Squad is a 50 vs 50 multiplayer first-person shooter that aims to capture combat realism through communication and teamplay. Major features include vehicle-based combined arms gameplay, large scale environments, base building, and integrated positional VoIP for proximity talking & radio.
User reviews:
Recent:
Mixed (536 reviews) - 68% of the 536 user reviews in the last 30 days are positive.
Overall:
Very Positive (6,564 reviews) - 80% of the 6,564 user reviews for this game are positive.
Release Date: Dec 14, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Considering the scale we would like to achieve and the time it will take to reach the full array of features we plan to deliver, it makes sense for us to allow our fans and the wider public access to the game while it is still in development. The nature of the game allows us to take very clean vertical slices (for example, infantry combat) and expand on them while we continue to develop new features in other areas. This allows the community to enjoy and support the game and its developers while work continues, a scenario which our development team is very familiar with, coming from a modding background where fast iteration and immediate player feedback are important.”

Approximately how long will this game be in Early Access?

“We are anticipating for Squad to remain in Early Access until the end of 2016.”

How is the full version planned to differ from the Early Access version?

“In the full version, we are aiming for the support of 100 player servers with 50 players on each side. In addition what we have planned are a full compliment of vehicles for each faction, which goes from the small (motorbikes), all the way to close support jet aircraft and helicopters. Lastly we intend to fully flesh out the Base Building system by including more deployables, refining the construction and supply systems and also creating an upgrade system for bases.”

What is the current state of the Early Access version?

“Currently Squad is in a stage where infantry combat is the current standard of play and is rapidly evolving. In addition base building is already implemented.”

Will the game be priced differently during and after Early Access?

“It has yet to be determined whether the price of the game will change during or after early access.”

How are you planning on involving the Community in your development process?

“At the moment we are running a closed alpha for our community and backers who have supported us via Kickstarter or our website. We are getting feedback from alpha participants and our larger community on a daily basis via our forums (forums.joinsquad.com) and are actively working to improve the game and prioritize features for development based on that feedback.”
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Recent updates View all (32)

August 19

Hotfix Release: Alpha 7.2

We are now pushing a version 7.2 hotfix release, which contains:

  • Fix for physx crashing [The most common crash currently]. Added a workaround in vehicle physics assets for a deeper bug in physx.
  • Fixed a common crash caused by a landscape material issue.
  • Fixed a crash related to vehicle seat code.
  • Allowed sounds shorter than 10 seconds to be loaded async on map load as a fix for some of the stuttering issues players have been seeing.
  • Fixed a number of issues with collision meshes on environment objects.
  • Removed unneeded landscape hole material from Operation First Light.
  • Disabled ribbons in effects for time being to negate a memory leak.
  • Optimized tick rate on effects. (ie not realtime).
  • Removed a few trace messages in the source to reduce some log spam.
  • Made an adjustment to the trace channels and presets used in vehicle collisions to accomodate another vehicle fix.
  • Pushed a simple collision setup for the radiotower, moving it from complex to simple collision, which should stop it from crashing people.
  • Foliage Cvar exploit fixes.
  • Added some ambeint sounds to Yehorivka and Sumari.
  • Updated default unbound binding text to "None" from "QWE".
  • Checked all collision assets for physmat assignment.
  • Added wheel effects on ural.
  • Reduced wheel effects to 4 on all vehicle types.
  • Assigned wreck meshes to "block all".
  • Increase m2 yaw to 30 degrees from 25.

179 comments Read more

August 9

Hotfix Release: Alpha 7.1

We are now pushing a version 7.1 hotfix release, which contains:

  • Fix for a crash that can occur when a player is removed from a vehicle.
  • Fixed invalid physical materials in the landscape, causing physics crashes.
  • Resaved a number of maps to mitigate landscape related physics crashes.
  • Fixed a crash related to remote vehicle claiming.
  • Added a new collision trace channel to fix issues relating to complex vehicle collisions.
  • Updated & improved physics collision trace channel settings.
  • Fix related to vehicle penetration caused by some incorrect physical material settings.
  • Update to the loading screen guide.
  • Fix for ambient sounds not playing.
  • Fix for razor wires only doing damage when half built.
  • Various effects optimization.
  • Fix to an incorrect configuration in the Chora AASv1 lattice.
  • Set unique soldier mesh for the Militia Scout.
  • Renamed Insurgent RPG Gunner to "Light Anti-Tank" for consistency purposes.
  • Fixed line width on the Kit Role tooltips being too short.
  • Fix for FOB radios cutting out.
  • Added a missing vehicle physics collision asset to the m2_vehicle_base_woodland.
  • NOTE: One of the crash fixes has broken wheel effects (it is a known issue), but we have decided to ship with the issue to get crash fixes out sooner. We are planning to add them back in via another minor hotfix.

208 comments Read more
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About This Game

Squad is a 50 vs 50 multiplayer first-person shooter that aims to capture combat realism through communication and teamplay, emphasizing both strong squad cohesion mechanics as well as larger scale coordination, tactics and planning. It features large open maps, vehicle-based combined arms gameplay, and player-constructed bases to create a heart-thumping, visceral gaming experience which mixes organized tactical multi-squad planning with split second decision-making in real-world scale firefights.

System Requirements

    Minimum:
    • OS: Windows 7 SP1 (x64)
    • Processor: Intel Core i5-2500K CPU
    • Memory: 4 GB RAM
    • Graphics: Geforce GTX 570 or AMD Radeon HD 7850
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 18 GB available space
    Recommended:
    • OS: Windows 7 SP1 (x64), Windows 8 (x64), Windows 10 (x64)
    • Processor: Intel Core i7 4790k CPU
    • Memory: 6 GB RAM
    • Graphics: Geforce GTX 970 or AMD Radeon R9 290
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (536 reviews)
Overall:
Very Positive (6,564 reviews)
Recently Posted
1stEPI DedZed
43.1 hrs
Early Access Review
Posted: August 30
Easier to get into than Arma, ♥♥♥♥ load of fun. Lots of hilarious bugs since it's in Alpha, but well worth the price especailly if you catch it on sale.
Helpful? Yes No Funny
Acrylo
1.9 hrs
Early Access Review
Posted: August 30
I'd wait a few months before buying. The gameplay is currently diverse enough to be interesting, but not enough to give it a significant longevity.

Frequent updates make the game worth paying attention to, so the longer you wait, the more polished the game will be by the time you play it.
Helpful? Yes No Funny
Kievman
25.0 hrs
Early Access Review
Posted: August 30
This is what Americas Army 3 was supposed to be. The most realistic shooter at the moment. Teams work together and communicate unlike any game I have played.
Helpful? Yes No Funny
HyperX
0.7 hrs
Early Access Review
Posted: August 30
♥♥♥♥, cant get any good fps, only if i have it on low af, but then looks ♥♥♥♥ and its not fun to play it RIP SQAUD
Helpful? Yes No Funny
zsterlingxc
3.7 hrs
Early Access Review
Posted: August 30
Game won't even launch. What the ****!... Unbelievable.
Helpful? Yes No Funny
nuke-1010
4.0 hrs
Early Access Review
Posted: August 30
I am getting horrible frames on the lowest settings, its not playable then because everything looks to pixely, hard to tell if its an enemy in the distance or not.
Helpful? Yes No Funny
✪ DeSeRt-FoXx30
99.8 hrs
Early Access Review
Posted: August 30
First time getting my hands on to the new sniper rifle (or almost).. and... "fatal error: The UE4-Squad Game has crashed and will close"

**** this game, getting 20-40fps with gtx 970, 12GB ram, i5-3570k, on LOWEST POSSIBLE SETTINGS.

it started to go downhill ever since they added vehicles to the game, before them the game was playable. blah.
Helpful? Yes No Funny
Dean
31.3 hrs
Early Access Review
Posted: August 30
Games in it's infantsy. If you feel battlefield 4 is too arcadey.. then this is your game!
Helpful? Yes No Funny
æRazeLee.æ®
0.5 hrs
Early Access Review
Posted: August 30
Worst game I ever played
Helpful? Yes No Funny
MORN*NG
230.7 hrs
Early Access Review
Posted: August 30
PLEASE FIX THE CRASH!!!!!! GAME IS AMAZING BTW

I would like to keep playing it but its starting to be annoying
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
57 of 65 people (88%) found this review helpful
Recommended
133.0 hrs on record
Early Access Review
Posted: August 10
Relax guys, it's in Early Access.

After seeing so much drama about Squad, I decided it'd be high time to write my review of the game. It seems like people don't understand what Early Access entails and are new to development cycles, especially from a 10-man team.

Overall

This game is amazing. Flat, plain, and simple. The firefights, strategic team coordination, and the outstanding authenticity it brings to the genre. All very impressive. Squad is no ordinary shooter, nor does it forgive easily. With that being said, it is probably the best shooter I have played and definitely the best squad-based game I have played.

Early Access complaints

If you have paid attention to the game, whatsoever, you would know that vehicles were just added. They have been trying to add them since the first quarter of this year. Their issues about adding them into the game are similar to earlier this year with lag being introduced with the vehicles and crashes being logged. I do not mind crashing every now and again, as I go ahead and throw up those logs to the developers so they can fix the game. This is Early Access. It basically allows you to see the game in the snapshot it is currently in. As a 'tester', it's advised that when you crash, you send your logs to the developer. If you have an issue, most likely someone else is having the same issue on the forums. That's why Discussions exist. Go check them.

Another issue I've seen is people complaining about trolls and toxic environments. Now, in my 130+ hours of this game, I've yet to see anything toxic other than Squad Leaders with no mics and hackers. Everytime I've been in a squad, it's always been helpful and inviting to PLAY AS A TEAM. The only time I've seen hostility, and that's from my own personal experience as a squad leader, is when people think it is okay to be a smart ♥♥♥ or "troll" the squad leader or commands. You are not a one-man army. You will get killed. And you are definitely going to experience a lot of intense moments where you wished you listened carefully. People who ♥♥♥♥ around will be kicked, patronized, or all together booted from servers. I do not own servers, but definitely have seen ♥♥♥♥♥♥♥♥s who TK or act like ♥♥♥♥♥♥♥s get booted.

Pros

  1. The best squad gameplay there is.
  2. Tight, fluid gameplay
  3. Squad-promoting benefits
  4. Numerous classes and styles of play to choose from
  5. Vehicles!
  6. Buildable FOBs (Bases)
  7. Hardcore
  8. Rewarding gameplay

Cons

  1. Early Access bugs (EAB)
  2. (EAB) Vehicles causing lag or crashes
  3. (EAB) Server Browser isn't fully working. Steam Server Browser does!
  4. (EAB) Certain sides guns are unbeatable {US definitely has an edge on everyone}

After thoughts

Not for those that are looking for CoD / BF / CS gameplay. Squad is shaping up to be the true PR successor and I can't wait to see what it holds in the future. Beyond the crashes, glitches, and current state of affairs, Squad is extremely fun. That's why I don't mind going through crashes. I get to send the logs to the devs who can see what's wrong. I try things to see if any one fix works. If it doesn't, I get to at least report and help development out.

Thanks Squad Devs!
Was this review helpful? Yes No Funny
45 of 62 people (73%) found this review helpful
3 people found this review funny
Recommended
26.7 hrs on record
Early Access Review
Posted: August 3
Played BF2 PR a lot before this game came out.

The good

- The sounds are amazing
- Effects look insane
- Easy to use interface
- No two matches play out the same way
- A lot of interaction between teammates
- Shooting feels good
- Huge maps
- Solid performance
- Overall good graphics and immersion
- Challenging
- You can just hop into a server and have fun. You don't need a clan or anything.
- Almost everyone uses a mic and is welcoming
- Does focus on the objective and not K/D
- Feels very rewarding
- Good selection of weapons
- Smoke physics are insane in this game
- Devs are active on their blog, reddit and the forums
- Proximity VOIP can be hilarious

The bad

- It can be frustrating (bad squadleader, shot out of nowhere, teamkills,...)
- You need to work together in this game to have fun. This is not a game you just play on your own, get a few frags and go to bed (not a bad thing but some people could be looking for that type of game)
- Most maps look very similar
- Some maps are just not very good imo
- Feels a bit unfinished here and there
- Movement can be a bit clunky

Overall I am very happy with my purchase (100€ on Kickstarter). I can't wait for vehicles (should come out this week). Great game with great devs!
Was this review helpful? Yes No Funny
21 of 22 people (95%) found this review helpful
1 person found this review funny
Recommended
31.0 hrs on record
Early Access Review
Posted: August 17
This game is ♥♥♥♥ing awesome.

If you enjoy ultra realistic, slow paced first person shooters like Arma, you'll have a great time with this game.
Was this review helpful? Yes No Funny
29 of 46 people (63%) found this review helpful
29 people found this review funny
Recommended
5.1 hrs on record
Early Access Review
Posted: August 10
at least i can kill myself in this game easily
Was this review helpful? Yes No Funny
10 of 11 people (91%) found this review helpful
Recommended
56.6 hrs on record
Early Access Review
Posted: August 20
Squad is a realistic tactical shooter that will test your patience and leave you with an adrenaline rush. This is not for someone used to playing console shooters.

Squad relies heavily on team communication and cooperation. You communicate between your fellow squad members to achieve team goals. The squad leader has many key responsibilites which include: communicating to other squad leaders, setting up rally points, deploying a FOB, reinforcing the FOB, and communicating to the squad.

This game does not require a microphone to play, however, I highly suggest you purchase one if you intend on playing this game. It will make the game a lot more immersive. Also, the game was named "Squad" for a reason. You are no good to your team dead. If you like to "Lone Wolf" this game is not for you. Squad was designed specifically to reward teamwork and communication.




Was this review helpful? Yes No Funny
12 of 15 people (80%) found this review helpful
4 people found this review funny
Recommended
11.2 hrs on record
Early Access Review
Posted: August 22
if insurgency and battlefield we're having a baby this would be it.
Was this review helpful? Yes No Funny
12 of 16 people (75%) found this review helpful
1 person found this review funny
Recommended
32.1 hrs on record
Early Access Review
Posted: August 18
Give it a year. Its not ready.
Was this review helpful? Yes No Funny
11 of 15 people (73%) found this review helpful
Recommended
79.7 hrs on record
Early Access Review
Posted: August 13
One of (if not the best) early access games I've purchased. The developers seem to be constantly adding / modifying / debugging the game and are highly responsive on the subreddit. I actually look forward to coming home from work and getting to hop online with a bunch of strangers for some tactical (and sometimes goofy) fun!

The $40 price was the biggest hurdle for me. If you're very hesitant I say wait for another sale. Otherwise if you can spare the $40 and enjoy tactical military shooters that doesn't require trecking over hills for 2 hours to find enemies, I say Squad is the game for you!
Was this review helpful? Yes No Funny
6 of 7 people (86%) found this review helpful
Recommended
19.7 hrs on record
Early Access Review
Posted: August 20
To start out this game is amazing. For a while I have been looking to a first person shooter that is simple but very realistic. I have never been in the millitary so I can't say what realistic is but I have seen videos of actually battles in Iraq and this game comes very close. The devs did a great job with the maps. They give you hard and difficult terrain to fight in. This game in a way blows my mind because this is the first FPS game that I have heard of that you can actually BUILD IN!!. You can actually build bunkers and sandbags to help your troops defend better and have better cover. The vehicle system is also really good. In order to use a vehicle your squad leader has to approve it so therefore you dont have vehicle flying all over the map like Bf4.

WARNING!!!!
There have been a lot of crashing issues with this game. The only crashing i have done is at the end of every round. Its really rare that your game will crash in the middle of the actual game. Another problem is people are saying that the devs did NOT opimize this game for AMD products so the only way you can run this game with more than 10 FPS is to have Intel and Nvidia hardware.

Over super fun game! And would recemmend to NON Amd Users.
Was this review helpful? Yes No Funny
8 of 11 people (73%) found this review helpful
5 people found this review funny
Recommended
55.1 hrs on record
Early Access Review
Posted: August 7
Getting goosebumbs when shooting a mounted .50 cal on an Humvee.
10/10
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