Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a server crash exploit
  • Updated localization files
RESIDENT EVIL 3 - Valve
RESIDENT EVIL 3 is Now Available on Steam!

Jill Valentine is one of the last remaining people in Raccoon City to witness the atrocities Umbrella performed. To stop her, Umbrella unleashes their ultimate secret weapon: Nemesis!

Also includes Resident Evil Resistance, a new 1 vs 4 online multiplayer game set in the Resident Evil universe.
Dota 2 - Valve
- Fixed an exploit which duplicated neutral items.
- Fixed Primal Split immolation dealing too much damage.
Dota 2 - Valve
- Further minor camera adjustments following the previous iteration
メモリーズオフ-Innocent Fille- - Valve
-Innocent Fille- is Now Available on Steam!

“ ”( )
Good Company - Valve
Good Company is Now Available on Steam Early Access and is 10% off!*

Good Company is a tycoon management game about founding a robot manufacturing empire. Grow your business; hire staff; automate production lines and optimize their output; invent new products and profit in an ever-evolving market. Can you build a Good Company?

*Offer ends April 7 at 9AM Pacific Time
Steam Blog - Alden
We know a lot of you (like us here at Valve) are stuck at home right now trying to work or attend school remotely. Or maybe you're just playing a bunch of great games on Steam. Whatever the case may be, we know that with so many people at home trying to get things done at the same time, it can put a stress on your home’s internet bandwidth.

With that in mind, we thought it was a good time to remind everyone of some of the features the Steam client offers relating to downloads, so that you can manage your home bandwidth and help everyone in your house handle this unique situation we all find ourselves in.

Changes to Auto-Updating to Spread Out Peak Load
For games that haven’t been played recently, Steam has already been scheduling updates for the next off-peak local time period. Beginning this week, we are now spreading these updates out over several more days. Only games played within the last 3 days will be updated immediately. As always, the game will begin updating immediately if you request to play it, and you can always initiate an update (or pause it indefinitely) through the Download Manager. We’re also looking into additional solutions to help on our side.

Options You Can Control
In addition to changes Steam is making to auto-updating, we wanted to remind you that there are also a number of options you can control. We believe that the best solution for most users is to take advantage of Steam’s existing throttling and scheduling features to set their own optimal behavior. So here are some suggestions – follow this link for more details on how-to:
  • Schedule auto-update windows! This will ensure that Steam doesn’t start updating a game while you’re in the middle of your work day.
  • If you don’t play a game in your library often, you can keep it installed but choose to no longer download automatic updates.
  • You can self-throttle your own connection to Steam. This might ease the load on your network connection, and may help ease bandwidth loads if network traffic in your area needs to be reduced.
  • Take advantage of Library Folders settings, so you can move infrequently-played games from an SSD to a storage HDD. This is usually better for you (and your bandwidth) rather than uninstalling the game and needing to re-download it later.

You can read more about these features here.

As always, let us know if you have further questions or feedback in the comments.

Sincerely,
-The Steam Team
Client Update - Valve
A new Steam client has been released and will be automatically downloaded.

General
  • During game install allow the user to pick a different language if they’ve changed the per-game language setting or previously installed the game in a different language
  • Fixed a rare crash Steam could cause in some Steam VR helper processes when Steamworks is initialized in an unexpected manner
  • Fixed Steam client crash when errors are encountered in audio encoding or decoding when running a game using Steam Voice
  • Fixed achievement notification images for some games
  • Fixed the achievement section of library game pages not updating when a user gains an achievement
  • Fixed intermittent failures in broadcast, YouTube and other web video playback. If you are currently or have previously experienced this please ensure that the “Enable hardware video decoding” setting is enabled in the Interface tab of settings.
  • Updated embedded Chromium build in Steam to 79.0.3945.117

Library
  • Decreased the number of network requests made when initially loading a game page
  • Added the ability to resize the game list by dragging the divider between the left and right panels
  • When viewing game details for a demo, added a section with a link to the main game.
  • Fix formatting of game reviews displayed in activity feed
  • Fixed long lists of trading cards not properly wrapping in game activity sections
  • Fixed What's New section not resizing properly when Automatic display size is selected
  • Fixed the play bar freaking out when scrolled to the top on very short windows when viewing game details for games with very little content in the right panel

Chat
  • Improved the performance of large chat room groups.

Steam Cloud
  • Fixed using multiple Steam accounts on one machine under the same local user – if the game files are written to a common (non-Steam) location, they were previously mixed between Steam accounts
  • Fixed inability to download files greater than 256MB

Steam Input
  • Increased responsiveness of Switch Controllers when alt-tabbing
  • Added support for the Victrix Pro FS with Touch Pad.
  • Fixed some cases where Switch Controllers could lock up Steam on Windows.

Steam Networking Sockets
  • Fixed a bug that could cause a P2P connection to drop if a relay went offline while in use

Remote Play
  • Added a controller overlay with mouse mode, on-screen keyboard functionality and more! Default way to bring up is a long press of the Back button and can be configured in Remote Play settings.
  • Added the option to record/playback input from the controller overlay when on the Windows login screen
  • Added loading screen tips for useful functionality, including which button opens the overlay
  • Added additional detail when running install scripts during PC to PC streaming
  • Added Steam Overlay to the streaming client in Remote Play Together.
  • Reduced audio dropouts when streaming microphone input
  • Fixed sending controller input to the remote side in Remote Play Together
  • Fixed muted audio when streaming after an RDP session
  • Fixed controller overlay showing up automatically when connecting
  • Fixed doubled up controller input when doing PC to PC streaming
  • Fixed black screen when streaming from a locked computer
  • Fixed Play button saying "Stop" instead of "Connect" when the stream stops unexpectedly
  • Fixed crash in Remote Play Together when one or more player has a controller connected
  • Fixed characters being doubled when typing in foreign languages.
  • Fixed remote client discovery when using link-local ipv4 addresses (IP auto-configuration)
  • Fixed low audio volume when starting the stream
  • Fixed VR games getting auto filtered during a VR session when a Remote Play spectator is connected.
  • Fixed several stability issues during launching, task switching, overlay, and shutdown of various games.
  • Fixed custom cursor size on specific games such as Heroes of Might and Magic III HD Edition.
  • Fixed player names displaying in the wrong position for InGame and Snooze status.

Big Picture Mode
  • Added plumbing to use the desktop client’s image cache for games. Game icons should now load quicker and start working in offline mode.
  • Added the ability to rumble controllers in the “Reorder Controllers Dialog”. Controllers which support LED color such as the DS4 will also have the controller’s LED color setting reflected in the controller image.
  • Fixed navigating community content panels for games w/ mature content
  • Fixed some cases where the Overlay would not come up when using a controller w/ gyro bound to mouse in Steam Input

SteamVR
  • Fixed incorrectly adding non-Steam app screenshots to SteamVR.
  • Fixed some hybrid 2D/VR games not appearing in the VR UI.

Windows
  • Fixed behavior of some Steam windows in certain multi-monitor + mixed high DPI/scaling scenarios

Linux
  • Disabled CEF keyring integration by default. The -enable-keyring option can be passed to the Steam client to reinstate it.
  • Fix race condition that could cause some Proton-enabled games to redownload
  • Fixed Big Picture Mode on-screen keyboard not popping up when clicking on text fields with Touch Screen Mode enabled
  • Fixed Big Picture Mode on-screen Keyboard not allowing more than 3 clicks on a key in quick succession with mouse/touch input
  • Fixed a client crash occasionally happening while iterating directories
  • Fixes to Steam overlay for titles that use XInput2

Linux Steam runtime 0.20200318.1
  • Updated to latest version of libvulkan
  • Added exports for more WSI functions for Proton
  • Improved runtime diagnostic tools
Dota 2 - Valve
- Fixed an XP bug that was recently introduced that caused streaks to give much more XP than intended
OCTOPATH TRAVELER™ - Valve
Save 50% on OCTOPATH TRAVELER™ as part of this week's Weekend Deal*!

*Offer ends April 2 at 10AM Pacific Time
...

Search news
Archive
2020
Apr   Mar   Feb   Jan  
Archives By Year
2020   2019   2018   2017   2016  
2015   2014   2013   2012   2011  
2010   2009   2008   2007   2006  
2005   2004   2003   2002