Community Announcements - Nillers
Attention Soldiers,

We updated the Experimental application. Check our web article for information.

Important information for server admins:

Due to a known issue with this experimental update, it is necessary to run an official addon to ensure servers restart properly after matches by using the following server config:
"mods": [ { "modId": "618CBC72C2D6859E", "name": "Server Terminate HotFix", "version": "1.0.0" } ] },
1.2.0.52 Changelog
General
  • Changed: Commanding icons
  • Changed: Field manual illustration for Commanding
  • Changed: Changed position of interior fan for Mi-8
  • Changed: Visualization of Commands in QuickSlots
  • Fixed: Removed offsets on various vehicles that break the get-in animations
  • Fixed: Missing get-in locator for the S1203 mesh
  • Fixed: Exit positions for nested turrets
  • Fixed: Character correctly positioned into tripod turret. Hands correctly attached on proxy too
  • Fixed: Character couldn't exit turrets, which were spawned inside the world layer
  • Fixed: Camera angles resetting after performing vehicle actions even if we stayed in freelook
  • Fixed: Cannot start get in/get out while someone else is opening/closing door
  • Fixed: Desync when two characters manage to start entering a vehicle at the precisely same frame
  • Fixed: Switching seats no longer gets character stuck when in the middle of the animation of sitting up or down
  • Fixed: TSH400g explosive is no longer stretching the arm when prone turning, also M112 was missing an IK pose in the prefab
  • Fixed: Armed explosive charges could be garbage collected
  • Fixed: Applying turret passenger position for as long as we're in transition from Locomotion
  • Fixed: Rendering artifacts on inventory items
  • Fixed: Sidestep offset to not make character step on sandbags when moving in turret nest
  • Fixed: Characters in helicopters going back to idle pose after dying
  • Fixed: UGL zeroing is now properly aligned in the prone stance
  • Fixed: Fixed haybales destruction
  • Fixed: Character flying when equipping a detonator inside vehicles
Stability
  • Fixed: Crash when a vehicle gets destroyed
  • Fixed: Dedicated server crash when loading scenario with AIs
  • Fixed: Crash on exiting world while debugging
  • Fixed: VME in case GetInWaypoint misconfigured
  • Fixed: VME when giving get in command to burning vehicle
  • Fixed: Possible crash from setting formation displacements
  • Fixed: Potential crashes for incorrect updates of roadparts and concurrent addition of roads while rebuilding
  • Fixed: Crash during pathfinding when start/end road is missing 
  • Fixed: Crash when modifying roads
  • Fixed: VME in ScenarioFramework Area during initialization
Playable Content
  • Changed: Conflict - FIA supply caches now replenish their storage much quicker
  • Fixed: Game Master - GetOut appearing in living quarters
  • Fixed: Field hospital was lacking supplies
AI
  • Changed: Enlarged agent radius for vehicles navmesh from 2m to 2.6m
  • Changed: Tweaked pathfollowing for trucks and APCs
  • Changed: AI Car movement system correctly determines if its driver died
  • Changed: Road network rebuilding also modifies the width of the road to prevent splitting roads when possible
  • Changed: Road width modifications changed to be targeted to certain areas instead of the whole road
  • Changed: Moved Obstacle Avoidance out of character and added it to car as well
  • Changed: AIWorld default min road width, updated checkpoint bridge points
  • Tweaked: Road Network - Rework navlink insertion
  • Fixed: Disconnected navlinks at Levi base
  • Fixed: Get in now waits for full compartment occupancy
  • Fixed: Partial exit of vehicle when only part of group gets stuck
  • Fixed: Road network links didn't work well with narrowed roads
Modding
  • Added: Vehicle doors can specify if they require a specific graph to be bound to character to be opened/closed
Multiplayer
  • Fixed: Some network operations could get assigned to the wrong channel and cause stalls
  • Fixed: Shooting from turrets stops replicating to other clients after the gunner reloads a fully discharged magazine


鸡械绿洲 (Cluckmech Oasis) - gct
Hello, everyone!
Thank [Animal Crusaders] for the positive feedback and suggestions!!A brand new map as well as Fox Fake What's Up?? Also issue fixes & performance optimization based on your feedback! Please wait for the other features that you've been feeding us, we're actively working on them and will get them up as soon as possible! Everyone can come to our live stream to give us feedback on questions & suggestions, Thank you!
The big update you've all been waiting for is already in the works, too! See you all soon ~ we have super fun brainstorms we want to share with you! Additionally, it has recently been discovered that there are [Spy Rats] lurking in the workroom, and we are searching for them, so be sure to let us know if you have any information!

Here are the updates for v1.0.12 -

  • Adjustment of some maps and addition of new maps(Beach [in a dilemma], Desert [indescribable], Swamp [Snail Island])
  • Boss exit ports will now differ from minion exit ports, making it easier to determine where boss enemies appear
  • Medium and large boss enemies have worked out and are now heavier and harder to push around
  • Further optimize the acquisition of some achievements due to network fluctuations
  • [Wolf King Statue] Exclusive Enhancement [Tank Wolf] now has an exclusive image
  • Optimized some text description error issues
  • Eagle bullets now have a larger collision zone
  • Increase [Mech Fly]'s attack range
  • Further fixed the issue where Mammoth Bank reinforces 4 [Scrimp] and has a loss when destroyed
  • Fixed the issue that some non-warrior Cluckmech in AlphaGou [Armed Force] would also generate [AlphaPup] even if they die
  • Fixed reinforcement [Energize Barrier] error bonus issue
  • [Cowboy Cat]&[Bear Bully]Added sub-half-blood performance, and will run faster after half-Health!(Surrendered! Surrendered!)


Cluckmech Adjustments:
  • Cowboy Cat&Bionic Panda: New enhancement [Fox in Kitty's cloth]
  • Polar Bear Turret: Crit Rate 10% → 20%
  • Blackish Viper Egg: Remove [Perfect Balance]
  • Cowboy Cat: Range of claims10 → 6.5 Move speed when health 8 → 3
  • Pangolin Turret: Range 6.5 → 7.5
  • Prototype Turret: Health 300 → 500 Attack 100 → 75 Crit Rate 10% → 20% Attack deducts Mobile Base Health 2 → 1
  • Prototype Spikes: Attack 20 → 65 Power 2 → 3 CD 5 → 15 Crit Rate 10% → 25% Deploy deducts Mobile Base Health 100 → 50

Enhanced Additions & Adjustments:
  • Fox in Kitty's cloth: Unique,When defeating an enemy: Friendly units +1 Self-Heal(except Cowboy Cat&Bionic Panda)
  • Random Battlefield Airdrop: Added water explosions, flash explosions, nukes, removed cactus explosions, no longer blows up teammates
  • Master Spikes: Attack 6 → 10



Map update:

"in a dilemma "



"indescribable"



"Snail Island"










Thanks for playing our game! If you have any problems, welcome to join the Discord to give us feedback~
Discord: https://discord.gg/gJYQbQhdrx


Great, Greatings! everybody!This is *S*P*Y Rats sppppeaking!!
I've finally managed to sneak into the blackligh***t! Before they realized it, I searched for some intel on a *future* version of the update! What's this? Seems to be some new chicken instruments ..... Or even ****? Just to be safe, I'll be mixing it up and sending it to everyone along with the update announcement, so please be sure to hide my presence! I'll continue to bring you more information!
Shush!!!



Follow us to get more information:

Youtube: https://www.youtube.com/channel/UCDGj2ZIusSx2zqL6d9P-mSQ
Bilibili: https://space.bilibili.com/1900443024?spm_id_from=333.337.search-card.all.click
上午 6:27
3番線 | Sanbansen - mfc.sdf.games
Some abnormal volume adjustment
Crow Country - SFBTom
Hi everyone!

We're excited to announce that we've just added Steam Trading Cards to Crow Country! There are 8 to collect, featuring characters from the game, as well as badges, backgrounds and emotes to collect alongside them.

We tried to get that 90s trading card feel, make them something that Mara might want to collect. Hopefully you will too! Be sure to check out the full-sized versions in your inventory once you have them, we really like how they came out.

Tom & Adam
上午 6:26
电竞教父 - jinsediaoying
New Features:
- Increased the number of archive slots to 30.
- Added the ability to continue the game (automatically load the previous saved game).

Bug Fixes:
- Resolved the issue where AI was lacking equipment.
- Corrected the text for the end condition of the Lubos card duel.
- Fixed the progress bar error for Babe's equipment within battles.
- Fixed the issue where Revelation was not effective.
- Fixed the issue where Vampire Fangs generated a shield when not at full health.
- Fixed the issue where the monthly goal Sweep the Board could not be achieved.
- Fixed the issue where the card Resourceful sometimes did not work.
- Fixed the cumulative error of match count for coach level S.
Wartales - Dynamo [Shiro CM]
Attention Mercenaries!

The first Community Update of 2024 has arrived, bringing with it new content, quality of life improvements, and bug fixes. Dive into the latest changes and discover what's new!

Don’t forget to share your thoughts on the update by joining us on the Wartales Discord server, Reddit page or Twitter. We look forward to hearing from you!

Battle Maps
These new maps have been finely crafted by our team to grant new exciting ways to battle in camps, towers, hamlets and villages. This addition will provide you with new combat environments, form existing loications, but also new tactical possibilities! With bigger obstacles, battles in these places will require you to adapt to new strategies.

You will be able to find these new battle maps in the following locations:
  • Towers
  • Camps
  • Hamlets
  • Villages





Battle Traps
In addition to the new battle maps, new deadly (and not so deadly) traps have also been added! Some of them have a unique interactions and are only found in specific locations. These additions will offer new opportunities to turn a fight in your favour!

  • Powder Keg
    When destroyed, it will create a fire surface around itself while damaging and knocking back close units.
  • Caged Plague-ridden
    Deals damage and inflict Fever to units who pass nearby or end their turn next to them.
  • Raw Materials Pickup
    Repair a small amount or armour when used.
  • Oils Pickup
    When used, will apply the effect of the oil on the unit’s weapon on top of any other oil for the duration of the battle.





New Backstory
A new start option related to Belerion with a Pugilist has been added, we didn’t want to restrict it to people that own the Pirates of Belerion DLC, that’s why this new starting option will be available for everyone!
The Pugilist is a somewhat complex class which can be tricky to handle in the hands of a new player. Which is why we have decided to lock it behind simple requirements, to ensure new players can first familiarise themselves with the basics of the game.

To unlock the new starting option you will need to have completed one of the following requirements:
  • Have a level 5 (or higher) Pugilist
  • Have unlocked a new starting region other than Tiltren
  • Have completed the scenario of a region

Features
  • Companion list
    For players that ahve a large amount of companions in their troop, it can sometimes be a chore to remember which ones have had their turn, or set them up before starting in combat. Thanks to this addition, you will be able to rapidly see where everyone is at and easily select them without having to find them in the crowd. You will need to activate this option under “General>Advanced” to be able to use it.
  • Inventory filter
    You can now filter objects with various tags to ease your navigation in the inventory.
  • Hide backpacks
    You will now be able to hide the backpacks of your companions to better appreciate the back of their armour!

Bug Fixes

Wartales
General
  • Fixed name generator only generating male names
  • Fixed carrying capacity for ponies after increasing their constitution
  • Fixed several issues with UI, animations, FX
Battle
  • Fixed crash/freeze during the final fight in Drombach, after reinforcements (Celestial fight)
  • Fixed freeze and other issues with Reinforcements in different battles
  • Fixed barrels in Gosenberg making player unable to end their turn
Skill
  • Fixed Pirates Lucky charm passive
  • Fixed Dry Yeast skill
  • Fixed "Quick Shield Bash" passive skill being spammed
World
  • Fixed icons in Gosemberg City disappearing after battles
  • Fixed ropes overlapping with some cave entrances
  • Fixed guards always sprinting into the world after an interaction with player
Quest
  • Fixed Question box in Gosenberg when playing in a different language to french

Pirates of Belerion
General
  • Fixed Hector Halios animation after Belerion final fight

The Tavern Opens
General
  • Fixed UI issues
  • Fixed Golden Chef’s Hat, now upgradable
Brewer
  • Fixed barrel issues when aging or selling brews
AVOID - henkiepoo
Jump, dash, slide, twist, ΔVØID, die, repeat.

Come hang out with the developer of ΔVØID as he plays through the demo of his upcoming game.
Bears In Space - broadsidegamesdev
- Rewrote Flower Bomb logic to be frame rate independent
- Reanimated Heckraiser’s hurt animation
- Level End screen kill count now shows kills properly
- Moved spawn points in CL1 bear fight
- Fixed Upgrade Guns cheat giving Carp Unlimited ammo
- Removed slight delay on latching with Magnaswing
上午 6:24
伊松佐河 - Wilson
The Isonzo roadmap is changing - just a touch. We're changing the order of the next two free map releases, meaning that snow will be traded for a stifling overcast summer day. The first map from the Solstice expansion will now be released next, expected in Q3, while the third map from the White War expansion will be released in Q4.

The first Solstice cosmetic DLC will still arrive alongside the first Solstice map, meaning it will also be launching in Q3 - expect teasers for that coming soonish! We can't wait to show off what we've been working on with the new map and visual customization options.

Here's the new roadmap!


Xbox Game Pass
Isonzo is coming the Xbox Game Pass next week! This naturally includes Xbox players, but also PC players via the Microsoft Store. This is the first time Isonzo will be available on the Microsoft Store. There are some limitations on crossplay, however: people playing via the Microsoft Store will be playing together with Xbox players rather than Steam & Epic players.



For those of you who have played Isonzo somewhere other than PC on Steam, what's your preferred platform and why?

Flakfire has fun with rocks
One of our favorite content creators had a blast with the Ascent game mode, making a compilation of amusing and exciting moments... set to a most thematic soundtrack. Here's a few clips:

Don't worry if you missed it, Ascent will be back in the future.






Prepare for teasers in our next blog...

Follow our socials:
X / Twitter YouTube Discord Reddit


弈仙牌 - Gamera Games
Hi everyone, Yi Xian will be updated at 14:00 on June 7 (GMT+8) .

Patch Notes

1.New Character - Ji Fangsheng(Duan Xuan Sect)


Ji Fangsheng, Duan Xuan Sect's Senior Brother. He usually seldom shows his face, and the number of people who have seen Ji Fangsheng is even fewer.

It seems to be a person who lives only in the rumors. There are rumors that his appearance is unchanged for a hundred years, and his cultivation level is unmeasurable, but also rumors that his cultivation level is very low, and it doesn't feel any pain when he hits people.




2.Single Player Mode - Heavenly Path Restoration Chapter 4 Update



3. Dragon Boat Festival Event "Double Fifth"

Flying Boat: choose Sweet team's dragon boat or Salty team dragon boat. Consuming "Double Fifth Qi" to help the boat travel farther and earn Spirit stones.

At the end of the event, the Dao seal of the winning team will be distributed to the whole players.

Feast of Zongzi: use the special Zongzi cards to raise your HP from 1 to Max HP!

Special Cultivation UI Scroll, Event Card Back, Avatar, Spirit stones... A lot of rewards are waiting for you!

4.Fate branches Adjustments
· Break Cocoon (Duan Xuan Sect, Incarnation Phase): Agility +10/15/20→5/10/15; it can't be drawn by Inheritance of Physique Building or Forge Body if it is added to the card pool
· Esoteric of Exercise: Destiny -8→-2
· Esoteric of Vitality: Destiny +2→+8
· Esoteric of Spirit Sword: Destiny -2→+2
· Fate of Physique: Destiny +2→+4
· Esoteric of Post Action: Destiny -4→-2
· Fate of Sword Formation: Destiny +2
· Esoteric of Unrestrained Sword: Destiny +2
· Esoteric of Pet: Destiny -2→0
· Esoteric of Sword Intent: Destiny -2→0
· Fate of Fortunes: Destiny +4→+6
· Omen of Heavenly Marrow: Destiny +2→+4
· Mastery of Metal Spirit: Destiny -4
· Omen of World Smash: Destiny -4→-8
· Fate of Astral Eclipse: Destiny -4→-8


5.New DecorationType - Cultivation UI Scroll

You can unlock and equip Cultivation UI Scroll in personal page to change the default UI Scroll.

First 3 Cultivation UI Scrolls are
· Engraved Stone Tablet (Advance)
· Bamboo Slips (Normal)
· Green Dragon Boat Festival (Event)




6.New limited-time Bundle Pack (Available between 6.7 and 6.28)

Tan Shuyan Bundle (540 Divine Jades, -25% off, limit:1): Outfit "Tan Shuyan - Flowers and Moon" + Rare Card Style "Only Traces"


Yan Xue Bundle (720 Divine Jades, -25% off, limit:1): Outfit "Yan Xue - Plum and Snow" + Rare Card Style "Flame Dance" + Rare Card Style "Flame Dance"


Zongzi Card Styles Bundle (360 Divine Jades, -25% off, limit:1):Rare Card Style "Small Recover Elixir" + Rare Card Style "Earth Spirit Elixir" + 3 Colorful Scrolls


  *If you own the part of the bundle, you only need to pay the difference to get the rest item. For instance, if you have already purchased outfit "Tan Shuyan - Flowers and Moon", you only need to pay 60 (540 - 480) Divine Jades to obtain the Rare Card Style "Only Traces"

  * The rare card styles in the limited-time bundle may be available again in the future.

7.Outfit "Yan Xue - Plum and Snow" effect optimization
...

搜索新闻
存档
2024
6月   5月   4月   3月   2月   1月  
存档年份
2024   2023   2022   2021   2020  
2019   2018   2017   2016   2015  
2014   2013   2012   2011   2010  
2009   2008   2007   2006   2005  
2004   2003   2002