您是 John Blade,HardCorps 的指挥官,这是一支精锐的护卫队,誓死捍卫者自由港市(Freeport City)居民的安全。距离您第一次与 Elexis Sinclaire 的较量已经有很多年了,她是一位冷艳、聪明、而又无情科学家,一心想要根据她自己的扭曲的性格再造人性。法律拿 Elexis 和她庞大的金融帝国 SiNTEK 毫无办法,对于正义,Blade 决定用自己的双手去争取。与 Blade 并肩作战的是 JC - 一名信守秘密的电脑黑客,全名 Jessica Cannon,是一位满怀热情的新手,拥有在任何情况下都能脱离险境的美妙技能。 进入逼真、生动的自由港市(Freeport City),仿佛置身于未来的纽约、旧金山和东京。
用户评测:
总体:
特别好评 (373 篇评测) - 373 篇用户的游戏评测中有 87% 为好评。
发行日期: 2006年5月10日

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购买 SiN Episodes: Emergence

 

关于这款游戏

您是 John Blade,HardCorps 的指挥官,这是一支精锐的护卫队,誓死捍卫者自由港市(Freeport City)居民的安全。距离您第一次与 Elexis Sinclaire 的较量已经有很多年了,她是一位冷艳、聪明、而又无情科学家,一心想要根据她自己的扭曲的性格再造人性。法律拿 Elexis 和她庞大的金融帝国 SiNTEK 毫无办法,对于正义,Blade 决定用自己的双手去争取。与 Blade 并肩作战的是 JC - 一名信守秘密的电脑黑客,全名 Jessica Cannon,是一位满怀热情的新手,拥有在任何情况下都能脱离险境的美妙技能。
进入逼真、生动的自由港市(Freeport City),仿佛置身于未来的纽约、旧金山和东京。由于自由港(Freeport)持续不断地遭受变异物种的攻击,您现在必须打败 Sinclaire,阻止她实施更为疯狂的死亡计划,然后永久性地塑造人类。
SiN Episodes™:Emergence 开创了故事游戏的新纪元。作为第一人称射击游戏的 SiN Episodes,采用 Valve 荣膺大奖的 Source™ 技术,提供了无与伦比的交互性,再加上引人入胜的故事情节,革命性的动态难度系统,使您能够根据自身的技能水平和游戏风格自定义游戏体验。
  • 激烈的战斗:面对冷酷的敌人进行战斗,如 Jetpack 士兵以及会在与您的战斗中进化的异种。见识一下,敌人能够像一个真正的团队一样应对您的行动,他们会彼此掩护并会帮倒下的同伴复仇。
    巧妙利用您周围的环境,利用环境中的种种致命因素设置陷阱,与您的敌人展开一场智力的较量吧。随着混战的移动,所到位置的损坏也被精确地刻划出来,增加您的真实感和个人色彩。
  • 无与伦比的交互性:增强版本的 Source 引擎为您提供了一个具有高度交互性的环境。人物角色可以动态地与您看到的事物和周围环境互动。瞄准并向车辆的特定部位射击,将使车辆炸成碎片。使用灵活的布置系统感受另一级别的车战,您将获得前所未有的自由度,从而能够在最有利的位置给予敌人迎头痛击。
  • 个人挑战系统™:借助最为精细的统计系统之一,SiN Episodes 将能够逐渐适应您的游戏风格,并为您提供一个根据您的技能水平量身定制的挑战。
  • Episodic 出品:随心所欲购买游戏,想要多少就有多少,每个部分均提供 3 - 6 小时的动作包游戏。游戏时请谨慎前进,因为您做出的选择可能会影响到随后的情节。
  • 采用 Source 引擎:Emergence 采用的引擎与 Half-life® 2 相同,使您获得极佳的画质和异常真实的游戏感受。

系统需求

    最低配置:1.2 GHz 处理器,256MB 内存,DirectX 7 显卡,Windows XP,鼠标,键盘,互联网连接

    建议配置:2.4 GHz 处理器,512MB 内存,DirectX 9 显卡,Windows XP,鼠标,键盘,互联网连接

消费者评测
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总体:
特别好评 (373 篇评测)
最近发布
Vic
( 16.2 小时(记录在案的) )
发布于:6月15日
Emergence was to be the first episode in a series of 9 following up the story of the original SiN. At the time, the decision to pursue episodic gaming in general, and especially episodic FPS gaming through self-funding was innovative and unique - and the return of an FPS brand as classic as SiN was quite something.

To this day, Emergence remains a really great game that plays very well, with terrific level design, solid art direction, good gunplay and an astounding amount of interactivity. The issue is that at times, it hardly feels like SiN. It doesn't help that Emergence essentially only offers up the first 2-3 chapters of what was to be a much larger game, and includes only 3 weapons, 3 enemy types and not a whole lot in the way of secrets, bonus objectives, action-based outcomes, computer systems or anything else.

Much like its predecessor, Emergence shipped with a few serious bugs and, generally, to very little fanfare. It broke even, but did not make enough money to support development of the next episode for an expanded team. Some months later, Ritual was forced to lay off most of its developers and was then acquired by Mumbo Jumbo. The rest is casual gaming history, until someone decided Ritual's corpse was worth resuscitating for a GOG re-release of SiN 1 in 2014. Thanks for nothing, Mumbo Jumbo.

However, Emergence is still very much worth playing today. It's one of the best shooters of the later 2000s and the untimely demise of the Episodes remains one of the great tragedies of FPS gaming. And it also comes bundled with the original SiN, which in my opinion means you get two terrific FPSes for the price of half an FPS. Go for it!
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phosphor
( 31.8 小时(记录在案的) )
发布于:6月12日
This a brilliant back-to-basics shooter. It provides consistent satisfying action. In many ways it feels more dated than it's release date, but the bread and butter gameplay is spot on. The weapons are satisfying, and marksmanship and quick situational awareness are the key to sucess. This is very refreshing if you are tired of the regen health and cover style of COD clones. There is only the pistol, shotgun. and the smg as the available weapons, but they are very well judged and switching between them in diffferent tactical situations is key. The game features ironsights, alt fire, and granades. All the alt fires are very powerful, as is the blast radius of the granades. You can't carry many of any of these, but once you realise just how generous the supply of these is, you can really cause some serious carnage when you rambo your way through a battle. The 'storyline' elements are so bad and cheesy it's hard to bare but just ignore them and it's ok. Most of the enemies are generic goons, and the enviroments are obvious and forgettable. However it provides a good framework for what is a solid shooter. It feels like an old game remastered in the source engine, but this is no bad thing.
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georhack
( 0.9 小时(记录在案的) )
发布于:6月5日
my favorite game ever since 98!!!
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Diarrhea MAXED OUT!!!
( 3.8 小时(记录在案的) )
发布于:6月3日
good cheap old game, never played it before.
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Double-O-Snake
( 24.4 小时(记录在案的) )
发布于:6月1日
After rushing 24 hours total with this. I´m done. I´ve played all the maps(story i mean), fanmade, Sin 1 Source maps, EVERYTHING. (those all i could find and download). I examined every place in all maps totally. So the fun would not end.

Positive things about this game:

-AI, so much better than in any other source game, enemies can get wounded, and can´t move, just noticed that in last map i played, they kick things at you, shoots exploding barrels (and maybe kick them towards you after that), they can melee better, using head example, they throw your grenades back to you(i think, i´m not sure about this one) and they can get health from healthstations example. So it´s more challangening to fight them.

-Maps, so much colours. I love it. They world its self is gorgeous.

-Characters, Omg ur sidekick and main enemy *_*, characters are too very colourful and have great personalities. And other enemies etc. are funny as ♥♥♥♥. Mutants too are awsome. Like that hulk/tank, holy ♥♥♥♥ it´s terrifying, in a good way. And ohohhohooo holy ♥♥♥♥ i bursted to laugh with jetpack soldiers.

-Arcade mode (it´s like survival but you need to surivive example: 15 mins of \"horde\"), damn, i had so much fun. I made two gameplay videos of those, Official and un-official map gameplays. Vertigo is best of them all. And fanmaps are awsome too.

-Tiny bit of horror. That mutant part. I was terrifyed a bit.

-Guns with specialists. Damn i had fun with those bouncing shotgun bullets, those were helpful in many ways.

-HARDCORPS-mode, and that one, is hard. It is just like Outlast´s INSANE-mode.

-Soundtrack, i love mostly the last boss fight song, games theme and it´s remix. One of the best themes in gaming universe.

-Insane bunnyhopping

-You can shoot trough the walls, obstacles etc. Like CSGO. AI is clever to do that too.

-Many funny secrets and easter eggs

Negative things about this game:

-Movement, you move so ♥♥♥♥ing slow, and even sprint-jumping somewhere does not succeed very well sometimes.

-Only 3 guns+melee+stupidly generated shotgun ironsight

-Short game, it´s like 2 hours to 6 hours(if its new player playing)

-Sometimes, AI´s melee is too OP

-New game menu, like how do i know whatkind of difficulty i get while adjusting that difficulty. (see for urself and u know what i mean)

-Dissapointing ending.

-That tankhulk eats ur ammunition.

-No multiplayer support. (like there is no multiplayer at all, and it would have been great with arcade maps, or/with survival style)

-When you buy this, you will receive extra copy of Sin 1+Sin 1 MP, but Sin 1 is broken and multiplayer has no players and Sin 1 does NOT HAVE expansion pack (that is the real ending in that expansion.. buy this game for GOG if u want best version)

-Blade is more silent in this one.. ;_;

Now i want to say that this has been a great experience and i will not forget it. I will play this once again if this ever get revived. Last time i played this was 6 years ago and this was my second playthrough. And this game is 10 YEARS OLD NOW, has been for awhile. People has been in cliffhanger for 10 ♥♥♥♥ing years. Yes i know why. Don´t tell me then. I still hope they come back and revive this series ;_; we need EP2 ASAP.

I highly recommend this for people who misses good old FPS style like HL2, CSS, COD(okay cod just came to my mind because that greanade throwing thingy and shooting through walls etc and meaning, time before EXO ♥♥♥♥ etc..) So this is perfect game for these kind of people, trust me, you will not be dissapointed.

Overall rating 8/10
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Chairman LMAO
( 0.5 小时(记录在案的) )
发布于:5月21日
Back when this was release I really enjoyed the precise gunplay combined with the interaction with the physical environment. It lacked variety when it came to weapons, that's probably the only negative I can think of.
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mr.red
( 6.0 小时(记录在案的) )
发布于:5月11日
wonderous classic!
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DigitalDevilSin
( 0.4 小时(记录在案的) )
发布于:5月8日
GOOD GAME
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caFOdhER
( 3.8 小时(记录在案的) )
预发行版本评测
发布于:3月31日
Part one of an episodic game... for which only the first part was made. A shame, since I liked it - especially the way the difficulty scaled depending on how well the player was doing. It's not the best first-person shooter, but I really got into it and was very disappointed when no more episodes were made. Plus I thought that Cindy Synnett (best name ever for advertising SiN) and Bianca Beauchamp were awesome.
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Thomas the Dank Engine
( 1.6 小时(记录在案的) )
预发行版本评测
发布于:3月26日
It's too glitchy to recommend playing on modern systems. Don't risk it. See if it's available on GOG.
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最有价值的评测  在过去的 30 天内
7 人中有 7 人(100%)觉得这篇评测有价值
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16.2 小时(记录在案的)
发布于:6月15日
Emergence was to be the first episode in a series of 9 following up the story of the original SiN. At the time, the decision to pursue episodic gaming in general, and especially episodic FPS gaming through self-funding was innovative and unique - and the return of an FPS brand as classic as SiN was quite something.

To this day, Emergence remains a really great game that plays very well, with terrific level design, solid art direction, good gunplay and an astounding amount of interactivity. The issue is that at times, it hardly feels like SiN. It doesn't help that Emergence essentially only offers up the first 2-3 chapters of what was to be a much larger game, and includes only 3 weapons, 3 enemy types and not a whole lot in the way of secrets, bonus objectives, action-based outcomes, computer systems or anything else.

Much like its predecessor, Emergence shipped with a few serious bugs and, generally, to very little fanfare. It broke even, but did not make enough money to support development of the next episode for an expanded team. Some months later, Ritual was forced to lay off most of its developers and was then acquired by Mumbo Jumbo. The rest is casual gaming history, until someone decided Ritual's corpse was worth resuscitating for a GOG re-release of SiN 1 in 2014. Thanks for nothing, Mumbo Jumbo.

However, Emergence is still very much worth playing today. It's one of the best shooters of the later 2000s and the untimely demise of the Episodes remains one of the great tragedies of FPS gaming. And it also comes bundled with the original SiN, which in my opinion means you get two terrific FPSes for the price of half an FPS. Go for it!
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有 57 人觉得这篇评测很欢乐
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1.5 小时(记录在案的)
发布于:2013年12月31日
Buy it now, BLADE!
Best game ever, BLADE!

Don't forget, try to make sure my corpse is easily identifiable, BLADE! That way my family will get a faster life insurance payout, BLADE! Of course don't forget to loot my corpse, BLADE! And make sure you pick up my ammo, BLADE!

PS: I'll get you BLADE. (Psssst. Kill me, BLADE! I'm 3 days away from my pension, BLADE! But make sure it will look like an accident, BLADE!)

I give you a few stars, BLADE!

☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆

☆♡☆ InsideGaming the BEST! ☆♡☆

http://www.youtube.com/user/InsideGaming
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162 人中有 140 人(86%)觉得这篇评测有价值
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1.6 小时(记录在案的)
发布于:2014年3月31日
Buy this because Inside Gaming... BLADE!
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3.7 小时(记录在案的)
发布于:2014年11月21日
"Save me a seat in the sequel, Blade!" ;_;
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3.2 小时(记录在案的)
发布于:2013年12月14日
Blade let's talk this out........ Kill me *Bang*
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2.5 小时(记录在案的)
发布于:2015年11月3日
May be hated for saying this, but it should be cheaper by now. It was a good game when it came out, but a horrible way to end a series that just started. Only 2 hours of gameplay isnt worth 10 bucks.
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0.4 小时(记录在案的)
预发行版本评测
发布于:2014年10月21日
65%

SiN is the ORIGINAL half-life mod. The game is so bland and predictable, and so much like every other FPS you've ever played in the last 10 years, but it was the FIRST of its kind. You think starting a game with a heli-mounted machine gun section is a filthy cliche? SiN INVENTED that. Cover based shooting? Charging berzerker bosses? Terrible voice acting? Unplayable forced stealth sections? Sewer levels? SiN is guilty of every cliche in the modern FPS dictionary because it INVENTED every cliche in the modern FPS dictionary. SiN is so far ahead of it's time while paradoxically so stuck in the past that it boggles my mind.

The levels are unintuitive, and will have you backtracking constantly. The enemies are either far too easy or tear off 50% of your health unavoidably. The weapons are uninspired and bland as all hell. The stealth is garbage and isn't even worth attempting unless you HAVE to. The game is absolute balls compared to it's source material, but you know what? Blade, the protagonist is the most Bad-♥♥♥ Mofo I have EVER played, the levels are supremely rewarding, the voice acting may be ♥♥♥♥, but is full of charm. The game is beautifully cinematic in a B-movie sort of way.

SiN is a masterpiece, it is so fantastically average, it exists in trancendant mediocrity. SiN is the BEST WORST GAME EVER MADE.

(0 or 10)/10
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2.4 小时(记录在案的)
发布于:2013年8月9日
Despite being an absolute ♥♥♥♥♥ to get running, this is a criminally underrated FPS with an awesome soundtrack, great visuals and satisfying combat.

Full video review:
https://www.youtube.com/watch?v=jLMnAWoZ6XA

Sin Episodes Review:
https://www.youtube.com/watch?v=8lHOKR0ZB28
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0.1 小时(记录在案的)
预发行版本评测
发布于:2013年11月25日
Interesting story and atmosphere, the gameplay felt right and when it came out, the graphics were great and the price was low. Even the challenge mode was astonishingly demanding and rewarding at the same time.

Such a promising start of a game series - and so disappointing that there was never a next part.
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2.2 小时(记录在案的)
发布于:2014年1月21日
***I WROTE THIS REVIEW IN 2006... Found it on my HD and reposted it because I felt it still holds up- hope you enjoy it***

Gameplay:

If you figured the gameplay would be similar to Half-Life 2 because they use the same engine, you would figure correctly. The movement of the characters, the inside and outside environment with impressive lighting and of course the physics are almost identical to Half-Life 2.

Because SiN uses the same engine has HL2, one might think the games would be so strikingly similar SiN would completely rip off Hl2 in its entirely. Although the enemies are similar, both games include soldiers in armored suit that sounds like they are talking out of some sort of walkie-talkie, there is enough original material for you to forget about HL2 and start thinking SiN.

One of the more original ideas is to take the healing method from HL2 and modify it. SiN makes you search for empty canisters that can be found throughout the game, and carry them to wall mounted health stations where they can be used to spray a healing blue cloud. Other times when you are too lazy to carry the canister, you can just shoot them and the healing cloud will be released around the area, allowing a quick heal but not as complete as it would have been if you had taken it to the station.

Another neat feature they added was a type of chemical agent, that when exposed to, it increased your response time dramatically. What does that mean? Well it means they kinda copied F.E.A.R and Max Payne and slowed down time a bit so the player can react to apposing enemies better. This feature is not controllable, but rather goes into affect when a canister is broken in a gun battle and you walk through he green cloud. The time it takes to wear off is represented as a green bar on the left side of the screen. But be careful. Too much exposure will result in the loss of health.

Over the course of the game, Blade will interact with a few different characters. We saw in HL2 how impressive Valve was able to create life like faces and by playing through the game, you can see this effect was used in SiN.

Blade also fights along side the hot Jessica Cannon who pretty much resembles Alyx from HL2 and does most of the talking. But Alyx didn't have her thong strings poking above her hips now did she?

Gun battles are similar to HL2. You are given a handgun at the propitiate time and gradually upgrade to an assault rifle and shotgun, but that's it. I'm guessing the plan on releasing more guns as the episodes continue, but it gets a little repetitive using the same guns after a while. Most of the soldiers are easy to kill, until you get to the more armored mini-gun soldiers. One thing SiN lacks that HL2 incorporated so well was a scare factor. SiN ignores this approach and aims for a more typical shooter where you can see your enemy coming from a couple of feet down the hall or road.

A couple of notes as I investigated SiN a bit further. I read afterwards that SiN apparently keeps track of your shooting statistics. The data isn't kept for you to print out and nail to your dorm room wall, but the game actually analyzes the data and will adjust the difficulty level of the game as your progress through the game. For example; if the game see that out of your last 10 kills, 9 of them were headshots, you may see soldiers appear with helmets or dodge your fire more often. As I think about it now, I can remember a few instances in the game where I tired to kill an armored soldier and took a lot more ammo then I previously had used. Very impressive idea for the date of this game.

Graphics/Sound:

SiN is filled with crisp luminous lighting in various different areas of the game. The soft pastel sunset with a mirrored reflection over the water looks great and need I say HL2ish? There are numerous scenes throughout the game where you stop fighting and shooting, and just take a moment to look at the scenery, or when you're inside, look at the detail of some of the rooms.

The monster and mutant skins are nothing special, except for the two giant ones you end up fighting, but I have a feeling they are going to release a few more enemies in the next episode.

Again, the faces on most of the characters look extremely realistic and in the very opening scene, you will notice an obvious feature that they added to one of the bad guys…or should I say bad girl.

Pros: Fast paced, inspired visuals from HL2, interesting story, check out all the hot chicks!

Cons: Only 3 weapons

Bottom Line: For $9.99 you will receive a fun, quick FPS shooter. It's a bummer Ritual claimed they have 4-6 more hours of upcoming episodes, which were eventually canceled. The entire episode took between 3-4 to complete.
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