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The game brings you far into the future of a post-apocalyptic Sweden.
Data di rilascio: 12 Giu 2012
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Acquista Krater

Acquista Krater 2-Pack

Pacchetti che includono questo gioco

Acquista Krater - Collector's Edition

Include 3 oggetti: Krater, Krater - Soundtrack, Krater - Dr. Cerebro Pack

Informazioni sul gioco


Krater is real-time squad based dungeon crawling adventure. The game combines fast paced combat, tactical squad management, crafting, and questing all seen from a classic RTS perspective.

While the game’s campaign can be played offline, there are also hours of specifically designed co-op missions to tackle with friends online.
Since release, there have been tweaks/improvements to just about everything else, from game balance to improved loot/item generation to a reworked HUD and smoother graphical performance.

The game universe brings you far into the future of a post-apocalyptic Sweden. Once home to IKEA, Vikings, and Minecraft, today its primitive inhabitants scavenge the broken overgrown world for technological artifacts.

At the rim of an impact site known as the Krater, three factions vie for control over the wound opening up into the world below. Consisting of an endless series of caves and tunnels filled with old world treasures and perils, the Underside stretches into the depths of the fallen Swedish civilization. You arrive at the Krater with your team of freelancers to take part in the gold rush where people come back rich or don’t come back at all.

Key Features:

  • Co-Op Adventure - Loot together through hours of specially designed co-op missions. Conquer tough co-op bosses together and bring your spoils back to the main campaign.
  • Unlimited Exploration - No matter how deep you crawl, there is always more to explore in Krater’s open world. Packed full of randomized dungeons and events, more than 60 handcrafted original locations, and 200+ quests. Locations range from small settlements to large urban areas like Solside City, a sprawling regional hub where you’ll find all sorts of NPCs and services.
  • Achievements - Earn over 40 achievements online or offline.
  • Uniquely Persistent Characters - Watch your team of odd personalities evolve as they level up and gain new abilities, equipment, better stats, and even incur injuries.
  • Face the Consequences - Your characters must cope with the dangers of Krater - if not they will face the threat of gameplay affecting permanent injuries or even death!
  • Craft Everything - From items and weapons, to gear and abilities, you can craft it all with an extensive crafting system.
  • Unique Graphical Style - Krater makes great use of the new Bitsquid engine, which sports pleasing DX11 graphical features and lighting effects to create a one of a kind universe full of sun soaked towns & amazing environments, colourful effects, and complicated characters.
  • No mandatory connection to an online service - For those who would rather stay clear of online gaming services and login screens, Krater provides the entire Single-Player campaign in ‘offline’ mode.

Requisiti di sistema (PC)

    Minimum:
    • OS:Windows Vista / Windows 7
    • Processor:Dual Core 2.4GHz processor
    • Memory:2 GB RAM
    • Graphics:Shader 4.0 compatible card (minimum: Nvidia GeForce 8xxx, AMD Radeon 2xxx)
    • DirectX®: DirectX11 drivers (the game support DX10 hardware)
    • Hard Drive: 13 GB HD space
    • NOTICE: : Krater requires DirectX 10, a DirectX 10 compatible video card, and Windows Vista or Windows 7. There is no support for Windows XP or DirectX 9.
    Recommended:
    • OS: Windows 7 (64 bit)
    • Processor: Quad-core Intel or AMD CPU
    • Memory: 4GB
    • Hard Disk Space: 13GB
    • Video Card: DirectX 11 compatible Nvidia or AMD ATI card, ATI Radeon HD6870 or higher, Nvidia GeForce GTX 460 or higher. Graphics card memory: 1 GB
    • DirectX®: DirectX11 drivers (the game support DX10 hardware)
    • Sound: DirectX compatible sound card

Requisiti di sistema (MAC)

    • OS: OS X 10.7.5 (Lion), 10.8.2 (Mountain Lion)
    • Processor: Intel Core 2 Duo 2.2 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 8800, ATI Radeon HD 2600
    • Hard Drive: 13 GB
Recensioni utili dai clienti
24 di 34 persone (71%) hanno trovato questa recensione utile
346 prodotti nell'account
18 recensioni
14.2 ore in totale
Krater is a isometric strategic action RPG where you control a group of three in search of riches and loot. The combat is real time, so you cannot pause mid fight to issue commands, this makes the game rather hectic and death can be permanent or result in serious unerasable injuries which gives combat a fun flight or fight feeling.

It has co-op but only through short mission like scenarios, which always end too soon. Kind of lame they released it with the promise of co-op only to make us wait several months for a watered down version. If you enjoy diablo, baulders gate, or torchlight, you should give this game a chance
Pubblicata: 10 Febbraio 2014
Questa recensione ti è stata utile? No
9 di 11 persone (82%) hanno trovato questa recensione utile
171 prodotti nell'account
19 recensioni
8.6 ore in totale
3 out of 10

I stopped playing this game still far from finishing. Hence the thumbs down. It seems like a lot of development went into the basic world design and not enough into specific character, combat, quest and dungeon design. This makes the game very repetitive.
This is a top down RPG where you control a bunch of characters in a post apocalyptic world.

The good:
1. Quite nice basic design. It had a lot of potential.
2. It seems like the game is huge. Which is also a bad thing considering the simplicity of the combat system - you will get bored sooner or later.

The bad:
3. Character development is very simplistic. Each character has 2 skills. Forever!
4. Extremely repetitive action.

The ugly:
5. You have to pay to enable you to develop your characters past a certain level. Really irritating.
6. If you die (a lot on medium) you have to trudge all the way back from town through it all to where you died. Some sort of fast travel system would have made a world of difference.
Pubblicata: 16 Giugno 2014
Questa recensione ti è stata utile? No
6 di 7 persone (86%) hanno trovato questa recensione utile
313 prodotti nell'account
5 recensioni
43.9 ore in totale
In the beginning, the game seemed like it was different. A lot of crafting, quests, and plenty of loot, but that was it. Midway through the game, nothing was worth crafting. Maybe a few upgrades here and there, but the ingredients for those were so rare, I'd barely ever craft anything. All the quests ended up being the same, kill enemies for drops and the defeat a boss. The loot, horrible. I think the whole point of picking anything up was just to sell to afford some of the ingredients for the off chance that you I something to craft. I've only obtained one epic and everything else was just vendor trash.

The dungeons, they're ALL THE SAME. Yes, there are randomized elements per playthrough, but imagine playing Diablo 1 and you just kep going down the church level for 40+ levels. No thanks...

4/10 - Not looking forward to the sequel if it happens.
Pubblicata: 10 Maggio 2014
Questa recensione ti è stata utile? No
6 di 7 persone (86%) hanno trovato questa recensione utile
109 prodotti nell'account
7 recensioni
31.6 ore in totale
A lot of discussions have been going on about Krater. While some players praise the fresh rpg setting and the challenging quests, others critisize the imbalanced powers of the monsters.

Here is what I experienced:

Pros:

- easy to get started, self-explanatory game mechanics, well-made learning curve
- a solid story about abusing power, elite leaders and supressing the masses, set in a post-nuclear Sweden, with a good sense of humour
- long-time motivation for those who love challenges, as there are perfect builds to find, the limbo (a 45-level-dungeon) to raid etc.
- Nice graphic style, clean and fitting sounds and soundtrack

Cons:

- Disastrous balancing: Some enemies are way too weak, others will bring your team down in no time. It takes a lot of time to find a good build for the final battle - but it does not depend on your own skill, but more on puzzling together different boosters (that improve strength, defense, stamina etc)
- Boring quests, standard rpg loot & collect tasks
- The coop mode is only three levels - well, for a game that calls itself a coop game, it's sparse, to put it mildly

In the first ten hours of playing, I was about to tell friends to try out the game, as it had this fresh setting and things went on pretty well, absolving quests and looting dungeons. But then I was stuck more often due to strong enemies, no money to buy upgrades, and misspent boosters. The final battle got pretty frustrating as I did not find a build good enough to beat the final boss. Also, until today, I never found a single player in the coop lounge to join a game.

Concerning that, I would not recommend to buy this game until one is going for a challenging rpg.
Pubblicata: 19 Giugno 2014
Questa recensione ti è stata utile? No
3 di 3 persone (100%) hanno trovato questa recensione utile
146 prodotti nell'account
2 recensioni
1.5 ore in totale
Basically an MMO where you control Tank, DD and Healer yourself. Each one of which have 2 abilities which makes for boring combat imho. It's MMO-esque right down to the basically meaningless dialogue, the question marks and exclamatioon points above the heads of quest givers, weapons that come in grey, green and blue and the tons of useless loot that clutter up your inventory.
The art style is nice and if you're looking for a RPG-title you can sink a few hours in, go right ahead, but I would recommed waiting for a sale.
Pubblicata: 22 Giugno 2014
Questa recensione ti è stata utile? No
7 di 10 persone (70%) hanno trovato questa recensione utile
765 prodotti nell'account
60 recensioni
6.2 ore in totale
Tutto questo, se sommato al fatto che le due abilità utilizzabili per ogni membro del gruppo saranno sempre le stesse per ogni personaggio della stessa classe, fa capire come il gameplay sia sempre identico, senza mai cambiare l’esperienza, sempre che non si alternino i personaggi delle classi stesse. È chiaro che con uno Regulator in squadra si aumenterà il fattore strategico, avendo la possibilità di bloccare o rallentare i nemici, ma è anche vero che sono veramente poche le situazioni in cui un gruppo composto da pura forza bruta non riesca a uscirne senza troppi problemi, almeno agli inizi; più avanti nel gioco l’unica differenza sarà che i nemici sono di più e più cazzuti e voi avrete sempre i soliti due approcci, ormai poco efficaci. Una scelta che non riusciamo a capire, anche perché, in soldoni, non è cambiato quasi niente dalla versione pre-alpha che avevamo provato a Marzo scorso. Se aggiungete la main quest, la possibilità di viaggiare per una 50ina di luoghi e i sistemi di crafting (poco riuscito) e upgrade personaggi, ciò che abbiamo per le mani è lo stesso identico gioco di 3 mesi fa: vai nel posto x, massacra, torna indietro e ricomincia.

Vieni a leggere la recensione completa su TheShelterNetwork.com:
http://theshelternetwork.com/krater/
Pubblicata: 27 Novembre 2013
Questa recensione ti è stata utile? No