由于飞船坠毁,你被迫降落到敌对星球,要想活着逃离,就必须构建最牢固的防御。但要注意...这个星球可是冷酷无情的。运用智慧构建牢固的防御;否则,物理现象可能会扼杀或摧毁你唯一的生存希望。
最近评测:
特别好评 (55) - 过去 30 天内的 55 篇用户评测中有 96% 为好评。
全部评测:
特别好评 (2,285) - 2,285 篇用户的游戏评测中有 92% 为好评。
发行日期:
2015年3月4日
开发商:
发行商:

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抢先体验游戏

立刻获取体验权限然后开始游戏,并随着游戏的发展参与其中。

注意:该抢先体验的游戏内容尚不完整且也许会发生变化。如果您目前不是特别想玩这款游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“Because I think the game development is advanced enough to provide a fun and original experience, so I wish to share it with you.
Then, content will be added and the game improved thanks to your feedbacks. And with your help, I'll be able to spend more time on the development, and move forward faster and further.”

这款游戏的抢先体验状态大约持续多久?

“As I develop the game alone, it's very difficult to estimate the release date, as the development can be delayed by various things. Especially the multiplayer that took me much longer that I had anticipated, but fortunately is now working good enough.
So I prefer not to give any date but "when it's done" (although I hope it's finished at the end of 2017 or early 2018).”

计划中的完整版本和抢先体验版本到底有多少不同?

“A lot of things have already been added since the start of the early access : a lot more places to explore, more items, weapons, monsters, minerals, plants, giant bosses. And multiplayer is coming with v0.3.
And some additional modes will be added for the final release, plus a lot of bug fixes, and improvments depending on your feedbacks!”

抢先体验版本的现状如何?

“The solo campaign is mostly done (but for some balancing, bug fixes and small improvements), and the multiplayer is coming very soon with the v0.3. Then some additional game modes (like a different and much more random world layout) will be added.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“The game price will increase during the Early Access period at each major update, until it reaches its final price at $12. So you don't take any risk buying it now: you pay only for what is already done! and the future additions will be a bonus!
Also, there won't be any sale (nor bundle offer) during Early Access, and no big sale until a year after the release, at least. And there won't be any DLC either.

在开发过程中,你们是如何计划让玩家社区参与进来的?

“I'll be there on the Steam forums and I can't wait to read your comments and suggestions, and discuss about the future updates.
I also hope we can build up the gamepedia wiki together to help the community enjoying the game, and give us a support to help balancing all the items and units of the game.”
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最新更新 查看所有(42)

11月9日

v1.0 progress : hazardous environment

I've just finished a big part of the v1.0 release version: the hazardous environment option.

"Sharknado" event: not only water falls from the sky!

Here is the full list of the events names : Heat Wave, Rain Flood, Meteor Shower, Volcano eruption, Earthquake, Restless Night, Quiet Night, Planetary Alignment, Aciditic Water, Drowsiness, Mating Season, Lucky Day, Sun Eclipse, Mist, Electromagnetic disturbances, and Sharknado.

Those events are not very well polished, they are not very realistic... but they are fun, and I think that's something that was really missing in the game.

To know more about the events, you can follow the v1.0 topic on the forum : http://steamcommunity.com/app/315460/discussions/0/1489987634005238608/ or simply play the game on the beta branch, as I upload versions very regularly.
Then you can create a new game with the option activated, and you'll get one random event about every 1 or 2 days. You can activate the option in your old game by modifiying the m_eventsActive custom param. Or you can trigger any event directy with the /event command.
71 条留言 了解更多

9月28日

v0.35 : last minor update before release!



At last, I've finished all the minor tasks I wanted to do before the release. Now my task is to add the real new content of the v1.0, and that's going to be fun!

First, there will be a few game modes that have been discussed in the forum. If I have enough time, I hope to do those four ones: "Sky World" (a very random world layout), "Under the sea" (you start in a cavern under a huge ocean), "Tower Defense" (build a base to survive as long as possible, with regular income), and an "Editor Mode" that will give you a little more options than the current post-game mode.

But I'll also add another feature that wasn't planned at all, but should add a lot of interest to the game: a "Hazardous Environment" game option! It will be available for every mode (and for existing games too, with the /param command). This option will add some catastrophic events every day: massive flood, meteor shower, water turning acid, etc. I can't wait to do it... and try it!

As planned, the final v1.0 will increase the game price to its final $12. And as for the previous major updates, you'll be able to try the changes in the Beta branch while i develop them (and help me find the issues!)



About this minor v0.35 update, here is the change log. I'll most probably upload some minor fixes and balance builds, as some changes have not been tested very well. So don't hesitate to give me any feedback about the changes - especially the new Demon attack!


v0.35 (Build 638)

General
- Improved pathfinding: ground monsters should be better at climbing high steps, hitting the ceiling less often
- Improved aggro mechanism : monsters and bosses don't switch targets all the time when attacked by several players
- Added game options: "Run in background", "Max framerate" and "Screen shaking" (to reduce it at gun firing)
- Pickup priority for the player who just digged it. Pickup are now displayed bigger

Bug Fix
- Fixed Minimap reset when client quitted-rejoined and host didn't use the minimap
- Fixed rare freeze bug for the client in multiplayer
- Chat is now deactivated when in options menu
- Monsters current target is now correctly saved
- Monsters cannot "dig to spawn when no spot found" during the day anymore
- Lightning Mine : fixed bug with bosses detection
- Wires properly capped at 250kW
- Turrets cooldown is now reset when electric turret are not powered
- Other players are now hidden while spawning (during the character colors choice)
- Fixed bug with bosses and monsters stucked without firing

Graphics
- Reversed autobuilder recipes order (input on the left, output on the right). Fixed the missing feedback on crafting
- Wires are now displayed when any electric item is selected (not only the wire)

Balance
- Monster now spawn further away from screen. At day, 7 monsters around by default instead of 4.
- Demon boss: damage reduced from 20 to 15... but with a new special attack every 10 seconds, a big fireball that creates lava on impact. Enjoy! :-)
- Rocket Launcher requirements modified (15 Radioactive Blood instead of 10 High Radioactive Blood)
- ZF-0 gun: 7 damage instead of 6.
- Burning monsters now take 6 damages instead of 4 (every 0.7s)
- Storm gun damages increased from 50 to 55, but now with heating
- Lightning Mine: damages increased from 80 to 150.

Minor
- Replace all small texts fonts by a one easier to read (was added on in a v0.34 hotfix)
- Now able to miniaturize higher walls with a low miniaturizer
- File name validity is now checked at save
- Added a "m_gravityPlayers" variable, that modify the gravity on players
- Fixed controls options panel title hidden on large screens
- Added a tooltip on the easy/normal difficulty levels
- Updated Koreana & French language

HOT FIXES:
v0.35 (Build 639) - 2017.09.30
- Fixed persistent lights from projectiles
84 条留言 了解更多
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在讨论版中为这款游戏汇报 BUG,并留下反馈

关于这款游戏

探索,战斗,制造和建立防御!享受独一无二的创新游戏:


策略:通过建造坚固的围墙和巧妙放置炮塔,活着度过每晚的大规模袭击。
物理知识:运用物理知识精心建造,否则你的建筑将崩塌!你将需要利用这些物品保卫基地,或建造通往偏远地区的大桥和高塔
水循环:雨水、渗透、地下河流和湖泊...下暴雨时务必小心,否则你可能会因涨水而受到惊吓!

你是 CRAFT & Co 公司的代表。你的飞船坠毁落入敌对星球,当时你正在银河系中售卖自动制造工具。使用你售卖的工具和当地资源来建造生存所需的一切,从而最终逃离该星球。

游戏设置:

自始至终其乐无穷:挖掘不会很慢,因此你可以专心探索、作战和制定策略。
游戏终极目标:你必须建造火箭飞船以逃离该星球。
策略生存:本游戏是一款策略性生存游戏。整个游戏没有食物需求,重点在于活着度过每晚的大规模袭击。为此,你必须探索世界以收集资源和建造防御工事。

战斗:

• 游戏中没有宝剑、魔法或会飞的小丑怪物!这是一个始终如一的科幻世界,充满快速而有趣的激光枪战!
聪明的怪物:它们将找到最佳方法来袭击你的防御基地。务必小心:即使不能翻过高墙,它们仍然可以摧毁高墙!
难度:只有你之前杀死的怪物物种会在晚上发动攻击(他们一定是病了!)。因此,你可以按自己的节奏玩游戏,并选择何时准备继续前行和对抗更强大的怪物。
机器人伙伴:坠毁的飞船中有一个幸存的机器人,它将为你提供有用的建议(或者不会!)。给它造一架无人机,这样它就能跟着你,甚至还能帮你对抗怪物!

世界模拟:

• 广袤的世界,处处都是全局实时模拟的环境、物理现象、水循环和光照。
电力:建造太阳能电池板或实用水力发电机,从而为基地最先进的物品提供电力!
植物模拟:如果满足了植物的生长条件,植物将自然生长和繁殖。利用人造太阳灯和灌溉系统建立一些农场。
程序生成的世界:主要区域位置特定于逻辑游戏进度,但地表、洞穴、矿山等地的详细布局在每个情节中均独一无二。

制造和建造:

制造:你可以挖矿、砍树和杀死怪物及终极怪物,从而制造非凡物品和防御。但是,挖掘速度极快,仓库空间无限,而且所有制造配方均已显示,所以你不用浪费时间琢磨或搜索维基百科,而可以专心建立更好的防御工事。
基地建设:你建造的是堡垒,而不是度假别墅。因此,你不用寻找大量花盆或挂毯,而应寻找炮塔、坚固的围墙和实用的机器。回想《星河战队》和《异形》的电影氛围!

系统需求

    最低配置:
    • 操作系统: Windows XP, Vista, 7, 8, 10
    • 处理器: Intel 2.4 GHz, Amd FX-8350 or better
    • 内存: 1 GB RAM
    • 图形: 256MB video memory, capable of shader model 2.0
    • DirectX 版本: 9.0
    • 存储空间: 需要 500 MB 可用空间
    • 附注事项: Mouse, Keyboard. Edit on 2016/03/25: caution, the game doesn't work on some Win XP 32bits hardware (not everyone), and i'm not sure if i'll be able to fix it. So you can ask a refund if that's the case for you
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