The game brings you far into the future of a post-apocalyptic Sweden.
用户评测:
总体:
褒贬不一 (644 篇评测) - 644 篇用户的游戏评测中有 59% 为好评。
发行日期: 2012年6月12日

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购买 Krater

夏日特卖!7月4日 截止

-65%
$14.99
$5.24

购买 Krater 2-Pack

夏日特卖!7月4日 截止

-65%
$24.99
$8.74

含有此游戏的礼包

购买 Krater - Collector's Edition

包含 3 件物品: Krater, Krater - Dr. Cerebro Pack, Krater - Soundtrack

夏日特卖!7月4日 截止

 

关于这款游戏


Krater is real-time squad based dungeon crawling adventure. The game combines fast paced combat, tactical squad management, crafting, and questing all seen from a classic RTS perspective.

While the game’s campaign can be played offline, there are also hours of specifically designed co-op missions to tackle with friends online.
Since release, there have been tweaks/improvements to just about everything else, from game balance to improved loot/item generation to a reworked HUD and smoother graphical performance.

The game universe brings you far into the future of a post-apocalyptic Sweden. Once home to IKEA, Vikings, and Minecraft, today its primitive inhabitants scavenge the broken overgrown world for technological artifacts.

At the rim of an impact site known as the Krater, three factions vie for control over the wound opening up into the world below. Consisting of an endless series of caves and tunnels filled with old world treasures and perils, the Underside stretches into the depths of the fallen Swedish civilization. You arrive at the Krater with your team of freelancers to take part in the gold rush where people come back rich or don’t come back at all.

Key Features:

  • Co-Op Adventure - Loot together through hours of specially designed co-op missions. Conquer tough co-op bosses together and bring your spoils back to the main campaign.
  • Unlimited Exploration - No matter how deep you crawl, there is always more to explore in Krater’s open world. Packed full of randomized dungeons and events, more than 60 handcrafted original locations, and 200+ quests. Locations range from small settlements to large urban areas like Solside City, a sprawling regional hub where you’ll find all sorts of NPCs and services.
  • Achievements - Earn over 40 achievements online or offline.
  • Uniquely Persistent Characters - Watch your team of odd personalities evolve as they level up and gain new abilities, equipment, better stats, and even incur injuries.
  • Face the Consequences - Your characters must cope with the dangers of Krater - if not they will face the threat of gameplay affecting permanent injuries or even death!
  • Craft Everything - From items and weapons, to gear and abilities, you can craft it all with an extensive crafting system.
  • Unique Graphical Style - Krater makes great use of the new Bitsquid engine, which sports pleasing DX11 graphical features and lighting effects to create a one of a kind universe full of sun soaked towns & amazing environments, colourful effects, and complicated characters.
  • No mandatory connection to an online service - For those who would rather stay clear of online gaming services and login screens, Krater provides the entire Single-Player campaign in ‘offline’ mode.

系统需求

Windows
Mac OS X
    Minimum:
    • OS:Windows Vista / Windows 7
    • Processor:Dual Core 2.4GHz processor
    • Memory:2 GB RAM
    • Graphics:Shader 4.0 compatible card (minimum: Nvidia GeForce 8xxx, AMD Radeon 2xxx)
    • DirectX®: DirectX11 drivers (the game support DX10 hardware)
    • Hard Drive: 13 GB HD space
    • NOTICE: : Krater requires DirectX 10, a DirectX 10 compatible video card, and Windows Vista or Windows 7. There is no support for Windows XP or DirectX 9.
    Recommended:
    • OS: Windows 7 (64 bit)
    • Processor: Quad-core Intel or AMD CPU
    • Memory: 4GB
    • Hard Disk Space: 13GB
    • Video Card: DirectX 11 compatible Nvidia or AMD ATI card, ATI Radeon HD6870 or higher, Nvidia GeForce GTX 460 or higher. Graphics card memory: 1 GB
    • DirectX®: DirectX11 drivers (the game support DX10 hardware)
    • Sound: DirectX compatible sound card
    • OS: OS X 10.7.5 (Lion), 10.8.2 (Mountain Lion)
    • Processor: Intel Core 2 Duo 2.2 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 8800, ATI Radeon HD 2600
    • Hard Drive: 13 GB
消费者评测
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总体:
褒贬不一 (644 篇评测)
最近发布
Adeptus Ineptus
( 0.8 小时(记录在案的) )
发布于:6月4日
This is a good little top-down RPG like Torchlight that is best played with friends online. You can play single player, but it can be tricky to coordinate 3 heroes simultaneously when all of their skills are hotkeyed numerically (i.e. 1-6). It's a good looking game, too, and you can see a lot of thought and work has been put into each aspect of the game. ***
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Doctor N
( 0.8 小时(记录在案的) )
发布于:6月1日
What a disappointment, this game chugs even on the lowest settings. I can at least play Metro Last Light and all the Bioshocks if I turn the settings down, but this? Nope.

And even if it did work, it\'s grindy in all the worst ways and the control scheme is extremely clunky. I don\'t know how to explain it, but it\'s just not satisfying to do anything in this game, and navigating the hub town (which should be at worst functional and fast and at best is the favorite hangout of players) is really bad.

I look on the bright side of most games, but this game is a whole lot of rusted scrap iron without a whole lot of bolts to hold it on.
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Puffbutt
( 4.3 小时(记录在案的) )
发布于:5月30日
This game's potential has MMoRPG quality's
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Alpaca
( 4.3 小时(记录在案的) )
发布于:5月24日
I was really excited by this for the first hour or two, and then it quickly became a boring grind. Don't buy it.
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HeroBiX
( 0.4 小时(记录在案的) )
发布于:5月19日
It is a very beautifuk game, great enviorment. Very poorly designed, simple task are hard to do, no easy way to look around and to much bulshit text hwen doing quest and very MMORPG feeling for the quest, go get something, come back. No real storyline and they are trying to be funny, to Swedish humor that no one else thinks is funny. Comes from a Swede. And the attacks are very basics and icon and UI doesn't really make sense and not a good tutorial to get going. Tell you you got something, but you can't use it emidietly since you dont have that specific item for that.

3/5 - if you get if for free or in a bundle, give it a try, otherwise... no
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APoCaLyPSE NoW
( 54.4 小时(记录在案的) )
发布于:5月10日
RECOMMENDED : HIGHLY NOT, run you fools

Reasons :
- Fatshark is too fat now to update game, Krater is 100% abandonned/unsupported.
- 1000% grind game without interrest : only repetitive content, including getting experience for level up
- fully unbalanced game
- dlc don't worth it about content

We, for sure, love animals in real life. But this Shark who build Krater, just released unfinished and unsupported game to get money from players. Now it is rich, too rich to become Fatshark, it completely forget game to work on another projects. It's shame because game have great potential.

So, i ask to you to STOP to support any Fatshark project now. This is how on Steam we can get Justice about bad devs/studios.
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Snake_Pliskin
( 1.8 小时(记录在案的) )
发布于:5月3日
Agreed - Abandonware - Currently unplayable
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Juxtaposed
( 9.4 小时(记录在案的) )
发布于:4月27日
This game would be great if it wasn't so terrible.

There are great ideas in this game, and if they were further developed and a bit polished, this game would probably be good.
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J.Δ.M.Σ.S
( 0.3 小时(记录在案的) )
发布于:4月15日
Fallout meets every moba ever.

Possibly one of the worst games I have ever played.
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Ave Satanas
( 24.5 小时(记录在案的) )
发布于:3月29日
I bought this game 08.04.2013. Since then i played maybe 24 hours... i left this game very fast. This game is soo bad, grind, boring, buged. Community is dead, Dead Game after all. I am surprised after all this game cost 15 Euro ? rly?!...
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最有价值的评测  总体
19 人中有 18 人(95%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
不推荐
3.9 小时(记录在案的)
发布于:2015年8月4日
先玩过血腥竞技台才玩的这款游戏,可以看得出Fatshark的野心,游戏乍看设定庞大又酷炫,不过跟血腥竞技台相比,krater就算是个前身也略差了一些
游戏多人模式,但主体是一款带有策略性质(其实就是操作多个角色)的暗黑类+moba类rpg单机游戏,理念还不错,但给玩家的游戏体验较差:
1.字体非常小,看得很辛苦;而且文本量太大,画面虽然我挺喜欢的但是剧情没什么意思,物品和系统描述阅读起来略困难,有汉化可能好一些
2.原来血腥竞技台的bug就是延续自这里的,全屏模式下切出后会自动缩成非全屏,而且画面会错位;并且每次进游戏都要调一次分辨率,否则自带错位
3.成长系统看起来挺丰富的,依然是四大职业和应该是八大分支,每个职业有不同的成长空间,然后根据“招募”的队员的不同,各自有各自的天赋和等级上限,还有打造系统……然而游戏整体来说较为枯燥,而且地图竟然还有两层之间往返怪会重刷+不清完怪就无法离开该层的限制,玩几个小时就丧失兴趣了,这也不是“再玩下去好像可以解锁更多东西”能拉回来的
4.捡东西的时候很容易点到队员变成单独控制一个队员,地图是反向的,物品购入价格和卖出价格相差太大……等等,还存在许多小问题

总结:作为血腥竞技台的粉,我在看到角色的形象的时候一开始还是挺激动的,也挺想好好玩一下这款游戏,然而krater太让人失望了,别说跟火炬比,跟一些中等arpg比都不如。我有回忆加持都玩不下去,就更不推荐没接触过Fatshark作品的人玩了……
不过换个角度来说,从krater到血腥竞技台,Fatshark的进步还是很大的,期待血腥竞技台更多DLC和下一部作品!
这篇评测是否有价值? 欢乐
4 人中有 3 人(75%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
不推荐
3.3 小时(记录在案的)
发布于:2015年2月1日
其实cg很搞笑,各种黑星际争霸2,但是也就cg了
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
不推荐
2.8 小时(记录在案的)
发布于:2015年2月27日
优化很差化很差很差差……
卡片倒是很便宜所以如果不是+1或者收集徽章刷等级的话还是算了吧

其实吧……收集卡牌的话背景还是挺良心的……虽然还是不是特别喜欢这个游戏……
这篇评测是否有价值? 欢乐
12 人中有 4 人(33%)觉得这篇评测有价值
推荐
0.2 小时(记录在案的)
发布于:2014年1月23日
我跟你讲啊,买这个绝对没错的,八心八箭,只要你14.98,绝对不贵!!!你去市面上看看,都比这个贵啊。还他妈没良心,各种半价,还要进包。
I tell you, ah, buy this absolutely right, the Arrows, as long as you 14.98, absolutely not expensive! ! ! You go to the market to see, than this expensive. Also his mother heartless, various half-price, but also into the package.
私は、ああ、限り、あなたは14.98、これは絶対的に正しい、絶対に高価ではない矢を買う、を教えてくれ! ! !この高価なよりも、見に市場に行く。半額でなく、パッケージに様々無情にも彼の母、。
这篇评测是否有价值? 欢乐
137 人中有 131 人(96%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
不推荐
8.0 小时(记录在案的)
发布于:2015年11月4日
The game is unfinished, and is no longer in development. I find it very unethical that the game is for sale without any warnings.
这篇评测是否有价值? 欢乐
163 人中有 148 人(91%)觉得这篇评测有价值
不推荐
21.5 小时(记录在案的)
发布于:2015年9月27日
This game is unfinished and production was cancelled. It should NOT be in the Steam Store. Sucks because this was looking to be good one day, but it just isn't anything worth paying for.
这篇评测是否有价值? 欢乐
132 人中有 124 人(94%)觉得这篇评测有价值
不推荐
31.6 小时(记录在案的)
发布于:2014年6月19日
A lot of discussions have been going on about Krater. While some players praise the fresh rpg setting and the challenging quests, others critisize the imbalanced powers of the monsters.

Here is what I experienced:

Pros:

- easy to get started, self-explanatory game mechanics, well-made learning curve
- a solid story about abusing power, elite leaders and supressing the masses, set in a post-nuclear Sweden, with a good sense of humour
- long-time motivation for those who love challenges, as there are perfect builds to find, the limbo (a 45-level-dungeon) to raid etc.
- Nice graphic style, clean and fitting sounds and soundtrack

Cons:

- Disastrous balancing: Some enemies are way too weak, others will bring your team down in no time. It takes a lot of time to find a good build for the final battle - but it does not depend on your own skill, but more on puzzling together different boosters (that improve strength, defense, stamina etc)
- Boring quests, standard rpg loot & collect tasks
- The coop mode is only three levels - well, for a game that calls itself a coop game, it's sparse, to put it mildly

In the first ten hours of playing, I was about to tell friends to try out the game, as it had this fresh setting and things went on pretty well, absolving quests and looting dungeons. But then I was stuck more often due to strong enemies, no money to buy upgrades, and misspent boosters. The final battle got pretty frustrating as I did not find a build good enough to beat the final boss. Also, until today, I never found a single player in the coop lounge to join a game.

Concerning that, I would not recommend to buy this game until one is going for a challenging rpg.
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98 人中有 89 人(91%)觉得这篇评测有价值
不推荐
16.4 小时(记录在案的)
发布于:1月4日
Abandonware - Should be removed from Steam.
这篇评测是否有价值? 欢乐
69 人中有 62 人(90%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
不推荐
4.6 小时(记录在案的)
发布于:2015年3月4日
Krater is a game which can neither be wholly dismissed nor whole-heartedly embraced. The tactical team-based RTS/ARPG hybrid battle-system is exciting, innovative, and well-implemented, while various tweaks to the typical ARPG formula show the thoughtfulness of passionate game design. The graphic design is consistent and thematically appropriate throughout. Sadly, Krater plays like a concept demo - a few hours of fun as you acclimate to the control scheme and unique design elements, followed by a steep drop-off in variety. The crafting system is essentially a grinding-incentiviser, and character progression is bizarrely limited in ways which are obviously designed to conjure up more grindplay. While the four classes do allow for some interesting combinations and teamwork, each class has only two skills. Although these skills can be tweaked in a variety of ways thanks to the unique augmentation system, the actual gameplay is largely unaffected by these tweaks and runs together in a wash of habitual button-mashing.

In many ways Krater succeeds - the writing is quirky, the world interesting, and the graphics stimulating. Unfortunately at the core of it all is an exceedingly repetitious experience. If your love for grinding or your desire to explore outweigh your distaste for repetitive gameplay, there is a unique and rewarding experience to discover here. Otherwise, avoid investing yourself in Krater: its innovation is only skin deep.
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54 人中有 49 人(91%)觉得这篇评测有价值
不推荐
7.0 小时(记录在案的)
发布于:2015年12月9日
This is one of those "maybe" games but I'm erring to "Not Recommended" just so people are aware of the issues it has.

Most obvious - it's clear they intended this game to be large or even multi-part story but that never happened so it doesn't feel like a completed thing as-is - that doesn't mean it's not fun at times, it just means it's not "all of a piece".

I've had issues around alt-tab since Beta and they're STILL THERE even now. Alt-tabbing will almost certainly leave the game in an immovable/hard-to-interact-with window - it may cause the game to just stop responding entirely - it's almost never a good idea to do it.

Saving is limited - you always restart from the nearest quest hub - and I've lost progress after a hang/crash a few times - I've lost progress after exitting properly a few times too - add that to it's dislike of alt-tab and you have a recipe for frustration which has led to me stop playing more-than-once.

Difficulty varies WILDLY - you'll spend a lot of time doing really easy stuff and then hit something REALLY hard - often just a random mob which is super-tough or whatever - it clearly needed more polishing.

All of that is a real shame because I like the setting, music, voicework, concept, playstyle, itemisation - it had a tonne of potential and ever time I come back to it I enjoy it for a while before I hit yet another pothole/crash and quit again!

tl;dr lovely idea about half polished/finished and just a bit too crashy to recommend as-is.
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