Macabere spoken, jammerende vrouwelijke geesten die de dood voorspellen en sluwe kwelgeesten vallen onder jouw commando als je deze afgrijselijke bovennatuurlijke wezens loslaat in het stadje Gravenville en de bewoners de stuipen op het lijf jaagt.
Gebruikersrecensies:
Recent:
Erg positief (25 recensies) - 84% van de 25 gebruikersrecensies in de laatste 30 dagen zijn positief.
Totaal:
Erg positief (825 recensies) - 83% van de 825 gebruikersrecensies voor deze game is positief.
Releasedatum: 23 aug 2003

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Macabere spoken, jammerende vrouwelijke geesten die de dood voorspellen en sluwe kwelgeesten vallen onder jouw commando als je deze afgrijselijke bovennatuurlijke wezens loslaat in het stadje Gravenville en de bewoners de stuipen op het lijf jaagt. In de wereld van de Ghost Master voeren spoken jouw bevelen uit, terwijl jij puzzels oplost en mysteries ontrafelt in een combinatie van de beste spellen op het gebied van strategie, avontuur en inzet van alle mogelijke middelen.
  • Wel vijftien huiveringwekkende avonturen met scenario's die verschillende kanten op kunnen... alles binnen een samenhangende plot en in een volledige virtuele wereld.
  • Spook's-eye is een innovatieve 3D-camera waardoor je de actie kunt volgen vanuit het perspectief van de geesten.
  • Revolutionaire speciale effecten, ongelooflijk goed uitgewerkte figuren en ijzingwekkende decors, geïnspireerd door de klassieke griezelfilms.
  • Baanbrekende artificial intelligence-interactie met wel 30 figuren per niveau die van AI zijn voorzien.
  • Elf uitgestrekte en bijzondere locaties, zoals het gekkenhuis van de stad, de militaire basis, meisjeshuizen en corpsballenhuizen en een politiebureau.

Ghost Master © 2003 Empire Interactive Europe Ltd. Ontwikkeld door Sick Puppies, een studio van Empire Interactive. Europe Ltd. Ghost Master, Empire en "E" zijn handelsmerken of gedeponeerde handelsmerken van Empire Interactive. Europe Ltd. in het Verenigd Koninkrijk, Europa en/of andere landen. Alle rechten voorbehouden.

Systeemeisen

    Minimaal: Pentium® III 450. Windows® 98,ME,XP,2000. NVIDIA® TNT2 3D-kaart. 128 MB RAM. 750 MB vrije ruimte op de vaste schijf. DirectX® 8.1. Muis, toetsenbord.
    Aanbevolen: Pentium® IV 1,5 GHz. ATI® Radeon™ 7500/NVIDIA®
    GeForce2 3D-kaart. 256 MB RAM.
Klantenrecensies
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Recent:
Erg positief (25 recensies)
Totaal:
Erg positief (825 recensies)
Recentelijk geplaatst
travish
( 26.0 uur in totaal )
Geplaatst: 22 juli
Always enjoyed this game. Used to own in on CD, now I own it on steam.
Behulpzaam? Ja Nee Grappig
Kirinon
( 6.5 uur in totaal )
Geplaatst: 18 juli
Old but gold

Definitely need a remake or sequel
Behulpzaam? Ja Nee Grappig
Handsome Jack
( 15.0 uur in totaal )
Geplaatst: 12 juli
This is one of the BEST and Funniest strategy games i have ever played...
Only thing i think that i bad, is that there is no follow up (Ghost Master 2)
Behulpzaam? Ja Nee Grappig
Neko-chaaan
( 31.8 uur in totaal )
Geplaatst: 11 juli
Even though being an old game it is very amusing^^
It's like playing Horror Sims!
Behulpzaam? Ja Nee Grappig
Sara
( 18.4 uur in totaal )
Geplaatst: 11 juli
If only there were a sequel. I enjoy scaring the crap out of people, it is a good way to relieve stress.
Behulpzaam? Ja Nee Grappig
Nimsi
( 7.2 uur in totaal )
Geplaatst: 9 juli
Fun relaxing old school game
Behulpzaam? Ja Nee Grappig
Soapbox
( 0.1 uur in totaal )
Geplaatst: 7 juli
Running Windows 7 with an AMD card? Don't bother buying this game it wont work. No fixes available either, i'm afraid
Behulpzaam? Ja Nee Grappig
Mr. Critz
( 13.4 uur in totaal )
Geplaatst: 7 juli
Best game ever,reminds me of my childhood
Behulpzaam? Ja Nee Grappig
Pehness
( 13.0 uur in totaal )
Geplaatst: 7 juli
Holy ballony this game is just pure ecstasy for my nipples.Buy it.pls.
Behulpzaam? Ja Nee Grappig
Fever | L-r
( 2.6 uur in totaal )
Geplaatst: 5 juli
I played this a lot before I even started using Steam so my hours played is probably nearer 30.

Ghost Master is a refreshing change from most games in that it's fairly unique, it's hardly supernatural or spooky, it's far to cute for that but it's good fun teaming up your spirits and giving the group of mortals the wombo combo of their ghostly abilities until they start freaking out.

The games premise, create a team of supernatural entities to scare away a group of mortals, makes it sound relatively simple like a game ported from a tablet or mobile. It's much more than that though. It looks good for a top down 3D game, it plays well and I've only ever seen one bug. It has reasonable replayability trying different teams in different scenarios and the scoring system is pretty good.

Fun little game to play occasionally and even though it's 13 years old, it doesn't look or act it's age.
Behulpzaam? Ja Nee Grappig
Meest behulpzame recensies  In de afgelopen 30 dagen
5 van de 5 mensen (100%) vonden deze recensie nuttig
Aanbevolen
16.0 uur in totaal
Geplaatst: 1 juli
This game made my childhood. Beat this ♥♥♥♥♥ 10 times over, and today I'm doing it again.

I recommend this game, but if you haven't played it before it probably won't feel good to play like it does to me.
Was deze recensie nuttig? Ja Nee Grappig
5 van de 5 mensen (100%) vonden deze recensie nuttig
Aanbevolen
8.0 uur in totaal
Geplaatst: 2 juli
A classic game that I used to play as a child, still good.
Was deze recensie nuttig? Ja Nee Grappig
3 van de 3 mensen (100%) vonden deze recensie nuttig
Aanbevolen
2.6 uur in totaal
Geplaatst: 5 juli
I played this a lot before I even started using Steam so my hours played is probably nearer 30.

Ghost Master is a refreshing change from most games in that it's fairly unique, it's hardly supernatural or spooky, it's far to cute for that but it's good fun teaming up your spirits and giving the group of mortals the wombo combo of their ghostly abilities until they start freaking out.

The games premise, create a team of supernatural entities to scare away a group of mortals, makes it sound relatively simple like a game ported from a tablet or mobile. It's much more than that though. It looks good for a top down 3D game, it plays well and I've only ever seen one bug. It has reasonable replayability trying different teams in different scenarios and the scoring system is pretty good.

Fun little game to play occasionally and even though it's 13 years old, it doesn't look or act it's age.
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
Aanbevolen
15.0 uur in totaal
Geplaatst: 12 juli
This is one of the BEST and Funniest strategy games i have ever played...
Only thing i think that i bad, is that there is no follow up (Ghost Master 2)
Was deze recensie nuttig? Ja Nee Grappig
Meest behulpzame recensies  Totaal
3 van de 3 mensen (100%) vonden deze recensie nuttig
Aanbevolen
14.8 uur in totaal
Geplaatst: 27 december 2013
This game is an under-appreciated gem. So unique that it compelled me to write my first ever review.

What I like most about the game is that it doesn't insult your intelligence. There's no excessive hand holding like in so many games these days. You'll have to figure out the puzzle yourself and there are *a lot* of creative solutions possible.

It's important to note however that this can also the biggest drawback of the game; you don't always know upfront how certain ghost powers behave on level objects or interact with other powers.
You'll have to replicate whatever the game-designers deemed logical. Fortunately most of it is; logical and creative at the same time. A combination in games that's hard to find even 10 years after this release.

As a true Ghost Master you'll have to get to know all the different powers and their effects/synergies and select the right ghost for the mission. As a new player, definitely use "recommended team" for the first couple (or all) missions or you might not have a certain required power to solve a piece of the puzzle.

Pro's:
+ Unique gameplay, unlikely to find anywhere else
+ Lots of Ghost Master knowledge/tricks to learn to keep your busy
+ Good replayability (different ghost teams, max score/time trials, etc..)
+ Very creative solutions
Con's:
- Creative solutions not always as obvious

As long as you assume a high level of interactions possible, threat it as a puzzle game, and use your logic skills, you'll do great and love this one-of-a-kind gem.
Enjoy.
Was deze recensie nuttig? Ja Nee Grappig
3 van de 5 mensen (60%) vonden deze recensie nuttig
Aanbevolen
1.2 uur in totaal
Geplaatst: 21 mei 2014
Ghost Master, what is it A FUN ♥♥♥♥ING GAME DOODE
Was deze recensie nuttig? Ja Nee Grappig
69 van de 72 mensen (96%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
Aanbevolen
19.1 uur in totaal
Geplaatst: 6 oktober 2014
Background: Bought for pennies in the steam sale, never heard of it before.

The Good:
* Brilliant premise, locations and characters
* Decent tutorial (does miss out a few useful hints)
* Tons of ghosts to play with with fun interactions
* Varied scenarios are brilliantly Scooby Do fun to explore
* Trial and error hauntings are both good and challenging
* Good balance between creepy and fun
* Fun voice acting on the ghosts, Sims mumbling from the humans
* Most missions are sub 30mins for quick diversions
* 20 hour campaign, some replay value

The Bad:
* Graphics are dated.. looking Sims 2-esque
* NPC Characters get hooked on the scenery, other glitches in pathing
* The ghost/human menu is clunky and could give better feedback
* Golden Plasm too easy to waste while learning the ropes
* Replay and Upgrade-mansion interfaces are more awkward than seems necessary
* Some hints on releasing bonus ghosts very vague
* Cries out for more direct control and visually targeted attacks
* Some scenarios have triggers you have no control over make the game too easy

Impressions: Some games look great but are boring, others the reverse, this is the latter. It reminds me of the Commandos crossed with Hitman and The Sims 2 games.. looks dated but the game play shines. The game lovingly tiptoes around remaking famous setups from horror movies (the Evil Dead one is great) without getting so close they get sued.

Recommended for: Strategy fans who like replay value and Sims fans who like to drown their vassals in ladderless pools.

Conclusion.: 8/10. A game that triumphs in mechanics over visuals.
Was deze recensie nuttig? Ja Nee Grappig
48 van de 48 mensen (100%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
Aanbevolen
12.8 uur in totaal
Geplaatst: 1 mei
Oh, god! I remember this one from my teen years as a hilarious strategy simulation with an innovative concept, especially for its day. I spent days with my retail copy of the game, trying to find ways of releasing those trapped ghosts so I can recruit them! Ghost Master was developed by Sick Puppies Studio in 2003 and enjoyed some critical acclaim due to its intriguing concept. Yet, the game failing on a commercial level, the company closed its doors and Ghost Master remained to be a one shot wonder. Now looking back and enjoying the gameplay yet again, I can positively say that the game lost little in its fun and aged quite nicely anyhow.

Welcome, Ghost Master! You are an incorporeal entity: a commander of the spirits of long deceased, haunting this realm to drive those silly mortals out of their wits! ...and you got summoned by a bunch of teenagers via an Ouija board for kicks. Immediately, you get rid of those pesky mortals by summoning your servants and set HQ in the abandoned school in Gravenville. Your next task: scaring the heck out of all those mortals inhabiting your town, teaching them paranormal lessons for their various misdeeds and recruiting new members for your team while you are at it. Enjoy!

Okay, this all sounds wonderful. You are a big, bad ghost master capable of controlling various ghosts and scaring people... But remember that mortals are not defenseless. You'll face witches, mediums, mad scientists and ghostbreakers - actually ghostbusters, but you know, copyright issues - and try to overcome many challenges in each new mission you are introduced with. Gravenville also comes with its own distinct setting, consisting of countless parodies centering paranormal horror stories like Blair Witch, The Legend of Sleepy Hollow, Phantom of the Opera etc. Characters have their own stories wrapped in situational comedy.

Talking about gameplay dynamics, in each mission you are to choose a team of 4-8 ghosts in your repertoire and go on for the haunting. As you win missions, you are given gold plasm based on the success of your haunting, calculated according to how much of a havoc you've managed to wreck in the building: how many mortals scared, any of your haunters get banished, how many new recruits you've managed to save etc. At the end of the haunt, you can visit your HQ and use gold plasm to train your ghosts to unlock many new abilities, building up different strategies for different missions.

The game environment and graphics basically seem like The Sims 2 with a couple story buildings, AI people interacting with the environment and each other. Main difference is that you are the intruder. All your ghosts, depending on their types, need different fetters - items or places that they can be bound to, so their area of influence is limited. This is where the strategy part comes in. You collect plasm during the mission by scaring them and use collected plasm to activate their power levels, also arranging orders for when to use certain powers. Most levels come with puzzles to figure out and as you unlock new missions, things get harder and harder. All missions contain various other ghosts that you can newly recruit if you are to figure out how to free them from their mortal entrapments. They all will ask for certain obscure conditions in riddles to be met and figuring those conditions out is the half of your job. Once figured out, you are left with strategy and patience.

Well, I think that would be all. The game isn't that long, but you are welcome to revisit old missions to gather gold plasm, unlocking new abilities and trying new strategies. The Steam and GOG versions of the game contain a new level at the end that wasn't presented in the original version and it is insanely hard. There is some talk that a fan-made Ghost Master 2 is in development at the moment, so fingers crossed!

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
Was deze recensie nuttig? Ja Nee Grappig
48 van de 55 mensen (87%) vonden deze recensie nuttig
Aanbevolen
8.8 uur in totaal
Geplaatst: 31 oktober 2013
Ghost Master is an absurdly old game and kinda reminds me of the Sims of it was crossed with Evil Genius. You are a Master of Ghost, they are yours to control. You have spesfic locations that require your hauntings and the peramaters change between locations from 'Scare everyone' to 'Scare no one and compleate this objective' Each ghost has a spesfic 'fetter' or requirement to place, some are as loose as Inside and Outside, some are more spesfic like Electrical, Violence, Murder, Corpse, Child, meaning you have to better adapt for each situation, levels are replayable with ghost you have unlocked, the story is alot of fun and this is one game that truely deserves a sequal. You should stop reading and be buying this right now.
Was deze recensie nuttig? Ja Nee Grappig
29 van de 31 mensen (94%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
Aanbevolen
15.3 uur in totaal
Geplaatst: 22 mei 2015
I love details in this game like bio of people you are scaring, the story of places where you are scaring, stories of ghosts you can obtain in game. You can also get your goals multiple ways which is always nice. The graphics are not really that good but since its older game it's to be expected. You'll instantly fall in love with the sinister voice of your guide!

Overall this game brings back memories of my early teen years and one of the first games I played. I love it and I really wish they'd make Ghost Master 2.
Was deze recensie nuttig? Ja Nee Grappig