mouse, Keyboard, Internet Connection

    Recommended: 2.4 GHz Processor, 512MB RAM, DirectX 9 level graphics card, Windows XP, Mouse, Keyboard, Internet Connection

Customer reviews
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Very Positive (379 reviews)
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263 reviews match the filters above ( Very Positive)
Most Helpful Reviews  Overall
281 of 317 people (89%) found this review helpful
76 people found this review funny
1.5 hrs on record
Posted: December 31, 2013
Buy it now, BLADE!
Best game ever, BLADE!

Don't forget, try to make sure my corpse is easily identifiable, BLADE! That way my family will get a faster life insurance payout, BLADE! Of course don't forget to loot my corpse, BLADE! And make sure you pick up my ammo, BLADE!

PS: I'll get you BLADE. (Psssst. Kill me, BLADE! I'm 3 days away from my pension, BLADE! But make sure it will look like an accident, BLADE!)

I give you a few stars, BLADE!


☆♡☆ InsideGaming the BEST! ☆♡☆
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131 of 158 people (83%) found this review helpful
30 people found this review funny
1.6 hrs on record
Posted: March 31, 2014
Buy this because Inside Gaming... BLADE!
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89 of 106 people (84%) found this review helpful
20 people found this review funny
3.2 hrs on record
Posted: December 14, 2013
Blade let's talk this out........ Kill me *Bang*
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87 of 105 people (83%) found this review helpful
54 people found this review funny
3.7 hrs on record
Posted: November 21, 2014
"Save me a seat in the sequel, Blade!" ;_;
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96 of 127 people (76%) found this review helpful
3 people found this review funny
Not Recommended
2.5 hrs on record
Posted: November 3, 2015
May be hated for saying this, but it should be cheaper by now. It was a good game when it came out, but a horrible way to end a series that just started. Only 2 hours of gameplay isnt worth 10 bucks.
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74 of 102 people (73%) found this review helpful
25 people found this review funny
0.4 hrs on record
Pre-Release Review
Posted: October 21, 2014

SiN is the ORIGINAL half-life mod. The game is so bland and predictable, and so much like every other FPS you've ever played in the last 10 years, but it was the FIRST of its kind. You think starting a game with a heli-mounted machine gun section is a filthy cliche? SiN INVENTED that. Cover based shooting? Charging berzerker bosses? Terrible voice acting? Unplayable forced stealth sections? Sewer levels? SiN is guilty of every cliche in the modern FPS dictionary because it INVENTED every cliche in the modern FPS dictionary. SiN is so far ahead of it's time while paradoxically so stuck in the past that it boggles my mind.

The levels are unintuitive, and will have you backtracking constantly. The enemies are either far too easy or tear off 50% of your health unavoidably. The weapons are uninspired and bland as all hell. The stealth is garbage and isn't even worth attempting unless you HAVE to. The game is absolute balls compared to it's source material, but you know what? Blade, the protagonist is the most Bad-♥♥♥ Mofo I have EVER played, the levels are supremely rewarding, the voice acting may be ♥♥♥♥, but is full of charm. The game is beautifully cinematic in a B-movie sort of way.

SiN is a masterpiece, it is so fantastically average, it exists in trancendant mediocrity. SiN is the BEST WORST GAME EVER MADE.

(0 or 10)/10
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29 of 30 people (97%) found this review helpful
2.2 hrs on record
Posted: January 21, 2014
***I WROTE THIS REVIEW IN 2006... Found it on my HD and reposted it because I felt it still holds up- hope you enjoy it***


If you figured the gameplay would be similar to Half-Life 2 because they use the same engine, you would figure correctly. The movement of the characters, the inside and outside environment with impressive lighting and of course the physics are almost identical to Half-Life 2.

Because SiN uses the same engine has HL2, one might think the games would be so strikingly similar SiN would completely rip off Hl2 in its entirely. Although the enemies are similar, both games include soldiers in armored suit that sounds like they are talking out of some sort of walkie-talkie, there is enough original material for you to forget about HL2 and start thinking SiN.

One of the more original ideas is to take the healing method from HL2 and modify it. SiN makes you search for empty canisters that can be found throughout the game, and carry them to wall mounted health stations where they can be used to spray a healing blue cloud. Other times when you are too lazy to carry the canister, you can just shoot them and the healing cloud will be released around the area, allowing a quick heal but not as complete as it would have been if you had taken it to the station.

Another neat feature they added was a type of chemical agent, that when exposed to, it increased your response time dramatically. What does that mean? Well it means they kinda copied F.E.A.R and Max Payne and slowed down time a bit so the player can react to apposing enemies better. This feature is not controllable, but rather goes into affect when a canister is broken in a gun battle and you walk through he green cloud. The time it takes to wear off is represented as a green bar on the left side of the screen. But be careful. Too much exposure will result in the loss of health.

Over the course of the game, Blade will interact with a few different characters. We saw in HL2 how impressive Valve was able to create life like faces and by playing through the game, you can see this effect was used in SiN.

Blade also fights along side the hot Jessica Cannon who pretty much resembles Alyx from HL2 and does most of the talking. But Alyx didn't have her thong strings poking above her hips now did she?

Gun battles are similar to HL2. You are given a handgun at the propitiate time and gradually upgrade to an assault rifle and shotgun, but that's it. I'm guessing the plan on releasing more guns as the episodes continue, but it gets a little repetitive using the same guns after a while. Most of the soldiers are easy to kill, until you get to the more armored mini-gun soldiers. One thing SiN lacks that HL2 incorporated so well was a scare factor. SiN ignores this approach and aims for a more typical shooter where you can see your enemy coming from a couple of feet down the hall or road.

A couple of notes as I investigated SiN a bit further. I read afterwards that SiN apparently keeps track of your shooting statistics. The data isn't kept for you to print out and nail to your dorm room wall, but the game actually analyzes the data and will adjust the difficulty level of the game as your progress through the game. For example; if the game see that out of your last 10 kills, 9 of them were headshots, you may see soldiers appear with helmets or dodge your fire more often. As I think about it now, I can remember a few instances in the game where I tired to kill an armored soldier and took a lot more ammo then I previously had used. Very impressive idea for the date of this game.


SiN is filled with crisp luminous lighting in various different areas of the game. The soft pastel sunset with a mirrored reflection over the water looks great and need I say HL2ish? There are numerous scenes throughout the game where you stop fighting and shooting, and just take a moment to look at the scenery, or when you're inside, look at the detail of some of the rooms.

The monster and mutant skins are nothing special, except for the two giant ones you end up fighting, but I have a feeling they are going to release a few more enemies in the next episode.

Again, the faces on most of the characters look extremely realistic and in the very opening scene, you will notice an obvious feature that they added to one of the bad guys…or should I say bad girl.

Pros: Fast paced, inspired visuals from HL2, interesting story, check out all the hot chicks!

Cons: Only 3 weapons

Bottom Line: For $9.99 you will receive a fun, quick FPS shooter. It's a bummer Ritual claimed they have 4-6 more hours of upcoming episodes, which were eventually canceled. The entire episode took between 3-4 to complete.
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32 of 35 people (91%) found this review helpful
1 person found this review funny
2.4 hrs on record
Posted: August 9, 2013
Despite being an absolute ♥♥♥♥♥ to get running, this is a criminally underrated FPS with an awesome soundtrack, great visuals and satisfying combat.

Full video review:

Sin Episodes Review:
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36 of 42 people (86%) found this review helpful
1 person found this review funny
0.1 hrs on record
Pre-Release Review
Posted: November 25, 2013
Interesting story and atmosphere, the gameplay felt right and when it came out, the graphics were great and the price was low. Even the challenge mode was astonishingly demanding and rewarding at the same time.

Such a promising start of a game series - and so disappointing that there was never a next part.
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29 of 35 people (83%) found this review helpful
2.0 hrs on record
Pre-Release Review
Posted: December 24, 2013
another game based on the source engine that deserved a better fate.
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Recently Posted
4.9 hrs
Posted: September 24
A fine try to revive dead FPS series, but it didn't work.
At least, it was worth money spending.
Helpful? Yes No Funny
5.2 hrs
Posted: September 17
Not bad beginning but terrible the rest. You wish to finish the game ASAP after tons of enemies. Try the original game (SiN 1) for contrast.
Helpful? Yes No Funny
Kodak boogie
2.5 hrs
Posted: September 16
this game is really good wish there were more like this 10/10
Helpful? Yes No Funny
0.3 hrs
Posted: September 11
Helpful? Yes No Funny
3.7 hrs
Posted: September 10
Well i finally beat this after buying it.... a couple years ago... I kept restarting it because I'd get new computers before I would play this again. Anyways, it was... short? I guess it would be worth a playthrough if you bought it on sale. Might as well play it on the no save mode, you won't need to save.
Helpful? Yes No Funny
1.4 hrs
Posted: September 5
this game needs to get discount

keep in mind that this review based on its generation

-smooth in gameplay
-ai is challenging (not sure tho), enemies use cover, try to dodge dmg,
-rich environment
-half life feels

-only 3 guns and grenade
-locked doors (cant shoot the padlock)
-a very few cutscene of elexis :(
-some of you will get crash, delayed launch, stuck exit
Helpful? Yes No Funny
3.8 hrs
Posted: August 28
Great game with its own flavour.
Helpful? Yes No Funny
1.5 hrs
Posted: July 19
Game is powered by source and it haves a really good story Really nice !
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1.3 hrs
Posted: July 17
Helpful? Yes No Funny
Metal Ender
6.9 hrs
Posted: July 16
You wouldn't think it looking at the game right now but once upon a time I used this game as a way to test my new PCs. Not because it was ever demanding, only because you see a lady in a bikini. Reminds me of my misspent youth. 5/7 I think its also a shooter.
Helpful? Yes No Funny