House Flipper - Reczberg

Let's just follow Popeye's advice!

National Spinach Day is here and because of that we decided to design another trophy for you guys!
All you have to do is to register your SteamID until next Monday to grab your own Can Of Spinach!

Collect it here:
Spinach Day Trophy
Generation Zero - Avalanche_Graham
We're rolling out a Hotfix for the 'Crash on start-up' issue that some of you have been experiencing when playing on PC. Going forward booting up should now be a walk-in-the-park.

That being said, keep your feedback and bug reports coming as it helps us immensly and will also ensure that y'all can focus on the fun stuff, like blowing stuff up and kicking machine butt.
Russian Fishing 4 - Lady of Games
Today, March 26 at midnight EST time, the game server will restart and the client will be updated. The approximate down time is 3 hours.

Elden: Path of the Forgotten - Stutsies

👁️ Į̴̨͔̻͇̗̥͖͕̈́̊̀͊̅̊̌̆́͜t̷̛̻̣̐̈́͛̊̉̏̑̑̀'̸̡͇̪͇̯̗͗̀̅̃̕͝s̵̡̨͔͎̳̞̰̠̲͂̀͌͗̏͑͐͂́̕ ̷̻̩̲̂́͘̕̕c̷̗͔̯̳̳̞̅͑̆̄̑͑̈́͑́o̴̡͚̪̼͌͛m̷̢̩̦̮͖̱̓̏͆̐͋̈́̍͊̔î̷̢͚͙̠͚̳̫̬͗n̶̥͙̻̮̟͇̖̂̊̆g̷̤͚̜̠͙͆̒̽͂͆͗̾͝͝ͅ!̶̡͈̯͙̦̪̋̍̐̈́̓̽́̀̚͝. 👁️

"The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown"

H.P. Lovecraft

Get ready to dive into the depths of madness and despair.

Watch the trailer at your own risk.

Follow if you dare~
Mind Labyrinth VR Dreams - Frost Earth Studio

Hi everybody!

As promised from today Mind Labyrinth VR Dreams Update 2.1 is available and here's the full release note:

Refuge Rework:

  • Added a meditation breathing exercise to some of the refuges
  • Added Harmonic Brainwave relaxation music tracks to all the refuges
  • Added a completely new refuge to the sci-fi scene (Space-ship tour)
  • Added animated animals to some of the refuges
  • Changed and added assets to most of the refuges to make them more interesting
  • Increased the Anisotropic quality on High Settings - Should results in better textures especially on terrains far away

NB: Brainwaves tracks uses different frequencies for your left and right ear to simulate the same frequencies your brain has during sleeping and relaxation states. They are particularly useful and powerful if the player listen to them for more than 5-10 minutes and many studied have actually confirmed their effectiveness. Those tracks can now be found in every refuge.

HTC VIVE Specific

  • Improved Smooth Locomotion: It's now easier and more intuitive to move.

The forward movements are now at a costant velocity which should improve the comfort while moving around.

General Fixes/Improvements

  • Added an Hotkey window on the main menu
  • Fixed Fade when entering the refuges
  • Improved some collisions
  • Other small fixes

As usual let us know if you have any feedbacks or issues!

Black Desert Online - CM Servantes

Dear Players,

We will perform our weekly maintenance as follows:

Date: Wednesday, March 27th 2019

Duration: 5 hours.
  • Global 9:00 UTC ~ 14:00 UTC
  • Central (EU) 10:00 CET ~ 15:00 CET
  • West Coast (NA) 2:00 PDT ~ 7:00 PDT
  • East Coast (NA) 5:00 EDT ~ 10:00 EDT

  • True or False event will begin.
  • Various updates and fixes will be applied.
*Please note that from March 31st, 2019, Central European Time (CET) will change to Central European Summer Time (CEST). On Sunday, March 31st, 02:00 clocks are turned forward 1 hour to Sunday, March 31st, 03:00 local daylight time instead.

Ending Events:
  • Black Spirit’s Adventure 1
  • Cron Collector

Follow us on Twitter & Facebook to stay up to date.

We apologize for the inconvenience and we ask for your generous understanding.

Best regards,
BDO Team.
Football Story - Crytivo

Get ready to tell your story! The official reveal trailer is here! Grow from backyard benchwarmer to football legend.

Team up with friends and take on the competition in the latest round of closed testing. Join our Discord community to participate in early tests, chat to your fellow football fans, and hear all the latest news. Everyone who helps out during development will receive special rewards!


To celebrate this milestone, we’ll be running a $5,000 tournament for Football Story in the not so distant future. More information will be revealed soon via Discord, so head on over there to stay informed.

Get involved here
We Need To Go Deeper - Nick Lives

This week we're dropping a new Time Traveler enemy; the furious and feathery Velociraptor!

Besides their speed and viciousness, be warned that some velociraptors (around 10 percent to be exact) can also be vessels for prehistoric illnesses, such as the Ancient Flu, so try your best to make short work of these creatures should you be unfortunate enough to come across one.
Hell Let Loose - Jonno
Welcome to Role Guide #9!

This week we’re looking at a role that excels at sector control and area denial – the Engineer.

If you missed the previous guide where we looked at the Anti-Tank, you can catch up here.

The Engineer

As an Engineer, your primary goal is to hold key areas for your team.

Key tactical locations such as strongpoints, chokepoints, trench systems and urban areas are where you’ll shine. Armed with both anti-personnel and anti-tank mines, as well as a wide range of deployables such as barbed wire, sandbags and tank traps – A good Engineer can single-handedly contribute to holding back an enemy force far greater than their own.

Key Duties

Area Control & Territory Denial

The Engineer is equipped to lay devious traps for the enemy. Anti-personnel mines and anti-tank mines will quickly dispatch any infantry or vehicles that don’t spot them.

Unlike deployables, mines don’t require supplies to be used. Instead, you start with a fixed amount, much like grenades.

When taking enemy territory, or contesting an area, it’s always worth making use of your mines. As an Engineer you’ll need to plan ahead. Ask yourself “Where will the infantry attack from?”, “Where would they run for cover?” and leave traps accordingly. The same can be said for tanks, which will normally be found on roads or chokepoints.

Engineers also have access to deployables such as:
  • Barbed Wire
  • Tank Traps
  • Sandbags
Barbed Wire and Tank Traps are fantastic tools at slowing an enemy advance, having to be manually dismantled by the enemy or navigated around. Sandbags not only provide cover but will give your Machine Gunner a handy place to pop their bipod for sustained suppressive fire.

In order to use deployables, an Engineer must be in proximity of a supply box, provided either by a Support role, or a Commander’s supply drop.

Vehicle Repair

Your trusty wrench isn’t just for deploying fortifications, it also serves a second, very useful purpose – it can repair damaged tanks and other vehicles.

A damaged tank can quickly be identified by looking for smoke and sparks from a certain part, or parts, of the tank. This will normally be from the turret, tracks and/or the engine. A second way to spot a damaged tank is to listen out for the wails and shouts of a disgruntled tank crew, saddened that their pride and joy has more than a few dents in it.

To repair the tank, simply approach it at any angle with your wrench equipped and follow the on-screen prompts. Take note, repairing a tank is a long process, leaving both the Engineer and tank vulnerable during this period.

American Engineer Loadout
  • M1 Carbine
  • M2 Anti-Personnel Mine
  • M1A1 Anti-Tank Mine
  • Wrench (building and repairs)
  • Bandages

German Engineer Loadout
  • Karabiner 98k
  • S-Mine Anti-Personnel Mine
  • Tellermine 43 Anti-Tank Mine
  • Wrench (building and repairs)
  • Bandages

Combat Tips

Tanks for the cover – When repairing a tank or other vehicle, always put yourself in a position away from enemy fire. The tank can happily take small arms fire, your solider cannot.

Mine-d your step – AP mines can be used both inside and out. If you’re garrisoning a building, pop one at the building’s entrance to stop overly zealous soldiers from quickly storming your location.

Engineering victory – Prior preparation and foresight for the battle ahead is vital for this role to be most effective. Deploying mines and fortifications takes time, your chances to place defences will be severely limited and outright dangerous during a battle.

Friendliest fire – Both AP & AP mines can’t be set off by your own team, whether they’re on foot or in a vehicle, so don’t worry about accidentally team-killing an ally. However, friendly bullets and explosives can set off your mines.

Hell Let Loose is available to Wishlist now:

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D.R.O.N.E. The Game - FSI-Nath (Drone The Game Dev)

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