Crash land on an hostile planet where you'll have to build the strongest defenses if you wish to live to escape from it. But be warned... this planet is merciless. Build strong, and smart; else physics may flood or destroy your only hopes of survival.
User reviews:
Recent:
Very Positive (61 reviews) - 90% of the 61 user reviews in the last 30 days are positive.
Overall:
Very Positive (2,120 reviews) - 92% of the 2,120 user reviews for this game are positive.
Release Date: Mar 4, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Because I think the game development is advanced enough to provide a fun and original experience, so I wish to share it with you.
Then, content will be added and the game improved thanks to your feedbacks. And with your help, I'll be able to spend more time on the development, and move forward faster and further.”

Approximately how long will this game be in Early Access?

“As I develop the game alone, it's very difficult to estimate the release date, as the development can be delayed by various things. Especially the multiplayer that took me much longer that I had anticipated, but fortunately is now working good enough.
So I prefer not to give any date but "when it's done" (although I hope it's finished at the end of 2017 or early 2018).”

How is the full version planned to differ from the Early Access version?

“A lot of things have already been added since the start of the early access : a lot more places to explore, more items, weapons, monsters, minerals, plants, giant bosses. And multiplayer is coming with v0.3.
And some additional modes will be added for the final release, plus a lot of bug fixes, and improvments depending on your feedbacks!”

What is the current state of the Early Access version?

“The solo campaign is mostly done (but for some balancing, bug fixes and small improvements), and the multiplayer is coming very soon with the v0.3. Then some additional game modes (like a different and much more random world layout) will be added.”

Will the game be priced differently during and after Early Access?

“The game price will increase during the Early Access period at each major update, until it reaches its final price at $12. So you don't take any risk buying it now: you pay only for what is already done! and the future additions will be a bonus!
Also, there won't be any sale (nor bundle offer) during Early Access, and no big sale until a year after the release, at least. And there won't be any DLC either.

How are you planning on involving the Community in your development process?

“I'll be there on the Steam forums and I can't wait to read your comments and suggestions, and discuss about the future updates.
I also hope we can build up the gamepedia wiki together to help the community enjoying the game, and give us a support to help balancing all the items and units of the game.”
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Buy Dig or Die

 

Recent updates View all (38)

July 4

Minor update v0.32: crash and bug fixes, and some balancing

Another minor update. I usually wait to get more content before releasing them, but this crash issue is really urgent and I hope this update fixes it! If you had some crashes before, please tell me if it's better or no.

I also fixed some multiplayer bugs, and did some balancing : your trips into the volcano should be a little easier now (but health potions in quantity are still in order!)

And don't forget, if you wish to follow the beta versions I upload almost everyday, follow this forum post: http://steamcommunity.com/app/315460/discussions/0/2592234299545724164/ and/or activate the Beta branch


v0.32 (Build 589)

General
- Fix the crashes - at least I hope so!
- Add a mouse-over box to show the full text (host name, game name, params)
- Add /ban and /help commands

Bug Fix
- Fix Storm Gun that was firing the storm on other players' mouse position (finally !)
- Prevent getting regularly 5 damages in multiplayer when digging fast, and in the Strange Rock.

Balance
- Burning does a total of 15 damage instead of 50, but fire projectiles set fire at each hit. Fire ants/bats do 15 damage instead of 20/30, cooldown at 1/0.7s
- Balance : shield has 1/2 of full HP, instead of 30 HP
- Higher tier monsters die faster when missing air (and lower tier monsters a little slower). Boss stay immune.
- Higher tier monsters drop Radioactive Blood (level 1) a little more often.
- HP Regen Potion require 10 Radioactive Blood instead of 15, and 4 blue flower instead of 3

7 comments Read more

June 28

Minor update v0.31, to fix urgent bugs

I just released the v0.31 to fix several bugs that might have affected you after the v0.3 release. The biggest one made a huge drop in framerate: it's now fixed (and it should even be a little better than before now). I also fixed the walls that were sometimes destroyed when you removed a turret just below. Sorry for the issues!

I also created a branch "debug", with the last version but with additionnal debug info inside. If you happen to experience some regular crashes, please contact me (best on the forum), and if you can play with on this branch it will help me a lot to investigate the issue.

🢂🢂🢂 If you have crashes, or bad framerate, or just whish to help me solve this major issue (priority #1 now), please check this thread: http://steamcommunity.com/app/315460/discussions/0/2592234299557496149/

v0.31 post on the forum : http://steamcommunity.com/app/315460/discussions/0/2592234299545724164/

Here is the change log:

v0.31 (Build 581)

General
- Optimize graphic performances

Bug Fix
- Fix very bad framerate for some players since v0.3
- Fix a bug that was destroying walls above a turret you miniaturized (when they are in front of a background and a backwall)
- Custom params command: you can now set an empty string (useful to remove a password, check the wiki: )
- Fix out-of-screen player names shaking when player is jumping

Balance
- Remove the Bloody Flesh in the Heavy Turrets recipe
- Fix very bad framerate (for some players)

Minor
- Chat lines now behind the inventory panel
- Add German localization

9 comments Read more
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About This Game

Explore, fight, craft and build your defenses! Enjoy a unique and innovative game:


Strategy: survive massive attacks each night by building strong walls and placing turrets wisely.
Physics: build wisely or your structures will collapse! And you will need them to defend your base, or build bridges and high towers to access remote locations
Water cycle: rain, infiltration, underground rivers and lakes... be careful during the heavy rains, or you could be surprised by a sudden water level rise!

You are a representative of the CRAFT & Co company. You are selling automated fabrication tools across the galaxy when your spacecraft crashes into a hostile planet. Use the tools you sell and the local resources to build up all of what you'll need to survive and eventually be able to escape the planet.

Gameplay:

Fun from the start: no awfully slow digging, so you can concentrate on the exploration, fights and strategy.
Game's final objective: you must build a rocket ship to escape the planet.
Strategy survival: the game is a survival game in a strategic meaning. No hunger needs, the whole point of the game is to survive to the massive attacks each night. And to do that, you will have to explore the world to gather resources and craft your defenses.

Fights:

• No swords, magic or flying clown monsters here! It's a consistent science-fiction world, with fast and fun laser guns fights!
Intelligent monsters: they will find the best path to attack your defenses. And be careful: even if they can't move through walls, they can still destroy them!
Difficulty progression: only the species of monsters you have already killed before attack during the night (they must have taken ill!). So you can progress at your own pace and choose when you are ready to move forward and fight stronger monsters.
AI. companion: your crashed ship contains an AI that survived and will give you useful advices (or not!). Build him a drone so he can follow you and even help you fight the monsters!

World Simulation:

• Huge world with global real-time simulation of the environment, physics, water cycle and ligthing.
Electricity: build solar panels or functional hydroelectric generators to power your base’s most advanced items!
Plants simulation: plants naturally grow and spread if their life-conditions are met. Create some farms with artificial sun lamps and irrigation.
Procedurally generated world: Major areas locations are specific to benefit from a logical game progression, but detailed layout of surface, caverns, ores, etc. are unique at each playthrough.

Crafting and Building:

Crafting: You dig minerals, harvest plants and kill some monsters and bosses in order to craft better items and defenses. But the digging is really fast, your inventory space is infinite and all crafting recipes are displayed, so you don’t waste all your time on grinding or wikis and can concentrate on setting up better defenses.
Base construction: You build a fortress, not a holiday house. So you won't find hundreds of flowerpots or tapestries, but rather turrets, strong walls and useful machines. Remember the Starship Troopers or Aliens movies atmosphere!

System Requirements

    Minimum:
    • OS: Windows XP, Vista, 7, 8, 10
    • Processor: Intel 2.4 GHz, Amd FX-8350 or better
    • Memory: 1 GB RAM
    • Graphics: 256MB video memory, capable of shader model 2.0
    • DirectX: Version 9.0
    • Storage: 500 MB available space
    • Additional Notes: Mouse, Keyboard. Edit on 2016/03/25: caution, the game doesn't work on some Win XP 32bits hardware (not everyone), and i'm not sure if i'll be able to fix it. So you can ask a refund if that's the case for you
Customer reviews Learn More
Recent:
Very Positive (61 reviews)
Overall:
Very Positive (2,120 reviews)
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