Mr. President - Vert

Come watch Ananda Gupta, the game designer for digital Mr. President play through the Steam Next Fest Demo at 4pm Pacific on Tuesday, June 10!

Bot Studio for Discord - DiscordBotStudio

This update includes:

  • A Call API node. As the name suggests, this lets you call API endpoints using your bot. The result of the call can be saved to a variable to use later. There is a tutorial for using this node here: https://docs.discordbotstudio.org/response-nodes/external-category/call-api

  • The ability to start/stop your bot from inside the Commands and Events pages.

  • A bug fix for guild owner ID not working.

With this update, Mac support is removed due to ongoing issues with signing/notarizing the app for Mac.

Summoned By Accident - Black Cat
  • Leon has a new event downtown
  • Leon can now join you at the gym
  • Friscoe seems like he's interested in getting a little friendlier with you. Maybe too friendly?...
Tarot Awakening - OblivionEdge
We've made a small update to improve load times in Director Mode by streamlining some visual effects. This should result in a smoother experience when entering scenes.
Parable Academy - snuffysam
Version 0.2.6
New Additions
  • Mickie die Mauser (Willie's Theme) now available as a music track for matches.

Bug Fixes
  • Fixed an issue where if you tried to leave an online lobby at the same time as your friend, you could be stuck in the “are you sure” screen forever.

  • Fixed an issue where remapped controls were not properly assigned in pause menus.

  • Improved efficiency of particle systems (tagging, Dorothy’s teleports, Creature’s paralysis, Gatsby’s drunk effect, etc) to hopefully fix issues of lag on lower-end machines.

  • The match timer no longer counts down during the intros/after the match ends.

Mechanics/Balance Changes
All Fighters
  • By pressing Back + Attack in the air, you will turn around to perform your aerial attack. This should make cross-ups much more viable while also letting you vary your movement in other situations.

  • Press a direction while tagging to choose where the teammate will appear. This also applies after KO. This should unlock more options to use tags defensively, where before there were too many combos that locked the opponent in whether or not they tagged.

  • Tag cooldown 4 seconds → 0.5 seconds.

  • Press Down in the air to perform Guardfall, a new movement option. Guardfall is an invincible fast-fall type move. Useful for getting out of a sticky situation when you don’t have tags available (e.g., accidentally Airdashing into someone’s charged attack), and it can cover descents for characters like Willie who lack a divekick-type move.

Alice

Alice’s Croquet Hoop is an incredibly oppressive tool in her kit, especially when combo’d with other teammates. By reducing the damage of the multihit spin, Alice’s loops should give the opponent more time to charge their tag meter. Combined with buffing the landing hit of Croquet Hoop, the corner hit of Croquet Hoop, and Off With Your Head, this should encourage Alice players to actually finish opponents with her finishers.

  • Air Attack Damage (Hits 1, 2, 3): 500 → 300

  • Air Attack Damage (Hit 4): 500 → 1100

    • Total Damage: 2000 → 2000

  • Air Attack Damage Corner Cancel: 700 → 1300

  • Forward Attack (Throw) Damage Hit 4: 2000 → 2500

    • Total Damage: 3200 → 3700

  • Forward Attack (Throw) Total Frames: 231 → 240

Creature

Creature can deal a lot of damage very quickly, and that’s a good thing. However, previously it didn’t take much effort to deal that burst damage, which was a problem. The high damage of his Crouch Attack combined with the ability to cross the stage quickly with Airdash before the paralysis wore off made it incredibly easy to TOD his opponent with whatever follow-up the player chose.

Lowering Creature’s Airdash speed & decreasing the strength of Crouch Attack should incentivize players committing to a tag to complete his paralysis combos. Additionally, the strength of Air Attack was greatly reduced - it should still be worth the risk to fish for it, but it’s not sitting on par with some Supercharges anymore.

  • Air Attack Damage: 5000 → 3800

  • Crouch Attack Damage (Hit 3): 1500 → 1000

    • Total Damage: 3000 → 2500

  • Airdash Forward Speed: 3500 → 2800

  • Max HP: 12500 → 13000

Wendy

It was definitely funny to watch Wendy get one-tapped by most charged moves (and Creature’s Air Attack), but while she’s always had the mobility to play around these strong attacks, the damage of her juggle combos wasn’t worth the risk of a single slip-up costing a third of your team. The increased HP should give players a bit more wiggle room before going down.

  • Max HP: 5000 → 7500

Other Changes
  • CPU opponents are more aggressive. Comes at the cost of some strategy, but should hopefully be more entertaining to fight & watch.

  • Adjusted the volume of some of Alice’s voice lines.

Idle Armada - corfe83
  • Steam: Stop popping up a command line window with game launch.
  • Fix a regression in behavior on military tab that can cause unresponsive UI and crashes.
  • Android: Fix memory leaks in the go<->java interface code.
  • Android: Recompiled app with 16 KB native library alignment for compatibility with more devices.
Goblin VS Princess - 3686166918

Hello Steam friends!

I’m Senluo, the producer of Goblin & Princess, and I’m thrilled to share that our game demo is now available during the Steam Next Fest!

To celebrate, we’re hosting a giveaway with awesome prizes—just head over to the Keylol Forum, search for our game, and add it to your wishlist to enter!

*(First-time jitters—forgive my rambling! Oh, and here’s our official QQ group for updates: 982718235.)*

To all our beloved players: Your feedback is golden. We’re all ears, so don’t hold back!

Finally, give the demo a try, wishlist if you like it, and most importantly—have fun!

For Blood And Glory - Nimrod48
Hello Gladiators!

The For Blood And Glory Demo will be LIVE for Steam Next Fest from June 9th until the 16th!

This demo will feature:

  • 9 out of the over 25 arena map layouts in the full game.

  • 2 full costume sets unlocked (6 pieces) with a 3rd set available to unlock through playing. The full game will feature 8 full sets at launch.

  • 2 out of 4 available time-of-day options.

  • Practice Mode to play around with controls and dummies.

The game is intended for lobbies of 2-4 players, so it's recommended to grab some friends to play with!

Any questions, feedback or bugs can be brought up in discussion threads and we will be sure to follow up quickly!

Thanks in advance for trying it out, and we hope you have fun!

- Snubnose Interactive

6:28pm
Pocket Penguin DX ( ポケットペンギン): A Retro Style Adventure - dogbiscuitstudios
This patch solves small bugs with collisions on world 6.
Bashing Brutal - amel.gamedev
Ragdoll Playground

Fall off Giant Staircases crash into a Glass Pit, check out our Cage Physics. Just come and enjoy the satisfying sounds of your characters head getting Bashed all around.

Challenge Mode

Do you have what it takes, to defeat 18 thugs, who get progressively stronger? Come to our Fully Destructible Rooftop Club and find out!

Target Lock

The new Target Lock feature will help you painlessly get used to the game, if you are a beginner. Make sure to check out the Tutorial, to learn how this works.

Engine Upgrade

The Engine used to develop the game has been Upgraded. This means Improved Performance, Better and more Stable Physics, and the ability to deliver Future Updates quicker!

...

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