Community Announcements - Hellerphant
Hello golfers,

After two long years of development, and fifteen months of feedback from our Early Access community, we are excited to release Vertiginous Golf for everyone!

https://www.youtube.com/watch?v=3nbXCXyVBJM

The completed version has 45 challenging courses for you all to navigate, a story to unravel, traditional multiplayer locally and online, plus Race and Battle Arena modes, and a course editor so you can create your own courses and share them with the community.

We hope you enjoy the final product, and continue to provide feedback in the Steam community.

We'll have some community cups in the coming months where the entire VG community can have some fun online, so stay tuned.

Keep Cool & Caddy On

Steve - Community Manager
Community Announcements - SZ


The time has come to announce the teams that will be competing at The International and its Regional Qualifiers. We'll be revealing this year's teams progressively over the next couple hours. If you want to follow along as it happens, go to our announcement website.

We're also excited to introduce a new component to The International, the Open Qualifiers. Now, you too can battle to earn a place in Seattle this summer for a chance to compete against the best teams in the world. FaceIt (Americas, Europe, Southeast Asia) and Perfect World (China) are organizing four Open tournaments (one per region) each crowning a champion that will receive an invite to their associated Regional Qualifier. Register your team by following the links at the bottom of the announcement page. Good luck. Have fun.
Community Announcements - Bex_GGG
Community Showcase #10
Today's showcase is a roundup of various work from around the community. It includes some pieces of fan art, a developer Q&A, and some PoEtry.

ZiggyD Q&A with Senior Game Designer Rory Rackham
ZiggyD recently held a Q&A with Rory where they discussed balance, skill design, passives and boss fights in the Awakening Expansion and Closed Beta. Here is Part 1, Part 2 and
Part 3.

King Kaom Fan Art By Cer
This digital fan art piece is a vivid interpretation of King Kaom. We particularly enjoyed the implication of the sinister creature behind him.

Piety the Empyrean byJosephPutra
This artistic recount of the battle with Piety is quite outstanding. JosephaPutra has recreated this scene using his own style, yet it still retains the natural vibe of Path of Exile game art.

Dominus Encounter by tacihon
This was another stand out piece from the Fan Art Competition we held recently. The textures used and the gleam in the eyes were subtle details that really enhanced this work.

PoEtry by Willywonka_HC
From the depths of Norway,
there was a man,
who had some talent
and a plan.

He wrote for us,
a little poem.
Something to discuss,
for those who know him.

He wrote with gusto,
and no fear.
You can see his video,
By clicking here.

If you would like to submit your work to share with others and be considered for future Community Showcase posts, please post your work in the Community Showcase Forum.
Community Announcements - SpaceDrake
Hello everyone, and thank you for your interest in Starry Midnight!

As always, it wouldn't be a launch without SOME kind of technical gremlin. For reasons we haven't been able to ascertain, the demo's store page is titled "untitled app demo" and isn't linked to the main store page quite right.

http://store.steampowered.com/app/366820/

You can still find it at the link above, and the demo itself works just fine, so please try it out! We'll have the store entry sorted out as soon as we can.
Community Announcements - SDEnterNet




Dear NF2 Captains,
 

Our server will go down for regularly scheduled maintenance this evening for a short duration.


There are no patch updates scheduled this week on account of recent Korean holidays. 


Thank you,


NF2 Team 
Community Announcements - Timmy the Duck Thief
The release of the much-anticipated Scandinavia map expansion DLC for Euro Truck Simulator 2 is finally here.

The activation keys in retail box editions of the game sold across Europe should start working right now, and your game should automatically update to the DLC content to be compatible with latest game version just after installation.

The launch date for digital portals is May 7 as well, so you will start to see the game appearing now as well on many 3rd party distribution sites.

We are of course offering the game for sale directly ourselves through our two official channels:

1. You can buy the expansion from ETS2 Scandinavia Steam page.

To make you decide fast and buy the game during its first week on sale (it would be nice to place high on the sales chart after the release also to remind the gaming press that yes the truck sim genre is relevant), we have decided to sweeten the deal for the early buyers: Purchase the Steam version now and get a bonus Viking Legends Paintjobs DLC for free.

https://www.youtube.com/watch?v=jL8th6LVBts

2. Alternatively, if you want to avoid installing the game through Steam, we are still offering the Scandinavia expansion through our legacy activation system on the official Euro Truck Simulator 2 website.

The release of Scandinavia DLC is a great opportunity to increase the pool of available country-specific paint job DLCs for the game. We are happy to announce immediate availability of Danish Paint Jobs Pack, Norwegian Paint Jobs Pack, and Swedish Paint Jobs Pack DLCs.

http://store.steampowered.com/app/347210/



http://store.steampowered.com/app/347190/



http://store.steampowered.com/app/347211/

Community Announcements - vkidd


  • Fixed Bug where in some instances Speed-Run score did not post to leaderboard.
  • Fixed Bug where user's score was not displayed correctly in leaderboard UI.
  • Fixed bug where Speed-Run timer was not stopped after completing run.
  • Improved level timer accuracy.
3:43pm
Community Announcements - ck0101
Almost live... 5-10 minutes or so!

Changelog:

- New backup system

So, before there was an infinite supply of backup charging at you until you died. Now you're able to pick from one of currently two (soon to be four) security providers who will sell you additional guards. The amount you buy will be the amount that shows up when people try to attack you, in waves. The two security providers have slight differences in weapons, health, aggressiveness and response time. And one is cheaper than the other :)

- Fixed an issue where you could jump out of the map on Junkyard, again.
- Added a 1hr cooldown when targetting the same player again after a successful raid.
- Wiped the database, fresh start for everyone (sorry, was required!)
- Set Camjob as the default target for new players.
- Fixed an issue blocking the purchase of the money printer on the Forest map.
- A few small fixes here and there.

There will be another update on Friday fixing bugs, balancing equipment/weapon/defense costs, and adding a new weapon or two. Hope you like the new system, it's going to need a lot of tweaking, but hey that's why we're here right? :)

ck
Community Announcements - Leviathan


The time has finally arrived for all of you who pre-ordered the digital version of Project CARS on PC.

After four years of thorough testing and approval from both gamers and real racing pros, the most authentic, intense, beautiful and technically-advanced racing game ever made has now crossed the finish line!

Enjoy it as much as we did making it.
Community Announcements - Noontide



Hey folks,

The latest edition of WFTO Wednesday has just been posted on our website, be sure to check it out!

This week's WFTO Wednesday provides a sneak peak into just a few of the new skirmish and multiplayer maps coming in patch 1.1. Another look into the new information panel and news on the DRM-Free version of the game!

- WFTO Team
...

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