Rock, Paper, Shotgun

Sordid, flesh-eating medieval tactics RPG Wartales is getting a new Fires in the Capital DLC expansion in April. It adds a wartorn metropolis to the game - Isandrin, crown jewel of Edoran and home of the Legion. As such, it's a departure from the mucky outland gigwork you may be accustomed to, offering what Shiro game director Quentin Lapeyre calls "a dense, reactive capital, where the Chaos system ensures that every decision can impact the entire city".

As the boss murderer of a troupe of thugs, you are under no obligation to save Isandrin from escalating factional tensions. You can work to restore order, or you can hasten the proud burg's demise, with dastardly methods ranging from the shanking of bandits to outbreaks of public singing. How horrible!

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Rock, Paper, Shotgun

That sound you can hear in the distance is someone mumbling in-teh-grih-teh, because a key bit of RuneScape's in-teh-grih-teh-focused 2026 additions has gone live today, March 23rd. It's part one of the Havenhythe expansion, which Jagex are touting as the MMORPG's largest area embiggening yet.

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Rock, Paper, Shotgun

Get in the videogame, loser, it's time to break into an "impossible palace", stab insect gardeners with your saber, and rescue your mother from some bastard prince. Out today, Journey Of The Garden Rose is the latest "old school 3D action-adventure" from Renegade Sector, a developer whose affection for pulp beams forth from every pixel.

Look at the blue tiles, pink pillars and sockety murals of that courtyard. Look at that grass - more like verdigris than vegetation. Look at the delightful tarantulas loitering in the low-poly orchards. Ugh, why don't I have a palace that looks a bit like a vintage four-colour horror comic. Why am I cursed to live in this world, with its vast plenitude of colours that all muddle together without contrast. Please, watch the trailer while I grieve.

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Rock, Paper, Shotgun

Resident Evil Requiem makers Capcom have outlined their current stance on using AI in a summarised investor back-and-forth released alongside their latest financial results. The publishers plan on using the tech to try and improve the "efficiency" of their development process, but say no AI-generated content will make it into the final versions of their games.

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Rock, Paper, Shotgun

Urgh! What's happening? The air feels dreadfully recycled all of a sudden. Food dissatisfies, music grates, punchlines flop like stunned seagulls - everything seems somehow overfamiliar>. We have entered a Lull. There are few Big Games out this week - little in the way of Big Sequels or New IPs From Triple-A Veterans or other projects that make you say "oh! That one" - and the Maw is making up the shortfall by siphoning novelty from the building blocks of reality itself.

To the pumps, colleagues, before we become so jaded that our wrists and elbows lose all elasticity! There must be a meatier morsel down there. There must be a new PC game gargantuan enough to appease the creature.

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Rock, Paper, Shotgun

Ed (RPS in peace) has, finally, posthumously, got his wish: another Screamer. This one’s gone all cyberpunk and/or anime-styled, with a heavy focus on story – it follows multiple, multinational merc-drivers entering a lightly murderous racing tournament – but can it still deliver on drifty driving thrills? After much practice, Mark and James both avoided clattering into the track barriers long enough to find out.>

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