이제 당신은 Freeport 시민들을 보호하는 정예 경비대 HardCorps의 대령인 John Blade입니다. 지성과 미모를 겸비했지만 삐뚤어진 시각으로 사람들을 개조하려는 잔인한 과학자 Elexis Sinclaire, 그녀와 처음으로 전투를 벌인지도 어느덧 4년이 흘렀습니다. Elexis와 수십억 달러 규모의 그녀의 제국 SiNTEK 앞에서 법은 아무런 소용이 없었고 결국 Blade는 정의의 심판을 내리기로 결정했습니다. HardCorps의 신참내기인 다혈질 Jessica Cannon(JC)도 비밀리에 합류했습니다. 그녀는 어떤 보안 시설도 뚫을 수 있는 해커입니다.
사용자 평가:
Overall:
매우 긍정적 (평가 373 개) - 이 게임에 대한 사용자 평가 373개 중 87% 가 긍정적입니다.
출시 날짜: 2006년 5월 10일

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나, 관심 없음으로 표시하세요.

SiN Episodes: Emergence 구매

 

게임에 대해

이제 당신은 Freeport 시민들을 보호하는 정예 경비대 HardCorps의 대령인 John Blade입니다. 지성과 미모를 겸비했지만 삐뚤어진 시각으로 사람들을 개조하려는 잔인한 과학자 Elexis Sinclaire, 그녀와 처음으로 전투를 벌인지도 어느덧 4년이 흘렀습니다. Elexis와 수십억 달러 규모의 그녀의 제국 SiNTEK 앞에서 법은 아무런 소용이 없었고 결국 Blade는 정의의 심판을 내리기로 결정했습니다. HardCorps의 신참내기인 다혈질 Jessica Cannon(JC)도 비밀리에 합류했습니다. 그녀는 어떤 보안 시설도 뚫을 수 있는 해커입니다.


뉴욕, 샌프란시스코, 동경을 뒤섞어 놓은 듯한 살기 좋은 도시 Freeport로 오십시오. 인간 유전자 변형을 통해 생긴 돌연변이들이 Freeport를 계속 공격하고 있습니다. Sinclaire의 이 위험천만한 계획이 인류를 완전히 바꿔버리기 전에 Sinclaire를 처치해야 합니다.


SiN Episodes™: Emergence는 에피소드 게임의 새로운 장을 열었습니다. 화려한 수상 경력이 있는 Valve의 Source™ 기술을 채용한 FPS 게임인 SiN Episodes는 지금껏 보지 못했던 상호 작용, 흥미진진한 스토리뿐만 아니라, 혁신적인 동적 난이도 시스템을 제공하여 플레이어의 기술 레벨과 플레이 스타일에 따라 독특한 경험을 할 수 있습니다.

  • 치열한 전투: 제트팩 군인이나 공격을 받을수록 진화하는 돌연변이와 같은 무시무시한 적군과 대결하십시오. 여러분의 공격에 따라 다르게 행동하는 적들과 대면하고, 서로 엄호하며 다친 전우가 다시 일어설 수 있도록 도와주는 진정한 팀워크를 경험해 보십시오.

    주위 환경을 이용해 치명적인 함정을 만들어 적들을 교란시키십시오. 난투 중에는 공격 부위와 정확도에 따라 전달되는 충격이 다릅니다.
  • 놀라운 상호 작용: 업그레이드 된 버전의 Source 엔진이 제공하는 뛰어난 상호 작용 환경을 통해 적군을 쓰러뜨리십시오. 캐릭터는 플레이어가 보는 것과 환경에 따라 역동적으로 반응합니다. 차량의 특정 부분을 쏘면 말 그대로 산산조각 낼 수 있습니다. 한 단계 높은 수준의 차량 전투에서는 자유로운 위치 변경이 가능하기 때문에 차량 안에서 마음대로 움직일 수 있고 적군을 공격하기에 가장 좋은 위치를 잡을 수 있습니다.
  • Personal Challenge System™: SiN Episodes는 매우 정교한 통계 시스템을 통해 플레이어의 스타일에 따라 변화하며 기술 레벨에 꼭 맞는 도전이 계속해서 제공됩니다.
  • Episodic Delivery(Episodic 판매 방식): 원하는 게임만을 구매할 수 있으며 구매한 각 설치마다 3 - 6시간 분량의 액션 게임 플레이가 가능합니다. 이후 에피소드에 예상치 못한 영향을 줄 수도 있으니 신중하게 선택하십시오.
  • Source 기술 채택: Half-life® 2에 적용되었던 엔진을 사용하기 때문에 Emergence는 화려한 그래픽과 실감나는 물리 효과를 느낄 수 있습니다.

시스템 요구 사항

    최소 사양: 1.2GHz 프로세서, 256MB RAM, DirectX 7 지원 그래픽 카드, Windows XP, 마우스, 키보드, 인터넷 연결

    권장 사양: 2.4GHz 프로세서, 512MB RAM, DirectX 9 지원 그래픽 카드, Windows XP, 마우스, 키보드, 인터넷 연결

Customer reviews
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Overall:
매우 긍정적 (평가 373 개)
Recently Posted
Vic
( 16.2 시간 기록 )
게시 일시: 2016년 6월 15일
Emergence was to be the first episode in a series of 9 following up the story of the original SiN. At the time, the decision to pursue episodic gaming in general, and especially episodic FPS gaming through self-funding was innovative and unique - and the return of an FPS brand as classic as SiN was quite something.

To this day, Emergence remains a really great game that plays very well, with terrific level design, solid art direction, good gunplay and an astounding amount of interactivity. The issue is that at times, it hardly feels like SiN. It doesn't help that Emergence essentially only offers up the first 2-3 chapters of what was to be a much larger game, and includes only 3 weapons, 3 enemy types and not a whole lot in the way of secrets, bonus objectives, action-based outcomes, computer systems or anything else.

Much like its predecessor, Emergence shipped with a few serious bugs and, generally, to very little fanfare. It broke even, but did not make enough money to support development of the next episode for an expanded team. Some months later, Ritual was forced to lay off most of its developers and was then acquired by Mumbo Jumbo. The rest is casual gaming history, until someone decided Ritual's corpse was worth resuscitating for a GOG re-release of SiN 1 in 2014. Thanks for nothing, Mumbo Jumbo.

However, Emergence is still very much worth playing today. It's one of the best shooters of the later 2000s and the untimely demise of the Episodes remains one of the great tragedies of FPS gaming. And it also comes bundled with the original SiN, which in my opinion means you get two terrific FPSes for the price of half an FPS. Go for it!
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phosphor
( 31.8 시간 기록 )
게시 일시: 2016년 6월 12일
This a brilliant back-to-basics shooter. It provides consistent satisfying action. In many ways it feels more dated than it's release date, but the bread and butter gameplay is spot on. The weapons are satisfying, and marksmanship and quick situational awareness are the key to sucess. This is very refreshing if you are tired of the regen health and cover style of COD clones. There is only the pistol, shotgun. and the smg as the available weapons, but they are very well judged and switching between them in diffferent tactical situations is key. The game features ironsights, alt fire, and granades. All the alt fires are very powerful, as is the blast radius of the granades. You can't carry many of any of these, but once you realise just how generous the supply of these is, you can really cause some serious carnage when you rambo your way through a battle. The 'storyline' elements are so bad and cheesy it's hard to bare but just ignore them and it's ok. Most of the enemies are generic goons, and the enviroments are obvious and forgettable. However it provides a good framework for what is a solid shooter. It feels like an old game remastered in the source engine, but this is no bad thing.
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georhack
( 0.9 시간 기록 )
게시 일시: 2016년 6월 5일
my favorite game ever since 98!!!
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Diarrhea MAXED OUT!!!
( 4.0 시간 기록 )
게시 일시: 2016년 6월 3일
good cheap old game, never played it before.
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Double-O-Snake
( 24.4 시간 기록 )
게시 일시: 2016년 6월 1일
After rushing 24 hours total with this. I´m done. I´ve played all the maps(story i mean), fanmade, Sin 1 Source maps, EVERYTHING. (those all i could find and download). I examined every place in all maps totally. So the fun would not end.

Positive things about this game:

-AI, so much better than in any other source game, enemies can get wounded, and can´t move, just noticed that in last map i played, they kick things at you, shoots exploding barrels (and maybe kick them towards you after that), they can melee better, using head example, they throw your grenades back to you(i think, i´m not sure about this one) and they can get health from healthstations example. So it´s more challangening to fight them.

-Maps, so much colours. I love it. They world its self is gorgeous.

-Characters, Omg ur sidekick and main enemy *_*, characters are too very colourful and have great personalities. And other enemies etc. are funny as ♥♥♥♥. Mutants too are awsome. Like that hulk/tank, holy ♥♥♥♥ it´s terrifying, in a good way. And ohohhohooo holy ♥♥♥♥ i bursted to laugh with jetpack soldiers.

-Arcade mode (it´s like survival but you need to surivive example: 15 mins of \"horde\"), damn, i had so much fun. I made two gameplay videos of those, Official and un-official map gameplays. Vertigo is best of them all. And fanmaps are awsome too.

-Tiny bit of horror. That mutant part. I was terrifyed a bit.

-Guns with specialists. Damn i had fun with those bouncing shotgun bullets, those were helpful in many ways.

-HARDCORPS-mode, and that one, is hard. It is just like Outlast´s INSANE-mode.

-Soundtrack, i love mostly the last boss fight song, games theme and it´s remix. One of the best themes in gaming universe.

-Insane bunnyhopping

-You can shoot trough the walls, obstacles etc. Like CSGO. AI is clever to do that too.

-Many funny secrets and easter eggs

Negative things about this game:

-Movement, you move so ♥♥♥♥ing slow, and even sprint-jumping somewhere does not succeed very well sometimes.

-Only 3 guns+melee+stupidly generated shotgun ironsight

-Short game, it´s like 2 hours to 6 hours(if its new player playing)

-Sometimes, AI´s melee is too OP

-New game menu, like how do i know whatkind of difficulty i get while adjusting that difficulty. (see for urself and u know what i mean)

-Dissapointing ending.

-That tankhulk eats ur ammunition.

-No multiplayer support. (like there is no multiplayer at all, and it would have been great with arcade maps, or/with survival style)

-When you buy this, you will receive extra copy of Sin 1+Sin 1 MP, but Sin 1 is broken and multiplayer has no players and Sin 1 does NOT HAVE expansion pack (that is the real ending in that expansion.. buy this game for GOG if u want best version)

-Blade is more silent in this one.. ;_;

Now i want to say that this has been a great experience and i will not forget it. I will play this once again if this ever get revived. Last time i played this was 6 years ago and this was my second playthrough. And this game is 10 YEARS OLD NOW, has been for awhile. People has been in cliffhanger for 10 ♥♥♥♥ing years. Yes i know why. Don´t tell me then. I still hope they come back and revive this series ;_; we need EP2 ASAP.

I highly recommend this for people who misses good old FPS style like HL2, CSS, COD(okay cod just came to my mind because that greanade throwing thingy and shooting through walls etc and meaning, time before EXO ♥♥♥♥ etc..) So this is perfect game for these kind of people, trust me, you will not be dissapointed.

Overall rating 8/10
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Chairman LMAO
( 0.5 시간 기록 )
게시 일시: 2016년 5월 21일
Back when this was release I really enjoyed the precise gunplay combined with the interaction with the physical environment. It lacked variety when it came to weapons, that's probably the only negative I can think of.
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mr.red
( 6.0 시간 기록 )
게시 일시: 2016년 5월 11일
wonderous classic!
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DigitalDevilSin
( 0.4 시간 기록 )
게시 일시: 2016년 5월 8일
GOOD GAME
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caFOdhER
( 3.8 시간 기록 )
출시 전 평가
게시 일시: 2016년 3월 31일
Part one of an episodic game... for which only the first part was made. A shame, since I liked it - especially the way the difficulty scaled depending on how well the player was doing. It's not the best first-person shooter, but I really got into it and was very disappointed when no more episodes were made. Plus I thought that Cindy Synnett (best name ever for advertising SiN) and Bianca Beauchamp were awesome.
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Thomas the Dank Engine
( 1.6 시간 기록 )
출시 전 평가
게시 일시: 2016년 3월 26일
It's too glitchy to recommend playing on modern systems. Don't risk it. See if it's available on GOG.
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Most Helpful Reviews  In the past 30 days
7명 중 7명(100%)이 이 평가가 유용하다고 함
추천
16.2 시간 기록
게시 일시: 2016년 6월 15일
Emergence was to be the first episode in a series of 9 following up the story of the original SiN. At the time, the decision to pursue episodic gaming in general, and especially episodic FPS gaming through self-funding was innovative and unique - and the return of an FPS brand as classic as SiN was quite something.

To this day, Emergence remains a really great game that plays very well, with terrific level design, solid art direction, good gunplay and an astounding amount of interactivity. The issue is that at times, it hardly feels like SiN. It doesn't help that Emergence essentially only offers up the first 2-3 chapters of what was to be a much larger game, and includes only 3 weapons, 3 enemy types and not a whole lot in the way of secrets, bonus objectives, action-based outcomes, computer systems or anything else.

Much like its predecessor, Emergence shipped with a few serious bugs and, generally, to very little fanfare. It broke even, but did not make enough money to support development of the next episode for an expanded team. Some months later, Ritual was forced to lay off most of its developers and was then acquired by Mumbo Jumbo. The rest is casual gaming history, until someone decided Ritual's corpse was worth resuscitating for a GOG re-release of SiN 1 in 2014. Thanks for nothing, Mumbo Jumbo.

However, Emergence is still very much worth playing today. It's one of the best shooters of the later 2000s and the untimely demise of the Episodes remains one of the great tragedies of FPS gaming. And it also comes bundled with the original SiN, which in my opinion means you get two terrific FPSes for the price of half an FPS. Go for it!
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Most Helpful Reviews  Overall
337명 중 307명(91%)이 이 평가가 유용하다고 함
57명이 이 평가가 재미있다고 함
추천
1.5 시간 기록
게시 일시: 2013년 12월 31일
Buy it now, BLADE!
Best game ever, BLADE!

Don't forget, try to make sure my corpse is easily identifiable, BLADE! That way my family will get a faster life insurance payout, BLADE! Of course don't forget to loot my corpse, BLADE! And make sure you pick up my ammo, BLADE!

PS: I'll get you BLADE. (Psssst. Kill me, BLADE! I'm 3 days away from my pension, BLADE! But make sure it will look like an accident, BLADE!)

I give you a few stars, BLADE!

☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆

☆♡☆ InsideGaming the BEST! ☆♡☆

http://www.youtube.com/user/InsideGaming
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162명 중 140명(86%)이 이 평가가 유용하다고 함
21명이 이 평가가 재미있다고 함
추천
1.6 시간 기록
게시 일시: 2014년 3월 31일
Buy this because Inside Gaming... BLADE!
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130명 중 114명(88%)이 이 평가가 유용하다고 함
48명이 이 평가가 재미있다고 함
추천
3.7 시간 기록
게시 일시: 2014년 11월 21일
"Save me a seat in the sequel, Blade!" ;_;
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109명 중 95명(87%)이 이 평가가 유용하다고 함
16명이 이 평가가 재미있다고 함
추천
3.2 시간 기록
게시 일시: 2013년 12월 14일
Blade let's talk this out........ Kill me *Bang*
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108명 중 82명(76%)이 이 평가가 유용하다고 함
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비추천
2.5 시간 기록
게시 일시: 2015년 11월 3일
May be hated for saying this, but it should be cheaper by now. It was a good game when it came out, but a horrible way to end a series that just started. Only 2 hours of gameplay isnt worth 10 bucks.
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110명 중 82명(75%)이 이 평가가 유용하다고 함
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추천
0.4 시간 기록
출시 전 평가
게시 일시: 2014년 10월 21일
65%

SiN is the ORIGINAL half-life mod. The game is so bland and predictable, and so much like every other FPS you've ever played in the last 10 years, but it was the FIRST of its kind. You think starting a game with a heli-mounted machine gun section is a filthy cliche? SiN INVENTED that. Cover based shooting? Charging berzerker bosses? Terrible voice acting? Unplayable forced stealth sections? Sewer levels? SiN is guilty of every cliche in the modern FPS dictionary because it INVENTED every cliche in the modern FPS dictionary. SiN is so far ahead of it's time while paradoxically so stuck in the past that it boggles my mind.

The levels are unintuitive, and will have you backtracking constantly. The enemies are either far too easy or tear off 50% of your health unavoidably. The weapons are uninspired and bland as all hell. The stealth is garbage and isn't even worth attempting unless you HAVE to. The game is absolute balls compared to it's source material, but you know what? Blade, the protagonist is the most Bad-♥♥♥ Mofo I have EVER played, the levels are supremely rewarding, the voice acting may be ♥♥♥♥, but is full of charm. The game is beautifully cinematic in a B-movie sort of way.

SiN is a masterpiece, it is so fantastically average, it exists in trancendant mediocrity. SiN is the BEST WORST GAME EVER MADE.

(0 or 10)/10
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32명 중 31명(97%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
추천
2.4 시간 기록
게시 일시: 2013년 8월 9일
Despite being an absolute ♥♥♥♥♥ to get running, this is a criminally underrated FPS with an awesome soundtrack, great visuals and satisfying combat.

Full video review:
https://www.youtube.com/watch?v=jLMnAWoZ6XA

Sin Episodes Review:
https://www.youtube.com/watch?v=8lHOKR0ZB28
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41명 중 35명(85%)이 이 평가가 유용하다고 함
추천
0.1 시간 기록
출시 전 평가
게시 일시: 2013년 11월 25일
Interesting story and atmosphere, the gameplay felt right and when it came out, the graphics were great and the price was low. Even the challenge mode was astonishingly demanding and rewarding at the same time.

Such a promising start of a game series - and so disappointing that there was never a next part.
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27명 중 26명(96%)이 이 평가가 유용하다고 함
추천
2.2 시간 기록
게시 일시: 2014년 1월 21일
***I WROTE THIS REVIEW IN 2006... Found it on my HD and reposted it because I felt it still holds up- hope you enjoy it***

Gameplay:

If you figured the gameplay would be similar to Half-Life 2 because they use the same engine, you would figure correctly. The movement of the characters, the inside and outside environment with impressive lighting and of course the physics are almost identical to Half-Life 2.

Because SiN uses the same engine has HL2, one might think the games would be so strikingly similar SiN would completely rip off Hl2 in its entirely. Although the enemies are similar, both games include soldiers in armored suit that sounds like they are talking out of some sort of walkie-talkie, there is enough original material for you to forget about HL2 and start thinking SiN.

One of the more original ideas is to take the healing method from HL2 and modify it. SiN makes you search for empty canisters that can be found throughout the game, and carry them to wall mounted health stations where they can be used to spray a healing blue cloud. Other times when you are too lazy to carry the canister, you can just shoot them and the healing cloud will be released around the area, allowing a quick heal but not as complete as it would have been if you had taken it to the station.

Another neat feature they added was a type of chemical agent, that when exposed to, it increased your response time dramatically. What does that mean? Well it means they kinda copied F.E.A.R and Max Payne and slowed down time a bit so the player can react to apposing enemies better. This feature is not controllable, but rather goes into affect when a canister is broken in a gun battle and you walk through he green cloud. The time it takes to wear off is represented as a green bar on the left side of the screen. But be careful. Too much exposure will result in the loss of health.

Over the course of the game, Blade will interact with a few different characters. We saw in HL2 how impressive Valve was able to create life like faces and by playing through the game, you can see this effect was used in SiN.

Blade also fights along side the hot Jessica Cannon who pretty much resembles Alyx from HL2 and does most of the talking. But Alyx didn't have her thong strings poking above her hips now did she?

Gun battles are similar to HL2. You are given a handgun at the propitiate time and gradually upgrade to an assault rifle and shotgun, but that's it. I'm guessing the plan on releasing more guns as the episodes continue, but it gets a little repetitive using the same guns after a while. Most of the soldiers are easy to kill, until you get to the more armored mini-gun soldiers. One thing SiN lacks that HL2 incorporated so well was a scare factor. SiN ignores this approach and aims for a more typical shooter where you can see your enemy coming from a couple of feet down the hall or road.

A couple of notes as I investigated SiN a bit further. I read afterwards that SiN apparently keeps track of your shooting statistics. The data isn't kept for you to print out and nail to your dorm room wall, but the game actually analyzes the data and will adjust the difficulty level of the game as your progress through the game. For example; if the game see that out of your last 10 kills, 9 of them were headshots, you may see soldiers appear with helmets or dodge your fire more often. As I think about it now, I can remember a few instances in the game where I tired to kill an armored soldier and took a lot more ammo then I previously had used. Very impressive idea for the date of this game.

Graphics/Sound:

SiN is filled with crisp luminous lighting in various different areas of the game. The soft pastel sunset with a mirrored reflection over the water looks great and need I say HL2ish? There are numerous scenes throughout the game where you stop fighting and shooting, and just take a moment to look at the scenery, or when you're inside, look at the detail of some of the rooms.

The monster and mutant skins are nothing special, except for the two giant ones you end up fighting, but I have a feeling they are going to release a few more enemies in the next episode.

Again, the faces on most of the characters look extremely realistic and in the very opening scene, you will notice an obvious feature that they added to one of the bad guys…or should I say bad girl.

Pros: Fast paced, inspired visuals from HL2, interesting story, check out all the hot chicks!

Cons: Only 3 weapons

Bottom Line: For $9.99 you will receive a fun, quick FPS shooter. It's a bummer Ritual claimed they have 4-6 more hours of upcoming episodes, which were eventually canceled. The entire episode took between 3-4 to complete.
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