You become a survivor in the zombie infested ruins of society, and team up with your friends to remain among the living.
用户评测: 特别好评 (117,028 篇评测)
发行日期: 2014年7月7日

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抢先体验游戏

立刻获取体验权限然后开始游戏,并随着游戏的发展参与其中。

注意:该抢先体验的游戏内容尚不完整且也许会发生变化。如果您目前不是特别想玩这款游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“More things are constantly being added and the experience will change over time. It's less beta testing at this point and more expanding on the game, although bugs and glitches are inevitable.”

这款游戏的抢先体验状态大约持续多久?

“Most likely for several months, but it will depend on what the community thinks.”

计划中的完整版本和抢先体验版本到底有多少不同?

“The current final release goal is to improve graphics, upgrade networking functionality, create more content and provide full Windows, OSX and Linux support.”

抢先体验版本的现状如何?

“The game is completely playable with hours and hours of content to explore.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“It will remain free, but the abilities provided by Gold may change. Nothing that will make the game pay to win, however.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“Throughout all of the development so far popularly recommended ideas have been added to the game. This will continue through the Steam release with the forums. The Steam Workshop could also be integrated to allow the community to create their own content. Polls are widely used to gauge community interest in various ideas.”
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由鉴赏家推荐

"Haven't tried this out properly yet, but heard good things from other people!"

最近更新 查看所有(116)

3月27日

3.8.8.0 Update Notes

Hello!

If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab.

Additions:

  • Added new attachment interface. (Feedback?)
  • Added outlines and backdrops to item icons.
  • Added ping sorting to the in-game server list.
  • Added new player storage systems.
  • Added progress bars to generators and plants.
  • Added blocking to wells and waterwheels to prevent getting trapped.
  • Added minimum time to respawn to mega zombies.
  • Added [insert] to refresh bundles for people making custom content to easily test.
Improvements:
  • Improved attachments search to not show duplicates.
  • Improved life interface to not show when attaching.
  • Improved terrain in the South East.
  • Improved health/etc bar system behind the scenes.
  • Improved inventory slot icons.
Tweaks:
  • Tweaked maximum number of mega zombies to 2.
  • Tweaked default vehicle counts a bit lower.
Fixes:
  • Fixed exiting vehicles in garages.
  • Fixed large packets getting sent incorrectly.
  • Fixed missing door slot on House #3.
  • Fixed a crash when reading key from localization.
  • Fixed a crash when loading.
  • Fixed crossbow tactical position.
Keep an eye out for weird server bugs. Due to the player savedata changes there will likely be a ton of issues and some (should be only inventory, otherwise bug) was lost although you can recover it if you want, but on the upside server performance should be a lot better.

Going off of the polls from yesterday it looks like the vast majority of you guys play multiplayer with about half preferring the cooperative aspect. Going forward hopefully this can be improved to have better networking and support for working together more!

Thanks for reading!

320 条评论 了解更多

3月25日

3.8.7.0 Update Notes

Hello!

If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab.

Additions:

  • Added fuel to generators.
  • Added growth percentage to plants and generators.
  • Added electricity radius highlight.
  • Added toggle noise when using electricity.
  • Added hints when fuel/refills are full/empty.
Improvements:
  • Improved appearance of hints when focusing an interactable.
  • Improved stance space detection to avoid getting stuck near walls.
  • Improved stance space detection to not allow climbing up through objects.
  • Improved mega zombies spawns to avoid farming.
  • Improved dimensions of rampart models.
  • Improved behind the scenes of electricity system.
Tweaks:
  • Tweaked the spotlight range a bit lower.
  • Tweaked accessibility of zombie command.
Fixes:
  • Fixed a hit detection issue that messed with fuel/canteens/carjacks/medkits/fertilizer.
  • Fixed gate direction on house facing outward.
  • Fixed vehicles flying backwards.
  • Fixed metal rampart/post placing sounds.
  • Fixed some issues with the metal garage model.
  • Fixed gate position in birch garage.
  • Fixed placing multiple gates in the same slot.
  • Fixed powered items not detecting generators in some cases.
  • Fixed hints and messages conflicting.
  • Fixed hint delay.
The hit detection fix for those items should resolve all the reports about canteens not filling, fertilizer not doing anything, etc. :)

I'd appreciate it if you provided some feedback on the following polls to help judge what part of the game is currently most popular and what needs to be worked on the most:
http://strawpoll.me/3961314
http://strawpoll.me/3961321
http://strawpoll.me/3961327
(Don't worry, co-op and multiplayer will both be counted as network focus however it will change what aspect of it is most important to you.)

Thanks for reading!

258 条评论 了解更多
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在讨论版中为这款游戏汇报 BUG,并留下反馈

评测

“I think what is there looks pretty promising, to be honest.”
-rocket2guns (DayZ Creator)

Steam 青睐之光

关于这款游戏

Unturned is a sandbox game in the emerging multiplayer apocalypse survival genre. Rather than focusing on being an MMO it provides players with easy systems to sit down and survive the zombie infestation with their friends. Over the course of a typical adventure, groups will have a blast fortifying locations, scavenging for supplies, trying to live off the land and negotiating with other people. The game is being developed entirely with the community in focus, and tons of features are based entirely on feedback:

Fortification:
Players can build massive forts out of structural building blocks, or build onto smaller buildings in the world with barricades. It is also possible to create traps and intricate electronic systems. More options for building are constantly being added based on what the community requests.

Survival:
It is entirely possible to live off the wilderness by harvesting trees and rocks, growing crops and hunting animals down. What sort of survival stuff is added is entirely decided by the community.

Explore:
The game goes where the community wants it to. The initial release map is set on the lovely Prince Edward Island, but over the next few months many more locations will arrive for players to explore depending on what the community wants to see. Currently the island has plenty of interesting locations to discover and loot.

Bandits:
Players can choose to enter player versus player servers and battle other players to steal their gear. Banditry is highly supported with plenty of weapons and sneaky devices.

Heroes:
Players can join player versus environment servers to team up with other people, and easily create clans to play with their pals.

Early Access:
This is the first public release of the game, but new features and content are constantly getting added as a result of community feedback. You can see how far the game has come with the help of the community since the original testing prototype:

系统需求

Windows
Mac OS X
    Minimum:
    • OS: XP
    • Processor: 2 GHz
    • Memory: 4 GB RAM
    • DirectX: Version 9.0c
    • Hard Drive: 256 MB available space
    Minimum:
    • OS: Leopard
    • Processor: 2 GHz
    • Memory: 4 GB RAM
    • Hard Drive: 256 MB available space
有价值的用户评测
37 人中有 30 人(81%)觉得这篇评测有价值
有 2 人觉得这篇评测很有趣
0.3 小时(记录在案的)
发布于:2月26日
抢先体验时期的评测
啥都好,为啥云朵是方块!?
明明树就细致的多!
我不能接受wtf
这篇评测是否有价值? 有趣
6 人中有 6 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
2.3 小时(记录在案的)
发布于:2月27日
抢先体验时期的评测
像素类的生存游戏,要人多才有意思,一个人就别玩了
这篇评测是否有价值? 有趣
4 人中有 4 人(100%)觉得这篇评测有价值
有 2 人觉得这篇评测很有趣
28.7 小时(记录在案的)
发布于:3月21日
抢先体验时期的评测
It's a good sandbox game.
这篇评测是否有价值? 有趣
4 人中有 4 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
74.5 小时(记录在案的)
发布于:2月27日
抢先体验时期的评测
很不错的游戏,可以和朋友一起玩PVE,一起搜刮物资,一起建造房子。不过感觉好玩的还是在PVP部分,在PVP里每走一步都要小心,因为在某个地方或许就有人瞄着你的脑袋。不过和朋友一起开黑玩玩还是挺有意思的。在此也希望作者能添加更多有意思的东西,也希望这游戏能越来好:D
这篇评测是否有价值? 有趣
6 人中有 5 人(83%)觉得这篇评测有价值
13.7 小时(记录在案的)
发布于:3月27日
抢先体验时期的评测
Mc版的DayZ~
这篇评测是否有价值? 有趣
6 人中有 5 人(83%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
28.8 小时(记录在案的)
发布于:2月26日
抢先体验时期的评测
非常喜欢O(∩_∩)O哈哈~
这篇评测是否有价值? 有趣
8 人中有 6 人(75%)觉得这篇评测有价值
有 3 人觉得这篇评测很有趣
1.1 小时(记录在案的)
发布于:3月13日
抢先体验时期的评测
我不会玩
这篇评测是否有价值? 有趣
3 人中有 3 人(100%)觉得这篇评测有价值
22.7 小时(记录在案的)
发布于:3月18日
抢先体验时期的评测
小巧玲珑,游戏性不错,就是僵尸有点太简单了。。。尽管游戏主题是PVP,不过僵尸太无脑也不太好
这篇评测是否有价值? 有趣
3 人中有 3 人(100%)觉得这篇评测有价值
148.2 小时(记录在案的)
发布于:2月27日
抢先体验时期的评测
这款游戏对我来说还不错,所谓萝卜青菜各有所爱,不喜欢就不喜欢,喜欢就喜欢,反正我是推荐的。 没了 就这么简单
这篇评测是否有价值? 有趣
3 人中有 3 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
0.2 小时(记录在案的)
发布于:3月22日
抢先体验时期的评测
作为一款免费游戏非常耐玩, 前提是你得要有一群小伙伴。
简单,明了是它的优点。作为一款休闲游戏来说。但如果玩过H1Z1等一些僵尸沙盒大作
那么很快会对这款游戏腻味。总之总体来说还是很不错哒。
这篇评测是否有价值? 有趣
7 人中有 5 人(71%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
10.0 小时(记录在案的)
发布于:2月27日
抢先体验时期的评测
噢就是这款游戏带我入的steam。作为一名单机玩家,跑跑地图,虐虐僵尸,搜刮物品就是全部。
单机玩家嘛,解锁不了PVP的成就,把技能点满后在森林里把猪赶来赶去也是挺有意思的。
对了,虽然有一个桥的另一边的成就,但其实你是走不过去的。不要和我一样W键按了十几分钟才发现。
不用记合成表真是轻松啊,到现在连怎么做箱子都忘了..
我到现在都搞不懂这样一款十分有趣的作品,为什么是免费的。
这篇评测是否有价值? 有趣
9 人中有 6 人(67%)觉得这篇评测有价值
有 4 人觉得这篇评测很有趣
0.7 小时(记录在案的)
发布于:3月14日
抢先体验时期的评测
This game not allow me to play due to my steam name with "♛". I played so many games and never see a game require the steam name without specal symbols.

Never mind, uninstalled it, and I have a lot of games to play, this one wasted my time.

I dont feel like to change my steam name cause I like this name and I have used it long time.


I wanna ask who made this when you went to kindergarten did U change your family name?
作者逻辑学是精神病史老师教的
这篇评测是否有价值? 有趣
2 人中有 2 人(100%)觉得这篇评测有价值
0.2 小时(记录在案的)
发布于:3月6日
抢先体验时期的评测
潜力很大的 一款像素风的游戏
这篇评测是否有价值? 有趣
2 人中有 2 人(100%)觉得这篇评测有价值
1.1 小时(记录在案的)
发布于:2月27日
抢先体验时期的评测
很好玩,能联机(虽然没人和我联)。
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
197.0 小时(记录在案的)
发布于:2月27日
抢先体验时期的评测
2.2.5版本已经没意思了 而且优化超级烂 建议各位更新到3.0版本再玩(具体方法 找度娘 游戏还是挺不错的 MC+DAYZ 不过3.0好像移除了host选项 也就是说建立私人服务器会变得比较困难 渣机还是不建议去创建服务器 (专业机房么 创建之后经常会看到小学生涌入
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
12.0 小时(记录在案的)
发布于:3月18日
抢先体验时期的评测
这正棒啊!!!!!!!!
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
166.2 小时(记录在案的)
发布于:3月17日
抢先体验时期的评测
根本停不下来
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
83.4 小时(记录在案的)
发布于:3月21日
抢先体验时期的评测
GOOD
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
16.2 小时(记录在案的)
发布于:3月7日
抢先体验时期的评测
3.0版本的UN,服务器内的PING太高,卡的跟什么是的,但好玩,还是支持思密达~
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
41.5 小时(记录在案的)
发布于:3月21日
抢先体验时期的评测
BUGZ和妈插的杂交体
这篇评测是否有价值? 有趣