Ocitnete se v kůži Johna Bladea, velitele HardCorps – elitní bezpečnostní armády určené k ochraně obyvatel Freeport City. Již čtyři roky uběhly od první bitvy s Elexis Sinclaire, nádhernou a bezcitnou vědkyní, která chce přetvořit lidstvo ke svému pokřivenému obrazu.
Datum vydání: 10 května 2006
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Koupit SiN Episodes: Emergence

O hře

Ocitnete se v kůži Johna Bladea, velitele HardCorps – elitní bezpečnostní armády určené k ochraně obyvatel Freeport City. Již čtyři roky uběhly od první bitvy s Elexis Sinclaire, nádhernou a bezcitnou vědkyní, která chce přetvořit lidstvo ke svému pokřivenému obrazu. Zákon při potrestání Elexis selhal a jejího multibilionového impéria zvaného „SinTEK“. Blade se rozhodl vzít spravedlnost do vlastních rukou, k čemuž mu pomůže hacker s tajemstvím JC a Jessica Cannon, temperamentní nováček, který se proplíží do jakékoliv továrny.

Vnořte se do žijícího a dýchajícího světa Freeport City, futuristického mixu New Yorku, San Franciska a Tokia. Během útoku mutantů na Freeport musíte zastavit Sinclaire a její vražedný plán, který by mohl navždy změnit lidstvo.

SiN Episodes™: Emergence přináší novou éru do světa epizodických her. Střílečka z první osoby SiN Episodes, poháněná oceňovaným enginem Source™ od Valve, nabízí nečekanou interaktivitu, strhující příběh a revoluční dynamický systém obtížnosti, který vám připraví výzvu nezávisle na vaší úrovni hraní.

  • Strhující boje: Čelte nemilosrdným nepřátelům, například vojákům s jetpackem a mutantům, kteří se budou vyvíjet při boji. Budete svědkem toho, jak budou nepřátelé reagovat na vaše akce. Budou se také krýt a pomáhat svým padlým vojákům.
    Přechytračte vaše nepřátele tak, že budete okolní prostředí využívat k vytváření smrtících pastí. Utočte ze zálohy pro vyšší jistotu nebo se se svými protivníky střetněte tváří v tvář.
  • Nevídaná interaktivita: Prostřílejte si cestu skrz vysoce interaktivní prostředí, které je poháněné vylepšenou verzí herní platformy Source. Postavy dynamicky reagují na to, co děláte, i na herní prostředí. Zamiřte a odstřelujte konkrétní části aut – můžete je doslova rozsekat na kousíčky. Užijte si další úroveň boje s flexibilním systémem, díky kterému se budete moci pohybovat po interiéru s nebývalou mírou volnosti, jež vám umožní vytvořit si ideální pozici k útoku na nepřítele.
  • Personal Challenge System™: Hra Sin Episodes je řízena jedním z nejpropracovanějších systémů statistik, který byl kdy vytvořen. Hra se tak bude neustále přizpůsobovat vašemu stylu hry a nabídne vám výzvu, která je šitá na míru vašim dovednostem.
  • Epizodický obsah: Zakupte si tolik epizod, kolik jen chcete – každý přídavek nabízí 3 až 6 hodin nabité akční hratelnosti. Avšak buďte ostražití, protože rozhodnutí, která učiníte, mohou ovlivnit budoucí epizody nepředvídatelným způsobem.
  • Poháněno enginem Source: Emergence využívá stejnou herní platformu jako hra Half-Life 2. Proto vám hra poskytne ohromující a nádhernou grafiku a intenzivní hratelnost založenou na fyzice.

Systémové požadavky

    Minimální: procesor 1,2 GHz, 256MB paměť RAM, grafická karta s podporou ovladačů DirectX 7, systém Windows XP, myš, klávesnice, připojení k Internetu

    Doporučené: procesor 2,4 GHz, 512MB paměť RAM, grafická karta s podporou ovladačů DirectX 9, systém Windows XP, myš, klávesnice, připojení k Internetu

Užitečné recenze od zákazníků
54 z 61 osob (89%) ohodnotilo tuto recenzi jako užitečnou
152 titulů na účtu
6 recenzí
1.6 hodin celkem
Buy this because Inside Gaming... BLADE!
Přidáno: 31 března 2014
Byla tato recenze užitečná? Ano Ne
16 z 17 osob (94%) ohodnotilo tuto recenzi jako užitečnou
592 titulů na účtu
20 recenzí
2.2 hodin celkem
***I WROTE THIS REVIEW IN 2006... Found it on my HD and reposted it because I felt it still holds up- hope you enjoy it***

Gameplay:

If you figured the gameplay would be similar to Half-Life 2 because they use the same engine, you would figure correctly. The movement of the characters, the inside and outside environment with impressive lighting and of course the physics are almost identical to Half-Life 2.

Because SiN uses the same engine has HL2, one might think the games would be so strikingly similar SiN would completely rip off Hl2 in its entirely. Although the enemies are similar, both games include soldiers in armored suit that sounds like they are talking out of some sort of walkie-talkie, there is enough original material for you to forget about HL2 and start thinking SiN.

One of the more original ideas is to take the healing method from HL2 and modify it. SiN makes you search for empty canisters that can be found throughout the game, and carry them to wall mounted health stations where they can be used to spray a healing blue cloud. Other times when you are too lazy to carry the canister, you can just shoot them and the healing cloud will be released around the area, allowing a quick heal but not as complete as it would have been if you had taken it to the station.

Another neat feature they added was a type of chemical agent, that when exposed to, it increased your response time dramatically. What does that mean? Well it means they kinda copied F.E.A.R and Max Payne and slowed down time a bit so the player can react to apposing enemies better. This feature is not controllable, but rather goes into affect when a canister is broken in a gun battle and you walk through he green cloud. The time it takes to wear off is represented as a green bar on the left side of the screen. But be careful. Too much exposure will result in the loss of health.

Over the course of the game, Blade will interact with a few different characters. We saw in HL2 how impressive Valve was able to create life like faces and by playing through the game, you can see this effect was used in SiN.

Blade also fights along side the hot Jessica Cannon who pretty much resembles Alyx from HL2 and does most of the talking. But Alyx didn't have her thong strings poking above her hips now did she?

Gun battles are similar to HL2. You are given a handgun at the propitiate time and gradually upgrade to an assault rifle and shotgun, but that's it. I'm guessing the plan on releasing more guns as the episodes continue, but it gets a little repetitive using the same guns after a while. Most of the soldiers are easy to kill, until you get to the more armored mini-gun soldiers. One thing SiN lacks that HL2 incorporated so well was a scare factor. SiN ignores this approach and aims for a more typical shooter where you can see your enemy coming from a couple of feet down the hall or road.

A couple of notes as I investigated SiN a bit further. I read afterwards that SiN apparently keeps track of your shooting statistics. The data isn't kept for you to print out and nail to your dorm room wall, but the game actually analyzes the data and will adjust the difficulty level of the game as your progress through the game. For example; if the game see that out of your last 10 kills, 9 of them were headshots, you may see soldiers appear with helmets or dodge your fire more often. As I think about it now, I can remember a few instances in the game where I tired to kill an armored soldier and took a lot more ammo then I previously had used. Very impressive idea for the date of this game.

Graphics/Sound:

SiN is filled with crisp luminous lighting in various different areas of the game. The soft pastel sunset with a mirrored reflection over the water looks great and need I say HL2ish? There are numerous scenes throughout the game where you stop fighting and shooting, and just take a moment to look at the scenery, or when you're inside, look at the detail of some of the rooms.

The monster and mutant skins are nothing special, except for the two giant ones you end up fighting, but I have a feeling they are going to release a few more enemies in the next episode.

Again, the faces on most of the characters look extremely realistic and in the very opening scene, you will notice an obvious feature that they added to one of the bad guys…or should I say bad girl.

Pros: Fast paced, inspired visuals from HL2, interesting story, check out all the hot chicks!

Cons: Only 3 weapons

Bottom Line: For $9.99 you will receive a fun, quick FPS shooter. It's a bummer Ritual claimed they have 4-6 more hours of upcoming episodes, which were eventually canceled. The entire episode took between 3-4 to complete.
Přidáno: 21 ledna 2014
Byla tato recenze užitečná? Ano Ne
6 z 7 osob (86%) ohodnotilo tuto recenzi jako užitečnou
338 titulů na účtu
73 recenzí
2.5 hodin celkem
What HL2 should have been.
Fast paced, fun, explosive, and incomplete, SiN : Emergence is one of the saddest things in the universe.
This was supposed to be an episodic series of short first person shooters (this may not have been the smartest idea), but the company went bankrupt and was bought off to make casual games after half of the team left the studio.

The company was killed by ridiculous marketing. Nobody in their right mind would pay 10 euros for a 2-3 hours long episode.

However, I consider this well worth the asking price.
Not only for the original SiN (it's pure gold) but also because this little episode is very interesting.
The core gameplay manages to be fun and stay fresh with only 3 weapons (A very reliable pistol, a shotgun, and an SMG), incendiary grenades, a melee attack, and a secondary fire for every weapon.
That's pretty impressive.
The level design is very similar to something like SoF, with some elements borrowed from HL2.
Think HL 2 on steroids.
You're constantly running around, jumping, shooting stuff, and fighting your way through well designed arenas.

The experience will leave you wondering what amazing things could have come from Ritual.
Přidáno: 5 února 2014
Byla tato recenze užitečná? Ano Ne
3 z 3 osob (100%) ohodnotilo tuto recenzi jako užitečnou
102 titulů na účtu
7 recenzí
5.9 hodin celkem
Just imagine if SiN had taken Half Life's place. Doesn't really bear thinking about. Still - this was the beginning of a great (albeit kinda-sexist) game that was unfortunately cut short. Damn casual games.
Přidáno: 12 května 2014
Byla tato recenze užitečná? Ano Ne
2 z 2 osob (100%) ohodnotilo tuto recenzi jako užitečnou
104 titulů na účtu
13 recenzí
3.4 hodin celkem
This game perhaps lacks of weapons (mines, crossbow,..) and finally perhaps a little bit too short because no episodic sequel but overall i really enjoyed this game:
I've noticed an interesting use of Source engine in the level progression!
The story isn't really its best asset but the gunfights are dynamic thanks to an advanced AI and different fire modes for each weapons it's really pleasant!

NB: Keep in mind that the package includes: Sin (original+multi) & SDK (episode 1)
Tips: As far as I'm concerned i've use sv_cheats 1 & impulse 101 for more fun!
Přidáno: 22 března 2014
Byla tato recenze užitečná? Ano Ne