Fantasmas siniestros, inhóspitas almas en pena y astutos diablillos están a tus órdenes mientras liberas a espíritus espantosos en la ciudad de Gravenville para darles un susto de muerte a sus ciudadanos.
Análisis de usuarios:
Recientes:
Muy positivos (14 análisis) - 85% of the 14 user reviews in the last 30 days are positive.
Global:
Muy positivos (802 análisis) - El 83% de los 802 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 23 ago. 2003

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Acerca de este juego

Fantasmas siniestros, inhóspitas almas en pena y astutos diablillos están a tus órdenes mientras liberas a espíritus espantosos en la ciudad de Gravenville para darles un susto de muerte a sus ciudadanos. En el mundo de Ghost Master, los fantasmas hacen lo que se te antoje, mientras resuelves puzzles y desvelas misterios en un desafío que combina lo mejor de los juegos de estrategia, aventura y gestión de recursos.
  • Hasta 15 aventuras únicas que te pondrán los pelos de punta que incluyen escenarios con múltiples rutas, todo ello dentro de una trama coherente y un mundo completamente virtual.
  • Visión desde los ojos del fantasma: la innovadora cámara 3D te permite disfrutar la acción desde la perspectiva de los humanos o de los fantasmas.
  • Efectos especiales revolucionarios, personajes llenos de detalles, y escenarios macabros inspirados en las películas clásicas de terror.
  • Inteligencia artificial innovadora: interactúa con hasta 30 personajes desarrollados con inteligencia artificial en todos los niveles
  • Once escenarios extensos y característicos, que incluyen el manicomio del pueblo, la base militar, las residencias y fraternidades y la comisaría.

Ghost Master © 2003 Empire Interactive Europe Ltd. Desarrollado por Sick Puppies, un estudio de Empire Interactive. Europe Ltd. Ghost Master, Empire y "E" son marcas comerciales o marcas registradas de Empire Interactive. Europe Ltd. en el Reino Unido, Europa y en otros países. Todos los derechos reservados.

Requisitos del sistema

    Configuración mínima: Pentium® III 450. Windows® 98,ME,XP,2000. Tarjeta NVIDIA® TNT2 3D. 128 MB de RAM. 750 MB de espacio libre en disco duro. DirectX® 8.1. Ratón, teclado.
    Configuración recomendada: Pentium® IV a 1,5 GHz. ATI® Radeon™7500/NVIDIA®
    Tarjeta GeForce2 3D. 256 MB de RAM.
Análisis de usuarios
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Recientes:
Muy positivos (14 análisis)
Global:
Muy positivos (802 análisis)
Publicados recientemente
RelaxingShadow
( 2.3 h registradas )
Publicado el 23 de junio
This game is quite old, but its still so much fun. I never herd of this game, and only came found it due to it being on sale for a few cents. And im quite happy with it. I cant believe i never herd of this, its quite fun! I reccomend it.
¿Es útil? No Divertido
Sarkoth
( 3.4 h registradas )
Publicado el 15 de junio
The game was a bit of fun back then but didn't age well. The most unfuriating thing is the entire game design, that your choice of ghosts will break a mission before you have even attempted it, as many levels require certain ghosts to be beaten but the game doesn't make those necessary picks clear to the player. Due to this, many levels become very frustrating, as there is no personal approach and just the designer devised solution. What could have been an interesting sandbox experience becomes a frustrating trial and error.
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-=WavE=-
( 4.5 h registradas )
Publicado el 14 de junio
Great game concept, but with just one major flaw, that killing everything :(

At the start of each mission you pick a team of ghosts, with unique skills. But, you did not told though, what puzzles you going to solve and what skills you are actually require. It is unobvious, that you made wrong pick, until 15-20 mins in mission, and at this point, you only option is to restart mission, losing all progress.

Most of the time you lossing mission just before it starts - just waste of time without guide.
Cannot recomend this game, even on sale :(
¿Es útil? No Divertido
HEXY
( 5.6 h registradas )
Publicado el 12 de junio
Ah Ghost Master.. I use to play this so much back in 2003. it was lots of fun with many cool ghosts to haunt your Victims with and a good variety of maps
if you are a fan of strategy games and like old school games this is so worth it.
the main Plot line of the game is that you as a Ghost master need to collect and free the traped ghosts around the area once you get the Ghost on the mission free its free for all. you just need to scare the left over people in the area or make them go mental and get as high haunting score as you can.

i really would recommend this game if you are in for a haunting spree
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Emotikon [CZ]
( 18.2 h registradas )
Publicado el 10 de junio
I really need a remake!
¿Es útil? No Divertido
Larry the Fox™|Talk2MeAnytime
( 3.2 h registradas )
Publicado el 7 de junio
i scared every single cop in the police department



goldfish/fish
¿Es útil? No Divertido
Beelzebub
( 12.0 h registradas )
Publicado el 25 de mayo
Great game I would highly reccomend, I have sunk hundreds of hours in to this game pre-steam.
I just wish they would do a massive update or make a second installment as it's getting quite outdated.
¿Es útil? No Divertido
Sturm
( 27.8 h registradas )
Publicado el 21 de mayo
This is by far and away one of the best games I have played - having had it as a child and then finding it again it's still fantastic.

It is fun, amusing and challenging as well with plenty of replay value to boot.
¿Es útil? No Divertido
mywaywardson
( 3.2 h registradas )
Publicado el 18 de mayo
Not for everyone. Reminds me of Dungeon Keeper in a lot of ways, I like the premise, and I like how the atmosphere is what drives the gameplay.

That said, tactical feedback is a problem. If you didn't play this as a child, which I didn't, and so don't remember the solution, you will spend a lot of time having no idea if what you're doing is working. Is fear not rising because this ghost isn't working, or because the humans are just hanging out in the doorway and technically aren't inside the range of the power he's using? Is this spirit not getting freed because the power i'm trying to use isn't the right one, or because the humans just haven't gotten around to reacting to it yet? It's like a point and click style item guessing puzzle, except sometimes the right answer doesn't work the first five or six times you try it, and I can see how that would be frustrating.
¿Es útil? No Divertido
Ťərriən
( 0.7 h registradas )
Publicado el 17 de mayo
spooking frat/sorority houses to death is very appealing to me.

thanks devs

¿Es útil? No Divertido
Análisis más útiles  En los últimos 30 días
A 6 de 7 personas (86%) les ha sido útil este análisis
Recomendado
18.2 h registradas
Publicado el 10 de junio
I really need a remake!
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Análisis más útiles  Global
A 8 de 8 personas (100%) les ha sido útil este análisis
Recomendado
1.1 h registradas
Publicado el 3 de junio de 2014
Estamos ante un título pionero, incomprendido, pero no por ello deja de ser un buen juego. En Ghost Master estaremos al cargo de un variado arsenal de fantasmas, los cuales tienes distintas habilidades y se invocan de diferentes formas, todo ello con la macabra intencion de asustar a los residentes de distintos edificios. El juego en si es una joya del género, que nos ofrece una experiencia un tanto distinta a lo que estamos acostumbrados en el tema "estrategia". Personalmente, yo este juego lo caté de joven, me toco en una revista y me gusto bastante, recuerdo muchos momentos divertidos. Cabe decir que me lo pasé.

Pros:
-Muchos fantasmas donde elejir, personalizables y clasificados.
-Escenarios, npc y fantasmas muy bien detallados para ser de su epoca (2003)
-Su calidad/precio

Contras:
- La música no es ni mucho menos mala, pero a veces se hace pesada
- Puede llegar a ser algo repetitivo
- Algunos fantasmas parecen los mismos, solo que con un par de cambios (eso si, hay otros realmente geniales y totalmente únicos)

NOTA: 7,5
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A 3 de 3 personas (100%) les ha sido útil este análisis
Recomendado
9.1 h registradas
Publicado el 18 de mayo de 2014
Es como "asusta a los sims" jajaja, bastante entretenido. Apenas lo empecé pero me ha gustado mucho. (y)
¿Te ha sido útil este análisis? No Divertido
A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
1.5 h registradas
Publicado el 22 de junio de 2014
Un juego maravilloso en su momento y que aun hoy puede dar varias horas de entretenimiento. La campaña tiene una historia simple pero divertida de duracion adecuada; seguramente solo valga su precio completo para quienes lo disfrutamos en su época pues tiene el valor agregado de la nostalgia pero con un buen descuento se convierte en una compra recomendada para todos.
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A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
10.7 h registradas
Publicado el 11 de enero
Muy divertido y muy entretenido este juego jajaja,lo recomiendo!
¿Te ha sido útil este análisis? No Divertido
A 2 de 3 personas (67%) les ha sido útil este análisis
Recomendado
22.6 h registradas
Publicado el 27 de diciembre de 2013
Juego de estrategia en tiempo real, donde controlas justamente lo unico muerto del juego, los fantasmas, que estan en misión de hechar todo mortal de la ubicación requerida, para ello, encontraras cada vez nuevos fantasmas con distintas habilidades que se van desarrollando a lo largo del juego. Estas habilidades va desde crear ruidos de cadenas, apariciones fantasmales, subidas de tensión que hacen saltarse los plomos, posesiones, poltergeist, malezas diavolicas y todo tipo de parafermalia tipica de un fantasma. Es un juego muy ameno, y aunque no es redondo, si es aconsejable que lo compre sin pensar si usted esta leyendo esto mientras hay una buena rebaja (En steam me lo compre con unos pocos centimos). Así que ya sabe, no es el juego de su vida, pero merece darle una oportunidad.
¿Te ha sido útil este análisis? No Divertido
A 1 de 2 personas (50%) les ha sido útil este análisis
Recomendado
1.0 h registradas
Publicado el 23 de agosto de 2014
Waaaooo siempre quise un juego con esta tematica ya que me apasionan los temas que tienen que ver con lo paranormal. Muy buen juego, graficas buenas, buena jugabilidad aunque al principio se hace confuso debido a la falta de un tutorial en el juego y buenos fantasmas, si en algun momento quisiste ser un fantasma o comandar un grupo de fantasmas para asustar, esta es tu oportunidad.

Me gusto mucho y lo recomiendo le doy un 9.5/10
¿Te ha sido útil este análisis? No Divertido
A 0 de 1 personas (0%) les ha sido útil este análisis
Recomendado
5.3 h registradas
Publicado el 10 de septiembre de 2011
Un juego de estrategia, muy divertido y muy bien traducido/doblado, joven Ghost Master!
¿Te ha sido útil este análisis? No Divertido
A 66 de 69 personas (96%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
Recomendado
19.1 h registradas
Publicado el 6 de octubre de 2014
Background: Bought for pennies in the steam sale, never heard of it before.

The Good:
* Brilliant premise, locations and characters
* Decent tutorial (does miss out a few useful hints)
* Tons of ghosts to play with with fun interactions
* Varied scenarios are brilliantly Scooby Do fun to explore
* Trial and error hauntings are both good and challenging
* Good balance between creepy and fun
* Fun voice acting on the ghosts, Sims mumbling from the humans
* Most missions are sub 30mins for quick diversions
* 20 hour campaign, some replay value

The Bad:
* Graphics are dated.. looking Sims 2-esque
* NPC Characters get hooked on the scenery, other glitches in pathing
* The ghost/human menu is clunky and could give better feedback
* Golden Plasm too easy to waste while learning the ropes
* Replay and Upgrade-mansion interfaces are more awkward than seems necessary
* Some hints on releasing bonus ghosts very vague
* Cries out for more direct control and visually targeted attacks
* Some scenarios have triggers you have no control over make the game too easy

Impressions: Some games look great but are boring, others the reverse, this is the latter. It reminds me of the Commandos crossed with Hitman and The Sims 2 games.. looks dated but the game play shines. The game lovingly tiptoes around remaking famous setups from horror movies (the Evil Dead one is great) without getting so close they get sued.

Recommended for: Strategy fans who like replay value and Sims fans who like to drown their vassals in ladderless pools.

Conclusion.: 8/10. A game that triumphs in mechanics over visuals.
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A 43 de 43 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
12.8 h registradas
Publicado el 1 de mayo
Oh, god! I remember this one from my teen years as a hilarious strategy simulation with an innovative concept, especially for its day. I spent days with my retail copy of the game, trying to find ways of releasing those trapped ghosts so I can recruit them! Ghost Master was developed by Sick Puppies Studio in 2003 and enjoyed some critical acclaim due to its intriguing concept. Yet, the game failing on a commercial level, the company closed its doors and Ghost Master remained to be a one shot wonder. Now looking back and enjoying the gameplay yet again, I can positively say that the game lost little in its fun and aged quite nicely anyhow.

Welcome, Ghost Master! You are an incorporeal entity: a commander of the spirits of long deceased, haunting this realm to drive those silly mortals out of their wits! ...and you got summoned by a bunch of teenagers via an Ouija board for kicks. Immediately, you get rid of those pesky mortals by summoning your servants and set HQ in the abandoned school in Gravenville. Your next task: scaring the heck out of all those mortals inhabiting your town, teaching them paranormal lessons for their various misdeeds and recruiting new members for your team while you are at it. Enjoy!

Okay, this all sounds wonderful. You are a big, bad ghost master capable of controlling various ghosts and scaring people... But remember that mortals are not defenseless. You'll face witches, mediums, mad scientists and ghostbreakers - actually ghostbusters, but you know, copyright issues - and try to overcome many challenges in each new mission you are introduced with. Gravenville also comes with its own distinct setting, consisting of countless parodies centering paranormal horror stories like Blair Witch, The Legend of Sleepy Hollow, Phantom of the Opera etc. Characters have their own stories wrapped in situational comedy.

Talking about gameplay dynamics, in each mission you are to choose a team of 4-8 ghosts in your repertoire and go on for the haunting. As you win missions, you are given gold plasm based on the success of your haunting, calculated according to how much of a havoc you've managed to wreck in the building: how many mortals scared, any of your haunters get banished, how many new recruits you've managed to save etc. At the end of the haunt, you can visit your HQ and use gold plasm to train your ghosts to unlock many new abilities, building up different strategies for different missions.

The game environment and graphics basically seem like The Sims 2 with a couple story buildings, AI people interacting with the environment and each other. Main difference is that you are the intruder. All your ghosts, depending on their types, need different fetters - items or places that they can be bound to, so their area of influence is limited. This is where the strategy part comes in. You collect plasm during the mission by scaring them and use collected plasm to activate their power levels, also arranging orders for when to use certain powers. Most levels come with puzzles to figure out and as you unlock new missions, things get harder and harder. All missions contain various other ghosts that you can newly recruit if you are to figure out how to free them from their mortal entrapments. They all will ask for certain obscure conditions in riddles to be met and figuring those conditions out is the half of your job. Once figured out, you are left with strategy and patience.

Well, I think that would be all. The game isn't that long, but you are welcome to revisit old missions to gather gold plasm, unlocking new abilities and trying new strategies. The Steam and GOG versions of the game contain a new level at the end that wasn't presented in the original version and it is insanely hard. There is some talk that a fan-made Ghost Master 2 is in development at the moment, so fingers crossed!

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
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