The game brings you far into the future of a post-apocalyptic Sweden.
大多負評 (13 篇評論) - 30% of the 13 user reviews in the last 30 days are positive.
褒貶不一 (630 篇評論) - 630 個使用者中有 59% 為該遊戲做出正面評論。
發售日: 2012 年 06 月 12 日


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包含 3 個項目: Krater, Krater - Dr. Cerebro Pack, Krater - Soundtrack



Krater is real-time squad based dungeon crawling adventure. The game combines fast paced combat, tactical squad management, crafting, and questing all seen from a classic RTS perspective.

While the game’s campaign can be played offline, there are also hours of specifically designed co-op missions to tackle with friends online.
Since release, there have been tweaks/improvements to just about everything else, from game balance to improved loot/item generation to a reworked HUD and smoother graphical performance.

The game universe brings you far into the future of a post-apocalyptic Sweden. Once home to IKEA, Vikings, and Minecraft, today its primitive inhabitants scavenge the broken overgrown world for technological artifacts.

At the rim of an impact site known as the Krater, three factions vie for control over the wound opening up into the world below. Consisting of an endless series of caves and tunnels filled with old world treasures and perils, the Underside stretches into the depths of the fallen Swedish civilization. You arrive at the Krater with your team of freelancers to take part in the gold rush where people come back rich or don’t come back at all.

Key Features:

  • Co-Op Adventure - Loot together through hours of specially designed co-op missions. Conquer tough co-op bosses together and bring your spoils back to the main campaign.
  • Unlimited Exploration - No matter how deep you crawl, there is always more to explore in Krater’s open world. Packed full of randomized dungeons and events, more than 60 handcrafted original locations, and 200+ quests. Locations range from small settlements to large urban areas like Solside City, a sprawling regional hub where you’ll find all sorts of NPCs and services.
  • Achievements - Earn over 40 achievements online or offline.
  • Uniquely Persistent Characters - Watch your team of odd personalities evolve as they level up and gain new abilities, equipment, better stats, and even incur injuries.
  • Face the Consequences - Your characters must cope with the dangers of Krater - if not they will face the threat of gameplay affecting permanent injuries or even death!
  • Craft Everything - From items and weapons, to gear and abilities, you can craft it all with an extensive crafting system.
  • Unique Graphical Style - Krater makes great use of the new Bitsquid engine, which sports pleasing DX11 graphical features and lighting effects to create a one of a kind universe full of sun soaked towns & amazing environments, colourful effects, and complicated characters.
  • No mandatory connection to an online service - For those who would rather stay clear of online gaming services and login screens, Krater provides the entire Single-Player campaign in ‘offline’ mode.


Mac OS X
    • OS:Windows Vista / Windows 7
    • Processor:Dual Core 2.4GHz processor
    • Memory:2 GB RAM
    • Graphics:Shader 4.0 compatible card (minimum: Nvidia GeForce 8xxx, AMD Radeon 2xxx)
    • DirectX®: DirectX11 drivers (the game support DX10 hardware)
    • Hard Drive: 13 GB HD space
    • NOTICE: : Krater requires DirectX 10, a DirectX 10 compatible video card, and Windows Vista or Windows 7. There is no support for Windows XP or DirectX 9.
    • OS: Windows 7 (64 bit)
    • Processor: Quad-core Intel or AMD CPU
    • Memory: 4GB
    • Hard Disk Space: 13GB
    • Video Card: DirectX 11 compatible Nvidia or AMD ATI card, ATI Radeon HD6870 or higher, Nvidia GeForce GTX 460 or higher. Graphics card memory: 1 GB
    • DirectX®: DirectX11 drivers (the game support DX10 hardware)
    • Sound: DirectX compatible sound card
    • OS: OS X 10.7.5 (Lion), 10.8.2 (Mountain Lion)
    • Processor: Intel Core 2 Duo 2.2 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 8800, ATI Radeon HD 2600
    • Hard Drive: 13 GB
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大多負評 (13 篇評論)
褒貶不一 (630 篇評論)
Recently Posted
( 1.8 記錄時數 )
張貼於:05 月 3 日
Agreed - Abandonware - Currently unplayable
Helpful? 搞笑
( 9.4 記錄時數 )
張貼於:04 月 27 日
This game would be great if it wasn't so terrible.

There are great ideas in this game, and if they were further developed and a bit polished, this game would probably be good.
Helpful? 搞笑
( 0.3 記錄時數 )
張貼於:04 月 15 日
Fallout meets every moba ever.

Possibly one of the worst games I have ever played.
Helpful? 搞笑
Ave Satanas
( 24.5 記錄時數 )
張貼於:03 月 29 日
I bought this game 08.04.2013. Since then i played maybe 24 hours... i left this game very fast. This game is soo bad, grind, boring, buged. Community is dead, Dead Game after all. I am surprised after all this game cost 15 Euro ? rly?!...
Helpful? 搞笑
( 11.8 記錄時數 )
張貼於:03 月 27 日
Well, there's this
Helpful? 搞笑
( 31.3 記錄時數 )
張貼於:03 月 21 日
I like the gameplay and the world, but the game is not finished (it ends in the middle of the story). The playable content is laking and feels unpolished.
Helpful? 搞笑
( 9.9 記錄時數 )
張貼於:03 月 13 日
Krater looks really good on paper. Post-apocalyptic Sweden where everything is made out of scrap and IKEA furniture. However, the reality is weak plot, dump characters and mediocre (at best) gameplay. I don’t understand RPG elements in this game. There is no explanation what I should level up and why. Just stay away from this game.
Helpful? 搞笑
( 27.0 記錄時數 )
張貼於:03 月 12 日
Fantastic RPG for the committed player, but otherwise lacks decent documentation. Couldn't finish it because it became too difficult too fast near the end.
Helpful? 搞笑
( 8.3 記錄時數 )
張貼於:03 月 11 日
I want to love Krater but I really don't, it has the potential and story to be a great game but it really isn't. It plays like an unfinished grindfest of majestic proportions. It really feels like this is 1 quarter of the promised game sloppily put together to just have something to sell to people who thought it would be a cool game.
So I would not get this game if I know about this in advanced and I urge everyone to not buy it becasue it's not very good.
Helpful? 搞笑
The Kurgan
( 37.0 記錄時數 )
張貼於:03 月 6 日
Cant recommend, did put some time into it a few years ago but felt more like work getting to the end of the game... got to the very end I think then lost interest in beating it(rate for me).. kept dying on last boss and was like meh.
Helpful? 搞笑
orange utan
( 0.7 記錄時數 )
張貼於:02 月 18 日
Screw this game. Was looking promising. But there is another incompetent dev team which abadoned their game early. Remove from STEAM ASAP AND REFUND MONEY!
Helpful? 搞笑
Chef Zakarian
( 0.1 記錄時數 )
張貼於:02 月 15 日
I booted it it up and just knew I wouldn't like it (before all the negative hype)
Graphics and gameplay were extremely unpolished, it reminded me of some kind of weekend project by a programming student. i frankly couldn't get past that and the very little action I did see in the game seemed equally as clunky and bad.

Now I'm reading that they abandoned this game. buyers beware.
Helpful? 搞笑
( 0.1 記錄時數 )
張貼於:02 月 4 日
Another game that I won't receive my refund...
Helpful? 搞笑
Robertson Crusoe
( 2.0 記錄時數 )
張貼於:01 月 20 日
This game is not polished, probably not even finished. The crafting bugs alot, the combat can be quite boring, but if you can pick it up for a few bucks, try it for an hour. It has nice visuals, a beatiful world, weird classes to choose from and a top notch soundtrack. I would have bought it for the soundtrack alone. If you like your first hour, go on, otherwise you can always refund it.

I enjoyed my time so far and am kind of sad, that this game never got to the real state of being polished and finished.
Helpful? 搞笑
( 15.1 記錄時數 )
張貼於:01 月 15 日
Disappointing title. Grindy, repetitive and overall not a fun game.
Helpful? 搞笑
( 1.8 記錄時數 )
張貼於:01 月 10 日
Everytime I see this game in my library I want to delete it, but I can't.
Helpful? 搞笑
[TESO] Nox Ignis
( 0.5 記錄時數 )
張貼於:01 月 4 日
I don't even know how to describe this game. It's like a very poor attempt at Diablo with a Borderlands vibe to it. The game literally has no story driving the game and its gameplay is boring. The game has to be played in the lowest resolution possible unless you have a very damn good computer. Whoever made this game should have quit while they were ahead. Glad I bought it for $2.00 on a coupon.
Helpful? 搞笑
( 16.4 記錄時數 )
張貼於:01 月 4 日
Abandonware - Should be removed from Steam.
Helpful? 搞笑
( 4.4 記錄時數 )
張貼於:01 月 3 日
This game is mediocre and doesnt provide much.. but... i would still reccomend it if you go into it with 0 expectancy
Helpful? 搞笑
( 0.2 記錄時數 )
張貼於:2015 年 12 月 31 日
so much potential
Helpful? 搞笑
Most Helpful Reviews  In the past 90 days
7 人之中有 7 人(100%)認為這篇評論值得參考
8.3 記錄時數
張貼於:03 月 11 日
I want to love Krater but I really don't, it has the potential and story to be a great game but it really isn't. It plays like an unfinished grindfest of majestic proportions. It really feels like this is 1 quarter of the promised game sloppily put together to just have something to sell to people who thought it would be a cool game.
So I would not get this game if I know about this in advanced and I urge everyone to not buy it becasue it's not very good.
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4 人之中有 3 人(75%)認為這篇評論值得參考
9.9 記錄時數
張貼於:03 月 13 日
Krater looks really good on paper. Post-apocalyptic Sweden where everything is made out of scrap and IKEA furniture. However, the reality is weak plot, dump characters and mediocre (at best) gameplay. I don’t understand RPG elements in this game. There is no explanation what I should level up and why. Just stay away from this game.
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Most Helpful Reviews  In the past 180 days
84 人之中有 78 人(93%)認為這篇評論值得參考
16.4 記錄時數
張貼於:01 月 4 日
Abandonware - Should be removed from Steam.
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50 人之中有 45 人(90%)認為這篇評論值得參考
7.0 記錄時數
張貼於:2015 年 12 月 9 日
This is one of those "maybe" games but I'm erring to "Not Recommended" just so people are aware of the issues it has.

Most obvious - it's clear they intended this game to be large or even multi-part story but that never happened so it doesn't feel like a completed thing as-is - that doesn't mean it's not fun at times, it just means it's not "all of a piece".

I've had issues around alt-tab since Beta and they're STILL THERE even now. Alt-tabbing will almost certainly leave the game in an immovable/hard-to-interact-with window - it may cause the game to just stop responding entirely - it's almost never a good idea to do it.

Saving is limited - you always restart from the nearest quest hub - and I've lost progress after a hang/crash a few times - I've lost progress after exitting properly a few times too - add that to it's dislike of alt-tab and you have a recipe for frustration which has led to me stop playing more-than-once.

Difficulty varies WILDLY - you'll spend a lot of time doing really easy stuff and then hit something REALLY hard - often just a random mob which is super-tough or whatever - it clearly needed more polishing.

All of that is a real shame because I like the setting, music, voicework, concept, playstyle, itemisation - it had a tonne of potential and ever time I come back to it I enjoy it for a while before I hit yet another pothole/crash and quit again!

tl;dr lovely idea about half polished/finished and just a bit too crashy to recommend as-is.
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12 人之中有 10 人(83%)認為這篇評論值得參考
15.1 記錄時數
張貼於:01 月 15 日
Disappointing title. Grindy, repetitive and overall not a fun game.
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Most Helpful Reviews  Overall
126 人之中有 120 人(95%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
8.0 記錄時數
張貼於:2015 年 11 月 4 日
The game is unfinished, and is no longer in development. I find it very unethical that the game is for sale without any warnings.
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129 人之中有 121 人(94%)認為這篇評論值得參考
31.6 記錄時數
張貼於:2014 年 06 月 19 日
A lot of discussions have been going on about Krater. While some players praise the fresh rpg setting and the challenging quests, others critisize the imbalanced powers of the monsters.

Here is what I experienced:


- easy to get started, self-explanatory game mechanics, well-made learning curve
- a solid story about abusing power, elite leaders and supressing the masses, set in a post-nuclear Sweden, with a good sense of humour
- long-time motivation for those who love challenges, as there are perfect builds to find, the limbo (a 45-level-dungeon) to raid etc.
- Nice graphic style, clean and fitting sounds and soundtrack


- Disastrous balancing: Some enemies are way too weak, others will bring your team down in no time. It takes a lot of time to find a good build for the final battle - but it does not depend on your own skill, but more on puzzling together different boosters (that improve strength, defense, stamina etc)
- Boring quests, standard rpg loot & collect tasks
- The coop mode is only three levels - well, for a game that calls itself a coop game, it's sparse, to put it mildly

In the first ten hours of playing, I was about to tell friends to try out the game, as it had this fresh setting and things went on pretty well, absolving quests and looting dungeons. But then I was stuck more often due to strong enemies, no money to buy upgrades, and misspent boosters. The final battle got pretty frustrating as I did not find a build good enough to beat the final boss. Also, until today, I never found a single player in the coop lounge to join a game.

Concerning that, I would not recommend to buy this game until one is going for a challenging rpg.
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156 人之中有 141 人(90%)認為這篇評論值得參考
21.5 記錄時數
張貼於:2015 年 09 月 27 日
This game is unfinished and production was cancelled. It should NOT be in the Steam Store. Sucks because this was looking to be good one day, but it just isn't anything worth paying for.
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66 人之中有 59 人(89%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
4.6 記錄時數
張貼於:2015 年 03 月 4 日
Krater is a game which can neither be wholly dismissed nor whole-heartedly embraced. The tactical team-based RTS/ARPG hybrid battle-system is exciting, innovative, and well-implemented, while various tweaks to the typical ARPG formula show the thoughtfulness of passionate game design. The graphic design is consistent and thematically appropriate throughout. Sadly, Krater plays like a concept demo - a few hours of fun as you acclimate to the control scheme and unique design elements, followed by a steep drop-off in variety. The crafting system is essentially a grinding-incentiviser, and character progression is bizarrely limited in ways which are obviously designed to conjure up more grindplay. While the four classes do allow for some interesting combinations and teamwork, each class has only two skills. Although these skills can be tweaked in a variety of ways thanks to the unique augmentation system, the actual gameplay is largely unaffected by these tweaks and runs together in a wash of habitual button-mashing.

In many ways Krater succeeds - the writing is quirky, the world interesting, and the graphics stimulating. Unfortunately at the core of it all is an exceedingly repetitious experience. If your love for grinding or your desire to explore outweigh your distaste for repetitive gameplay, there is a unique and rewarding experience to discover here. Otherwise, avoid investing yourself in Krater: its innovation is only skin deep.
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100 人之中有 76 人(76%)認為這篇評論值得參考
有 4 位使用者認為這則評論很有趣
15.0 記錄時數
張貼於:2015 年 01 月 5 日
This game is like a rushed EA game.
There will never be more content updates.
There are even parts on the worldmap where you can read that the content there will be added in the future.
The game is more than 2 years old now and there will never be added something...


I will never buy a Fatshark game again after this scam!
Its a pity that more and more games end like Towns and Cube World...

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66 人之中有 54 人(82%)認為這篇評論值得參考
8.6 記錄時數
張貼於:2014 年 06 月 16 日
3 out of 10

I stopped playing this game still far from finishing. Hence the thumbs down. It seems like a lot of development went into the basic world design and not enough into specific character, combat, quest and dungeon design. This makes the game very repetitive.
This is a top down RPG where you control a bunch of characters in a post apocalyptic world.

The good:
1. Quite nice basic design. It had a lot of potential.
2. It seems like the game is huge. Which is also a bad thing considering the simplicity of the combat system - you will get bored sooner or later.

The bad:
3. Character development is very simplistic. Each character has 2 skills. Forever!
4. Extremely repetitive action.

The ugly:
5. You have to pay to enable you to develop your characters past a certain level. Really irritating.
6. If you die (a lot on medium) you have to trudge all the way back from town through it all to where you died. Some sort of fast travel system would have made a world of difference.
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77 人之中有 60 人(78%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
3.1 記錄時數
張貼於:2015 年 05 月 3 日
With a broken heart i do not recommend this game.

It had the potential to be a better title than borderlands.

It had great setting, exceptional soundtrack, humour and story.

And then... everything just froze. And we have another example that
backing early access doesn't always pay off. Or should I say 'rarely pays off'?

It's an unfinished game that most probably will never be finished. As of now (2015) i'd say it's stuck not even halfway.

I tried launching it after almost two years. Thought that I'd just play it for a moment and spill a tear or two.

Now it crashes even before the tutorial.
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77 人之中有 59 人(77%)認為這篇評論值得參考
1.1 記錄時數
張貼於:2015 年 06 月 29 日
It's made by Fatshark, a company that hasn't released a single good and fully finished game to date. Krater is no exception. The game had promise, but it failed miserably at delivering those promises.
這篇評論值得參考嗎? 搞笑
77 人之中有 58 人(75%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
2.3 記錄時數
張貼於:2014 年 09 月 28 日
Sounds like a neat idea, the setting is something new, gameplay seems like a stripped-down single-player MMO. The weapon names are amusing, and upgrade options look like they could give some surprising depth. But the controls are absolutely abysmal. The game can't even figure out where the mouse is half the time, and exactly how far off it is varies enough that you can't compensate for the error. Even if, by sheer blind dumb luck, you manage to find the right place to click, the game frequently refuses to recognize input for no readily apparent reason. So in summary it's a good idea for a game but so badly coded that it's basically unplayable. I'm lucky I got this in a bundle, I don't recommend paying for it.
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44 人之中有 37 人(84%)認為這篇評論值得參考
有 2 位使用者認為這則評論很有趣
2.7 記錄時數
張貼於:2015 年 06 月 9 日
Unfinished. Development was canceled. Could have been good but it's just some kind of never completed ideas. Specially the coop is not there.
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50 人之中有 40 人(80%)認為這篇評論值得參考
10.6 記錄時數
張貼於:2014 年 08 月 13 日
I've bought Krater as Early Access. And I can tell you that this game was one of the reasons why I am now completely cured of this Early Access. It looked promising, so promising in fact that I bought the unfinished product, even if this kind of game is not my cup of tea. Oh boy, was I disappointed.

I will not speak about game mechanics, since there are already enough well written reviews covering that up. I will only tell why you should not buy this game, not matter how cheap it is sold in the next sale.

Krater is pretty much in the same unfinished shape than the Eary Access version. The devs fixed some smaller things, forcing me to start over and over again, because everytime the update broke my save games. It still crashes, it still has problems with the webcode. But to me and other players one of the biggest problems of the game is the tiny font. As in "You need the Hubble telescope to read things" tiny. You can barely read item descriptions and crafting becomes a nice game of "squint & guess". People were complaining about this since the beta, but the devs just give a crap.

This game was already abandoned shortly after its release. The tiny font thing was never adressed, most of the bugs were never adressed. They released a single player character for 6 €, cashed in an went off to never look back.

Sadly, with a bit more work Krater could have earned a recommendation easily. It has charm, a great soundtrack, tons of fun loot, a nice crafting system and a great soundtrack. It even looks nice. Unfortunately the devs decided to leave this game alone and, considering Kraters still unfinished state, you should too.
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50 人之中有 38 人(76%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
6.9 記錄時數
張貼於:2014 年 01 月 20 日

Krater is a top down Action RPG similar to games such as Torchlight and Diablo. The thing that seperates it from those games is that instead of controlling 1 character, you'll be controlling a squad of three of them. Oh, and it's set in Sweden.

You navigate the game via a HUGE overworld map similar to games like Final Fantasy VII. You can expect random encounters to spice up your journeys and this is actually a really cool feature of the game. One suprising thing is, despite the huge world, levels load in really quickly.

However, not all is good. Moving onto the combat - the combat was simply such a huge disappointment for me. It's so basic and the abilities cool down so fast, you'd think the game was set in Antarctica. Literally, every single battle just felt like I was playing guitar hero with the number keys in order to win.

Speaking of abilities, you'd think an action RPG on this scale has hundreds of them, right? Well I'll tell you now that there are 4 different classes in this game and how many abilities does each class have? Two. Yep, that's right: Two.

Being a game where about 80% of the time you'll be fighting, the combat system just makes it fall flat on it's face. There are plenty of other features like a confusing crafting system and permadeath party system, but they pretty much go unnoticed because of how terrible the rest of the game is.

I wanted to like this game, but all the potential it had has just gone at the window, leaving it with a 3 out of 10.
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32 人之中有 27 人(84%)認為這篇評論值得參考
43.9 記錄時數
張貼於:2014 年 05 月 10 日
In the beginning, the game seemed like it was different. A lot of crafting, quests, and plenty of loot, but that was it. Midway through the game, nothing was worth crafting. Maybe a few upgrades here and there, but the ingredients for those were so rare, I'd barely ever craft anything. All the quests ended up being the same, kill enemies for drops and the defeat a boss. The loot, horrible. I think the whole point of picking anything up was just to sell to afford some of the ingredients for the off chance that you I something to craft. I've only obtained one epic and everything else was just vendor trash.

The dungeons, they're ALL THE SAME. Yes, there are randomized elements per playthrough, but imagine playing Diablo 1 and you just kep going down the church level for 40+ levels. No thanks...

4/10 - Not looking forward to the sequel if it happens.
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59 人之中有 42 人(71%)認為這篇評論值得參考
35.5 記錄時數
張貼於:2014 年 10 月 28 日
So much potential, and a great soundtrack, ultimately wasted on frustrating game mechanics and a broken difficulty curve.
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30 人之中有 23 人(77%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
4.5 記錄時數
張貼於:2014 年 08 月 4 日
I feel bad for Krater

You don't have to be good at RPG's or even played Krater as a whole game to notice that it has some great missed potentials.
It makes me just sad to see it there on my desktop catchng dust after the first four plays. But... I am not gonna let you stay in the dark with the reason why though;
point1 - the freedom you get from it
In Krater, you have the freedom to pick from 4 different classes, build a team out of them how ever it pleases you, change the loadout of your characters and get to explore a variating postapocalyptic version of what seemed to be Sweden.
now to be honest:some classes are just obviously overpowered compared to others (slayer to regulator) you have eight and i am not joking here, EIGHT different skills to chose from in the entire game. Each class has two and the teams you build can have three characters maximum.
Now to the loadout. Every character has two slots in the inventory. One for a weapons and one for a gadget. each weapong can only be used by one class and they normaly differ from one another like some flowerpots.
And finally the map: instant traveling to a point on the map is not only a thing required to get from one end of the game to another, it's also slow as hell because you get to see a little blinky ping representing your team going wherever you told it to on the map in a speed that makes you wonder if in postapocaliptic sweden legos spawn from the ground or shoes were entirely eradicated or both. Also the levels are either so small that you can call them 'tight' or are equaly tight tunnel systems who seamingly end up in postapocalyptic Russia.

Point 2 - Atmosphere
It is obvious that alot of love went into the graphical developement of Krater but there are still some things just get annoying over time; NPC's mainly looking like each other, a notexisting plot and the music.
Whith 'a nonexisting plot' I just want to underline that the game starts with all your characters being kicked of a town which they seem to have drunkenly terrorised and joining some kind of mercenary force which operates all over Krater. BAM raiders, freediggers, wildlife, reference to a country which cannot totaly be a reference to Germany ....WHAT?! why is everyone having bears and mooses in ther cellars? Why am I fighting people who dig holes into their own property? Oh wait... I am not fighting them? And why do i still not know any main villain? AND WHY HAS EVERYONE BECOME PYRO?! (ok the last one was unnecessary)
Last point was also listing the music... Well, this is what disappointed me the most about the game; there are 18 tracks in this game which are used as themes for the different places, but why do 17 of them sound almost the same?! I literaly tried to memorize them as different songs with all their particularities but still: 17 of them sound like one giant synthetic smooth jazz remix and one is a rock song, but you have practicaly no chance whatsoever to tell the most from each other! I wish they had put in some more different sounds into this game. the atmosphere is just depressing if every place sounds the same! And I mean the bad kind of depressing. Also the music is nothing special. Not only is the music not changing, but it's not even good.

Although it's a failure in my eyes and a waste of money I just can't stop myself from feeling pity for it.
Thanks for reading everyone.
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