Vous êtes John Blade, commandant des HardCorps, force de sécurité d'élite chargée de protéger les habitants de Freeport City. Quatre années se sont écoulées depuis votre premier affrontement avec la belle Elexis Sinclaire, chercheuse aussi intelligente qu'implacable qui cherche à remodeler l'humanité selon la vision pervertie qu'elle en...
Évaluations des utilisateurs :
Globales :
très positives (362 évaluation(s)) - 87% des 362 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 10 mai 2006

Connectez-vous pour ajouter cet article à votre liste de souhaits, le suivre, ou indiquer que vous n'êtes pas intéressé

Acheter SiN Episodes: Emergence

 

À propos de ce jeu

Vous êtes John Blade, commandant des HardCorps, force de sécurité d'élite chargée de protéger les habitants de Freeport City. Quatre années se sont écoulées depuis votre premier affrontement avec la belle Elexis Sinclaire, chercheuse aussi intelligente qu'implacable qui cherche à remodeler l'humanité selon la vision pervertie qu'elle en a. La justice n'a rien pu faire contre Sinclaire et SiNTEK, son empire de plusieurs milliards de dollars, aussi Blade a-t-il décidé de prendre les choses en main. Il est aidé dans sa mission par JC, un hacker qui cache un terrible secret, et Jessica Cannon, une débutante tout feu, tout flamme capable de s'introduire n'importe où.

Entrez dans le monde vivant de Freeport City, mélange futuriste de New York, San Francisco et Tokyo. Alors que Freeport continue de subir des attaques de mutants, vous devez vaincre Sinclaire avant qu'elle ne puisse mettre son plan démoniaque à exécution ou l'humanité en sera changée à tout jamais.

SiN Episodes™: Emergence crée véritable révolution en proposant un nouveau système de jeu par épisodes. FTPS utilisant la technologie Source™ primée de Valve, SiN Episodes offre une interactivité sans précédent, une histoire passionnante et un système de difficulté dynamique proprement révolutionnaire qui vous propose un jeu personnalisé en fonction de votre niveau et de votre style de jeu.

  • Des combats intenses : affrontez des ennemis impitoyables, tels que des soldats équipés de jetpacks et des mutants qui se transforment devant vos yeux. Mesurez-vous à des adversaires qui s'adaptent à vos actions et combattent en équipe, en se couvrant mutuellement et en aidant leurs camarades blessés à se remettre sur pied.

    Prenez l'avantage sur eux en faisant usage de votre environnement et des éléments potentiellement meurtriers qu'il recèle. Votre précision sera récompensée dans les combats stratégiques à distance, tandis que les attaques au corps à corps vous permettent régler vos comptes avec l'ennemi de manière plus frontale.
  • Une interactivité sans précédent : évoluez dans des environnements hautement interactifs tirant parti d'une version améliorée du moteur Source. Les personnages réagissent à ce que vous regardez, ainsi qu'à l'environnement. Visez des endroits spécifiques des véhicules afin de les faire voler en éclats. Vivez les combats entre véhicules comme jamais grâce à un système de positionnement flexible qui vous permet de vous déplacer en intérieur avec un degré de liberté sans précédent et de choisir le meilleur point qui soit pour attaquer les positions ennemies.
  • Personal Challenge System™ : bénéficiant de l'un des systèmes de statistiques les plus élaborés jamais créés, SiN Episodes s'adapte constamment à votre style de jeu afin de vous offrir un degré de difficulté personnalisé.
  • Jeu à épisodes : offrez-vous la quantité de jeu que vous désirez, chaque épisode représentant entre 3 à 6 heures de jeu bourrées d'action. Mais prenez garde, car chacun de vos choix peut influencer les épisodes futurs de manière inattendue.
  • Technologie Source : Emergence utilise le même moteur de jeu que Half-life® 2 pour vous offrir des graphismes somptueux et un jeu respectant scrupuleusement les lois de la physique.

Configuration requise

    Minimale : processeur 1,2 GHz, 256 Mo de RAM, carte graphique DirectX 7, Windows XP, souris, clavier, connexion Internet

    Recommandée : processeur 2,4 GHz, 512 Mo de RAM, carte graphique DirectX 9, Windows XP, souris, clavier, connexion Internet

Évaluations intéressantes des utilisateurs
79 personne(s) sur 104 (76%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
2.5 heures en tout
Posté le : 3 novembre 2015
May be hated for saying this, but it should be cheaper by now. It was a good game when it came out, but a horrible way to end a series that just started. Only 2 hours of gameplay isnt worth 10 bucks.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
7 personne(s) sur 7 (100%) ont trouvé cette évaluation utile
4.3 heures en tout
Posté le : 10 mars
SiN Episodes: Emergence * 7/10

I enjoyed the first SiN long time ago, so when I heard of this "sequel" I was very interested. Unfortunately this is the only Episode of this new chapter.

SiN Episodes is an FPS based on Half-Life 2 Source engine, but while the phisycs ingame constantly provide some laughs for the usual odd and random "dead postures" I really missed one of the innovations from the first SiN: the armor system. But besides that the game is fine after all, there are cutscenes, a good music that follows and push the action (not to mention the Killer menu theme which I definitely love), the settings are very suggestive so we find the classic laboratories, sewers and now we see also a Dock, and a Huge building called "supremacy Tower". As usual there are a few minor bugs mostly temporary getting stuck between objects like chairs, or maybe gates that won't open because there are (or have been) some props over there. Nothing that a good jump or Checkpoint load can't solve.
What this sequel miss in my humble opinion is the innovation of the first game, with ambience and computers interactions, the aforementioned armor system, stealth sections. This franchise had potential but it doesn't add anything particular or new to the genre. The story starts good, but the lack of explanations (supposedly postponed to a second episode that never came out) doesn't help much.
This doesn't mean this title is bad, I mean: it's well designed, it starts with a good story and all and even though this Episode lasted quite longer than I could have expected it doesn't bring any innovation like its predecessor did.


+++PROs+++
  • STORY. A new chapter for this saga that moves on the story from the first title. Elexis is back and is planning with Radek, another criminal, some projects to take over the city, maybe the world. Yes, she's totally crazy, but she's a nice stereotype sometimes acting as the classic villain, sometimes acting impredictable.
  • MUSIC. The ingame music doesn't really shine with any particular or recurrent theme but it follows and motivates the action sections. Unlike the main menu theme... Which I definitely love and listen even nowadays...
  • LEVEL DESIGN. The levels present a beautiful setting and interior design (considering the engine, of course), and even though there are the usual kind of settings seen in the first title there are new and accurately designed locations.
  • SiN. Together with Sin Episodes you get the original SiN!
---CONs---
  • AI. The enemies actually are not a partcular threat. They run shooting at you and sometimes they look for cover... When they don't explode over their own granades...
  • BUGS. Just few bugs, luckily but they're still here and there: personally I've got stuck between chairs, and later a gate refused to open because there are (or have been) some props over there. Still these are minor issues, as I got unstuck by insisting on jumping in all directions and for the gate I've just loaded a close auto-checkpoint.
  • LACK OF INNOVATION. Actually I've found this SiN Episode a common well designed FPS as there's no particular innovation unlike its predecessor which featured computer terminals interactions, the aforementioned armor system and stealth sections. And I know there are sections where you can move a platform and computers where there are some door controls but it's not the same as the original SiN as the terminals had more particular functions and easter eggs.


SiN * 7/10

I remember being a huge fan of this game when videogames magazines with CDs full of demos were the thing. I'll be honest I just loved the Gun and the sniper rifle, their design was simply badass. However I've never been able to finish it, so when I found out that it came as a bonus with Sin Episodes: Emergence I thought it was a good chance to finish it once and for all... B-)

SiN is a 1998 classic FPS based on the good old Quake II Engine. There are many little things that really hit me, both at the time and nowadays. The setting is the Freeport metropolis in a near future where police has been replaced by private security forces, which Blade (the protagonist) is part of. So we see modern/near future-like bank offices, laboratories, slums, sewers, a Dam and more. Besides the nice level design (especially for the times) there are some interesting elements like few drivable vehicles, usable computers with open-close commands and sometimes interesting prompt command menus, civilians and hostages which you need to save, a few stealth situations (optional, but still preferable). Still one of the most interesting and studied news is a well used Ghoul System, so now it actually matters shooting on a head or on legs. And that's not all because both you and enemies can wear bullet-proof protections and they are categorized according to the ghoul system, so you have helmet, jacket and pants which protect those parts. So As you shoot your enemies in different parts they might drop damaged vests. Very clever.

The story isn't much the strong side of the game: in the aforementioned Freeport thre's a criminality escalation. A dangerous drug named U4 is spreading in the streets and the game starts during a Bank heist we must stop. Our "gunned investigations" will bring us to linking U4 to a big corporation that is producing it. Like I said it's not the most original plot, but the gameplay is leading the way As well as some polygonal fan service...

+++PROs+++
  • SETTINGS. The best thing of the game is obviously the setting. I like the levels, the situations, the weapons design (yes, I love them, don't ask why).
  • INNOVATION. I have to say that there are some very interesting little things in the game that were not that frequent at the time. Like the simple but really effective direction in the introduction scene at the Bank heist, or other dialogues or small scenes. They were not great nor perfect, but they were a very good and nice attempt at something new. Plus the aforementioned vehicles, Ghoul and Armour system, Interactive computer interfaces. I know nowadays these don't have any value but I remember playing at the time, and I can contextualize these innovations. Though maybe this nostalgia might make me look not much objective.
  • MUSIC. I wasn't going to include this, but there are a few themes here and there that are really astonishing. Jungle and Mansion are my favourite, of course.
---CONs---
  • COMPATIBILITY & ISSUES. Well, there's obviously no support nowadays and it would be of use because there's a low limited Resolution, the aspect ratio is 4:3, no adjustable brightness, there are some issues with movement and mouselook, and maybe even more. There are some solutions in the community but actually they made it worse. I've played in the classic resolution, 4:3 ratio, mouse was working fine and movement was overall responding with a few moments situations of misalignment. What makes me mad is that there's a DRM free version on GOG which I've read being adapted for modern systems... -.-
    On the bright side there's a guide in the steam community that explains how to update the game. Unfortunately it doesn't fix any of these issues but looks like it was meant to fix worse bugs and problems.
  • LOADING TIMES. They are ridiculously long, even on nowadays machines... -.-
  • STORY. The story is pretty simple, even if there are some interesting turning points that can give a change in the gameplay.
  • WAGES OF SIN. Unfortunately there's no Expansion in the store (but there is in GOG... -.-) but if you own the old CD there's a way to make it work, reported in a guide in the Steam community. But unfortunately I couldn't test it because I don't have the original CD... :(
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
3.9 heures en tout
Posté le : 1 janvier
Really short 1st person shooter on Half Life 2 engine. Engine itself was a masterpiece back in the day, with great physics system and complex character facial animation in dialogues. Game itself is "no brainer" shooter, with occasional humor and voluptuous SinTEK corporation Mistress as the main antagonist. You play as cop, John Blade on mission to put Elexis Sinclair behind bars. Story is badly written and most of the time don't make much sense, but game is worth the spent cash, even if it's only to gaze on beautiful Elexis. ;)

Let's hope we will get a reboot / continuation of SiN games in future.

http://steamcommunity.com/sharedfiles/filedetails/?id=590116456
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
4.8 heures en tout
Posté le : 29 décembre 2015
Évaluation avant sortie
Good game, wish they made a sequel to it.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
18.4 heures en tout
Posté le : 20 mars
Évaluation avant sortie
 
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante